mirror of
https://github.com/anope/anope.git
synced 2026-06-23 20:46:38 +02:00
1182 lines
32 KiB
C++
1182 lines
32 KiB
C++
/*
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*
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* (C) 2003-2010 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for furhter details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*
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*
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*/
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#ifndef SERVICES_H
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#define SERVICES_H
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/*************************************************************************/
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#include "sysconf.h"
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#define BUFSIZE 1024
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/* Some SUN fixs */
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#ifdef __sun
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# ifndef INADDR_NONE
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# define INADDR_NONE (-1)
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# endif
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#endif
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <signal.h>
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#include <time.h>
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#include <errno.h>
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#include <limits.h>
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#include <sys/stat.h> /* for umask() on some systems */
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#include <sys/types.h>
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#include <fcntl.h>
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#include <typeinfo>
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#ifndef _WIN32
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# include <unistd.h>
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# include <grp.h>
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# include <netdb.h>
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# include <netinet/in.h>
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# include <arpa/inet.h>
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# include <sys/socket.h>
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# include <dirent.h>
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# ifdef HAVE_BACKTRACE
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# include <execinfo.h>
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# endif
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# define DllExport
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# define CoreExport
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# define MARK_DEPRECATED __attribute((deprecated))
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# define DeleteFile unlink
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#else
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# include <winsock2.h>
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# include <ws2tcpip.h>
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# include <windows.h>
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# include <sys/timeb.h>
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# include <direct.h>
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# include <io.h>
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# ifdef MODULE_COMPILE
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# define CoreExport __declspec(dllimport)
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# define DllExport __declspec(dllexport)
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# else
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# define CoreExport __declspec(dllexport)
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# define DllExport __declspec(dllimport)
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# endif
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/* VS2008 hates having this define before its own */
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# define vsnprintf _vsnprintf
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/* We have our own inet_pton and inet_ntop (Windows doesn't have its own) */
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# define inet_pton inet_pton_
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# define inet_ntop inet_ntop_
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# define MARK_DEPRECATED
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extern CoreExport const char *dlerror();
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extern CoreExport int inet_pton(int af, const char *src, void *dst);
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extern CoreExport const char *inet_ntop(int af, const void *src, char *dst, size_t size);
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#endif
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/* Telling compilers about printf()-like functions: */
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#ifdef __GNUC__
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# define FORMAT(type, fmt, start) __attribute__((format(type, fmt, start)))
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#else
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# define FORMAT(type, fmt, start)
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#endif
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#ifdef HAVE_GETTIMEOFDAY
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# include <sys/time.h>
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#endif
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#if HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#if HAVE_SYS_SELECT_H
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# include <sys/select.h>
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#endif
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#ifdef _AIX
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/* Some AIX boxes seem to have bogus includes that don't have these
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* prototypes. */
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extern int strcasecmp(const char *, const char *);
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extern int strncasecmp(const char *, const char *, size_t);
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# undef FD_ZERO
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# define FD_ZERO(p) memset((p), 0, sizeof(*(p)))
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#endif /* _AIX */
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/* Alias stricmp/strnicmp to strcasecmp/strncasecmp if we have the latter
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* but not the former. */
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#if !HAVE_STRICMP && HAVE_STRCASECMP
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# define stricmp strcasecmp
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# define strnicmp strncasecmp
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#endif
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/* We have our own versions of toupper()/tolower(). */
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#include <ctype.h>
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#undef tolower
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#undef toupper
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#define tolower tolower_
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#define toupper toupper_
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#ifdef __WINS__
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# ifndef BKCHECK
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# define BKCHECK
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extern "C" void __pfnBkCheck() {}
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# endif
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#endif
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#if INTTYPE_WORKAROUND
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# undef int16
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# undef int32
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#endif
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/** This definition is used as shorthand for the various classes
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* and functions needed to make a module loadable by the OS.
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* It defines the class factory and external AnopeInit and AnopeFini functions.
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*/
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#ifdef _WIN32
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# define MODULE_INIT(x) \
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extern "C" DllExport Module *AnopeInit(const Anope::string &, const Anope::string &); \
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extern "C" Module *AnopeInit(const Anope::string &modname, const Anope::string &creator) \
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{ \
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return new x(modname, creator); \
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} \
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BOOLEAN WINAPI DllMain(HINSTANCE, DWORD nReason, LPVOID) \
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{ \
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switch (nReason) \
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{ \
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case DLL_PROCESS_ATTACH: \
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case DLL_PROCESS_DETACH: \
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break; \
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} \
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return TRUE; \
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} \
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extern "C" DllExport void AnopeFini(x *); \
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extern "C" void AnopeFini(x *m) \
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{ \
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delete m; \
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}
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#else
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# define MODULE_INIT(x) \
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extern "C" DllExport Module *AnopeInit(const Anope::string &modname, const Anope::string &creator) \
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{ \
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return new x(modname, creator); \
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} \
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extern "C" DllExport void AnopeFini(x *m) \
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{ \
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delete m; \
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}
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#endif
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/* Miscellaneous definitions. */
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#include "hashcomp.h"
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/* Pull in the various bits of STL */
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#include <iostream>
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#include <sstream>
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#include <string>
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#include <map>
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#include <exception>
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#include <list>
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#include <vector>
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#include <deque>
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#include <bitset>
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#include <set>
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#include "anope.h"
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/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception.
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* When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or
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* a class derived from ModuleException. If a module throws an exception during its constructor, the module will not
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* be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user
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* attempting to load the module, or dumped to the console if the ircd is currently loading for the first time.
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*/
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class CoreException : public std::exception
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{
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protected:
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/** Holds the error message to be displayed
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*/
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Anope::string err;
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/** Source of the exception
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*/
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Anope::string source;
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public:
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/** Default constructor, just uses the error mesage 'Core threw an exception'.
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*/
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CoreException() : err("Core threw an exception"), source("The core") { }
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/** This constructor can be used to specify an error message before throwing.
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*/
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CoreException(const Anope::string &message) : err(message), source("The core") { }
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/** This constructor can be used to specify an error message before throwing,
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* and to specify the source of the exception.
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*/
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CoreException(const Anope::string &message, const Anope::string &src) : err(message), source(src) { }
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/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
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* Actually no, it does nothing. Never mind.
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* @throws Nothing!
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*/
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virtual ~CoreException() throw() { }
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/** Returns the reason for the exception.
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* The module should probably put something informative here as the user will see this upon failure.
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*/
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virtual const Anope::string &GetReason() const
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{
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return err;
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}
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virtual const Anope::string &GetSource() const
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{
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return source;
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}
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};
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class ModuleException : public CoreException
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{
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public:
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/** Default constructor, just uses the error mesage 'Module threw an exception'.
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*/
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ModuleException() : CoreException("Module threw an exception", "A Module") { }
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/** This constructor can be used to specify an error message before throwing.
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*/
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ModuleException(const Anope::string &message) : CoreException(message, "A Module") { }
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/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
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* Actually no, it does nothing. Never mind.
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* @throws Nothing!
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*/
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virtual ~ModuleException() throw() { }
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};
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class DatabaseException : public CoreException
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{
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public:
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/** This constructor can be used to specify an error message before throwing.
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* @param mmessage The exception
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*/
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DatabaseException(const Anope::string &message) : CoreException(message, "A database module") { }
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/** Destructor
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* @throws Nothing
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*/
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virtual ~DatabaseException() throw() { }
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};
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/** Debug cast to be used instead of dynamic_cast, this uses dynamic_cast
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* for debug builds and static_cast on releass builds to speed up the program
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* because dynamic_cast relies on RTTI.
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*/
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template<typename T, typename O> inline T debug_cast(O ptr)
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{
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#ifdef DEBUG_BUILD
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T ret = dynamic_cast<T>(ptr);
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if (ret == NULL)
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throw CoreException(Anope::string("debug_cast<") + typeid(T).name() + ">(" + typeid(O).name() + ") fail");
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return ret;
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#else
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return static_cast<T>(ptr);
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#endif
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}
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/*************************************************************************/
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/** Class with the ability to keep flags on items, they should extend from this
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* where T is an enum.
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*/
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template<typename T, size_t Size = 32> class Flags
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{
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protected:
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std::bitset<Size> Flag_Values;
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public:
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/** Add a flag to this item
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* @param Value The flag
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*/
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void SetFlag(T Value)
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{
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Flag_Values[Value] = true;
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}
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/** Remove a flag from this item
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* @param Value The flag
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*/
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void UnsetFlag(T Value)
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{
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Flag_Values[Value] = false;
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}
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/** Check if this item has a flag
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* @param Value The flag
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* @return true or false
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*/
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bool HasFlag(T Value) const
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{
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return Flag_Values[Value];
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}
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/** Check how many flags are set
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* @return The number of flags set
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*/
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size_t FlagCount() const
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{
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return Flag_Values.count();
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}
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/** Unset all of the flags
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*/
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void ClearFlags()
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{
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Flag_Values.reset();
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}
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};
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#include "sockets.h"
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#include "socketengine.h"
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/*************************************************************************/
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template<typename T> inline Anope::string stringify(const T &x)
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{
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std::ostringstream stream;
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if (!(stream << x))
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throw CoreException("Stringify fail");
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return stream.str();
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}
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template<typename T> inline void convert(const Anope::string &s, T &x, Anope::string &leftover, bool failIfLeftoverChars = true)
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{
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leftover.clear();
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std::istringstream i(s.str());
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char c;
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bool res = i >> x;
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if (!res)
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throw CoreException("Convert fail");
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if (failIfLeftoverChars)
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{
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if (i.get(c))
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throw CoreException("Convert fail");
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}
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else
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{
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std::string left;
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getline(i, left);
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leftover = left;
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}
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}
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template<typename T> inline void convert(const Anope::string &s, T &x, bool failIfLeftoverChars = true)
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{
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Anope::string Unused;
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convert(s, x, Unused, failIfLeftoverChars);
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}
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template<typename T> inline T convertTo(const Anope::string &s, Anope::string &leftover, bool failIfLeftoverChars = true)
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{
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T x;
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convert(s, x, leftover, failIfLeftoverChars);
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return x;
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}
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template<typename T> inline T convertTo(const Anope::string &s, bool failIfLeftoverChars = true)
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{
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T x;
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convert(s, x, failIfLeftoverChars);
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return x;
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}
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/*************************************************************************/
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class User;
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class BotInfo;
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class ChannelInfo;
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class Channel;
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class Server;
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struct EList;
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struct Session;
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#include "extensible.h"
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#include "threadengine.h"
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#include "opertype.h"
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#include "modes.h"
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/*************************************************************************/
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/* Protocol tweaks */
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struct IRCDVar
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{
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const char *name; /* Name of the IRCd command */
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const char *pseudoclient_mode; /* Mode used by BotServ Bots */
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int max_symbols; /* Chan Max Symbols */
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const char *botchanumode; /* Modes set when botserv joins a channel */
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int svsnick; /* Supports SVSNICK */
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int vhost; /* Supports vhost */
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int snline; /* Supports SNline */
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int sqline; /* Supports SQline */
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int szline; /* Supports SZline */
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int numservargs; /* Number of Server Args */
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int join2set; /* Join 2 Set Modes */
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int join2msg; /* Join 2 Message */
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int topictsforward; /* TS on Topics Forward */
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int topictsbackward; /* TS on Topics Backward */
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int chansqline; /* Supports Channel Sqlines */
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int quitonkill; /* IRCD sends QUIT when kill */
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int svsmode_unban; /* svsmode can be used to unban */
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int reversekickcheck; /* Can reverse ban check */
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int vident; /* Supports vidents */
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int svshold; /* Supports svshold */
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int tsonmode; /* Timestamp on mode changes */
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int nickip; /* Sends IP on NICK */
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int omode; /* On the fly o:lines */
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int umode; /* change user modes */
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int nickvhost; /* Users vhost sent during NICK */
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int chgreal; /* Change RealName */
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int knock_needs_i; /* Check if we needed +i when setting NOKNOCK */
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int token; /* Does Anope support the tokens for the ircd */
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int svsmode_ucmode; /* Can remove User Channel Modes with SVSMODE */
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int sglineenforce;
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int ts6; /* ircd is TS6 */
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int p10; /* ircd is P10 */
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int cidrchanbei; /* channel bans/excepts/invites support CIDR (syntax: +b *!*@192.168.0.0/15)
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* 0 for no support, 1 for strict cidr support, anything else
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* for ircd specific support (nefarious only cares about first /mask) */
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const char *globaltldprefix; /* TLD prefix used for Global */
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unsigned maxmodes; /* Max modes to send per line */
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};
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/*************************************************************************/
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/** Memo Flags
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*/
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enum MemoFlag
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{
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/* Memo is unread */
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MF_UNREAD,
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/* SEnder requests a receipt */
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MF_RECEIPT,
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/* Memo is a notification of receipt */
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MF_NOTIFYS
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};
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/* Memo info structures. Since both nicknames and channels can have memos,
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* we encapsulate memo data in a MemoList to make it easier to handle. */
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class Memo : public Flags<MemoFlag>
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{
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public:
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uint32 number; /* Index number -- not necessarily array position! */
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time_t time; /* When it was sent */
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Anope::string sender;
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Anope::string text;
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};
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struct MemoInfo
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{
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int16 memomax;
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std::vector<Memo *> memos;
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};
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/*************************************************************************/
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class CoreExport HostInfo
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{
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private:
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Anope::string Ident;
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Anope::string Host;
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Anope::string Creator;
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time_t Time;
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public:
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/** Set a vhost for the user
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* @param ident The ident
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* @param host The host
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* @param creator Who created the vhost
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* @param time When the vhost was craated
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*/
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void SetVhost(const Anope::string &ident, const Anope::string &host, const Anope::string &creator, time_t created = time(NULL));
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/** Remove a users vhost
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**/
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void RemoveVhost();
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/** Check if the user has a vhost
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* @return true or false
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*/
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bool HasVhost() const;
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/** Retrieve the vhost ident
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* @return the ident
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*/
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const Anope::string &GetIdent() const;
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/** Retrieve the vhost host
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* @return the host
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*/
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const Anope::string &GetHost() const;
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/** Retrieve the vhost creator
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* @return the creator
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*/
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const Anope::string &GetCreator() const;
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/** Retrieve when the vhost was crated
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* @return the time it was created
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*/
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const time_t GetTime() const;
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};
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// For NickServ
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#include "account.h"
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/*************************************************************************/
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enum AccessLevel
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{
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/* Note that these two levels also serve as exclusive boundaries for valid
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* access levels. ACCESS_FOUNDER may be assumed to be strictly greater
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* than any valid access level, and ACCESS_INVALID may be assumed to be
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* strictly less than any valid access level. Also read below.
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*/
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ACCESS_FOUNDER = 10001, /* Numeric level indicating founder access */
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ACCESS_INVALID = -10000, /* Used in levels[] for disabled settings */
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/* There is one exception to the above access levels: SuperAdmins will have
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* access level 10001. This level is never stored, however; it is only used
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* in comparison and to let SuperAdmins win from founders where needed
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*/
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|
ACCESS_SUPERADMIN = 10002,
|
|
/* Levels for xOP */
|
|
ACCESS_VOP = 3,
|
|
ACCESS_HOP = 4,
|
|
ACCESS_AOP = 5,
|
|
ACCESS_SOP = 10,
|
|
ACCESS_QOP = 10000
|
|
};
|
|
|
|
/* Channel info structures. Stored similarly to the nicks, except that
|
|
* the second character of the channel name, not the first, is used to
|
|
* determine the list. (Hashing based on the first character of the name
|
|
* wouldn't get very far. ;) ) */
|
|
|
|
/* Access levels for users. */
|
|
struct ChanAccess
|
|
{
|
|
int16 level;
|
|
NickCore *nc; /* Guaranteed to be non-NULL if in use, NULL if not */
|
|
time_t last_seen;
|
|
Anope::string creator;
|
|
};
|
|
|
|
/** Flags for auto kick
|
|
*/
|
|
enum AutoKickFlag
|
|
{
|
|
/* Is by nick core, not mask */
|
|
AK_ISNICK,
|
|
/* This entry is stuck */
|
|
AK_STUCK
|
|
};
|
|
|
|
/* AutoKick data. */
|
|
class AutoKick : public Flags<AutoKickFlag>
|
|
{
|
|
public:
|
|
/* Only one of these can be in use */
|
|
Anope::string mask;
|
|
NickCore *nc;
|
|
|
|
Anope::string reason;
|
|
Anope::string creator;
|
|
time_t addtime;
|
|
time_t last_used;
|
|
};
|
|
|
|
/** Flags for badwords
|
|
*/
|
|
enum BadWordType
|
|
{
|
|
/* Always kicks if the word is said */
|
|
BW_ANY,
|
|
/* User must way the entire word */
|
|
BW_SINGLE,
|
|
/* The word has to start with the badword */
|
|
BW_START,
|
|
/* The word has to end with the badword */
|
|
BW_END
|
|
};
|
|
|
|
/* Structure used to contain bad words. */
|
|
struct BadWord
|
|
{
|
|
Anope::string word;
|
|
BadWordType type;
|
|
};
|
|
|
|
/* Indices for cmd_access[]: */
|
|
enum ChannelAccess
|
|
{
|
|
CA_INVITE,
|
|
CA_AKICK,
|
|
CA_SET, /* but not FOUNDER or PASSWORD */
|
|
CA_UNBAN,
|
|
CA_AUTOOP,
|
|
CA_AUTODEOP, /* Maximum, not minimum */
|
|
CA_AUTOVOICE,
|
|
CA_OPDEOP, /* ChanServ commands OP and DEOP */
|
|
CA_ACCESS_LIST,
|
|
CA_CLEAR,
|
|
CA_NOJOIN, /* Maximum */
|
|
CA_ACCESS_CHANGE,
|
|
CA_MEMO,
|
|
CA_ASSIGN, /* BotServ ASSIGN command */
|
|
CA_BADWORDS, /* BotServ BADWORDS command */
|
|
CA_NOKICK, /* Not kicked by the bot */
|
|
CA_FANTASIA,
|
|
CA_SAY,
|
|
CA_GREET,
|
|
CA_VOICEME,
|
|
CA_VOICE,
|
|
CA_GETKEY,
|
|
CA_AUTOHALFOP,
|
|
CA_AUTOPROTECT,
|
|
CA_OPDEOPME,
|
|
CA_HALFOPME,
|
|
CA_HALFOP,
|
|
CA_PROTECTME,
|
|
CA_PROTECT,
|
|
CA_KICKME,
|
|
CA_KICK,
|
|
CA_SIGNKICK,
|
|
CA_BANME,
|
|
CA_BAN,
|
|
CA_TOPIC,
|
|
CA_INFO,
|
|
CA_AUTOOWNER,
|
|
CA_OWNER,
|
|
CA_OWNERME,
|
|
CA_FOUNDER,
|
|
CA_SIZE
|
|
};
|
|
|
|
/* BotServ SET flags */
|
|
enum BotServFlag
|
|
{
|
|
/* BotServ won't kick ops */
|
|
BS_DONTKICKOPS,
|
|
/* BotServ won't kick voices */
|
|
BS_DONTKICKVOICES,
|
|
/* BotServ bot accepts fantasy commands */
|
|
BS_FANTASY,
|
|
/* BotServ bot sets modes etc instead of ChanServ */
|
|
BS_SYMBIOSIS,
|
|
/* BotServ should show greets */
|
|
BS_GREET,
|
|
/* BotServ bots are not allowed to be in this channel */
|
|
BS_NOBOT,
|
|
/* BotServ kicks for bolds */
|
|
BS_KICK_BOLDS,
|
|
/* BotServ kicks for colors */
|
|
BS_KICK_COLORS,
|
|
/* BOtServ kicks for reverses */
|
|
BS_KICK_REVERSES,
|
|
/* BotServ kicks for underlines */
|
|
BS_KICK_UNDERLINES,
|
|
/* BotServ kicks for badwords */
|
|
BS_KICK_BADWORDS,
|
|
/* BotServ kicks for caps */
|
|
BS_KICK_CAPS,
|
|
/* BotServ kicks for flood */
|
|
BS_KICK_FLOOD,
|
|
/* BotServ kicks for repeating */
|
|
BS_KICK_REPEAT
|
|
};
|
|
|
|
/* Indices for TTB (Times To Ban) */
|
|
enum
|
|
{
|
|
TTB_BOLDS,
|
|
TTB_COLORS,
|
|
TTB_REVERSES,
|
|
TTB_UNDERLINES,
|
|
TTB_BADWORDS,
|
|
TTB_CAPS,
|
|
TTB_FLOOD,
|
|
TTB_REPEAT,
|
|
TTB_SIZE
|
|
};
|
|
|
|
#include "regchannel.h"
|
|
|
|
/*************************************************************************/
|
|
|
|
struct LevelInfo
|
|
{
|
|
int what;
|
|
Anope::string name;
|
|
int desc;
|
|
};
|
|
|
|
/*************************************************************************/
|
|
|
|
#include "users.h"
|
|
#include "bots.h"
|
|
|
|
/* This structure stocks ban data since it must not be removed when
|
|
* user is kicked.
|
|
*/
|
|
|
|
struct BanData
|
|
{
|
|
BanData *next, *prev;
|
|
|
|
Anope::string mask; /* Since a nick is unsure and a User structure is unsafe */
|
|
time_t last_use; /* Since time is the only way to check whether it's still useful */
|
|
int16 ttb[TTB_SIZE];
|
|
};
|
|
|
|
#include "channels.h"
|
|
|
|
/** Channelban type flags
|
|
*/
|
|
enum EntryType
|
|
{
|
|
ENTRYTYPE_NONE,
|
|
ENTRYTYPE_CIDR4,
|
|
ENTRYTYPE_NICK_WILD,
|
|
ENTRYTYPE_NICK,
|
|
ENTRYTYPE_USER_WILD,
|
|
ENTRYTYPE_USER,
|
|
ENTRYTYPE_HOST_WILD,
|
|
ENTRYTYPE_HOST
|
|
};
|
|
|
|
class Entry : public Flags<EntryType>
|
|
{
|
|
public:
|
|
Entry *next, *prev;
|
|
uint32 cidr_ip; /* IP mask for CIDR matching */
|
|
uint32 cidr_mask; /* Netmask for CIDR matching */
|
|
Anope::string nick, user, host, mask;
|
|
};
|
|
|
|
struct EList
|
|
{
|
|
Entry *entries;
|
|
int32 count;
|
|
};
|
|
|
|
/*************************************************************************/
|
|
|
|
/* Ignorance list data. */
|
|
|
|
struct IgnoreData
|
|
{
|
|
IgnoreData *prev, *next;
|
|
Anope::string mask;
|
|
time_t time; /* When do we stop ignoring them? */
|
|
};
|
|
|
|
/*************************************************************************/
|
|
|
|
/* News stuff */
|
|
|
|
#define MSG_MAX 11
|
|
|
|
enum NewsType
|
|
{
|
|
NEWS_LOGON,
|
|
NEWS_RANDOM,
|
|
NEWS_OPER
|
|
};
|
|
|
|
struct newsmsgs
|
|
{
|
|
NewsType type;
|
|
Anope::string name;
|
|
int msgs[MSG_MAX + 1];
|
|
};
|
|
|
|
struct NewsItem
|
|
{
|
|
NewsType type;
|
|
uint32 num;
|
|
Anope::string Text;
|
|
Anope::string who;
|
|
time_t time;
|
|
};
|
|
|
|
/*************************************************************************/
|
|
|
|
/* Mail data */
|
|
|
|
struct MailInfo
|
|
{
|
|
FILE *pipe;
|
|
User *sender;
|
|
NickCore *recipient;
|
|
NickRequest *recip;
|
|
};
|
|
|
|
/*************************************************************************/
|
|
|
|
struct Exception
|
|
{
|
|
Anope::string mask; /* Hosts to which this exception applies */
|
|
int limit; /* Session limit for exception */
|
|
Anope::string who; /* Nick of person who added the exception */
|
|
Anope::string reason; /* Reason for exception's addition */
|
|
time_t time; /* When this exception was added */
|
|
time_t expires; /* Time when it expires. 0 == no expiry */
|
|
};
|
|
|
|
/*************************************************************************/
|
|
|
|
typedef unordered_map_namespace::unordered_map<Anope::string, Session *, Anope::hash> session_map;
|
|
extern CoreExport session_map SessionList;
|
|
|
|
struct Session
|
|
{
|
|
Anope::string host;
|
|
int count; /* Number of clients with this host */
|
|
int hits; /* Number of subsequent kills for a host */
|
|
};
|
|
|
|
/*************************************************************************/
|
|
|
|
/* Defcon */
|
|
enum DefconLevel
|
|
{
|
|
DEFCON_NO_NEW_CHANNELS,
|
|
DEFCON_NO_NEW_NICKS,
|
|
DEFCON_NO_MLOCK_CHANGE,
|
|
DEFCON_FORCE_CHAN_MODES,
|
|
DEFCON_REDUCE_SESSION,
|
|
DEFCON_NO_NEW_CLIENTS,
|
|
DEFCON_OPER_ONLY,
|
|
DEFCON_SILENT_OPER_ONLY,
|
|
DEFCON_AKILL_NEW_CLIENTS,
|
|
DEFCON_NO_NEW_MEMOS
|
|
};
|
|
|
|
/*************************************************************************/
|
|
|
|
/* Languages. Never insert anything in the middle of this list, or
|
|
* everybody will start getting the wrong language! If you want to change
|
|
* the order the languages are displayed in for NickServ HELP SET LANGUAGE,
|
|
* do it in language.c.
|
|
*/
|
|
enum Languages
|
|
{
|
|
LANG_EN_US, /* United States English */
|
|
LANG_JA_JIS, /* Japanese (JIS encoding) */
|
|
LANG_JA_EUC, /* Japanese (EUC encoding) */
|
|
LANG_JA_SJIS, /* Japanese (SJIS encoding) */
|
|
LANG_ES, /* Spanish */
|
|
LANG_PT, /* Portugese */
|
|
LANG_FR, /* French */
|
|
LANG_TR, /* Turkish */
|
|
LANG_IT, /* Italian */
|
|
LANG_DE, /* German */
|
|
LANG_CAT, /* Catalan */
|
|
LANG_GR, /* Greek */
|
|
LANG_NL, /* Dutch */
|
|
LANG_RU, /* Russian */
|
|
LANG_HUN, /* Hungarian */
|
|
LANG_PL, /* Polish */
|
|
NUM_LANGS /* Number of languages */
|
|
};
|
|
static const int USED_LANGS = 13; /* Number of languages provided */
|
|
|
|
static const int DEF_LANGUAGE = LANG_EN_US;
|
|
|
|
/*************************************************************************/
|
|
|
|
/**
|
|
* RFC: defination of a valid nick
|
|
* nickname = ( letter / special ) *8( letter / digit / special / "-" )
|
|
* letter = %x41-5A / %x61-7A ; A-Z / a-z
|
|
* digit = %x30-39 ; 0-9
|
|
* special = %x5B-60 / %x7B-7D ; "[", "]", "\", "`", "_", "^", "{", "|", "}"
|
|
**/
|
|
#define isvalidnick(c) (isalnum(c) || ((c) >= '\x5B' && (c) <= '\x60') || ((c) >= '\x7B' && (c) <= '\x7D') || (c) == '-')
|
|
|
|
/*************************************************************************/
|
|
|
|
/*
|
|
* Forward declaration reqired, because the base IRCDProto class uses some crap from in here.
|
|
*/
|
|
class IRCDProto;
|
|
struct Uplink;
|
|
class ServerConfig;
|
|
|
|
#include "extern.h"
|
|
#include "operserv.h"
|
|
#include "mail.h"
|
|
#include "servers.h"
|
|
#include "config.h"
|
|
|
|
class CoreExport IRCDProto
|
|
{
|
|
private:
|
|
virtual void SendSVSKillInternal(const BotInfo *, const User *, const Anope::string &) = 0;
|
|
virtual void SendModeInternal(const BotInfo *, const Channel *, const Anope::string &) = 0;
|
|
virtual void SendModeInternal(const BotInfo *, const User *, const Anope::string &) = 0;
|
|
virtual void SendKickInternal(const BotInfo *, const Channel *, const User *, const Anope::string &) = 0;
|
|
virtual void SendNoticeChanopsInternal(const BotInfo *bi, const Channel *, const Anope::string &) = 0;
|
|
virtual void SendMessageInternal(const BotInfo *bi, const Anope::string &dest, const Anope::string &buf);
|
|
virtual void SendNoticeInternal(const BotInfo *bi, const Anope::string &dest, const Anope::string &msg);
|
|
virtual void SendPrivmsgInternal(const BotInfo *bi, const Anope::string &dest, const Anope::string &buf);
|
|
virtual void SendQuitInternal(const BotInfo *bi, const Anope::string &buf);
|
|
virtual void SendPartInternal(const BotInfo *bi, const Channel *chan, const Anope::string &buf);
|
|
virtual void SendGlobopsInternal(const BotInfo *source, const Anope::string &buf);
|
|
virtual void SendCTCPInternal(const BotInfo *bi, const Anope::string &dest, const Anope::string &buf);
|
|
virtual void SendNumericInternal(const Anope::string &source, int numeric, const Anope::string &dest, const Anope::string &buf);
|
|
public:
|
|
virtual ~IRCDProto() { }
|
|
|
|
virtual void SendSVSNOOP(const Anope::string &, int) { }
|
|
virtual void SendTopic(const BotInfo *, const Channel *, const Anope::string &, const Anope::string &) = 0;
|
|
virtual void SendVhostDel(User *) { }
|
|
virtual void SendAkill(const XLine *) = 0;
|
|
virtual void SendAkillDel(const XLine *) = 0;
|
|
virtual void SendSVSKill(const BotInfo *source, const User *user, const char *fmt, ...);
|
|
virtual void SendSVSMode(const User *, int, const char **) = 0;
|
|
virtual void SendMode(const BotInfo *bi, const Channel *dest, const char *fmt, ...);
|
|
virtual void SendMode(const BotInfo *bi, const User *u, const char *fmt, ...);
|
|
virtual void SendClientIntroduction(const Anope::string &, const Anope::string &, const Anope::string &, const Anope::string &, const Anope::string &, const Anope::string &uid) = 0;
|
|
virtual void SendKick(const BotInfo *bi, const Channel *chan, const User *user, const char *fmt, ...);
|
|
virtual void SendNoticeChanops(const BotInfo *bi, const Channel *dest, const char *fmt, ...);
|
|
virtual void SendMessage(const BotInfo *bi, const Anope::string &dest, const char *fmt, ...);
|
|
virtual void SendNotice(const BotInfo *bi, const Anope::string &dest, const char *fmt, ...);
|
|
virtual void SendAction(const BotInfo *bi, const Anope::string &dest, const char *fmt, ...);
|
|
virtual void SendPrivmsg(const BotInfo *bi, const Anope::string &dest, const char *fmt, ...);
|
|
virtual void SendGlobalNotice(const BotInfo *bi, const Server *dest, const Anope::string &msg);
|
|
virtual void SendGlobalPrivmsg(const BotInfo *bi, const Server *desc, const Anope::string &msg);
|
|
|
|
/** XXX: This is a hack for NickServ enforcers. It is deprecated.
|
|
* If I catch any developer using this in new code, I will RIP YOUR BALLS OFF.
|
|
* Thanks.
|
|
* -- w00t
|
|
*/
|
|
virtual void SendQuit(const Anope::string &nick, const Anope::string &) MARK_DEPRECATED;
|
|
virtual void SendQuit(const BotInfo *bi, const char *fmt, ...);
|
|
virtual void SendPing(const Anope::string &servname, const Anope::string &who);
|
|
virtual void SendPong(const Anope::string &servname, const Anope::string &who);
|
|
virtual void SendJoin(const BotInfo *bi, const Anope::string &, time_t) = 0;
|
|
virtual void SendSQLineDel(const XLine *x) = 0;
|
|
virtual void SendInvite(const BotInfo *bi, const Anope::string &chan, const Anope::string &nick);
|
|
virtual void SendPart(const BotInfo *bi, const Channel *chan, const char *fmt, ...);
|
|
virtual void SendGlobops(const BotInfo *source, const char *fmt, ...);
|
|
virtual void SendSQLine(const XLine *x) = 0;
|
|
virtual void SendSquit(const Anope::string &servname, const Anope::string &message);
|
|
virtual void SendSVSO(const Anope::string &, const Anope::string &, const Anope::string &) { }
|
|
virtual void SendChangeBotNick(const BotInfo *bi, const Anope::string &newnick);
|
|
virtual void SendForceNickChange(const User *u, const Anope::string &newnick, time_t when);
|
|
virtual void SendVhost(User *, const Anope::string &, const Anope::string &) { }
|
|
virtual void SendConnect() = 0;
|
|
virtual void SendSVSHold(const Anope::string &) { }
|
|
virtual void SendSVSHoldDel(const Anope::string &) { }
|
|
virtual void SendSGLineDel(const XLine *) { }
|
|
virtual void SendSZLineDel(const XLine *) { }
|
|
virtual void SendSZLine(const XLine *) { }
|
|
virtual void SendSGLine(const XLine *) { }
|
|
virtual void SendBanDel(const Channel *, const Anope::string &) { }
|
|
virtual void SendSVSModeChan(const Channel *, const Anope::string &, const Anope::string &) { }
|
|
virtual void SendUnregisteredNick(const User *) { }
|
|
virtual void SendCTCP(const BotInfo *bi, const Anope::string &dest, const char *fmt, ...);
|
|
virtual void SendSVSJoin(const Anope::string &, const Anope::string &, const Anope::string &, const Anope::string &) { }
|
|
virtual void SendSVSPart(const Anope::string &, const Anope::string &, const Anope::string &) { }
|
|
virtual void SendSWhois(const Anope::string &, const Anope::string &, const Anope::string &) { }
|
|
virtual void SendEOB() { }
|
|
virtual void SendServer(const Server *) = 0;
|
|
virtual bool IsNickValid(const Anope::string &) { return true; }
|
|
virtual bool IsChannelValid(const Anope::string &);
|
|
virtual void SendNumeric(const Anope::string &source, int numeric, const Anope::string &dest, const char *fmt, ...);
|
|
|
|
/** Sends a message logging a user into an account, where ircds support such a feature.
|
|
* @param u The user logging in
|
|
* @param account The account the user is logging into
|
|
*/
|
|
virtual void SendAccountLogin(const User *u, const NickCore *account) { }
|
|
|
|
/** Sends a message logging a user out of an account, where ircds support such a feature.
|
|
* @param u The user logging out
|
|
* @param account The account the user is logging out of
|
|
*/
|
|
virtual void SendAccountLogout(const User *u, const NickCore *account) { }
|
|
|
|
/** Set a users auto identification token
|
|
* @param u The user
|
|
*/
|
|
virtual void SetAutoIdentificationToken(User *u) { }
|
|
};
|
|
|
|
class IRCDTS6Proto : public IRCDProto
|
|
{
|
|
};
|
|
|
|
/*************************************************************************/
|
|
|
|
struct Uplink
|
|
{
|
|
Anope::string host;
|
|
unsigned port;
|
|
Anope::string password;
|
|
bool ipv6;
|
|
|
|
Uplink(const Anope::string &_host, int _port, const Anope::string &_password, bool _ipv6) : host(_host), port(_port), password(_password), ipv6(_ipv6) { }
|
|
};
|
|
|
|
enum LogLevel
|
|
{
|
|
LOG_NORMAL,
|
|
LOG_TERMINAL,
|
|
LOG_DEBUG,
|
|
LOG_DEBUG_2,
|
|
LOG_DEBUG_3,
|
|
LOG_DEBUG_4
|
|
};
|
|
|
|
class CoreExport Alog
|
|
{
|
|
private:
|
|
std::stringstream buf;
|
|
LogLevel Level;
|
|
public:
|
|
Alog(LogLevel val = LOG_NORMAL);
|
|
~Alog();
|
|
template<typename T> Alog &operator<<(T val)
|
|
{
|
|
buf << val;
|
|
return *this;
|
|
}
|
|
};
|
|
|
|
/*************************************************************************/
|
|
|
|
#include "timers.h"
|
|
|
|
/** Timer for colliding nicks to force people off of nicknames
|
|
*/
|
|
class NickServCollide : public Timer
|
|
{
|
|
/* The nick */
|
|
Anope::string nick;
|
|
|
|
public:
|
|
/** Default constructor
|
|
* @param _nick The nick were colliding
|
|
* @param delay How long to delay before kicking the user off the nick
|
|
*/
|
|
NickServCollide(const Anope::string &_nick, time_t delay);
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|
|
|
/** Default destructor
|
|
*/
|
|
virtual ~NickServCollide();
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|
|
|
/** Called when the delay is up
|
|
* @param t The current time
|
|
*/
|
|
void Tick(time_t t);
|
|
};
|
|
|
|
/** Timers for releasing nicks to be available for use
|
|
*/
|
|
class NickServRelease : public Timer
|
|
{
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|
/* The nick */
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|
Anope::string nick;
|
|
|
|
public:
|
|
/* The uid of the services enforcer client (used for TS6 ircds) */
|
|
Anope::string uid;
|
|
|
|
/** Default constructor
|
|
* @param _nick The nick
|
|
* @param _uid the uid of the enforcer, if any
|
|
* @param delay The delay before the nick is released
|
|
*/
|
|
NickServRelease(const Anope::string &_nick, const Anope::string &_uid, time_t delay);
|
|
|
|
/** Default destructor
|
|
*/
|
|
virtual ~NickServRelease();
|
|
|
|
/** Called when the delay is up
|
|
* @param t The current time
|
|
*/
|
|
void Tick(time_t t);
|
|
};
|
|
|
|
/** A timer used to keep the BotServ bot/ChanServ in the channel
|
|
* after kicking the last user in a channel
|
|
*/
|
|
class ChanServTimer : public Timer
|
|
{
|
|
private:
|
|
Channel *c;
|
|
|
|
public:
|
|
/** Default constructor
|
|
* @param chan The channel
|
|
*/
|
|
ChanServTimer(Channel *chan);
|
|
|
|
/** Called when th edelay is up
|
|
* @param The current time
|
|
*/
|
|
void Tick(time_t);
|
|
};
|
|
|
|
/** A class to process numbered lists (passed to most DEL/LIST/VIEW commands).
|
|
* The function HandleNumber is called for every number in the list. Note that
|
|
* if descending is true it gets called in descending order. This is so deleting
|
|
* the index passed to the function from an array will not cause the other indexes
|
|
* passed to the function to be incorrect. This keeps us from having to have an
|
|
* 'in use' flag on everything.
|
|
*/
|
|
class CoreExport NumberList
|
|
{
|
|
private:
|
|
bool is_valid;
|
|
|
|
std::set<unsigned> numbers;
|
|
|
|
bool desc;
|
|
public:
|
|
/** Processes a numbered list
|
|
* @param list The list
|
|
* @param descending True to make HandleNumber get called with numbers in descending order
|
|
*/
|
|
NumberList(const Anope::string &list, bool descending);
|
|
|
|
/** Destructor, does nothing
|
|
*/
|
|
virtual ~NumberList();
|
|
|
|
/** Should be called after the constructors are done running. This calls the callbacks.
|
|
*/
|
|
void Process();
|
|
|
|
/** Called with a number from the list
|
|
* @param Number The number
|
|
*/
|
|
virtual void HandleNumber(unsigned Number);
|
|
|
|
/** Called when there is an error with the numbered list
|
|
* Return false to immediatly stop processing the list and return
|
|
* This is all done before we start calling HandleNumber, so no numbers will have been processed yet
|
|
* @param list The list
|
|
* @return false to stop processing
|
|
*/
|
|
virtual bool InvalidRange(const Anope::string &list);
|
|
};
|
|
|
|
#endif /* SERVICES_H */
|