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f858164dee
This allows naming commands and having spaces within command names.
71 lines
1.6 KiB
C++
71 lines
1.6 KiB
C++
/* NickServ core functions
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*
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* (C) 2003-2011 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*/
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/*************************************************************************/
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#include "module.h"
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class CommandNSUpdate : public Command
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{
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public:
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CommandNSUpdate(Module *creator) : Command(creator, "nickserv/update", 0, 0)
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{
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this->SetDesc(_("Updates your current status, i.e. it checks for new memos"));
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this->SetSyntax("");
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
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{
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User *u = source.u;
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NickAlias *na = findnick(u->nick);
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if (!na)
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{
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source.Reply(NICK_NOT_REGISTERED);
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return;
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}
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na->last_realname = u->realname;
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na->last_seen = Anope::CurTime;
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FOREACH_MOD(I_OnNickUpdate, OnNickUpdate(u));
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source.Reply(_("Status updated (memos, vhost, chmodes, flags)."), Config->NickServ.c_str());
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return;
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}
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bool OnHelp(CommandSource &source, const Anope::string &)
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{
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this->SendSyntax(source);
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source.Reply(" ");
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source.Reply(_("Updates your current status, i.e. it checks for new memos,\n"
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"sets needed channel modes and updates your vhost and\n"
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"your userflags (lastseentime, etc)."));
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return true;
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}
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};
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class NSUpdate : public Module
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{
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CommandNSUpdate commandnsupdate;
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public:
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NSUpdate(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE),
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commandnsupdate(this)
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{
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this->SetAuthor("Anope");
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ModuleManager::RegisterService(&commandnsupdate);
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}
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};
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MODULE_INIT(NSUpdate)
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