mirror of
https://github.com/anope/anope.git
synced 2026-06-12 19:14:47 +02:00
d002ea1952
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2926 5417fbe8-f217-4b02-8779-1006273d7864
171 lines
7.8 KiB
Plaintext
171 lines
7.8 KiB
Plaintext
Orginally pulled from: http://www.inspircd.org/wiki/Coding_Guidelines
|
|
Yes, I'm aware the formatting of this document is ugly. It'll be fixed when someone cares. Read the wiki page if you want pretty for now.
|
|
|
|
---
|
|
|
|
|
|
InspIRCd Coding Guidelines
|
|
|
|
The following are a set of guidelines for writing patches to InspIRCd, or for creating modules for distribution with the official package. These
|
|
guidelines were written a time after InspIRCd development started, and so not all code yet follows these. This will be rectified with time.
|
|
|
|
|
|
1. Comments
|
|
Multi Line
|
|
Multiple line comments should follow the C-style comment, for example:
|
|
/*
|
|
* This is a multiple line comment, huzzah..
|
|
*/
|
|
|
|
Single Line
|
|
Single line comments should also be in the C style, for example:
|
|
/* This is a boring one-line comment */
|
|
|
|
Doxygen commenting
|
|
If you wish your comment to show in doxygen, the comment should be directly above the item you are documenting (a class, function, enum, etc)
|
|
and the first line should be "/**". For example:
|
|
/** This is a doxygen multiline comment.
|
|
* Description of thingymebob here.
|
|
*/
|
|
The first line after the "**" is used as the short description of the item (up to the full stop) and everything afterwards as the detailed
|
|
description.
|
|
|
|
Indentation
|
|
Tabs. Tabs. ONLY TABS. Use a single tab for each level of indentation, for example:
|
|
int main()
|
|
{
|
|
<tab>if (condition)
|
|
<tab>{
|
|
<tab><tab>code
|
|
<tab>}
|
|
}
|
|
|
|
|
|
Separation
|
|
Always put a space in between a keyword like if/while and the condition, for example:
|
|
if (foo == bar)
|
|
NOT
|
|
if(foo == bar)
|
|
|
|
Braces
|
|
Always put braces opening and closing blocks on separate lines, see the identation example. For example, place braces like this:
|
|
if (apples == "green")
|
|
{
|
|
cout << "Apples are green" << endl;
|
|
}
|
|
|
|
and not:
|
|
if (apples == "green") {
|
|
cout << "Apples are green" << endl;
|
|
}
|
|
The one exception to this is if you are declaring a class method which is only one line long, in that case the following is acceptable in most cases:
|
|
class foo : public bar
|
|
{
|
|
foo() { }
|
|
getrandomfoo() { return rand(); }
|
|
};
|
|
|
|
Templates
|
|
Where possible, use templates rather than #defines. Avoid use of RTTI.
|
|
Structs
|
|
Structs should be declared in the following fashion:
|
|
struct BodyPartBasket
|
|
{
|
|
int arms;
|
|
int legs;
|
|
int scrotalsacs;
|
|
};
|
|
and not like this:
|
|
typedef struct
|
|
{
|
|
int arms;
|
|
int legs;
|
|
int scrotalsacs;
|
|
} BodyPartBasket;
|
|
The second way is not required in C++ to be able to do this:
|
|
BodyPartBasket mybasket;
|
|
Plus, placing the name at the bottom of the declaration makes readability more difficult (as you have to scroll down to the bottom of the
|
|
struct to find its name).
|
|
(where possible, call them classes rather than structs.)
|
|
|
|
Variable naming
|
|
Class and struct names should be in camel case with a leading capital letter, for example "MyBagOfBones" and not "my_bag_of_bones" or
|
|
"mybagofbones". Variable names can be in either camel case with a leading capital letter or alternatively all lower case, so long as the same
|
|
naming convention is adhered to throughout the class. No classes or variables should be named in capitals unless this makes sense for the
|
|
name (for example "class DNS"). Constants and enum values should always be completely in CAPITALS and underscores may be used, for example:
|
|
enum DecayState
|
|
{
|
|
DECAYED_MOULDY = 0,
|
|
DECAYED_SMELLY = 1,
|
|
DECAYED_MAGGOTS = 2
|
|
};
|
|
All value names in an enum should be started with the same text which should be related in some way to the enum's use. For example "DNS_CNAME,
|
|
DNS_A, DNS_AAAA".
|
|
|
|
Use of references
|
|
Wherever possible, when dealing with any complex class, pass a const reference rather than a copy of the class. For example:
|
|
MyThingy::MyThingy(const std::string &thingyvalue)
|
|
{
|
|
}
|
|
Of course, if you intended to change the string you can just omit the 'const'.
|
|
|
|
Use of char pointers
|
|
Whenever you use char pointers (char*, char**) try to use const equivalents. This is much safer and avoids ugly and dangerous casts. For example:
|
|
MyThingy::Thingify(const char* const* wotsits)
|
|
{
|
|
}
|
|
If it is possible without performance loss, consider avoiding char pointers altogether and using std::string instead.
|
|
|
|
Use of STL
|
|
For more information on use of STL in InspIRCd, please see the separate STL FAQ.
|
|
|
|
Making copies of data
|
|
Never ever make a copy of a piece of data unless it is absolutely necessary. For example, don't use strlcpy() to make a copy of the const char* string
|
|
returned by std::string::c_str(), if the change can be done to the std::string itself. The same goes for unnecessary variable assignments, especially
|
|
those which assign large classes.
|
|
|
|
namespace std
|
|
Avoid the following:
|
|
using namespace std;
|
|
It might take a bit more typing, but things work better if you don't set (then later assume) the namespace -- specify it explicitly when you want to
|
|
use it.
|
|
|
|
Linefeeds
|
|
Unix linefeeds only please. We do not like to see our screens covered in ^M. :-)
|
|
|
|
Portability
|
|
Always make sure your code is portable to all supported operating systems, remember of course that as of 1.1.8 this includes windows. Don't write code
|
|
that only works on windows, or only works on Linux. Test your code on all platforms or ask for help from other developers who have the platforms you
|
|
want to test on.
|
|
|
|
new() and delete(), malloc() and free()
|
|
Apart from the fact that using malloc() and free() is bad practice in C++ code, you must never use malloc() or free() in InspIRCd, within its modules
|
|
or within the core. This is because if you use malloc() or free() in windows, the memory is claimed from the program's local heap. In windows, each
|
|
shared object (module, dll) has its own heap, which is protected from other dlls and executables. To get around this issue and allow more posix-like
|
|
memory access from other dlls in the program (other modules), InspIRCd overrides the operators new and delete to ensure that memory allocated by them
|
|
comes from the windows global heap. If you use malloc() and free() for this, the ircd will segfault when another module tries to access the memory you
|
|
have allocated!
|
|
|
|
strdup()
|
|
As with malloc(), above, strdup() should be avoided. Where strdup() is absolutely necessary, use strnewdup() which is our strdup() implementation that
|
|
calls operator new instead of using malloc(). char arrays allocated by strnewdup() should be deleted with operator delete[].
|
|
|
|
CoreExport and DllImport
|
|
Prefix all types you want to import or export to other modules with CoreExport and DllImport macros. These do nothing in POSIX operating systems,
|
|
however in windows these are expanded to the instructions __declspec(dllimport) and __declspec(dllexport) respectively depending on where they are
|
|
used and how.
|
|
|
|
External Dependencies
|
|
If a module is compiled as standard, or the code is part of the core, you must not use any dependencies that are not available as standard on all
|
|
supported operating systems beyond libstdc++, libc, and whatever else is currently required to build the core. Modules which use nonstandard
|
|
dependencies belong in the modules/extra directory.
|
|
|
|
Profiling and Performance
|
|
It is one thing to assume that code performs bad, it is another thing to prove that it actually is. A lot of experienced programmers talk about
|
|
'premature optimisation', and here is what it means: if you have a piece of code called once on startup that takes 10 seconds instead of one second to
|
|
run, and a piece of code that takes 0.05 seconds to run when it should take 0.01, and it is called once per second, the second piece of code is the
|
|
priority.
|
|
In other words, make sure that what you think is slow, and a performance problem in Insp actually is.
|
|
To do this, use the callgrind tool from Valgrind (valgrind --tool=cachegrind bin/inspircd -nofork -debug), and kcachegrind (or similar) to view the
|
|
output files.
|