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379 lines
11 KiB
C++
379 lines
11 KiB
C++
/* Modular support
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*
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* (C) 2008-2011 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*/
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#ifndef REGCHANNEL_H
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#define REGCHANNEL_H
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typedef Anope::insensitive_map<ChannelInfo *> registered_channel_map;
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extern CoreExport registered_channel_map RegisteredChannelList;
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/** Flags used for the ChannelInfo class
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*/
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enum ChannelInfoFlag
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{
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CI_BEGIN,
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/* Retain the topic even after the channel is emptied */
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CI_KEEPTOPIC,
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/* Don't allow non-authorized users to be opped */
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CI_SECUREOPS,
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/* Hide channel from ChanServ LIST command */
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CI_PRIVATE,
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/* Topic can only be changed by SET TOPIC */
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CI_TOPICLOCK,
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/* Only users on the access list may join */
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CI_RESTRICTED,
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/* Don't allow ChanServ and BotServ commands to do bad things to users with higher access levels */
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CI_PEACE,
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/* Don't allow any privileges unless a user is IDENTIFIED with NickServ */
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CI_SECURE,
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/* Channel does not expire */
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CI_NO_EXPIRE,
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/* Channel memo limit may not be changed */
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CI_MEMO_HARDMAX,
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/* Send notice to channel on use of OP/DEOP */
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CI_OPNOTICE,
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/* Stricter control of channel founder status */
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CI_SECUREFOUNDER,
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/* Sign kicks with the user who did the kick */
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CI_SIGNKICK,
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/* Sign kicks if level is < than the one defined by the SIGNKIGK level */
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CI_SIGNKICK_LEVEL,
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/* Channel is suspended */
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CI_SUSPENDED,
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/* Channel still exists when emptied, this can be caused by setting a perm
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* channel mode (+P on InspIRCd) or /cs set #chan persist on.
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* This keeps the service bot in the channel regardless if a +P type mode
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* is set or not
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*/
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CI_PERSIST,
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CI_END
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};
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const Anope::string ChannelInfoFlagStrings[] = {
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"BEGIN", "KEEPTOPIC", "SECUREOPS", "PRIVATE", "TOPICLOCK", "RESTRICTED",
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"PEACE", "SECURE", "NO_EXPIRE", "MEMO_HARDMAX", "OPNOTICE", "SECUREFOUNDER",
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"SIGNKICK", "SIGNKICK_LEVEL", "SUSPENDED", "PERSIST", ""
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};
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/** Flags for auto kick
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*/
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enum AutoKickFlag
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{
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/* Is by nick core, not mask */
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AK_ISNICK
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};
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const Anope::string AutoKickFlagString[] = { "AK_ISNICK", "" };
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/* AutoKick data. */
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class AutoKick : public Flags<AutoKickFlag>
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{
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public:
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AutoKick() : Flags<AutoKickFlag>(AutoKickFlagString) { }
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/* Only one of these can be in use */
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Anope::string mask;
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NickCore *nc;
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Anope::string reason;
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Anope::string creator;
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time_t addtime;
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time_t last_used;
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};
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struct ModeLock
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{
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bool set;
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ChannelModeName name;
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Anope::string param;
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Anope::string setter;
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time_t created;
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ModeLock(bool s, ChannelModeName n, const Anope::string &p, const Anope::string &se = "", time_t c = Anope::CurTime) : set(s), name(n), param(p), setter(se), created(c) { }
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};
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class CoreExport ChannelInfo : public Extensible, public Flags<ChannelInfoFlag, CI_END>
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{
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private:
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NickCore *founder; /* Channel founder */
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std::vector<ChanAccess *> access; /* List of authorized users */
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std::vector<AutoKick *> akick; /* List of users to kickban */
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std::vector<BadWord *> badwords; /* List of badwords */
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public:
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typedef std::multimap<ChannelModeName, ModeLock> ModeList;
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ModeList mode_locks;
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/** Default constructor
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* @param chname The channel name
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*/
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ChannelInfo(const Anope::string &chname);
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/** Copy constructor
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* @param ci The ChannelInfo to copy settings to
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*/
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ChannelInfo(ChannelInfo &ci);
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/** Default destructor
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*/
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~ChannelInfo();
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Anope::string name; /* Channel name */
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NickCore *successor; /* Who gets the channel if the founder nick is dropped or expires */
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Anope::string desc;
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time_t time_registered;
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time_t last_used;
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Anope::string last_topic; /* The last topic that was set on this channel */
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Anope::string last_topic_setter; /* Setter */
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time_t last_topic_time; /* Time */
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int16 bantype;
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int16 levels[CA_SIZE];
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MemoInfo memos;
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Channel *c; /* Pointer to channel record (if channel is currently in use) */
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/* For BotServ */
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BotInfo *bi; /* Bot used on this channel */
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Flags<BotServFlag> botflags;
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int16 ttb[TTB_SIZE]; /* Times to ban for each kicker */
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int16 capsmin, capspercent; /* For CAPS kicker */
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int16 floodlines, floodsecs; /* For FLOOD kicker */
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int16 repeattimes; /* For REPEAT kicker */
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/** Change the founder of the channek
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* @params nc The new founder
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*/
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void SetFounder(NickCore *nc);
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/** Get the founder of the channel
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* @return The founder
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*/
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NickCore *GetFounder() const;
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/** Find which bot should send mode/topic/etc changes for this channel
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* @return The bot
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*/
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BotInfo *WhoSends();
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/** Add an entry to the channel access list
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* @param access The entry
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*/
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void AddAccess(ChanAccess *access);
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/** Get an entry from the channel access list by index
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*
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* @param index The index in the access list vector
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* @return A ChanAccess struct corresponding to the index given, or NULL if outside the bounds
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*
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* Retrieves an entry from the access list that matches the given index.
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*/
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ChanAccess *GetAccess(unsigned index);
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/** Retrieve the access for a user or group in the form of a vector of access entries
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* (as multiple entries can affect a single user).
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*/
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AccessGroup AccessFor(User *u);
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AccessGroup AccessFor(NickCore *nc);
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/** Get the size of the accss vector for this channel
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* @return The access vector size
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*/
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unsigned GetAccessCount() const;
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/** Erase an entry from the channel access list
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*
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* @param index The index in the access list vector
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*
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* Clears the memory used by the given access entry and removes it from the vector.
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*/
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void EraseAccess(unsigned index);
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/** Erase an entry from the channel access list
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*
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* @param taccess The access to remove
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*
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* Clears the memory used by the given access entry and removes it from the vector.
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*/
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void EraseAccess(ChanAccess *taccess);
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/** Clear the entire channel access list
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*
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* Clears the entire access list by deleting every item and then clearing the vector.
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*/
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void ClearAccess();
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/** Add an akick entry to the channel by NickCore
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* @param user The user who added the akick
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* @param akicknc The nickcore being akicked
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* @param reason The reason for the akick
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* @param t The time the akick was added, defaults to now
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* @param lu The time the akick was last used, defaults to never
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*/
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AutoKick *AddAkick(const Anope::string &user, NickCore *akicknc, const Anope::string &reason, time_t t = Anope::CurTime, time_t lu = 0);
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/** Add an akick entry to the channel by reason
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* @param user The user who added the akick
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* @param mask The mask of the akick
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* @param reason The reason for the akick
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* @param t The time the akick was added, defaults to now
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* @param lu The time the akick was last used, defaults to never
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*/
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AutoKick *AddAkick(const Anope::string &user, const Anope::string &mask, const Anope::string &reason, time_t t = Anope::CurTime, time_t lu = 0);
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/** Get an entry from the channel akick list
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* @param index The index in the akick vector
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* @return The akick structure, or NULL if not found
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*/
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AutoKick *GetAkick(unsigned index);
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/** Get the size of the akick vector for this channel
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* @return The akick vector size
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*/
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unsigned GetAkickCount() const;
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/** Erase an entry from the channel akick list
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* @param index The index of the akick
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*/
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void EraseAkick(unsigned index);
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/** Clear the whole akick list
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*/
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void ClearAkick();
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/** Add a badword to the badword list
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* @param word The badword
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* @param type The type (SINGLE START END)
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* @return The badword
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*/
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BadWord *AddBadWord(const Anope::string &word, BadWordType type);
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/** Get a badword structure by index
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* @param index The index
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* @return The badword
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*/
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BadWord *GetBadWord(unsigned index);
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/** Get how many badwords are on this channel
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* @return The number of badwords in the vector
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*/
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unsigned GetBadWordCount() const;
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/** Remove a badword
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* @param index The index of the badword
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*/
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void EraseBadWord(unsigned index);
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/** Clear all badwords from the channel
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*/
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void ClearBadWords();
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/** Loads MLocked modes from extensible. This is used from database loading because Anope doesn't know what modes exist
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* until after it connects to the IRCd.
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*/
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void LoadMLock();
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/** Check if a mode is mlocked
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* @param mode The mode
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* @param An optional param
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* @param status True to check mlock on, false for mlock off
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* @return true on success, false on fail
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*/
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bool HasMLock(ChannelMode *mode, const Anope::string ¶m, bool status) const;
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/** Set a mlock
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* @param mode The mode
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* @param status True for mlock on, false for mlock off
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* @param param An optional param arg for + mlocked modes
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* @param setter Who is setting the mlock
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* @param created When the mlock was created
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* @return true on success, false on failure (module blocking)
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*/
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bool SetMLock(ChannelMode *mode, bool status, const Anope::string ¶m = "", Anope::string setter = "", time_t created = Anope::CurTime);
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/** Remove a mlock
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* @param mode The mode
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* @param param The param of the mode, required if it is a list or status mode
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* @return true on success, false on failure
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*/
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bool RemoveMLock(ChannelMode *mode, const Anope::string ¶m = "");
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/** Clear all mlocks on the channel
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*/
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void ClearMLock();
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/** Get all of the mlocks for this channel
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* @return The mlocks
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*/
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const std::multimap<ChannelModeName, ModeLock> &GetMLock() const;
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/** Get a list of modes on a channel
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* @param Name The mode name to get a list of
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* @return a pair of iterators for the beginning and end of the list
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*/
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std::pair<ModeList::iterator, ModeList::iterator> GetModeList(ChannelModeName Name);
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/** Get details for a specific mlock
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* @param mname The mode name
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* @param An optional param to match with
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* @return The MLock, if any
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*/
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ModeLock *GetMLock(ChannelModeName mname, const Anope::string ¶m = "");
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/** Get the current mode locks as a string
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* @param complete True to show mlock parameters aswell
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* @return A string of mode locks, eg: +nrt
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*/
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Anope::string GetMLockAsString(bool complete) const;
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/** Check whether a user is permitted to be on this channel
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* @param u The user
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* @return true if they are allowed, false if they aren't and were kicked
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*/
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bool CheckKick(User *user);
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/** Check the channel topic
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* If topic lock is enabled will change the topic back, else it records
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* the new topic in the ChannelInfo
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*/
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void CheckTopic();
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/** Restore the channel topic, used on channel creation when not syncing with the uplink
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* and after uplink sync
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*/
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void RestoreTopic();
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};
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/** A timer used to keep the BotServ bot/ChanServ in the channel
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* after kicking the last user in a channel
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*/
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class CoreExport ChanServTimer : public Timer
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{
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private:
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dynamic_reference<Channel> c;
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public:
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/** Default constructor
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* @param chan The channel
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*/
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ChanServTimer(Channel *chan);
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/** Called when the delay is up
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* @param The current time
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*/
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void Tick(time_t);
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};
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#endif // REGCHANNEL_H
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