mirror of
https://github.com/anope/anope.git
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e66063e630
up into seperate files for each pseudo client. Also reorganized how the modules are stored, and made most of the old "extra" modules "core"
94 lines
2.6 KiB
C++
94 lines
2.6 KiB
C++
/* NickServ core functions
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*
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* (C) 2003-2011 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*/
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/*************************************************************************/
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#include "module.h"
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class CommandNSIdentify : public Command
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{
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public:
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CommandNSIdentify(Module *creator) : Command(creator, "nickserv/identify", 1, 2)
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{
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this->SetFlag(CFLAG_ALLOW_UNREGISTERED);
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this->SetDesc(_("Identify yourself with your password"));
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this->SetSyntax(_("[\037account\037] \037password\037"));
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
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{
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User *u = source.u;
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const Anope::string &nick = params.size() == 2 ? params[0] : u->nick;
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Anope::string pass = params[params.size() - 1];
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NickAlias *na = findnick(nick);
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if (na && na->nc->HasFlag(NI_SUSPENDED))
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source.Reply(NICK_X_SUSPENDED, na->nick.c_str());
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else if (u->Account() && na && u->Account() == na->nc)
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source.Reply(_("You are already identified."));
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else
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{
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EventReturn MOD_RESULT;
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FOREACH_RESULT(I_OnCheckAuthentication, OnCheckAuthentication(this, &source, params, na ? na->nc->display : nick, pass));
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if (MOD_RESULT == EVENT_STOP)
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return;
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if (!na)
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source.Reply(NICK_X_NOT_REGISTERED, nick.c_str());
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else if (MOD_RESULT != EVENT_ALLOW)
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{
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Log(LOG_COMMAND, u, this) << "and failed to identify";
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source.Reply(PASSWORD_INCORRECT);
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bad_password(u);
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}
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else
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{
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if (u->IsIdentified())
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Log(LOG_COMMAND, u, this) << "to log out of account " << u->Account()->display;
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Log(LOG_COMMAND, u, this) << "and identified for account " << na->nc->display;
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source.Reply(_("Password accepted - you are now recognized."));
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u->Identify(na);
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}
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}
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return;
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}
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bool OnHelp(CommandSource &source, const Anope::string &subcommand)
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{
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this->SendSyntax(source);
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source.Reply(" ");
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source.Reply(_("Tells %s that you are really the owner of this\n"
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"nick. Many commands require you to authenticate yourself\n"
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"with this command before you use them. The password\n"
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"should be the same one you sent with the \002REGISTER\002\n"
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"command."), source.owner->nick.c_str());
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return true;
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}
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};
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class NSIdentify : public Module
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{
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CommandNSIdentify commandnsidentify;
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public:
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NSIdentify(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE),
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commandnsidentify(this)
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{
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this->SetAuthor("Anope");
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ModuleManager::RegisterService(&commandnsidentify);
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}
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};
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MODULE_INIT(NSIdentify)
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