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Files
anope/src/core/ns_access.c
T
rburchell d1611b640b Remove User::na, use User::nc everywhere. Will probably break everything, but opens the door to decoupling NC from NA, and means commands can now be run without bothering about changinc nick :)
More tweaking for na/nc usage.

It compiles, but it's still a work in progress.

Again, this compiles, but I *bet* there's no chance in hell it'll work. :)

Slightly better.

Set User::nc correctly.

Fix crash with unregistered nicks in core and ns_access.

Fix glist to work when you're not on that particular nick.

Fix ns_set to not crash and burn horribly.

Fix ns_set and ns_logout to not do bad things.

git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2076 5417fbe8-f217-4b02-8779-1006273d7864
2009-02-15 22:29:18 +00:00

221 lines
5.1 KiB
C

/* NickServ core functions
*
* (C) 2003-2009 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
* $Id$
*
*/
/*************************************************************************/
#include "module.h"
void myNickServHelp(User *u);
class CommandNSAccess : public Command
{
private:
CommandReturn DoServAdminList(User *u, std::vector<std::string> &params, NickCore *nc)
{
const char *mask = params.size() > 2 ? params[2].c_str() : NULL;
char **access;
int i;
if (!nc->accesscount)
{
notice_lang(s_NickServ, u, NICK_ACCESS_LIST_X_EMPTY, nc->display);
return MOD_CONT;
}
/* reinstate when forbidden is moved to a group flag
if (na->status & NS_FORBIDDEN)
{
notice_lang(s_NickServ, u, NICK_X_FORBIDDEN, na->nick);
return MOD_CONT;
}
*/
if (nc->flags & NI_SUSPENDED)
{
notice_lang(s_NickServ, u, NICK_X_SUSPENDED, nc->display);
return MOD_CONT;
}
notice_lang(s_NickServ, u, NICK_ACCESS_LIST_X, params[1].c_str());
for (access = nc->access, i = 0; i < nc->accesscount; ++access, ++i)
{
if (mask && !match_wild(mask, *access))
continue;
notice_user(s_NickServ, u, " %s", *access);
}
return MOD_CONT;
}
CommandReturn DoAdd(User *u, std::vector<std::string> &params, NickCore *nc, const char *mask)
{
char **access;
int i;
if (!mask)
{
this->OnSyntaxError(u);
return MOD_CONT;
}
if (nc->accesscount >= NSAccessMax)
{
notice_lang(s_NickServ, u, NICK_ACCESS_REACHED_LIMIT, NSAccessMax);
return MOD_CONT;
}
for (access = nc->access, i = 0; i < nc->accesscount; ++access, ++i)
{
if (!strcmp(*access, mask))
{
notice_lang(s_NickServ, u, NICK_ACCESS_ALREADY_PRESENT, *access);
return MOD_CONT;
}
}
++nc->accesscount;
nc->access = static_cast<char **>(srealloc(nc->access, sizeof(char *) * nc->accesscount));
nc->access[nc->accesscount - 1] = sstrdup(mask);
notice_lang(s_NickServ, u, NICK_ACCESS_ADDED, mask);
return MOD_CONT;
}
CommandReturn DoDel(User *u, std::vector<std::string> &params, NickCore *nc, const char *mask)
{
char **access;
int i;
if (!mask)
{
this->OnSyntaxError(u);
return MOD_CONT;
}
for (access = nc->access, i = 0; i < nc->accesscount; ++access, ++i)
{
if (!stricmp(*access, mask))
break;
}
if (i == nc->accesscount)
{
notice_lang(s_NickServ, u, NICK_ACCESS_NOT_FOUND, mask);
return MOD_CONT;
}
notice_lang(s_NickServ, u, NICK_ACCESS_DELETED, *access);
delete [] *access;
--nc->accesscount;
if (i < nc->accesscount) /* if it wasn't the last entry... */
memmove(access, access + 1, (nc->accesscount - i) * sizeof(char *));
if (nc->accesscount) /* if there are any entries left... */
nc->access = static_cast<char **>(srealloc(nc->access, nc->accesscount * sizeof(char *)));
else
{
free(nc->access);
nc->access = NULL;
}
return MOD_CONT;
}
CommandReturn DoList(User *u, std::vector<std::string> &params, NickCore *nc, const char *mask)
{
char **access;
int i;
if (!nc->accesscount)
{
notice_lang(s_NickServ, u, NICK_ACCESS_LIST_EMPTY, u->nick);
return MOD_CONT;
}
notice_lang(s_NickServ, u, NICK_ACCESS_LIST);
for (access = nc->access, i = 0; i < nc->accesscount; ++access, ++i)
{
if (mask && !match_wild(mask, *access))
continue;
notice_user(s_NickServ, u, " %s", *access);
}
return MOD_CONT;
}
public:
CommandNSAccess() : Command("ACCESS", 1, 3)
{
}
CommandReturn Execute(User *u, std::vector<std::string> &params)
{
const char *cmd = params[0].c_str();
const char *mask = params.size() > 1 ? params[1].c_str() : NULL;
NickAlias *na;
if (!stricmp(cmd, "LIST") && is_services_admin(u) && mask && (na = findnick(params[1].c_str())))
return this->DoServAdminList(u, params, na->nc);
if (mask && !strchr(mask, '@'))
{
notice_lang(s_NickServ, u, BAD_USERHOST_MASK);
notice_lang(s_NickServ, u, MORE_INFO, s_NickServ, "ACCESS");
}
/*
else if (na->status & NS_FORBIDDEN)
notice_lang(s_NickServ, u, NICK_X_FORBIDDEN, na->nick);
*/
else if (u->nc->flags & NI_SUSPENDED)
notice_lang(s_NickServ, u, NICK_X_SUSPENDED, u->nc->display);
else if (!stricmp(cmd, "ADD"))
return this->DoAdd(u, params, u->nc, mask);
else if (!stricmp(cmd, "DEL"))
return this->DoDel(u, params, u->nc, mask);
else if (!stricmp(cmd, "LIST"))
return this->DoList(u, params, u->nc, mask);
else
this->OnSyntaxError(u);
return MOD_CONT;
}
void OnSyntaxError(User *u)
{
syntax_error(s_NickServ, u, "ACCESS", NICK_ACCESS_SYNTAX);
}
};
class NSAccess : public Module
{
public:
NSAccess(const std::string &modname, const std::string &creator) : Module(modname, creator)
{
this->SetAuthor("Anope");
this->SetVersion("$Id$");
this->SetType(CORE);
this->AddCommand(NICKSERV, new CommandNSAccess(), MOD_UNIQUE);
this->SetNickHelp(myNickServHelp);
}
};
/**
* Add the help response to anopes /ns help output.
* @param u The user who is requesting help
**/
void myNickServHelp(User *u)
{
notice_lang(s_NickServ, u, NICK_HELP_CMD_ACCESS);
}
MODULE_INIT("ns_access", NSAccess)