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git-svn-id: svn://svn.anope.org/anope/trunk@567 31f1291d-b8d6-0310-a050-a5561fc1590b git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@417 5417fbe8-f217-4b02-8779-1006273d7864
149 lines
6.4 KiB
Plaintext
149 lines
6.4 KiB
Plaintext
Anope for Windows
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1. Building the source
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2. Installation
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3. Compiling modules
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4. Credits
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=========================================================================
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= 1. Building from the ground up =
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=========================================================================
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If you want to build Anope on the Win32 system you will need to obtain
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the following items.
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1. Download the files required
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- Current Anope source:
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http://zero.org:7467/viewcvs/trunk.tar.gz
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If you have Visual C++ 6, 7 or .NET skip ahead to step 2, else download
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the following free components from Microsoft. Once downloaded install these packages
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- VCToolKit:
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http://download.microsoft.com/download/3/9/b/39bac755-0a1e-4d0b-b72c-3a158b7444c4/VCToolkitSetup.exe
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- .NET Framework 1.1 Redistributable:
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http://download.microsoft.com/download/a/a/c/aac39226-8825-44ce-90e3-bf8203e74006/dotnetfx.exe
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- .NET Framework SDK 1.1:
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http://download.microsoft.com/download/5/2/0/5202f918-306e-426d-9637-d7ee26fbe507/setup.exe
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- Core SDK for the needed libraries:
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http://www.microsoft.com/msdownload/platformsdk/sdkupdate/
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- MySQL for Windows - needed if building for mysql
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http://www.mysql.com
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2. Unpack the Anope tarball with your favorite uncompression program (winzip or winrar)
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3. Open Makefile.inc.win32 in the main directory with a text editor (notepad or notepad clones)
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A. change the line "IRCD=" to match the ircd that you want to build, and place that number
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after the = so if your building Unreal 3.2 (#10), you would change the line to read
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"IRCD=10"
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B. If you are building for MySQL change USE_MYSQL to equal 1 (ie.. USE_MYSQL=1), the next
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two lines you must enter the path to the MySQL installation. MYSQL_INC, and MYSQL_LIB,
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You can define the path one of two ways, either with \ or / if you use \ you must add
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a secondary \ so c:\mysql would be c:\\mysql
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C. To use Anope build in Proxy scan you can change PROXY_SCANNER to be equal to 1
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(ie.. PROXY_SCANNER=1), note the proxy scan is not the best and its recommended to use
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another thrid party scanner.
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D. If you are using Visual Studio 6, this next line can be very important. If you are an
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error during compile about "unresolved external symbol __ftol2", remove the # in front
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of VC6=/QIfist and attempt to compile again.
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E. When compiling if you get an error about 'Cannot find wsock32.lib' or 'Cannot find
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msvcrt.lib' You need to define the libpath, in the LIBPATH directive. You can define
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the path one of two ways, either with \ or / if you use \ you must add a secondary \
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so c:\mysql would be c:\\sdk\lib be sure to remove the # in front of LFLAGS
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F. Most import is to set the DATDEST to be the folder name where data will be stored.
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This does not need to be the full path just the folder under the main executable
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in which data will exist. In our example we will use "data"
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4. You are now ready to compile, bring up the Visual C++ toolkit command prompt, this
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will launch a dos command prompt like window, which will set the enviroment properties
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need to make Anope. Change directories to where you unpacked the source code in step 2.
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At the prompt type
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nmake -f Makefile.win32
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Once you are back at the command prompt again, if there have been no
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errors, you are ready to go, should you encounter errors check how to adjust
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the makefile.inc.win32 to help resolve the issue.
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5. Anope will install the files where the belong. The only thing you need to do
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is rename "data/example.conf" to be "services.conf"
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You have now complete the building phase of Anope for Windows. Move to the
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section related to setting up Anope.
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=========================================================================
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= 2. Installation =
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=========================================================================
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Since Anope for Windows does not use a visual interface, you must do
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the configuration before getting to far into this.
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Open services.conf, and make the following edits
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A. RemoteServer : this is the address to your ircd, along with the port
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and password. You should consult your ircd documentation
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on how to link ircds.
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B. ServicesRoot : Remove the # and change the names to your nick so you
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can take control of services once they are online.
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If you are unsure of the settings, You can go to the dos command prompt
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and run "anope.exe -nofork -debug" and watch the information as it
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attempts to connect.
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To launch services you can do it one of two ways, if you are sure that the
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configuration information is correct, simply double clicking on it will
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cause it to start, no window will come up. You can start at the dos prompt
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and type in "anope.exe" if services are successful in starting up
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the dos prompt will seem to hang, at this point you can close the dos
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window
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=========================================================================
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= 3. Compiling Modules =
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=========================================================================
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If you want to build other modules. You will need to modify the
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Makefile.inc.win32
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A. When compiling if you get an error about 'Cannot find wsock32.lib'
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or 'Cannot find msvcrt.lib' You need to define the libpath, in the
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LIBPATH directive. You can define the path one of two ways, either
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with \ or / if you use \ you must add a secondary \ so c:\mysql
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would be c:\\sdk\lib be sure to remove the # in front of LFLAGS
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B. Add modules fine the line of "SRCS=" add the name of the file to
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the end of the line. So if you have two files
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"SRCS=file.c file2.c"
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When that is done, use the same command prompt you set up in Part 1,
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change directores to the src/modules folder and type
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nmake -f Makefile.win32
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Copy the *.dll files that get created to the "data/modules/runtime"
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folder.
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=========================================================================
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= 4. Credits =
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=========================================================================
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Anope is based on the code of Epona and IRCServices see README for
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full list of developers.
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Anope Winodws code is provided by
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Dominick Meglio <codemastr@unrealircd.com>
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Trystan Scott Lee <trystan@nomadirc.net>
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Chris Hogben <heinz@anope.org> |