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511 lines
14 KiB
C++
511 lines
14 KiB
C++
/*
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*
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* (C) 2008-2012 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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*/
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#ifndef REGCHANNEL_H
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#define REGCHANNEL_H
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#include "memo.h"
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#include "modes.h"
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#include "extensible.h"
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#include "logger.h"
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#include "modules.h"
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#include "serialize.h"
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#include "bots.h"
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typedef Anope::hash_map<ChannelInfo *> registered_channel_map;
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extern CoreExport Serialize::Checker<registered_channel_map> RegisteredChannelList;
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/** Flags used for the ChannelInfo class
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*/
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enum ChannelInfoFlag
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{
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CI_BEGIN,
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/* Retain the topic even after the channel is emptied */
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CI_KEEPTOPIC,
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/* Don't allow non-authorized users to be opped */
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CI_SECUREOPS,
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/* Hide channel from ChanServ LIST command */
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CI_PRIVATE,
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/* Topic can only be changed by SET TOPIC */
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CI_TOPICLOCK,
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/* Only users on the access list may join */
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CI_RESTRICTED,
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/* Don't allow ChanServ and BotServ commands to do bad things to users with higher access levels */
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CI_PEACE,
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/* Don't allow any privileges unless a user is IDENTIFIED with NickServ */
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CI_SECURE,
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/* Channel does not expire */
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CI_NO_EXPIRE,
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/* Channel memo limit may not be changed */
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CI_MEMO_HARDMAX,
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/* Stricter control of channel founder status */
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CI_SECUREFOUNDER,
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/* Sign kicks with the user who did the kick */
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CI_SIGNKICK,
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/* Sign kicks if level is < than the one defined by the SIGNKIGK level */
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CI_SIGNKICK_LEVEL,
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/* Channel is suspended */
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CI_SUSPENDED,
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/* Channel still exists when emptied, this can be caused by setting a perm
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* channel mode (+P on InspIRCd) or /cs set #chan persist on.
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* This keeps the service bot in the channel regardless if a +P type mode
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* is set or not
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*/
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CI_PERSIST,
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/* Chanstats are enabled */
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CI_STATS,
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/* If set users are not auto given any status on join */
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CI_NOAUTOOP,
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CI_END
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};
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/* BotServ SET flags (ChannelInfo::botflags) */
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enum BotServFlag
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{
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BS_BEGIN,
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/* BotServ won't kick ops */
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BS_DONTKICKOPS,
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/* BotServ won't kick voices */
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BS_DONTKICKVOICES,
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/* BotServ bot accepts fantasy commands */
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BS_FANTASY,
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/* BotServ should show greets */
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BS_GREET,
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/* BotServ bots are not allowed to be in this channel */
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BS_NOBOT,
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/* BotServ kicks for bolds */
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BS_KICK_BOLDS,
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/* BotServ kicks for colors */
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BS_KICK_COLORS,
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/* BOtServ kicks for reverses */
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BS_KICK_REVERSES,
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/* BotServ kicks for underlines */
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BS_KICK_UNDERLINES,
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/* BotServ kicks for badwords */
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BS_KICK_BADWORDS,
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/* BotServ kicks for caps */
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BS_KICK_CAPS,
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/* BotServ kicks for flood */
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BS_KICK_FLOOD,
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/* BotServ kicks for repeating */
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BS_KICK_REPEAT,
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/* BotServ kicks for italics */
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BS_KICK_ITALICS,
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/* BotServ kicks for amsgs */
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BS_KICK_AMSGS,
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BS_END
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};
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/* Indices for TTB (Times To Ban) */
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enum
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{
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TTB_BOLDS,
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TTB_COLORS,
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TTB_REVERSES,
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TTB_UNDERLINES,
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TTB_BADWORDS,
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TTB_CAPS,
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TTB_FLOOD,
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TTB_REPEAT,
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TTB_ITALICS,
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TTB_AMSGS,
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TTB_SIZE
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};
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/** Flags for badwords
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*/
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enum BadWordType
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{
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/* Always kicks if the word is said */
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BW_ANY,
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/* User must way the entire word */
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BW_SINGLE,
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/* The word has to start with the badword */
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BW_START,
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/* The word has to end with the badword */
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BW_END
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};
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/* Structure used to contain bad words. */
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struct CoreExport BadWord : Serializable
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{
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ChannelInfo *ci;
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Anope::string word;
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BadWordType type;
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BadWord() : Serializable("BadWord") { }
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void Serialize(Serialize::Data &data) const anope_override;
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static Serializable* Unserialize(Serializable *obj, Serialize::Data &);
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};
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/** Flags for auto kick
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*/
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enum AutoKickFlag
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{
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/* Is by nick core, not mask */
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AK_ISNICK
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};
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/* AutoKick data. */
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class CoreExport AutoKick : public Flags<AutoKickFlag>, public Serializable
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{
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public:
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/* Channel this autokick is on */
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Serialize::Reference<ChannelInfo> ci;
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/* Only one of these can be in use. if HasFlag(AK_ISNICK) then nc is in use */
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Anope::string mask;
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Serialize::Reference<NickCore> nc;
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Anope::string reason;
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Anope::string creator;
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time_t addtime;
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time_t last_used;
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AutoKick();
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void Serialize(Serialize::Data &data) const anope_override;
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static Serializable* Unserialize(Serializable *obj, Serialize::Data &);
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};
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struct CoreExport ModeLock : Serializable
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{
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public:
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Serialize::Reference<ChannelInfo> ci;
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bool set;
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ChannelModeName name;
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Anope::string param;
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Anope::string setter;
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time_t created;
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ModeLock(ChannelInfo *ch, bool s, ChannelModeName n, const Anope::string &p, const Anope::string &se = "", time_t c = Anope::CurTime);
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void Serialize(Serialize::Data &data) const anope_override;
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static Serializable* Unserialize(Serializable *obj, Serialize::Data &);
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};
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struct CoreExport LogSetting : Serializable
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{
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Serialize::Reference<ChannelInfo> ci;
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/* Our service name of the command */
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Anope::string service_name;
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/* The name of the client the command is on */
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Anope::string command_service;
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/* Name of the command to the user, can have spaces */
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Anope::string command_name;
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Anope::string method, extra;
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Anope::string creator;
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time_t created;
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LogSetting() : Serializable("LogSetting") { }
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void Serialize(Serialize::Data &data) const anope_override;
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static Serializable* Unserialize(Serializable *obj, Serialize::Data &);
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};
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/* It matters that Base is here before Extensible (it is inherited by Serializable) */
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class CoreExport ChannelInfo : public Serializable, public Extensible, public Flags<ChannelInfoFlag>
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{
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private:
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Serialize::Reference<NickCore> founder; /* Channel founder */
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Serialize::Checker<std::vector<ChanAccess *> > access; /* List of authorized users */
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Serialize::Checker<std::vector<AutoKick *> > akick; /* List of users to kickban */
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Serialize::Checker<std::vector<BadWord *> > badwords; /* List of badwords */
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std::map<Anope::string, int16_t> levels;
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public:
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typedef std::multimap<ChannelModeName, ModeLock *> ModeList;
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Serialize::Checker<ModeList> mode_locks;
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Serialize::Checker<std::vector<LogSetting *> > log_settings;
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Anope::string name; /* Channel name */
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Serialize::Reference<NickCore> successor; /* Who gets the channel if the founder nick is dropped or expires */
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Anope::string desc;
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time_t time_registered;
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time_t last_used;
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Anope::string last_topic; /* The last topic that was set on this channel */
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Anope::string last_topic_setter; /* Setter */
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time_t last_topic_time; /* Time */
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int16_t bantype;
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MemoInfo memos;
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Channel *c; /* Pointer to channel, if the channel exists */
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/* For BotServ */
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Serialize::Reference<BotInfo> bi; /* Bot used on this channel */
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Flags<BotServFlag> botflags;
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int16_t ttb[TTB_SIZE]; /* Times to ban for each kicker */
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int16_t capsmin, capspercent; /* For CAPS kicker */
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int16_t floodlines, floodsecs; /* For FLOOD kicker */
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int16_t repeattimes; /* For REPEAT kicker */
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/** Constructor
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* @param chname The channel name
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*/
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ChannelInfo(const Anope::string &chname);
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/** Copy constructor
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* @param ci The ChannelInfo to copy settings to
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*/
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ChannelInfo(const ChannelInfo &ci);
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~ChannelInfo();
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void Serialize(Serialize::Data &data) const anope_override;
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static Serializable* Unserialize(Serializable *obj, Serialize::Data &);
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/** Change the founder of the channek
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* @params nc The new founder
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*/
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void SetFounder(NickCore *nc);
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/** Get the founder of the channel
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* @return The founder
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*/
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NickCore *GetFounder() const;
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/** Find which bot should send mode/topic/etc changes for this channel
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* @return The bot
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*/
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BotInfo *WhoSends() const;
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/** Add an entry to the channel access list
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* @param access The entry
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*/
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void AddAccess(ChanAccess *access);
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/** Get an entry from the channel access list by index
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*
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* @param index The index in the access list vector
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* @return A ChanAccess struct corresponding to the index given, or NULL if outside the bounds
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*
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* Retrieves an entry from the access list that matches the given index.
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*/
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ChanAccess *GetAccess(unsigned index) const;
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/** Retrieve the access for a user or group in the form of a vector of access entries
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* (as multiple entries can affect a single user).
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*/
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AccessGroup AccessFor(const User *u);
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AccessGroup AccessFor(const NickCore *nc);
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/** Get the size of the accss vector for this channel
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* @return The access vector size
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*/
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unsigned GetAccessCount() const;
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/** Erase an entry from the channel access list
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*
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* @param index The index in the access list vector
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*
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* Clears the memory used by the given access entry and removes it from the vector.
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*/
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void EraseAccess(unsigned index);
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/** Erase an entry from the channel access list
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*
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* @param taccess The access to remove
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*
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* Clears the memory used by the given access entry and removes it from the vector.
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*/
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void EraseAccess(const ChanAccess *taccess);
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/** Clear the entire channel access list
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*
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* Clears the entire access list by deleting every item and then clearing the vector.
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*/
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void ClearAccess();
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/** Add an akick entry to the channel by NickCore
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* @param user The user who added the akick
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* @param akicknc The nickcore being akicked
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* @param reason The reason for the akick
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* @param t The time the akick was added, defaults to now
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* @param lu The time the akick was last used, defaults to never
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*/
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AutoKick* AddAkick(const Anope::string &user, NickCore *akicknc, const Anope::string &reason, time_t t = Anope::CurTime, time_t lu = 0);
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/** Add an akick entry to the channel by reason
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* @param user The user who added the akick
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* @param mask The mask of the akick
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* @param reason The reason for the akick
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* @param t The time the akick was added, defaults to now
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* @param lu The time the akick was last used, defaults to never
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*/
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AutoKick* AddAkick(const Anope::string &user, const Anope::string &mask, const Anope::string &reason, time_t t = Anope::CurTime, time_t lu = 0);
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/** Get an entry from the channel akick list
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* @param index The index in the akick vector
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* @return The akick structure, or NULL if not found
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*/
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AutoKick* GetAkick(unsigned index) const;
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/** Get the size of the akick vector for this channel
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* @return The akick vector size
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*/
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unsigned GetAkickCount() const;
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/** Erase an entry from the channel akick list
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* @param index The index of the akick
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*/
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void EraseAkick(unsigned index);
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/** Clear the whole akick list
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*/
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void ClearAkick();
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/** Add a badword to the badword list
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* @param word The badword
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* @param type The type (SINGLE START END)
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* @return The badword
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*/
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BadWord* AddBadWord(const Anope::string &word, BadWordType type);
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/** Get a badword structure by index
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* @param index The index
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* @return The badword
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*/
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BadWord* GetBadWord(unsigned index) const;
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/** Get how many badwords are on this channel
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* @return The number of badwords in the vector
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*/
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unsigned GetBadWordCount() const;
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/** Remove a badword
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* @param index The index of the badword
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*/
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void EraseBadWord(unsigned index);
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/** Clear all badwords from the channel
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*/
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void ClearBadWords();
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/** Check if a mode is mlocked
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* @param mode The mode
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* @param An optional param
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* @param status True to check mlock on, false for mlock off
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* @return true on success, false on fail
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*/
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bool HasMLock(ChannelMode *mode, const Anope::string ¶m, bool status) const;
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/** Set a mlock
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* @param mode The mode
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* @param status True for mlock on, false for mlock off
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* @param param An optional param arg for + mlocked modes
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* @param setter Who is setting the mlock
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* @param created When the mlock was created
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* @return true on success, false on failure (module blocking)
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*/
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bool SetMLock(ChannelMode *mode, bool status, const Anope::string ¶m = "", Anope::string setter = "", time_t created = Anope::CurTime);
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/** Remove a mlock
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* @param mode The mode
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* @param status True for mlock on, false for mlock off
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* @param param The param of the mode, required if it is a list or status mode
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* @return true on success, false on failure
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*/
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bool RemoveMLock(ChannelMode *mode, bool status, const Anope::string ¶m = "");
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/** Clear all mlocks on the channel
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*/
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void ClearMLock();
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/** Get all of the mlocks for this channel
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* @return The mlocks
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*/
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const ModeList &GetMLock() const;
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/** Get a list of modes on a channel
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* @param Name The mode name to get a list of
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* @return a pair of iterators for the beginning and end of the list
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*/
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std::pair<ModeList::iterator, ModeList::iterator> GetModeList(ChannelModeName Name);
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/** Get details for a specific mlock
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* @param mname The mode name
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* @param An optional param to match with
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* @return The MLock, if any
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*/
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const ModeLock *GetMLock(ChannelModeName mname, const Anope::string ¶m = "");
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/** Get the current mode locks as a string
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* @param complete True to show mlock parameters aswell
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* @return A string of mode locks, eg: +nrt
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*/
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Anope::string GetMLockAsString(bool complete) const;
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/** Check whether a user is permitted to be on this channel
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* @param u The user
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* @return true if they are allowed, false if they aren't and were kicked
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*/
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bool CheckKick(User *user);
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/** Check the channel topic
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* If topic lock is enabled will change the topic back, else it records
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* the new topic in the ChannelInfo
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*/
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void CheckTopic();
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/** Restore the channel topic, used on channel creation when not syncing with the uplink
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* and after uplink sync
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*/
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void RestoreTopic();
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/** Get the level for a privilege
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* @param priv The privilege name
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* @return the level
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* @throws CoreException if priv is not a valid privilege
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*/
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int16_t GetLevel(const Anope::string &priv) const;
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/** Set the level for a privilege
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* @param priv The privilege priv
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* @param level The new level
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*/
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void SetLevel(const Anope::string &priv, int16_t level);
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/** Remove a privilege from the channel
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* @param priv The privilege
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*/
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void RemoveLevel(const Anope::string &priv);
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/** Clear all privileges from the channel
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*/
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void ClearLevels();
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/** Gets a ban mask for the given user based on the bantype
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* of the channel.
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* @param u The user
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* @return A ban mask that affects the user
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*/
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Anope::string GetIdealBan(User *u) const;
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/** Finds a ChannelInfo
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* @param name channel name to lookup
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* @return the ChannelInfo associated with the channel
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*/
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static ChannelInfo* Find(const Anope::string &name);
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};
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/** Is the user the real founder?
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* @param user The user
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* @param ci The channel
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* @return true or false
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*/
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extern CoreExport bool IsFounder(const User *user, const ChannelInfo *ci);
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#endif // REGCHANNEL_H
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