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anope/docs/WIN32.txt
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geniusdex geniusdex@31f1291d-b8d6-0310-a050-a5561fc1590b 2f44331e17 BUILD : 1.7.8 (606) BUGS : NOTES : Removed proxy detector code from the core, threads stuff still there. Needs good testing
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2005-03-07 20:03:07 +00:00

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Anope for Windows
-----------------
1) Building the Source
2) Installation
3) Compiling Modules
4) Credits
1) Building the Source
If you want to build Anope from source on a Win32 system, you will need
to follow this instructions:
1) Download the required files:
* Current Anope source:
http://zero.org:7467/viewcvs/trunk.tar.gz
If you have Visual C++ 6, 7 or .NET skip ahead to step 2, else you
need to download the following free components from Microsoft. Once
downloaded, install these packages.
* VCToolKit:
http://download.microsoft.com/download/3/9/b/39bac755-0a1e-4d0b-b72c-3a158b7444c4/VCToolkitSetup.exe
* .NET Framework 1.1 Redistributable:
http://download.microsoft.com/download/a/a/c/aac39226-8825-44ce-90e3-bf8203e74006/dotnetfx.exe
* .NET Framework SDK 1.1:
http://download.microsoft.com/download/5/2/0/5202f918-306e-426d-9637-d7ee26fbe507/setup.exe
* Core SDK for the needed libraries:
http://www.microsoft.com/msdownload/platformsdk/sdkupdate/
* MySQL for Windows (only needed if building with MySQL enabled)
http://www.mysql.com/
2) Unpack the Anope tarball with your favorite uncompression program
(winzip or winrar).
3) Open Makefile.inc.win32 in the main directory with a text editor
(notepad or notepad clones).
A) Change the line "IRCD=" to match the ircd that you want to build,
and place that number after the =. So if you want to build for
Unreal 3.2 (#10), you would change the line to read "IRCD=10".
B) If you are building for MySQL change USE_MYSQL to equal 1 (i.e.
USE_MYSQL=1). On the next two lines you must enter the path to the
MySQL installation. MYSQL_INC, and MYSQL_LIB. You can define the
path one of two ways, either with \ or /. If you use \ you must
add a secondary \; so c:\mysql would be c:\\mysql.
C) Do you want to use the MD5 message-digest algorithm to encrypt
passwords? Selecting "yes" protects your passwords from being
stolen if someone gains access to the Services databases, but
makes it impossible to recover forgotten passwords. There is no
way to reverse this operation, so make sure you really want to
enable it. Change DB_ENCRYPTION to be equal to 1 to enable it.
D) If you are using Visual Studio 6, this next line can be very
important. If you are getting an error during compile about
"unresolved external symbol __ftol2", remove the # in front of
VC6=/QIfist and attempt to compile again.
E) If you get an error about "Cannot find wsock32.lib" or
"Cannot find msvcrt.lib" when compiling, you need to define the
libpath, in the LIBPATH directive. You can define the path in one
of two ways: either with \ or /. If you use \ you must add a
secondary \; so c:\sdk\lib would be c:\\sdk\\lib. Be sure to
remove the # in front of LFLAGS.
F) Most import is to set the DATDEST to be the folder name where the
database will be stored. This does not need to be the full path,
just the folder under the main executable in which data will
exist. In our example we will use "data"
4) You are now ready to compile. bring up the Visual C++ toolkit command
prompt; This will launch a dos command prompt like windows, which will
set the environment properties need to make Anope. Change directories
to where you unpacked the source code in step 2. At the prompt type:
nmake -f Makefile.win32
Once you are back at the command prompt again, if there have been no
errors, you are ready to go. Should you encounter errors check how to
adjust the Makefile.inc.win32 to help resolve the issue. If those
changes in Makefile.inc.win32 didn't help, file a bug report.
5) Anope will install the files where the belong. The only thing you need
to do is rename "data/example.conf" to be "services.conf".
You have now completed the building phase of Anope for Windows. You can
now move on to the next section, which is related to setting up Anope.
2) Installation
Since Anope for Windows does not use a visual interface, you must do the
configuration with a text editor before proceeding with running anope
itself.
Open services.conf, and read through it carefully and adjust the settings
you think you need to adjust. Pay special attention to this settings:
A) RemoteServer: This is the address to your ircd, along with the port
and password. You should consult your ircd
documentation on how to link ircds.
B) ServicesRoot: Remove the # and change the names to your nick so you
can take control of services once they are online.
If you are unsure of the settings, you can go to the dos command prompt
and run "anope.exe -nofork -debug" and watch the information as it
attempts to connect.
You can launch services in two ways. If you are sure that the entered
configuration information is correct, simply double clicking the Anope
executable will cause it to start; no window will pop up. If you'd rather
have a more textual output, you can start at the dos prompt and type in
"anope.exe". If services are successfully started up the dos prompt will
seem to hang; at this point you can safely close the dos window.
3) Compiling Modules
If you want to build other modules than the ones shipped by default, you
will need to modify the Makefile.inc.win32 file.
A) If you get an error about "Cannot find wsock32.lib" or
"Cannot find msvcrt.lib" when compiling, you need to define the
libpath, in the LIBPATH directive. You can define the path in one
of two ways: either with \ or /. If you use \ you must add a
secondary \; so c:\sdk\lib would be c:\\sdk\\lib. Be sure to
remove the # in front of LFLAGS.
B) Add modules; find the line stating "SRCS=" and add the name of the
file to the end of the line. So if you have two files:
SRCS=file.c file2.c
C) When you've done this, use the same command prompt you set up in part
1, change directories to the src/modules folder, and type:
nmake -f Makefile.win32
D) Copy the *.dll files that get created to the "data/modules/runtime"
folder.
4) Credits
Anope is base on Epona and IRCServices. See README for more credits and
a complete list of all developers.
Anope's Windows-specific code is provided by:
* Dominick Meglio <codemastr@unrealircd.com>
* Trystan Scott Lee <trystan@nomadirc.net>
* Chris Hogben <heinz@anope.org>