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94822c99c0
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2846 5417fbe8-f217-4b02-8779-1006273d7864
301 lines
8.8 KiB
C++
301 lines
8.8 KiB
C++
/* Modular support
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*
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* (C) 2008-2010 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* $Id$
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*
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*/
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/** Flags used for the ChannelInfo class
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*/
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enum ChannelInfoFlag
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{
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CI_BEGIN,
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/* ChanServ is currently holding the channel */
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CI_INHABIT,
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/* Retain the topic even after the channel is emptied */
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CI_KEEPTOPIC,
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/* Don't allow non-authorized users to be opped */
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CI_SECUREOPS,
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/* Hide channel from ChanServ LIST command */
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CI_PRIVATE,
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/* Topic can only be changed by SET TOPIC */
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CI_TOPICLOCK,
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/* Only users on the access list may join */
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CI_RESTRICTED,
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/* Don't allow ChanServ and BotServ commands to do bad things to users with higher access levels */
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CI_PEACE,
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/* Don't allow any privileges unless a user is IDENTIFIED with NickServ */
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CI_SECURE,
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/* Don't allow the channel to be registered or used */
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CI_FORBIDDEN,
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/* Channel does not expire */
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CI_NO_EXPIRE,
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/* Channel memo limit may not be changed */
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CI_MEMO_HARDMAX,
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/* Send notice to channel on use of OP/DEOP */
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CI_OPNOTICE,
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/* Stricter control of channel founder status */
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CI_SECUREFOUNDER,
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/* Sign kicks with the user who did the kick */
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CI_SIGNKICK,
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/* Sign kicks if level is < than the one defined by the SIGNKIGK level */
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CI_SIGNKICK_LEVEL,
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/* Uses XOP */
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CI_XOP,
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/* Channel is suspended */
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CI_SUSPENDED,
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/* Channel still exists when emptied, this can be caused by setting a perm
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* channel mode (+P on InspIRCd) or /cs set #chan persist on.
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* This keeps the service bot in the channel regardless if a +P type mode
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* is set or not
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*/
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CI_PERSIST,
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CI_END
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};
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class CoreExport ChannelInfo : public Extensible, public Flags<ChannelInfoFlag>
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{
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private:
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std::map<ChannelModeName, std::string> Params; /* Map of parameters by mode name for mlock */
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std::vector<ChanAccess *> access; /* List of authorized users */
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std::vector<AutoKick *> akick; /* List of users to kickban */
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std::vector<BadWord *> badwords; /* List of badwords */
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std::bitset<128> mlock_on; /* Modes mlocked on */
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std::bitset<128> mlock_off; /* Modes mlocked off */
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public:
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/** Default constructor
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* @param chname The channel name
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*/
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ChannelInfo(const std::string &chname);
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/** Default destructor
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*/
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~ChannelInfo();
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ChannelInfo *next, *prev;
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std::string name; /* Channel name */
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NickCore *founder;
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NickCore *successor; /* Who gets the channel if the founder
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* nick is dropped or expires */
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char *desc;
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char *url;
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char *email;
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time_t time_registered;
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time_t last_used;
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char *last_topic; /* Last topic on the channel */
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std::string last_topic_setter; /* Who set the last topic */
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time_t last_topic_time; /* When the last topic was set */
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char *forbidby;
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char *forbidreason;
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int16 bantype;
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int16 *levels; /* Access levels for commands */
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char *entry_message; /* Notice sent on entering channel */
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MemoInfo memos;
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Channel *c; /* Pointer to channel record (if *
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* channel is currently in use) */
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/* For BotServ */
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BotInfo *bi; /* Bot used on this channel */
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Flags<BotServFlag> botflags;
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int16 *ttb; /* Times to ban for each kicker */
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int16 capsmin, capspercent; /* For CAPS kicker */
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int16 floodlines, floodsecs; /* For FLOOD kicker */
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int16 repeattimes; /* For REPEAT kicker */
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/** Add an entry to the channel access list
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*
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* @param nc The NickCore of the user that the access entry should be tied to
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* @param level The channel access level the user has on the channel
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* @param creator The user who added the access
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* @param last_seen When the user was last seen within the channel
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*
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* Creates a new access list entry and inserts it into the access list.
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*/
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void AddAccess(NickCore *nc, int16 level, const std::string &creator, int32 last_seen = 0);
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/** Get an entry from the channel access list by index
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*
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* @param index The index in the access list vector
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* @return A ChanAccess struct corresponding to the index given, or NULL if outside the bounds
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*
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* Retrieves an entry from the access list that matches the given index.
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*/
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ChanAccess *GetAccess(unsigned index);
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/** Get an entry from the channel access list by NickCore
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*
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* @param nc The NickCore to find within the access list vector
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* @param level Optional channel access level to compare the access entries to
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* @return A ChanAccess struct corresponding to the NickCore, or NULL if not found
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*
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* Retrieves an entry from the access list that matches the given NickCore, optionally also matching a certain level.
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*/
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ChanAccess *GetAccess(NickCore *nc, int16 level = 0);
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/** Get the size of the accss vector for this channel
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* @return The access vector size
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*/
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const unsigned GetAccessCount() const;
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/** Erase an entry from the channel access list
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*
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* @param index The index in the access list vector
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*
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* Clears the memory used by the given access entry and removes it from the vector.
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*/
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void EraseAccess(unsigned index);
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/** Cleans the channel access list
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*
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* Cleans up the access list so it no longer contains entries no longer in use.
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*/
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void CleanAccess();
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/** Clear the entire channel access list
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*
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* Clears the entire access list by deleting every item and then clearing the vector.
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*/
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void ClearAccess();
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/** Add an akick entry to the channel by NickCore
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* @param user The user who added the akick
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* @param akicknc The nickcore being akicked
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* @param reason The reason for the akick
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* @param t The time the akick was added, defaults to now
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* @param lu The time the akick was last used, defaults to never
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*/
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AutoKick *AddAkick(const std::string &user, NickCore *akicknc, const std::string &reason, time_t t = time(NULL), time_t lu = 0);
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/** Add an akick entry to the channel by reason
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* @param user The user who added the akick
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* @param mask The mask of the akick
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* @param reason The reason for the akick
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* @param t The time the akick was added, defaults to now
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* @param lu The time the akick was last used, defaults to never
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*/
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AutoKick *AddAkick(const std::string &user, const std::string &mask, const std::string &reason, time_t t = time(NULL), time_t lu = 0);
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/** Get an entry from the channel akick list
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* @param index The index in the akick vector
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* @return The akick structure, or NULL if not found
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*/
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AutoKick *GetAkick(unsigned index);
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/** Get the size of the akick vector for this channel
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* @return The akick vector size
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*/
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const unsigned GetAkickCount() const;
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/** Erase an entry from the channel akick list
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* @param akick The akick
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*/
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void EraseAkick(AutoKick *akick);
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/** Clear the whole akick list
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*/
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void ClearAkick();
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/** Clean all of the nonused entries from the akick list
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*/
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void CleanAkick();
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/** Add a badword to the badword list
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* @param word The badword
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* @param type The type (SINGLE START END)
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* @return The badword
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*/
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BadWord *AddBadWord(const std::string &word, BadWordType type);
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/** Get a badword structure by index
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* @param index The index
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* @return The badword
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*/
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BadWord *GetBadWord(unsigned index);
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/** Get how many badwords are on this channel
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* @return The number of badwords in the vector
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*/
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const unsigned GetBadWordCount() const;
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/** Remove a badword
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* @param badword The badword
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*/
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void EraseBadWord(BadWord *badword);
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/** Clear all badwords from the channel
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*/
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void ClearBadWords();
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/** Clean all of the nonused entries from the badwords list
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*/
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void CleanBadWords();
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/** Check if a mode is mlocked
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* @param Name The mode
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* @param status True to check mlock on, false for mlock off
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* @return true on success, false on fail
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*/
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const bool HasMLock(ChannelModeName Name, bool status);
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/** Set a mlock
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* @param Name The mode
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* @param status True for mlock on, false for mlock off
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* @param param An optional param arg for + mlocked modes
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* @return true on success, false on failure (module blocking)
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*/
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bool SetMLock(ChannelModeName Name, bool status, const std::string param = "");
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/** Remove a mlock
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* @param Name The mode
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* @return true on success, false on failure (module blcoking)
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*/
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bool RemoveMLock(ChannelModeName Name);
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/** Clear all mlocks on the channel
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*/
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void ClearMLock();
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/** Get the number of mlocked modes for this channel
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* @param status true for mlock on, false for mlock off
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* @return The number of mlocked modes
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*/
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const size_t GetMLockCount(bool status) const;
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/** Get a param from the channel
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* @param Name The mode
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* @param Target a string to put the param into
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* @return true on success
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*/
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const bool GetParam(ChannelModeName Name, std::string &Target);
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/** Check if a mode is set and has a param
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* @param Name The mode
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*/
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const bool HasParam(ChannelModeName Name);
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/** Clear all the params from the channel
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*/
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void ClearParams();
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/** Check whether a user is permitted to be on this channel
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* @param u The user
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* @return true if they are allowed, false if they aren't and were kicked
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*/
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bool CheckKick(User *user);
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};
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