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anope/data/botserv.example.conf
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Sadie Powell f1751dcb21 Replace usestrictprivmsg with something actually useful.
Every IRC server we support (other than Bahamut which is probably
on the chopping bock) uses UIDs so this setting does nothing.

Instead, allow configuring a server-side alias for each service
and use that when servicealias is enabled.
2024-10-22 16:29:22 +01:00

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/*
* Example configuration file for BotServ.
*/
/*
* First, create the service. If you do not want to have a 'BotServ', but do want the ability to have
* ChanServ assigned to channels for the use of fantasy commands, you may delete the below 'service' block.
*
* Note that deleting a 'service' block for a pseudoclient that is already online will not remove the
* client, the client becomes no different from a normal service bot, so you will have to use botserv/bot
* to manually delete the client.
*
* You may then want to map some of the below commands to other services, like placing botserv/bot on
* OperServ so you can delete the below client, and mapping assign and unassign to ChanServ so users are
* able to control whether or not ChanServ is in the channel. You may also want to map botserv/set/nobot
* to OperServ so you can restrict who can assign the other core service clients.
*/
service
{
/*
* The name of the BotServ client.
* If you change this value, you probably want to change the client directive in the configuration for the botserv module too.
*/
nick = "BotServ"
/*
* The username of the BotServ client.
*/
user = "services"
/*
* The hostname of the BotServ client.
*/
host = "services.host"
/*
* The realname of the BotServ client.
*/
gecos = "Bot Service"
/*
* The modes this client should use.
* Do not modify this unless you know what you are doing.
*
* These modes are very IRCd specific. If left commented, sane defaults
* are used based on what protocol module you have loaded.
*
* Note that setting this option incorrectly could potentially BREAK some, if
* not all, usefulness of the client. We will not support you if this client is
* unable to do certain things if this option is enabled.
*/
#modes = "+o"
/*
* An optional comma separated list of channels this service should join. Outside
* of log channels this is not very useful, as the service will just idle in the
* specified channels, and will not accept any types of commands.
*
* Prefixes may be given to the channels in the form of mode characters or prefix symbols.
*/
#channels = "@#services,#mychan"
/*
* The server alias that can be used to securely message this service. If
* your IRC server does not have an alias for this service you can set this
* to an empty string to tell users to use /msg instead.
*
* This setting is ignored when options:servicealias is disabled.
*
* Defaults to the nick of the service if not set.
*/
#alias = "BS"
}
/*
* Core BotServ module.
*
* Provides essential functionality for BotServ.
*/
module
{
name = "botserv"
/*
* The name of the client that should be BotServ.
*
* This directive is optional.
*/
client = "BotServ"
/*
* The default bot options for newly registered channels. Note that changing these options
* will have no effect on channels which are already registered. The list must be separated
* by spaces.
*
* The options are:
* - dontkickops: Channel operators will be protected against BotServ kicks
* - dontkickvoices: Voiced users will be protected against BotServ kicks
* - greet: The channel's BotServ bot will greet incoming users that have set a greet
* in their NickServ settings
* - fantasy: Enables the use of BotServ fantasy commands in the channel
*
* This directive is optional, if left blank, there will be no defaults.
*/
defaults = "greet fantasy"
/*
* The minimum number of users there must be in a channel before the bot joins it. The best
* value for this setting is 1 or 2. This can be 0, the service bots will not part unless
* specifically unassigned, and will keep the channel open.
*/
minusers = 1
/*
* The bots are currently not affected by any modes or bans when they try to join a channel.
* But some people may want to make it act like a real bot, that is, for example, remove all
* the bans affecting the bot before joining the channel, remove a ban that affects the bot
* set by a user when it is in the channel, and so on. Since it consumes a bit more CPU
* time, you should not enable this on larger networks.
*
* This directive is optional.
*/
#smartjoin = yes
/*
* Modes to set on service bots when they join channels, comment this out for no modes
*
* This directive is optional.
*/
botmodes = "ao"
/*
* User modes to set on service bots. Read the comment about the service:modes directive
* on why this can be a bad idea to set.
*/
#botumodes = "i"
}
/*
* Core BotServ commands.
*
* In Anope modules can provide (multiple) commands, each of which has a unique command name. Once these modules
* are loaded you can then configure the commands to be added to any client you like with any name you like.
*
* Additionally, you may provide a permission name that must be in the opertype of users executing the command.
*
* Sane defaults are provided below that do not need to be edited unless you wish to change the default behavior.
*/
/* Give it a help command. */
command { service = "BotServ"; name = "HELP"; command = "generic/help"; }
/*
* bs_assign
*
* Provides the commands:
* botserv/assign - Used to assign BotServ bots to channels
* botserv/unassign - Used to unassign BotServ bots
* botserv/set/nobot - Used to prohibit channels from being assigned BotServ bots.
*
* Used for assigning and unassigning bots to channels.
*/
module { name = "bs_assign" }
command { service = "BotServ"; name = "ASSIGN"; command = "botserv/assign"; }
command { service = "BotServ"; name = "UNASSIGN"; command = "botserv/unassign"; }
command { service = "BotServ"; name = "SET NOBOT"; command = "botserv/set/nobot"; permission = "botserv/set/nobot"; }
/*
* bs_autoassign
*
* Allows service bots to be automatically assigned to channels upon registration.
*/
#module
{
name = "bs_autoassign"
/*
* Automatically assign ChanServ to channels upon registration.
*/
bot = "ChanServ"
}
/*
* bs_badwords
*
* Provides the command botserv/badwords.
*
* Used for controlling the channel badword list.
*/
module
{
name = "bs_badwords"
/*
* The maximum number of entries a single bad words list can have.
*/
badwordsmax = 50
/*
* If set, BotServ will use case sensitive checking for badwords.
*
* This directive is optional.
*/
#casesensitive = yes
}
command { service = "BotServ"; name = "BADWORDS"; command = "botserv/badwords"; }
/*
* bs_bot
*
* Provides the command botserv/bot.
*
* Used for administrating BotServ bots.
*/
module { name = "bs_bot" }
command { service = "BotServ"; name = "BOT"; command = "botserv/bot"; permission = "botserv/bot"; }
/*
* bs_botlist
*
* Provides the command botserv/botlist.
*
* Used for listing all available bots.
*/
module { name = "bs_botlist" }
command { service = "BotServ"; name = "BOTLIST"; command = "botserv/botlist"; }
/*
* bs_control
*
* Provides the commands botserv/act and botserv/say.
*
* Used for making the bot message a channel.
*/
module { name = "bs_control" }
command { service = "BotServ"; name = "ACT"; command = "botserv/act"; }
command { service = "BotServ"; name = "SAY"; command = "botserv/say"; }
/*
* bs_info
*
* Provides the command botserv/info.
*
* Used for getting information on bots or channels.
*/
module { name = "bs_info" }
command { service = "BotServ"; name = "INFO"; command = "botserv/info"; }
/*
* bs_kick
*
* Provides the commands:
* botserv/kick - Dummy help wrapper for the KICK command.
* botserv/kick/amsg - Configures BotServ's AMSG kicker.
* botserv/kick/badwords - Configures BotServ's badwords kicker.
* botserv/kick/bolds - Configures BotServ's bold text kicker.
* botserv/kick/caps - Configures BotServ's capital letters kicker.
* botserv/kick/colors - Configures BotServ's color kicker.
* botserv/kick/flood - Configures BotServ's flood kicker.
* botserv/kick/italics - Configures BotServ's italics kicker.
* botserv/kick/repeat - Configures BotServ's repeat kicker.
* botserv/kick/reverses - Configures BotServ's reverse kicker.
* botserv/kick/underlines - Configures BotServ's underline kicker.
* botserv/set/dontkickops - Used for preventing BotServ from kicking channel operators.
* botserv/set/dontkickvoices - Used for preventing BotServ from kicking voices.
*
* Used for configuring what bots should kick for.
*/
module
{
name = "bs_kick"
/*
* The amount of time that data for a user is valid in BotServ. If the data exceeds this time,
* it is reset or deleted depending on the case. Do not set it too high, otherwise your
* resources will be slightly affected.
*/
keepdata = 10m
/*
* If set, the bots will use a kick reason that does not state the word when it is kicking.
* This is especially useful if you have young people on your network.
*
* This directive is optional.
*/
gentlebadwordreason = yes
}
command { service = "BotServ"; name = "KICK"; command = "botserv/kick"; }
command { service = "BotServ"; name = "KICK AMSG"; command = "botserv/kick/amsg"; }
command { service = "BotServ"; name = "KICK BADWORDS"; command = "botserv/kick/badwords"; }
command { service = "BotServ"; name = "KICK BOLDS"; command = "botserv/kick/bolds"; }
command { service = "BotServ"; name = "KICK CAPS"; command = "botserv/kick/caps"; }
command { service = "BotServ"; name = "KICK COLORS"; command = "botserv/kick/colors"; }
command { service = "BotServ"; name = "KICK FLOOD"; command = "botserv/kick/flood"; }
command { service = "BotServ"; name = "KICK ITALICS"; command = "botserv/kick/italics"; }
command { service = "BotServ"; name = "KICK REPEAT"; command = "botserv/kick/repeat"; }
command { service = "BotServ"; name = "KICK REVERSES"; command = "botserv/kick/reverses"; }
command { service = "BotServ"; name = "KICK UNDERLINES"; command = "botserv/kick/underlines"; }
command { service = "BotServ"; name = "SET DONTKICKOPS"; command = "botserv/set/dontkickops"; }
command { service = "BotServ"; name = "SET DONTKICKVOICES"; command = "botserv/set/dontkickvoices"; }
/*
* bs_set
*
* Provides the commands:
* botserv/set/private - Used to prohibit specific BotServ bots from being assigned to channels.
*/
module { name = "bs_set" }
command { service = "BotServ"; name = "SET"; command = "botserv/set"; }
command { service = "BotServ"; name = "SET BANEXPIRE"; command = "botserv/set/banexpire"; }
command { service = "BotServ"; name = "SET PRIVATE"; command = "botserv/set/private"; permission = "botserv/set/private"; }
/*
* greet
*
* Provides the commands:
* botserv/set/greet - Used for enabling or disabling BotServ's greet messages in a channel.
* nickserv/set/greet, nickserv/saset/greet - Used for changing a users greet message, which is displayed when they enter channels.
*/
module { name = "greet" }
command { service = "BotServ"; name = "SET GREET"; command = "botserv/set/greet"; }
command { service = "NickServ"; name = "SET GREET"; command = "nickserv/set/greet"; }
command { service = "NickServ"; name = "SASET GREET"; command = "nickserv/saset/greet"; permission = "nickserv/saset/greet"; }
/*
* GREET privilege.
*
* Used by 'greet'.
*
* Users with this privilege have their greet shown when they join channels.
*/
privilege
{
name = "GREET"
desc = _("Greet message displayed on join")
rank = 40
level = 5
flag = "g"
xop = "AOP"
}
/*
* fantasy
*
* Allows fantasy commands (e.g. !kick) to be used in channels.
*
* Provides the commands:
* botserv/set/fantasy - Used for enabling or disabling BotServ's fantasy commands.
*/
module
{
name = "fantasy"
/*
* Defines the prefixes for fantasy commands in channels. One of these characters will have to be prepended
* to all fantasy commands. If you choose "!", for example, fantasy commands will be "!kick",
* "!op", etc. This directive is optional, if left out, the default fantasy character is "!".
*/
#fantasycharacter = "!."
}
command { service = "BotServ"; name = "SET FANTASY"; command = "botserv/set/fantasy"; }
/*
* Fantasy commands
*
* Fantasy commands can be executed in channels that have a BotServ bot by prefixing the
* command with one of the fantasy characters configured in botserv's fantasycharacter
* directive.
*
* Sane defaults are provided below that do not need to be edited unless you wish to change the default behavior.
*/
fantasy { name = "ACCESS"; command = "chanserv/access"; }
fantasy { name = "AKICK"; command = "chanserv/akick"; }
fantasy { name = "AOP"; command = "chanserv/xop"; }
fantasy { name = "BAN"; command = "chanserv/ban"; }
fantasy { name = "CLONE"; command = "chanserv/clone"; }
fantasy { name = "DEHALFOP"; command = "chanserv/modes"; }
fantasy { name = "DEOP"; command = "chanserv/modes"; }
fantasy { name = "DEOWNER"; command = "chanserv/modes"; }
fantasy { name = "DEPROTECT"; command = "chanserv/modes"; }
fantasy { name = "DEVOICE"; command = "chanserv/modes"; }
fantasy { name = "DOWN"; command = "chanserv/down"; }
fantasy { name = "ENFORCE"; command = "chanserv/enforce"; }
fantasy { name = "ENTRYMSG"; command = "chanserv/entrymsg"; }
fantasy { name = "FLAGS"; command = "chanserv/flags"; }
fantasy { name = "HALFOP"; command = "chanserv/modes"; }
fantasy { name = "HELP"; command = "generic/help"; prepend_channel = false; }
fantasy { name = "HOP"; command = "chanserv/xop"; }
fantasy { name = "INFO"; command = "chanserv/info"; prepend_channel = false; }
fantasy { name = "INVITE"; command = "chanserv/invite"; }
fantasy { name = "K"; command = "chanserv/kick"; }
fantasy { name = "KB"; command = "chanserv/ban"; }
fantasy { name = "KICK"; command = "chanserv/kick"; }
fantasy { name = "LEVELS"; command = "chanserv/levels"; }
fantasy { name = "LIST"; command = "chanserv/list"; prepend_channel = false; }
fantasy { name = "LOG"; command = "chanserv/log"; }
fantasy { name = "MODE"; command = "chanserv/mode"; }
fantasy { name = "MUTE"; command = "chanserv/ban"; kick = no; mode = "QUIET"; }
fantasy { name = "OP"; command = "chanserv/modes"; }
fantasy { name = "OWNER"; command = "chanserv/modes"; }
fantasy { name = "PROTECT"; command = "chanserv/modes"; }
fantasy { name = "QOP"; command = "chanserv/xop"; }
fantasy { name = "SEEN"; command = "chanserv/seen"; prepend_channel = false; }
fantasy { name = "SOP"; command = "chanserv/xop"; }
fantasy { name = "STATUS"; command = "chanserv/status"; }
fantasy { name = "SUSPEND"; command = "chanserv/suspend"; permission = "chanserv/suspend"; }
fantasy { name = "SYNC"; command = "chanserv/sync"; }
fantasy { name = "TOPIC"; command = "chanserv/topic"; }
fantasy { name = "UNBAN"; command = "chanserv/unban"; }
fantasy { name = "UNSUSPEND"; command = "chanserv/unsuspend"; permission = "chanserv/suspend"; }
fantasy { name = "UP"; command = "chanserv/up"; }
fantasy { name = "VOICE"; command = "chanserv/modes"; }
fantasy { name = "VOP"; command = "chanserv/xop"; }