mirror of
https://github.com/anope/anope.git
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1139 lines
35 KiB
C++
1139 lines
35 KiB
C++
/* Modular support
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*
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* (C) 2003-2012 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*/
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#ifndef MODULES_H
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#define MODULES_H
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#include "extensible.h"
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#include "base.h"
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#include "modes.h"
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#include "timers.h"
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#include "logger.h"
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/** This definition is used as shorthand for the various classes
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* and functions needed to make a module loadable by the OS.
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* It defines the class factory and external AnopeInit and AnopeFini functions.
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*/
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#ifdef _WIN32
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# define MODULE_INIT(x) \
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extern "C" DllExport Module *AnopeInit(const Anope::string &, const Anope::string &); \
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extern "C" Module *AnopeInit(const Anope::string &modname, const Anope::string &creator) \
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{ \
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return new x(modname, creator); \
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} \
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BOOLEAN WINAPI DllMain(HINSTANCE, DWORD nReason, LPVOID) \
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{ \
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return TRUE; \
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} \
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extern "C" DllExport void AnopeFini(x *); \
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extern "C" void AnopeFini(x *m) \
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{ \
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delete m; \
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}
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#else
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# define MODULE_INIT(x) \
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extern "C" DllExport Module *AnopeInit(const Anope::string &modname, const Anope::string &creator) \
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{ \
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return new x(modname, creator); \
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} \
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extern "C" DllExport void AnopeFini(x *m) \
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{ \
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delete m; \
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}
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#endif
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/**
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* This #define allows us to call a method in all
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* loaded modules in a readable simple way, e.g.:
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* 'FOREACH_MOD(I_OnConnect,OnConnect(user));'
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*/
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#define FOREACH_MOD(y, x) \
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if (true) \
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{ \
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std::vector<Module *>::iterator safei; \
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for (std::vector<Module *>::iterator _i = ModuleManager::EventHandlers[y].begin(); _i != ModuleManager::EventHandlers[y].end(); ) \
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{ \
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safei = _i; \
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++safei; \
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try \
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{ \
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(*_i)->x ; \
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} \
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catch (const ModuleException &modexcept) \
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{ \
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Log() << "Exception caught: " << modexcept.GetReason(); \
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} \
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_i = safei; \
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} \
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} \
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else \
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static_cast<void>(0)
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/**
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* This define is similar to the one above but returns a result in MOD_RESULT.
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* The first module to return a nonzero result is the value to be accepted,
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* and any modules after are ignored.
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*/
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#define FOREACH_RESULT(y, x) \
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if (true) \
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{ \
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std::vector<Module *>::iterator safei; \
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MOD_RESULT = EVENT_CONTINUE; \
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for (std::vector<Module *>::iterator _i = ModuleManager::EventHandlers[y].begin(); _i != ModuleManager::EventHandlers[y].end(); ) \
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{ \
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safei = _i; \
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++safei; \
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try \
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{ \
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EventReturn res = (*_i)->x ; \
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if (res != EVENT_CONTINUE) { \
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MOD_RESULT = res; \
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break; \
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} \
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} \
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catch (const ModuleException &modexcept) \
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{ \
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Log() << "Exception caught: " << modexcept.GetReason(); \
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} \
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_i = safei; \
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} \
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} \
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else \
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static_cast<void>(0)
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/** Possible return types from events.
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*/
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enum EventReturn
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{
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EVENT_STOP,
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EVENT_CONTINUE,
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EVENT_ALLOW
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};
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enum ModuleReturn
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{
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MOD_ERR_OK,
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MOD_ERR_MEMORY,
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MOD_ERR_PARAMS,
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MOD_ERR_EXISTS,
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MOD_ERR_NOEXIST,
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MOD_ERR_NOLOAD,
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MOD_ERR_UNKNOWN,
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MOD_ERR_FILE_IO,
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MOD_ERR_EXCEPTION,
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MOD_ERR_VERSION
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};
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/** Priority types which can be returned from Module::Prioritize()
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*/
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enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
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/* Module types, in the order in which they are unloaded. The order these are in is IMPORTANT */
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enum ModType { MT_BEGIN, THIRD, SUPPORTED, CORE, DATABASE, ENCRYPTION, PROTOCOL, MT_END };
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typedef std::multimap<Anope::string, Message *> message_map;
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extern CoreExport message_map MessageMap;
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extern CoreExport std::list<Module *> Modules;
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class ModuleVersion
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{
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private:
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int Major;
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int Minor;
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int Patch;
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public:
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/** Constructor
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* @param vMajor The major version numbber
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* @param vMinor The minor version numbber
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* @param vPatch The patch version numbber
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*/
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ModuleVersion(int vMajor, int vMinor, int vPatch);
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/** Destructor
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*/
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virtual ~ModuleVersion();
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/** Get the major version of Anope this was built against
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* @return The major version
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*/
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int GetMajor() const;
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/** Get the minor version of Anope this was built against
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* @return The minor version
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*/
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int GetMinor() const;
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/** Get the patch version this was built against
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* @return The patch version
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*/
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int GetPatch() const;
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};
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/** Every module in Anope is actually a class.
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*/
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class CoreExport Module : public Extensible
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{
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private:
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bool permanent;
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public:
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/** The module name (e.g. os_modload)
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*/
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Anope::string name;
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/** What type this module is
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*/
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ModType type;
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/** The temporary path/filename
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*/
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Anope::string filename;
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/** Callbacks used in this module
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*/
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std::list<CallBack *> CallBacks;
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/** Handle for this module, obtained from dlopen()
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*/
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void *handle;
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/** Time this module was created
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*/
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time_t created;
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/** Version of this module
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*/
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Anope::string version;
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/** Author of the module
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*/
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Anope::string author;
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/** Creates and initialises a new module.
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* @param modname The module name
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* @param loadernick The nickname of the user loading the module.
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* @param type The module type
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*/
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Module(const Anope::string &modname, const Anope::string &loadernick, ModType type = THIRD);
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/** Destroys a module, freeing resources it has allocated.
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*/
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virtual ~Module();
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/** Toggles the permanent flag on a module. If a module is permanent,
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* then it may not be unloaded.
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*
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* Naturally, this setting should be used sparingly!
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*
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* @param state True if this module should be permanent, false else.
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*/
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void SetPermanent(bool state);
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/** Retrieves whether or not a given module is permanent.
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* @return true if the module is permanent, false else.
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*/
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bool GetPermanent() const;
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/** Set the modules version info.
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* @param version the version of the module
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*/
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void SetVersion(const Anope::string &version);
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/** Set the modules author info
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* @param author the author of the module
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*/
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void SetAuthor(const Anope::string &author);
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/** Get the version of Anope this module was
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* compiled against
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* @return The version
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*/
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ModuleVersion GetVersion() const;
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/** Called when the ircd notifies that a user has been kicked from a channel.
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* @param c The channel the user has been kicked from.
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* @param target The user that has been kicked.
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* @param source The nick of the sender.
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* @param kickmsg The reason for the kick.
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*/
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virtual void OnUserKicked(Channel *c, User *target, const Anope::string &source, const Anope::string &kickmsg) { }
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/** Called when Services' configuration has been loaded.
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*/
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virtual void OnReload() { }
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/** Called before a bot is assigned to a channel.
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* @param sender The user assigning the bot
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* @param ci The channel the bot is to be assigned to.
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* @param bi The bot being assigned.
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* @return EVENT_CONTINUE to let other modules decide, EVENT_STOP to deny the assign.
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*/
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virtual EventReturn OnBotAssign(User *sender, ChannelInfo *ci, BotInfo *bi) { return EVENT_CONTINUE; }
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/** Called before a bot is unassigned from a channel.
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* @param sender The user unassigning the bot
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* @param ci The channel the bot is being removed from
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* @return EVENT_CONTINUE to let other modules decide, EVENT_STOP to deny the unassign.
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*/
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virtual EventReturn OnBotUnAssign(User *sender, ChannelInfo *ci) { return EVENT_CONTINUE; }
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/** Called when a new user connects to the network.
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* @param u The connecting user.
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* @param exempt set to true/is true if the user should be excepted from bans etc
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*/
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virtual void OnUserConnect(dynamic_reference<User> &u, bool &exempt) { }
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/** Called when a new server connects to the network.
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* @param s The server that has connected to the network
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*/
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virtual void OnNewServer(Server *s) { }
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/** Called after a user changed the nick
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* @param u The user.
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* @param oldnick The old nick of the user
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*/
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virtual void OnUserNickChange(User *u, const Anope::string &oldnick) { }
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/** Called when someone uses the generic/help command
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* @param source Command source
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* @param params Params
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* @return EVENT_STOP to stop processing
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*/
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virtual EventReturn OnPreHelp(CommandSource &source, const std::vector<Anope::string> ¶ms) { return EVENT_CONTINUE; }
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/** Called when someone uses the generic/help command
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* @param source Command source
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* @param params Params
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*/
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virtual void OnPostHelp(CommandSource &source, const std::vector<Anope::string> ¶ms) { }
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/** Called before a command is due to be executed.
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* @param source The source of the command
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* @param command The command the user is executing
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* @param params The parameters the user is sending
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* @return EVENT_CONTINUE to let other modules decide, EVENT_STOP to halt the command and not process it
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*/
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virtual EventReturn OnPreCommand(CommandSource &source, Command *command, std::vector<Anope::string> ¶ms) { return EVENT_CONTINUE; }
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/** Called after a command has been executed.
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* @param source The source of the command
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* @param command The command the user executed
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* @param params The parameters the user sent
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*/
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virtual void OnPostCommand(CommandSource &source, Command *command, const std::vector<Anope::string> ¶ms) { }
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/** Called when the databases are saved
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* @return EVENT_CONTINUE to let other modules continue saving, EVENT_STOP to stop
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*/
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virtual EventReturn OnSaveDatabase() { return EVENT_CONTINUE; }
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/** Called when the databases are loaded
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* @return EVENT_CONTINUE to let other modules continue saving, EVENT_STOP to stop
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*/
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virtual EventReturn OnLoadDatabase() { return EVENT_CONTINUE; }
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/** Called when anope needs to check passwords against encryption
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* see src/encrypt.c for detailed informations
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*/
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virtual EventReturn OnEncrypt(const Anope::string &src, Anope::string &dest) { return EVENT_CONTINUE; }
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virtual EventReturn OnDecrypt(const Anope::string &hashm, const Anope::string &src, Anope::string &dest) { return EVENT_CONTINUE; }
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/** Called on fantasy command
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* @param command The command
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* @param u The user using the command
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* @param ci The channel it's being used in
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* @param params The params
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*/
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virtual void OnBotFantasy(const Anope::string &command, User *u, ChannelInfo *ci, const Anope::string ¶ms) { }
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/** Called on fantasy command without access
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* @param command The command
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* @param u The user using the command
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* @param ci The channel it's being used in
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* @param params The params
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*/
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virtual void OnBotNoFantasyAccess(const Anope::string &command, User *u, ChannelInfo *ci, const Anope::string ¶ms) { }
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/** Called after a bot joins a channel
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* @param c The channel
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* @param bi The bot
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*/
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virtual void OnBotJoin(Channel *c, BotInfo *bi) { }
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/** Called when a bot places a ban
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* @param u User being banned
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* @param ci Channel the ban is placed on
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* @param mask The mask being banned
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*/
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virtual void OnBotBan(User *u, ChannelInfo *ci, const Anope::string &mask) { }
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/** Called before a badword is added to the badword list
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* @param ci The channel
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* @param bw The badword
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*/
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virtual void OnBadWordAdd(ChannelInfo *ci, BadWord *bw) { }
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/** Called before a badword is deleted from a channel
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* @param ci The channel
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* @param bw The badword
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*/
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virtual void OnBadWordDel(ChannelInfo *ci, BadWord *bw) { }
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/** Called in findbot()
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* @param nick The nick being looked up
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*/
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virtual void OnFindBot(const Anope::string &nick) { }
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/** Called before a bot kicks a user
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* @param bi The bot sending the kick
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* @param c The channel the user is being kicked on
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* @param u The user being kicked
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* @param reason The reason
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* @return EVENT_CONTINUE to let other modules decide, EVENT_STOP to halt the command and not process it
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*/
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virtual EventReturn OnBotKick(BotInfo *bi, Channel *c, User *u, const Anope::string &reason) { return EVENT_CONTINUE; }
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/** Called before a user parts a channel
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* @param u The user
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* @param c The channel
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*/
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virtual void OnPrePartChannel(User *u, Channel *c) {}
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/** Called when a user parts a channel
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* @param u The user
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* @param c The channel, may be NULL if the channel no longer exists
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* @param channel The channel name
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* @param msg The part reason
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*/
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virtual void OnPartChannel(User *u, Channel *c, const Anope::string &channel, const Anope::string &msg) { }
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/** Called when a user leaves a channel.
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* From either parting, being kicked, or quitting/killed!
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* @param u The user
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* @param c The channel
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*/
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virtual void OnLeaveChannel(User *u, Channel *c) { }
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/** Called before a user joins a channel
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* @param u The user
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* @param c The channel
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* @return EVENT_STOP to allow the user to join the channel through restrictions, EVENT_CONTINUE to let other modules decide
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*/
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virtual EventReturn OnPreJoinChannel(User *u, Channel *c) { return EVENT_CONTINUE; }
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/** Called when a user joins a channel
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* @param u The user
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* @param channel The channel
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*/
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virtual void OnJoinChannel(User *u, Channel *c) { }
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/** Called when a new topic is set
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* @param c The channel
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* @param topic The new topic
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*/
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virtual void OnTopicUpdated(Channel *c, const Anope::string &topic) { }
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/** Called before a channel expires
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* @param ci The channel
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* @param expire Set to true to allow the chan to expire
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*/
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virtual void OnPreChanExpire(ChannelInfo *ci, bool &expire) { }
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/** Called before a channel expires
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* @param ci The channel
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*/
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virtual void OnChanExpire(ChannelInfo *ci) { }
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/** Called before Anope connecs to its uplink
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*/
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virtual void OnPreServerConnect() { }
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/** Called when Anope connects to its uplink
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*/
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virtual void OnServerConnect() { }
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/** Called when we are almost done synching with the uplink, just before we send the EOB
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*/
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virtual void OnPreUplinkSync(Server *serv) { }
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/** Called when Anope disconnects from its uplink, before it tries to reconnect
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*/
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virtual void OnServerDisconnect() { }
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/** Called when services restart
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*/
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virtual void OnRestart() { }
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/** Called when services shutdown
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*/
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virtual void OnShutdown() { }
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/** Called before a nick expires
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* @param na The nick
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* @param expire Set to true to allow the nick to expire
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*/
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virtual void OnPreNickExpire(NickAlias *na, bool &expire) { }
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/** Called when a nick drops
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* @param na The nick
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*/
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virtual void OnNickExpire(NickAlias *na) { }
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/** Called when defcon level changes
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* @param level The level
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*/
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virtual void OnDefconLevel(int level) { }
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/** Called after an exception has been added
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* @param ex The exception
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* @return EVENT_CONTINUE to let other modules decide, EVENT_STOP to halt the command and not process it
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*/
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virtual EventReturn OnExceptionAdd(Exception *ex) { return EVENT_CONTINUE; }
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/** Called before an exception is deleted
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* @param u The user who is deleting it
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* @param ex The exceotion
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*/
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virtual void OnExceptionDel(User *u, Exception *ex) { }
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/** Called before a XLine is added
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* @param u The user adding the XLine
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* @param x The XLine
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* @param xlm The xline manager it was added to
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* @return EVENT_CONTINUE to let other modules decide, EVENT_STOP to halt the command and not process it
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*/
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virtual EventReturn OnAddXLine(User *u, XLine *x, XLineManager *xlm) { return EVENT_CONTINUE; }
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/** Called before a XLine is deleted
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* @param u The user deleting the XLine
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* @param x The XLine, can be NULL for all XLines
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* @param xlm The xline manager it was deleted from
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*/
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virtual void OnDelXLine(User *u, XLine *x, XLineManager *xlm) { }
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/** Called when a user is checked for whether they are a services oper
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* @param u The user
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* @return EVENT_ALLOW to allow, anything else to deny
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*/
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virtual EventReturn IsServicesOper(User *u) { return EVENT_CONTINUE; }
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/** Called when a server quits
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* @param server The server
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*/
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|
virtual void OnServerQuit(Server *server) { }
|
|
|
|
/** Called on a QUIT
|
|
* @param u The user
|
|
* @param msg The quit message
|
|
*/
|
|
virtual void OnUserQuit(User *u, const Anope::string &msg) { }
|
|
|
|
/** Called when a user disconnects
|
|
* @param u The user
|
|
*/
|
|
virtual void OnUserLogoff(User *u) { }
|
|
|
|
/** Called when a new bot is made
|
|
* @param bi The bot
|
|
*/
|
|
virtual void OnBotCreate(BotInfo *bi) { }
|
|
|
|
/** Called when a bot is changed
|
|
* @param bi The bot
|
|
*/
|
|
virtual void OnBotChange(BotInfo *bi) { }
|
|
|
|
/** Called when a bot is deleted
|
|
* @param bi The bot
|
|
*/
|
|
virtual void OnBotDelete(BotInfo *bi) { }
|
|
|
|
/** Called when access is deleted from a channel
|
|
* @param ci The channel
|
|
* @param u The user who removed the access
|
|
* @param access The access entry being removed
|
|
*/
|
|
virtual void OnAccessDel(ChannelInfo *ci, User *u, ChanAccess *access) { }
|
|
|
|
/** Called when access is added
|
|
* @param ci The channel
|
|
* @param u The user who added the access
|
|
* @param access The access changed
|
|
*/
|
|
virtual void OnAccessAdd(ChannelInfo *ci, User *u, ChanAccess *access) { }
|
|
|
|
/** Called when the access list is cleared
|
|
* @param ci The channel
|
|
* @param u The user who cleared the access
|
|
*/
|
|
virtual void OnAccessClear(ChannelInfo *ci, User *u) { }
|
|
|
|
/** Called when a level for a channel is changed
|
|
* @param u The user changing the level
|
|
* @param ci The channel the level was changed on
|
|
* @param priv The privilege changed
|
|
* @param what The new level
|
|
*/
|
|
virtual void OnLevelChange(User *u, ChannelInfo *ci, const Anope::string &priv, int16_t what) { }
|
|
|
|
/** Called when a channel is dropped
|
|
* @param chname The channel name
|
|
*/
|
|
virtual void OnChanDrop(const Anope::string &chname) { }
|
|
|
|
/** Called when a channel is registered
|
|
* @param ci The channel
|
|
*/
|
|
virtual void OnChanRegistered(ChannelInfo *ci) { }
|
|
|
|
/** Called when a channel is suspended
|
|
* @param ci The channel
|
|
*/
|
|
virtual void OnChanSuspend(ChannelInfo *ci) { }
|
|
|
|
/** Called when a channel is unsuspended
|
|
* @param ci The channel
|
|
*/
|
|
virtual void OnChanUnsuspend(ChannelInfo *ci) { }
|
|
|
|
/** Called when a channel is being created, for any reason
|
|
* @param ci The channel
|
|
*/
|
|
virtual void OnCreateChan(ChannelInfo *ci) { }
|
|
|
|
/** Called when a channel is being deleted, for any reason
|
|
* @param ci The channel
|
|
*/
|
|
virtual void OnDelChan(ChannelInfo *ci) { }
|
|
|
|
/** Called when a new channel is created
|
|
* @param c The channel
|
|
*/
|
|
virtual void OnChannelCreate(Channel *c) { }
|
|
|
|
/** Called when a channel is deleted
|
|
* @param c The channel
|
|
*/
|
|
virtual void OnChannelDelete(Channel *c) { }
|
|
|
|
/** Called after adding an akick to a channel
|
|
* @param u The user adding the akick
|
|
* @param ci The channel
|
|
* @param ak The akick
|
|
*/
|
|
virtual void OnAkickAdd(User *u, ChannelInfo *ci, AutoKick *ak) { }
|
|
|
|
/** Called before removing an akick from a channel
|
|
* @param u The user removing the akick
|
|
* @param ci The channel
|
|
* @param ak The akick
|
|
*/
|
|
virtual void OnAkickDel(User *u, ChannelInfo *ci, AutoKick *ak) { }
|
|
|
|
/** Called after a user join a channel when we decide whether to kick them or not
|
|
* @param u The user
|
|
* @param ci The channel
|
|
* @param kick Set to true to kick
|
|
* @return EVENT_ALLOW to stop processing immediatly
|
|
*/
|
|
virtual EventReturn OnCheckKick(User *u, ChannelInfo *ci, bool &kick) { return EVENT_CONTINUE; }
|
|
|
|
/** Called when a user requests info for a channel
|
|
* @param source The user requesting info
|
|
* @param ci The channel the user is requesting info for
|
|
* @param info Data to show the user requesting information
|
|
* @param ShowHidden true if we should show the user everything
|
|
*/
|
|
virtual void OnChanInfo(CommandSource &source, ChannelInfo *ci, InfoFormatter &info, bool ShowHidden) { }
|
|
|
|
/** Called on cs_findchan()
|
|
* @param chname The name being looked up
|
|
*/
|
|
virtual void OnFindChan(const Anope::string &chname) { }
|
|
|
|
/** Checks if access has the channel privilege 'priv'.
|
|
* @param access THe access struct
|
|
* @param priv The privilege being checked for
|
|
* @return EVENT_ALLOW for yes, EVENT_STOP to stop all processing
|
|
*/
|
|
virtual EventReturn OnCheckPriv(ChanAccess *access, const Anope::string &priv) { return EVENT_CONTINUE; }
|
|
|
|
/** Check whether an access group has a privilege
|
|
* @param group The group
|
|
* @param priv The privilege
|
|
* @return MOD_ALLOW to allow, MOD_STOP to stop
|
|
*/
|
|
virtual EventReturn OnGroupCheckPriv(const AccessGroup *group, const Anope::string &priv) { return EVENT_CONTINUE; }
|
|
|
|
/** Called when a nick is dropped
|
|
* @param u The user dropping the nick
|
|
* @param na The nick
|
|
*/
|
|
virtual void OnNickDrop(User *u, NickAlias *na) { }
|
|
|
|
/** Called when a nick is forbidden
|
|
* @param na The nick alias of the forbidden nick
|
|
*/
|
|
virtual void OnNickForbidden(NickAlias *na) { }
|
|
|
|
/** Called when a user groups their nick
|
|
* @param u The user grouping
|
|
* @param target The target they're grouping to
|
|
*/
|
|
virtual void OnNickGroup(User *u, NickAlias *target) { }
|
|
|
|
/** Called when a user identifies
|
|
* @param u The user
|
|
*/
|
|
virtual void OnNickIdentify(User *u) { }
|
|
|
|
/** Called when a nick logs out
|
|
* @param u The nick
|
|
*/
|
|
virtual void OnNickLogout(User *u) { }
|
|
|
|
/** Called when a nick is registered
|
|
* @param The nick
|
|
*/
|
|
virtual void OnNickRegister(NickAlias *na) { }
|
|
|
|
/** Called when a nick is suspended
|
|
* @param na The nick alias
|
|
*/
|
|
virtual void OnNickSuspend(NickAlias *na) { }
|
|
|
|
/** Called when a nick is unsuspneded
|
|
* @param na The nick alias
|
|
*/
|
|
virtual void OnNickUnsuspended(NickAlias *na) { }
|
|
|
|
/** Called on delnick()
|
|
* @ param na pointer to the nickalias
|
|
*/
|
|
virtual void OnDelNick(NickAlias *na) { }
|
|
|
|
/** Called on delcore()
|
|
* @param nc pointer to the NickCore
|
|
*/
|
|
virtual void OnDelCore(NickCore *nc) { }
|
|
|
|
/** Called on change_core_display()
|
|
* @param nc pointer to the NickCore
|
|
* @param newdisplay the new display
|
|
*/
|
|
virtual void OnChangeCoreDisplay(NickCore *nc, const Anope::string &newdisplay) { }
|
|
|
|
/** called from NickCore::ClearAccess()
|
|
* @param nc pointer to the NickCore
|
|
*/
|
|
virtual void OnNickClearAccess(NickCore *nc) { }
|
|
|
|
/** Called when a user adds an entry to their access list
|
|
* @param nc The nick
|
|
* @param entry The entry
|
|
*/
|
|
virtual void OnNickAddAccess(NickCore *nc, const Anope::string &entry) { }
|
|
|
|
/** Called from NickCore::EraseAccess()
|
|
* @param nc pointer to the NickCore
|
|
* @param entry The access mask
|
|
*/
|
|
virtual void OnNickEraseAccess(NickCore *nc, const Anope::string &entry) { }
|
|
|
|
/** called from NickCore::ClearCert()
|
|
* @param nc pointer to the NickCore
|
|
*/
|
|
virtual void OnNickClearCert(NickCore *nc) { }
|
|
|
|
/** Called when a user adds an entry to their cert list
|
|
* @param nc The nick
|
|
* @param entry The entry
|
|
*/
|
|
virtual void OnNickAddCert(NickCore *nc, const Anope::string &entry) { }
|
|
|
|
/** Called from NickCore::EraseCert()
|
|
* @param nc pointer to the NickCore
|
|
* @param entry The fingerprint
|
|
*/
|
|
virtual void OnNickEraseCert(NickCore *nc, const Anope::string &entry) { }
|
|
|
|
/** Called when a user requests info for a nick
|
|
* @param source The user requesting info
|
|
* @param na The nick the user is requesting info from
|
|
* @param info Data to show the user requesting information
|
|
* @param ShowHidden true if we should show the user everything
|
|
*/
|
|
virtual void OnNickInfo(CommandSource &source, NickAlias *na, InfoFormatter &info, bool ShowHidden) { }
|
|
|
|
/** Called in findnick()
|
|
* Useful to modify the na returned by findnick()
|
|
* @param nick The nick being looked up
|
|
*/
|
|
virtual void OnFindNick(const Anope::string &nick) { }
|
|
|
|
/** Called in findcore()
|
|
* Useful to modify the nc returned by findcore()
|
|
* @param nick The nick being looked up
|
|
*/
|
|
virtual void OnFindCore(const Anope::string &nick) { }
|
|
|
|
/** Check whether a users password is correct.
|
|
* @param u The user
|
|
* @param command The command the user is doing
|
|
* @param params Command params
|
|
* @param account The account the password should be checked against
|
|
* @param password The password
|
|
* @return EVENT_ALLOW to allow the password, EVENT_STOP to stop processing completely
|
|
*/
|
|
virtual EventReturn OnCheckAuthentication(Command *c, CommandSource *source, const std::vector<Anope::string> ¶ms, const Anope::string &account, const Anope::string &password) { return EVENT_CONTINUE; }
|
|
|
|
/** Called when a user does /ns update
|
|
* @param u The user
|
|
*/
|
|
virtual void OnNickUpdate(User *u) { }
|
|
|
|
/** Called when we get informed about a users SSL fingerprint
|
|
* when we call this, the fingerprint should already be stored in the user struct
|
|
* @param u pointer to the user
|
|
*/
|
|
virtual void OnFingerprint(User *u) { }
|
|
|
|
/** Called when a user becomes (un)away
|
|
* @param message The message, is .empty() if unaway
|
|
*/
|
|
virtual void OnUserAway(User *u, const Anope::string &message) { }
|
|
|
|
/** Called when a vhost is deleted
|
|
* @param na The nickalias of the vhost
|
|
*/
|
|
virtual void OnDeleteVhost(NickAlias *na) { }
|
|
|
|
/** Called when a vhost is set
|
|
* @param na The nickalias of the vhost
|
|
*/
|
|
virtual void OnSetVhost(NickAlias *na) { }
|
|
|
|
/** Called when a memo is sent
|
|
* @param source The source of the memo
|
|
* @param target The target of the memo
|
|
* @param mi Memo info for target
|
|
* @param m The memo
|
|
*/
|
|
virtual void OnMemoSend(const Anope::string &source, const Anope::string &target, MemoInfo *mi, Memo *m) { }
|
|
|
|
/** Called when a memo is deleted
|
|
* @param nc The nickcore of the memo being deleted
|
|
* @param mi The memo info
|
|
* @param m The memo
|
|
* @param number What memo number is being deleted, can be 0 for all memos
|
|
*/
|
|
virtual void OnMemoDel(const NickCore *nc, MemoInfo *mi, Memo *m) { }
|
|
|
|
/** Called when a memo is deleted
|
|
* @param ci The channel of the memo being deleted
|
|
* @param mi The memo info
|
|
* @param m The memo
|
|
* @param number What memo number is being deleted, can be 0 for all memos
|
|
*/
|
|
virtual void OnMemoDel(ChannelInfo *ci, MemoInfo *mi, Memo *m) { }
|
|
|
|
/** Called when a mode is set on a channel
|
|
* @param c The channel
|
|
* @param Name The mode name
|
|
* @param param The mode param, if there is one
|
|
* @return EVENT_STOP to make mlock/secureops etc checks not happen
|
|
*/
|
|
virtual EventReturn OnChannelModeSet(Channel *c, ChannelModeName Name, const Anope::string ¶m) { return EVENT_CONTINUE; }
|
|
|
|
/** Called when a mode is unset on a channel
|
|
* @param c The channel
|
|
* @param Name The mode name
|
|
* @param param The mode param, if there is one
|
|
* @return EVENT_STOP to make mlock/secureops etc checks not happen
|
|
*/
|
|
virtual EventReturn OnChannelModeUnset(Channel *c, ChannelModeName Name, const Anope::string ¶m) { return EVENT_CONTINUE; }
|
|
|
|
/** Called when a mode is set on a user
|
|
* @param u The user
|
|
* @param Name The mode name
|
|
*/
|
|
virtual void OnUserModeSet(User *u, UserModeName Name) { }
|
|
|
|
/** Called when a mode is unset from a user
|
|
* @param u The user
|
|
* @param Name The mode name
|
|
*/
|
|
virtual void OnUserModeUnset(User *u, UserModeName Name) { }
|
|
|
|
/** Called when a channel mode is introducted into Anope
|
|
* @param cm The mode
|
|
*/
|
|
virtual void OnChannelModeAdd(ChannelMode *cm) { }
|
|
|
|
/** Called when a user mode is introducted into Anope
|
|
* @param um The mode
|
|
*/
|
|
virtual void OnUserModeAdd(UserMode *um) { }
|
|
|
|
/** Called when a mode is about to be mlocked
|
|
* @param ci The channel the mode is being locked on
|
|
* @param lock The mode lock
|
|
* @return EVENT_CONTINUE to let other modules decide, EVENT_STOP to deny the mlock.
|
|
*/
|
|
virtual EventReturn OnMLock(ChannelInfo *ci, ModeLock *lock) { return EVENT_CONTINUE; }
|
|
|
|
/** Called when a mode is about to be unlocked
|
|
* @param ci The channel the mode is being unlocked from
|
|
* @param lock The mode lock
|
|
* @return EVENT_CONTINUE to let other modules decide, EVENT_STOP to deny the mlock.
|
|
*/
|
|
virtual EventReturn OnUnMLock(ChannelInfo *ci, ModeLock *lock) { return EVENT_CONTINUE; }
|
|
|
|
/** Called after a module is loaded
|
|
* @param u The user loading the module, can be NULL
|
|
* @param m The module
|
|
*/
|
|
virtual void OnModuleLoad(User *u, Module *m) { }
|
|
|
|
/** Called before a module is unloaded
|
|
* @param u The user, can be NULL
|
|
* @param m The module
|
|
*/
|
|
virtual void OnModuleUnload(User *u, Module *m) { }
|
|
|
|
/** Called when a server is synced
|
|
* @param s The server, can be our uplink server
|
|
*/
|
|
virtual void OnServerSync(Server *s) { }
|
|
|
|
/** Called when we sync with our uplink
|
|
* @param s Our uplink
|
|
*/
|
|
virtual void OnUplinkSync(Server *s) { }
|
|
|
|
/** Called when we receive a PRIVMSG for one of our clients
|
|
* @param u The user sending the PRIVMSG
|
|
* @param bi The target of the PRIVMSG
|
|
* @param message The message
|
|
* @return EVENT_STOP to halt processing
|
|
*/
|
|
virtual EventReturn OnBotPrivmsg(User *u, BotInfo *bi, Anope::string &message) { return EVENT_CONTINUE; }
|
|
|
|
/** Called when we receive a PRIVMSG for a registered channel we are in
|
|
* @param u The source of the message
|
|
* @param c The channel
|
|
* @param msg The message
|
|
*/
|
|
virtual void OnPrivmsg(User *u, Channel *c, Anope::string &msg) { }
|
|
|
|
/** Called when a message is logged
|
|
* @param l The log message
|
|
*/
|
|
virtual void OnLog(Log *l) { }
|
|
};
|
|
|
|
/** Implementation-specific flags which may be set in ModuleManager::Attach()
|
|
*/
|
|
enum Implementation
|
|
{
|
|
I_BEGIN,
|
|
/* NickServ */
|
|
I_OnPreNickExpire, I_OnNickExpire, I_OnNickForbidden, I_OnNickGroup, I_OnNickLogout, I_OnNickIdentify, I_OnNickDrop,
|
|
I_OnNickRegister, I_OnNickSuspended, I_OnNickUnsuspended,
|
|
I_OnDelNick, I_OnDelCore, I_OnChangeCoreDisplay,
|
|
I_OnNickClearAccess, I_OnNickAddAccess, I_OnNickEraseAccess,
|
|
I_OnNickClearCert, I_OnNickAddCert, I_OnNickEraseCert,
|
|
I_OnNickInfo, I_OnFindNick, I_OnFindCore, I_OnCheckAuthentication,
|
|
I_OnNickUpdate,
|
|
|
|
/* ChanServ */
|
|
I_OnChanSuspend, I_OnChanDrop, I_OnPreChanExpire, I_OnChanExpire, I_OnAccessAdd,
|
|
I_OnAccessDel, I_OnAccessClear, I_OnLevelChange, I_OnChanRegistered, I_OnChanUnsuspend, I_OnCreateChan, I_OnDelChan, I_OnChannelCreate,
|
|
I_OnChannelDelete, I_OnAkickAdd, I_OnAkickDel, I_OnCheckKick,
|
|
I_OnChanInfo, I_OnFindChan, I_OnCheckPriv, I_OnGroupCheckPriv,
|
|
|
|
/* BotServ */
|
|
I_OnBotJoin, I_OnBotKick, I_OnBotCreate, I_OnBotChange, I_OnBotDelete, I_OnBotAssign, I_OnBotUnAssign,
|
|
I_OnUserKicked, I_OnBotFantasy, I_OnBotNoFantasyAccess, I_OnBotBan, I_OnBadWordAdd, I_OnBadWordDel, I_OnFindBot,
|
|
|
|
/* HostServ */
|
|
I_OnSetVhost, I_OnDeleteVhost,
|
|
|
|
/* MemoServ */
|
|
I_OnMemoSend, I_OnMemoDel,
|
|
|
|
/* Users */
|
|
I_OnUserConnect, I_OnUserNickChange, I_OnUserQuit, I_OnUserLogoff, I_OnPreJoinChannel,
|
|
I_OnJoinChannel, I_OnPrePartChannel, I_OnPartChannel, I_OnLeaveChannel, I_OnFingerprint, I_OnUserAway,
|
|
|
|
/* OperServ */
|
|
I_OnDefconLevel, I_OnAddAkill, I_OnDelAkill, I_OnExceptionAdd, I_OnExceptionDel,
|
|
I_OnAddXLine, I_OnDelXLine, I_IsServicesOper,
|
|
|
|
/* Database */
|
|
I_OnSaveDatabase, I_OnLoadDatabase,
|
|
|
|
/* Modules */
|
|
I_OnModuleLoad, I_OnModuleUnload,
|
|
|
|
/* Other */
|
|
I_OnReload, I_OnNewServer, I_OnPreServerConnect, I_OnServerConnect, I_OnPreUplinkSync, I_OnServerDisconnect,
|
|
I_OnPreHelp, I_OnPostHelp, I_OnPreCommand, I_OnPostCommand, I_OnRestart, I_OnShutdown,
|
|
I_OnServerQuit, I_OnTopicUpdated,
|
|
I_OnEncrypt, I_OnDecrypt,
|
|
I_OnChannelModeSet, I_OnChannelModeUnset, I_OnUserModeSet, I_OnUserModeUnset, I_OnChannelModeAdd, I_OnUserModeAdd,
|
|
I_OnMLock, I_OnUnMLock, I_OnServerSync, I_OnUplinkSync, I_OnBotPrivmsg, I_OnPrivmsg, I_OnLog,
|
|
I_END
|
|
};
|
|
|
|
/** Used to manage modules.
|
|
*/
|
|
class CoreExport ModuleManager
|
|
{
|
|
public:
|
|
/** Event handler hooks.
|
|
* This needs to be public to be used by FOREACH_MOD and friends.
|
|
*/
|
|
static std::vector<Module *> EventHandlers[I_END];
|
|
|
|
/** Clean up the module runtime directory
|
|
*/
|
|
static void CleanupRuntimeDirectory();
|
|
|
|
/** Loads a given module.
|
|
* @param m the module to load
|
|
* @param u the user who loaded it, NULL for auto-load
|
|
* @return MOD_ERR_OK on success, anything else on fail
|
|
*/
|
|
static ModuleReturn LoadModule(const Anope::string &modname, User *u);
|
|
|
|
/** Unload the given module.
|
|
* @param m the module to unload
|
|
* @param u the user who unloaded it
|
|
* @return MOD_ERR_OK on success, anything else on fail
|
|
*/
|
|
static ModuleReturn UnloadModule(Module *m, User * u);
|
|
|
|
/** Find a module
|
|
* @param name The module name
|
|
* @return The module
|
|
*/
|
|
static Module *FindModule(const Anope::string &name);
|
|
|
|
/** Find the first module of a certain type
|
|
* @param type The module type
|
|
* @return The module
|
|
*/
|
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static Module *FindFirstOf(ModType type);
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/** Checks whether this version of Anope is at least major.minor.patch.build
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* Throws a ModuleException if not
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* @param major The major version
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* @param minor The minor vesion
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* @param patch The patch version
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*/
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static void RequireVersion(int major, int minor, int patch);
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/** Change the priority of one event in a module.
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* Each module event has a list of modules which are attached to that event type. If you wish to be called before or after other specific modules, you may use this
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* method (usually within void Module::Prioritize()) to set your events priority. You may use this call in other methods too, however, this is not supported behaviour
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* for a module.
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* @param mod The module to change the priority of
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|
* @param i The event to change the priority of
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|
* @param s The state you wish to use for this event. Use one of
|
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* PRIO_FIRST to set the event to be first called, PRIO_LAST to set it to be the last called, or PRIO_BEFORE and PRIO_AFTER
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* to set it to be before or after one or more other modules.
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|
* @param modules If PRIO_BEFORE or PRIO_AFTER is set in parameter 's', then this contains a list of one or more modules your module must be
|
|
* placed before or after. Your module will be placed before the highest priority module in this list for PRIO_BEFORE, or after the lowest
|
|
* priority module in this list for PRIO_AFTER.
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|
* @param sz The number of modules being passed for PRIO_BEFORE and PRIO_AFTER. Defaults to 1, as most of the time you will only want to prioritize your module
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|
* to be before or after one other module.
|
|
*/
|
|
static bool SetPriority(Module *mod, Implementation i, Priority s, Module **modules = NULL, size_t sz = 1);
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|
|
|
/** Change the priority of all events in a module.
|
|
* @param mod The module to set the priority of
|
|
* @param s The priority of all events in the module.
|
|
* Note that with this method, it is not possible to effectively use PRIO_BEFORE or PRIO_AFTER, you should use the more fine tuned
|
|
* SetPriority method for this, where you may specify other modules to be prioritized against.
|
|
*/
|
|
static bool SetPriority(Module *mod, Priority s);
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|
|
|
/** Attach an event to a module.
|
|
* You may later detatch the event with ModuleManager::Detach(). If your module is unloaded, all events are automatically detatched.
|
|
* @param i Event type to attach
|
|
* @param mod Module to attach event to
|
|
* @return True if the event was attached
|
|
*/
|
|
static bool Attach(Implementation i, Module *mod);
|
|
|
|
/** Detatch an event from a module.
|
|
* This is not required when your module unloads, as the core will automatically detatch your module from all events it is attached to.
|
|
* @param i Event type to detach
|
|
* @param mod Module to detach event from
|
|
* @param Detach true if the event was detached
|
|
*/
|
|
static bool Detach(Implementation i, Module *mod);
|
|
|
|
/** Detach all events from a module (used on unload)
|
|
* @param mod Module to detach from
|
|
*/
|
|
static void DetachAll(Module *mod);
|
|
|
|
/** Attach an array of events to a module
|
|
* @param i Event types (array) to attach
|
|
* @param mod Module to attach events to
|
|
*/
|
|
static void Attach(Implementation *i, Module *mod, size_t sz);
|
|
|
|
/** Delete all callbacks attached to a module
|
|
* @param m The module
|
|
*/
|
|
static void ClearCallBacks(Module *m);
|
|
|
|
/** Unloading all modules except the protocol module.
|
|
*/
|
|
static void UnloadAll();
|
|
|
|
private:
|
|
/** Call the module_delete function to safely delete the module
|
|
* @param m the module to delete
|
|
* @return MOD_ERR_OK on success, anything else on fail
|
|
*/
|
|
static ModuleReturn DeleteModule(Module *m);
|
|
};
|
|
|
|
/** Class used for callbacks within modules
|
|
*/
|
|
class CallBack : public Timer
|
|
{
|
|
private:
|
|
Module *m;
|
|
public:
|
|
CallBack(Module *mod, long time_from_now, time_t now = Anope::CurTime, bool repeating = false);
|
|
|
|
virtual ~CallBack();
|
|
};
|
|
|
|
class CoreExport Message
|
|
{
|
|
public:
|
|
Anope::string name;
|
|
bool (*func)(const Anope::string &source, const std::vector<Anope::string> ¶ms);
|
|
|
|
Message(const Anope::string &n, bool (*f)(const Anope::string &, const std::vector<Anope::string> &));
|
|
~Message();
|
|
};
|
|
|
|
#endif // MODULES_H
|