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mirror of https://github.com/anope/anope.git synced 2026-06-25 21:46:37 +02:00
Files
anope/src/regchannel.cpp
T
2011-02-22 20:44:47 -05:00

864 lines
23 KiB
C++

/* Registered channel functions
*
* (C) 2003-2011 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
#include "services.h"
#include "modules.h"
// Awesome channel access hack for superadmin and founder
static ChanAccess dummy_access;
/** Default constructor
* @param chname The channel name
*/
ChannelInfo::ChannelInfo(const Anope::string &chname) : Flags<ChannelInfoFlag, CI_END>(ChannelInfoFlagStrings), botflags(BotServFlagStrings)
{
if (chname.empty())
throw CoreException("Empty channel passed to ChannelInfo constructor");
this->founder = this->successor = NULL;
this->last_topic_time = 0;
this->levels = NULL;
this->c = findchan(chname);
if (this->c)
this->c->ci = this;
this->capsmin = this->capspercent = 0;
this->floodlines = this->floodsecs = 0;
this->repeattimes = 0;
this->bi = NULL;
this->name = chname;
this->mode_locks = def_mode_locks;
size_t t;
/* Set default channel flags */
for (t = CI_BEGIN + 1; t != CI_END; ++t)
if (Config->CSDefFlags.HasFlag(static_cast<ChannelInfoFlag>(t)))
this->SetFlag(static_cast<ChannelInfoFlag>(t));
/* Set default bot flags */
for (t = BS_BEGIN + 1; t != BS_END; ++t)
if (Config->BSDefFlags.HasFlag(static_cast<BotServFlag>(t)))
this->botflags.SetFlag(static_cast<BotServFlag>(t));
this->bantype = Config->CSDefBantype;
this->memos.memomax = Config->MSMaxMemos;
this->last_used = this->time_registered = Anope::CurTime;
this->ttb = new int16[TTB_SIZE];
for (int i = 0; i < TTB_SIZE; ++i)
this->ttb[i] = 0;
reset_levels(this);
RegisteredChannelList[this->name] = this;
}
/** Copy constructor
* @param ci The ChannelInfo to copy settings to
*/
ChannelInfo::ChannelInfo(ChannelInfo *ci) : Flags<ChannelInfoFlag, CI_END>(ChannelInfoFlagStrings), botflags(BotServFlagStrings)
{
*this = *ci;
if (this->founder)
++this->founder->channelcount;
this->access.clear();
this->akick.clear();
this->badwords.clear();
if (this->bi)
++this->bi->chancount;
this->ttb = new int16[TTB_SIZE];
for (int i = 0; i < TTB_SIZE; ++i)
this->ttb[i] = ci->ttb[i];
this->levels = new int16[CA_SIZE];
for (int i = 0; i < CA_SIZE; ++i)
this->levels[i] = ci->levels[i];
for (unsigned i = 0; i < ci->GetAccessCount(); ++i)
{
ChanAccess *access = ci->GetAccess(i);
this->AddAccess(access->mask, access->level, access->creator, access->last_seen);
}
for (unsigned i = 0; i < ci->GetAkickCount(); ++i)
{
AutoKick *akick = ci->GetAkick(i);
if (akick->HasFlag(AK_ISNICK))
this->AddAkick(akick->creator, akick->nc, akick->reason, akick->addtime, akick->last_used);
else
this->AddAkick(akick->creator, akick->mask, akick->reason, akick->addtime, akick->last_used);
}
for (unsigned i = 0; i < ci->GetBadWordCount(); ++i)
{
BadWord *bw = ci->GetBadWord(i);
this->AddBadWord(bw->word, bw->type);
}
}
/** Default destructor, cleans up the channel complete and removes it from the internal list
*/
ChannelInfo::~ChannelInfo()
{
unsigned i, end;
FOREACH_MOD(I_OnDelChan, OnDelChan(this));
Log(LOG_DEBUG) << "Deleting channel " << this->name;
if (this->c)
{
if (this->bi && this->c->FindUser(this->bi))
this->bi->Part(this->c);
this->c->ci = NULL;
}
RegisteredChannelList.erase(this->name);
this->ClearAccess();
this->ClearAkick();
this->ClearBadWords();
if (this->levels)
delete [] this->levels;
if (!this->memos.memos.empty())
{
for (i = 0, end = this->memos.memos.size(); i < end; ++i)
delete this->memos.memos[i];
this->memos.memos.clear();
}
if (this->ttb)
delete [] this->ttb;
if (this->founder)
--this->founder->channelcount;
}
/** Add an entry to the channel access list
*
* @param mask The mask of the access entry
* @param level The channel access level the user has on the channel
* @param creator The user who added the access
* @param last_seen When the user was last seen within the channel
* @return The new access class
*
* Creates a new access list entry and inserts it into the access list.
*/
ChanAccess *ChannelInfo::AddAccess(const Anope::string &mask, int16 level, const Anope::string &creator, int32 last_seen)
{
ChanAccess *new_access = new ChanAccess();
new_access->mask = mask;
new_access->nc = findcore(mask);
new_access->level = level;
new_access->last_seen = last_seen;
if (!creator.empty())
new_access->creator = creator;
else
new_access->creator = "Unknown";
this->access.push_back(new_access);
return new_access;
}
/** Get an entry from the channel access list by index
*
* @param index The index in the access list vector
* @return A ChanAccess struct corresponding to the index given, or NULL if outside the bounds
*
* Retrieves an entry from the access list that matches the given index.
*/
ChanAccess *ChannelInfo::GetAccess(unsigned index)
{
if (this->access.empty() || index >= this->access.size())
return NULL;
return this->access[index];
}
/** Get an entry from the channel access list by NickCore
*
* @param u The User to find within the access list vector
* @param level Optional channel access level to compare the access entries to
* @return A ChanAccess struct corresponding to the NickCore, or NULL if not found
*
* Retrieves an entry from the access list that matches the given NickCore, optionally also matching a certain level.
*/
ChanAccess *ChannelInfo::GetAccess(User *u, int16 level)
{
if (!u)
return NULL;
if (u->isSuperAdmin || IsFounder(u, this))
{
dummy_access.level = u->isSuperAdmin ? ACCESS_SUPERADMIN : ACCESS_FOUNDER;
dummy_access.mask = u->nick + "!*@*";
dummy_access.nc = NULL;
dummy_access.last_seen = Anope::CurTime;
return &dummy_access;
}
if (this->access.empty())
return NULL;
NickAlias *na = NULL;
if (!u->IsIdentified())
na = findnick(u->nick);
ChanAccess *highest = NULL;
for (unsigned i = 0, end = this->access.size(); i < end; ++i)
{
ChanAccess *access = this->access[i];
if (level && level != access->level)
continue;
/* Access entry is a mask and we match it */
else if (!access->nc && (Anope::Match(u->nick, access->mask) || Anope::Match(u->GetDisplayedMask(), access->mask)))
;
/* Access entry is a nick core and we are identified for that account */
else if (access->nc && u->IsIdentified() && u->Account() == access->nc)
;
else
continue;
if (u->IsIdentified() || (na && u->IsRecognized() && !this->HasFlag(CI_SECURE)))
{
/* Use the highest level access available */
if (!highest || access->level > highest->level)
highest = access;
}
}
return highest;
}
/** Get an entry from the channel access list by NickCore
*
* @param u The NickCore to find within the access list vector
* @param level Optional channel access level to compare the access entries to
* @return A ChanAccess struct corresponding to the NickCore, or NULL if not found
*
* Retrieves an entry from the access list that matches the given NickCore, optionally also matching a certain level.
*/
ChanAccess *ChannelInfo::GetAccess(NickCore *nc, int16 level)
{
if (nc == this->founder)
{
dummy_access.level = ACCESS_FOUNDER;
dummy_access.mask = nc->display;
dummy_access.nc = nc;
dummy_access.last_seen = Anope::CurTime;
return &dummy_access;
}
for (unsigned i = 0, end = this->access.size(); i < end; ++i)
{
if (level && this->access[i]->level != level)
continue;
if (this->access[i]->nc && this->access[i]->nc == nc)
return this->access[i];
}
return NULL;
}
/** Get an entry from the channel access list by mask
*
* @param u The mask to find within the access list vector
* @param level Optional channel access level to compare the access entries to
* @param wildcard True to match using wildcards
* @return A ChanAccess struct corresponding to the mask, or NULL if not found
*
* Retrieves an entry from the access list that matches the given mask, optionally also matching a certain level.
*/
ChanAccess *ChannelInfo::GetAccess(const Anope::string &mask, int16 level, bool wildcard)
{
for (unsigned i = 0, end = this->access.size(); i < end; ++i)
if (wildcard ? Anope::Match(this->access[i]->mask, mask) : this->access[i]->mask.equals_ci(mask))
return this->access[i];
return NULL;
}
/** Get the size of the accss vector for this channel
* @return The access vector size
*/
unsigned ChannelInfo::GetAccessCount() const
{
return this->access.empty() ? 0 : this->access.size();
}
/** Erase an entry from the channel access list
*
* @param index The index in the access list vector
*
* Clears the memory used by the given access entry and removes it from the vector.
*/
void ChannelInfo::EraseAccess(unsigned index)
{
if (this->access.empty() || index >= this->access.size())
return;
delete this->access[index];
this->access.erase(this->access.begin() + index);
}
/** Erase an entry from the channel access list
*
* @param access The access to remove
*
* Clears the memory used by the given access entry and removes it from the vector.
*/
void ChannelInfo::EraseAccess(ChanAccess *access)
{
for (unsigned i = 0, end = this->access.size(); i < end; ++i)
{
if (this->access[i] == access)
{
this->access.erase(this->access.begin() + i);
break;
}
}
}
/** Clear the entire channel access list
*
* Clears the entire access list by deleting every item and then clearing the vector.
*/
void ChannelInfo::ClearAccess()
{
for (unsigned i = this->access.size(); i > 0; --i)
delete this->access[i - 1];
this->access.clear();
}
/** Add an akick entry to the channel by NickCore
* @param user The user who added the akick
* @param akicknc The nickcore being akicked
* @param reason The reason for the akick
* @param t The time the akick was added, defaults to now
* @param lu The time the akick was last used, defaults to never
* @return The AutoKick structure
*/
AutoKick *ChannelInfo::AddAkick(const Anope::string &user, NickCore *akicknc, const Anope::string &reason, time_t t, time_t lu)
{
if (!akicknc)
return NULL;
AutoKick *autokick = new AutoKick();
autokick->SetFlag(AK_ISNICK);
autokick->nc = akicknc;
autokick->reason = reason;
autokick->creator = user;
autokick->addtime = t;
autokick->last_used = lu;
this->akick.push_back(autokick);
return autokick;
}
/** Add an akick entry to the channel by reason
* @param user The user who added the akick
* @param mask The mask of the akick
* @param reason The reason for the akick
* @param t The time the akick was added, defaults to now
* @param lu The time the akick was last used, defaults to never
* @return The AutoKick structure
*/
AutoKick *ChannelInfo::AddAkick(const Anope::string &user, const Anope::string &mask, const Anope::string &reason, time_t t, time_t lu)
{
AutoKick *autokick = new AutoKick();
autokick->mask = mask;
autokick->reason = reason;
autokick->creator = user;
autokick->addtime = t;
autokick->last_used = lu;
this->akick.push_back(autokick);
return autokick;
}
/** Get an entry from the channel akick list
* @param index The index in the akick vector
* @return The akick structure, or NULL if not found
*/
AutoKick *ChannelInfo::GetAkick(unsigned index)
{
if (this->akick.empty() || index >= this->akick.size())
return NULL;
return this->akick[index];
}
/** Get the size of the akick vector for this channel
* @return The akick vector size
*/
unsigned ChannelInfo::GetAkickCount() const
{
return this->akick.empty() ? 0 : this->akick.size();
}
/** Erase an entry from the channel akick list
* @param index The index of the akick
*/
void ChannelInfo::EraseAkick(unsigned index)
{
if (this->akick.empty() || index >= this->akick.size())
return;
delete this->akick[index];
this->akick.erase(this->akick.begin() + index);
}
/** Clear the whole akick list
*/
void ChannelInfo::ClearAkick()
{
while (!this->akick.empty())
EraseAkick(0);
}
/** Add a badword to the badword list
* @param word The badword
* @param type The type (SINGLE START END)
* @return The badword
*/
BadWord *ChannelInfo::AddBadWord(const Anope::string &word, BadWordType type)
{
BadWord *bw = new BadWord;
bw->word = word;
bw->type = type;
this->badwords.push_back(bw);
FOREACH_MOD(I_OnBadWordAdd, OnBadWordAdd(this, bw));
return bw;
}
/** Get a badword structure by index
* @param index The index
* @return The badword
*/
BadWord *ChannelInfo::GetBadWord(unsigned index)
{
if (this->badwords.empty() || index >= this->badwords.size())
return NULL;
return this->badwords[index];
}
/** Get how many badwords are on this channel
* @return The number of badwords in the vector
*/
unsigned ChannelInfo::GetBadWordCount() const
{
return this->badwords.empty() ? 0 : this->badwords.size();
}
/** Remove a badword
* @param index The index of the badword
*/
void ChannelInfo::EraseBadWord(unsigned index)
{
if (this->badwords.empty() || index >= this->badwords.size())
return;
delete this->badwords[index];
this->badwords.erase(this->badwords.begin() + index);
}
/** Clear all badwords from the channel
*/
void ChannelInfo::ClearBadWords()
{
while (!this->badwords.empty())
EraseBadWord(0);
}
/** Loads MLocked modes from extensible. This is used from database loading because Anope doesn't know what modes exist
* until after it connects to the IRCd.
*/
void ChannelInfo::LoadMLock()
{
this->ClearMLock();
std::vector<Anope::string> modenames_on, modenames_off;
// Force +r
ChannelMode *chm = ModeManager::FindChannelModeByName(CMODE_REGISTERED);
if (chm)
this->SetMLock(chm, true);
this->GetExtRegular("db_mlock_modes_on", modenames_on);
this->GetExtRegular("db_mlock_modes_off", modenames_off);
if (!modenames_on.empty() || !modenames_off.empty())
{
for (std::vector<Anope::string>::iterator it = modenames_on.begin(), it_end = modenames_on.end(); it != it_end; ++it)
{
Mode *m = ModeManager::FindModeByName(*it);
if (m && m->NameAsString.equals_cs(*it))
{
ChannelMode *cm = debug_cast<ChannelMode *>(m);
this->SetMLock(cm, true);
}
}
for (std::vector<Anope::string>::iterator it = modenames_off.begin(), it_end = modenames_off.end(); it != it_end; ++it)
{
Mode *m = ModeManager::FindModeByName(*it);
if (m && m->NameAsString.equals_cs(*it))
{
ChannelMode *cm = debug_cast<ChannelMode *>(m);
this->SetMLock(cm, false);
}
}
}
std::vector<std::pair<Anope::string, Anope::string> > params;
if (this->GetExtRegular("db_mlp", params))
{
for (std::vector<std::pair<Anope::string, Anope::string> >::iterator it = params.begin(), it_end = params.end(); it != it_end; ++it)
{
Mode *m = ModeManager::FindModeByName(it->first);
if (m && m->Class == MC_CHANNEL)
{
ChannelMode *cm = debug_cast<ChannelMode *>(m);
this->SetMLock(cm, true, it->second);
}
}
}
if (this->GetExtRegular("db_mlp_off", params))
{
for (std::vector<std::pair<Anope::string, Anope::string> >::iterator it = params.begin(), it_end = params.end(); it != it_end; ++it)
{
Mode *m = ModeManager::FindModeByName(it->first);
if (m && m->Class == MC_CHANNEL)
{
ChannelMode *cm = debug_cast<ChannelMode *>(m);
this->SetMLock(cm, false, it->second);
}
}
}
this->Shrink("db_mlock_modes_on");
this->Shrink("db_mlock_modes_off");
this->Shrink("db_mlp");
this->Shrink("db_mlp_off");
/* Create perm channel */
if (this->HasFlag(CI_PERSIST) && !this->c)
{
this->c = new Channel(this->name, this->time_registered);
if (ModeManager::FindChannelModeByName(CMODE_PERM) != NULL)
{
/* At this point, CMODE_PERM *must* be locked on the channel, so this is fine */
ircdproto->SendChannel(this->c, get_mlock_modes(this, true));
this->c->SetModesInternal(NULL, get_mlock_modes(this, true));
}
else
{
if (!this->bi)
whosends(this)->Assign(NULL, this);
if (this->c->FindUser(this->bi) == NULL)
this->bi->Join(this->c);
}
check_modes(this->c);
this->RestoreTopic();
}
}
/** Check if a mode is mlocked
* @param mode The mode
* @param status True to check mlock on, false for mlock off
* @return true on success, false on fail
*/
bool ChannelInfo::HasMLock(ChannelMode *mode, const Anope::string &param, bool status) const
{
std::multimap<ChannelModeName, ModeLock>::const_iterator it = this->mode_locks.find(mode->Name);
if (it != this->mode_locks.end())
{
if (mode->Type != MODE_REGULAR)
{
std::multimap<ChannelModeName, ModeLock>::const_iterator it_end = this->mode_locks.upper_bound(mode->Name);
for (; it != it_end; ++it)
{
const ModeLock &ml = it->second;
if (ml.param == param)
return true;
}
}
else
return it->second.set == status;
}
return false;
}
/** Set a mlock
* @param mode The mode
* @param status True for mlock on, false for mlock off
* @param param The param to use for this mode, if required
* @return true on success, false on failure (module blocking)
*/
bool ChannelInfo::SetMLock(ChannelMode *mode, bool status, const Anope::string &param, const Anope::string &setter, time_t created)
{
std::pair<ChannelModeName, ModeLock> ml = std::make_pair(mode->Name, ModeLock(status, mode->Name, param, setter, created));
EventReturn MOD_RESULT;
FOREACH_RESULT(I_OnMLock, OnMLock(this, &ml.second));
if (MOD_RESULT == EVENT_STOP)
return false;
/* First, remove this */
this->RemoveMLock(mode, param);
this->mode_locks.insert(ml);
return true;
}
/** Remove a mlock
* @param mode The mode
* @param param The param of the mode, required if it is a list or status mode
* @return true on success, false on failure
*/
bool ChannelInfo::RemoveMLock(ChannelMode *mode, const Anope::string &param)
{
EventReturn MOD_RESULT;
FOREACH_RESULT(I_OnUnMLock, OnUnMLock(this, mode, param));
if (MOD_RESULT == EVENT_STOP)
return false;
if (mode->Type == MODE_REGULAR || mode->Type == MODE_PARAM)
return this->mode_locks.erase(mode->Name) > 0;
else
{
// For list or status modes, we must check the parameter
std::multimap<ChannelModeName, ModeLock>::iterator it = this->mode_locks.find(mode->Name);
if (it != this->mode_locks.end())
{
std::multimap<ChannelModeName, ModeLock>::iterator it_end = this->mode_locks.upper_bound(mode->Name);
for (; it != it_end; ++it)
{
const ModeLock &ml = it->second;
if (ml.param == param)
{
this->mode_locks.erase(it);
return true;
}
}
}
return false;
}
}
/** Clear all mlocks on the channel
*/
void ChannelInfo::ClearMLock()
{
this->mode_locks.clear();
}
/** Get all of the mlocks for this channel
* @return The mlocks
*/
const std::multimap<ChannelModeName, ModeLock> &ChannelInfo::GetMLock() const
{
return this->mode_locks;
}
/** Get a list of modes on a channel
* @param Name The mode name to get a list of
* @return a pair of iterators for the beginning and end of the list
*/
std::pair<ChannelInfo::ModeList::iterator, ChannelInfo::ModeList::iterator> ChannelInfo::GetModeList(ChannelModeName Name)
{
std::multimap<ChannelModeName, ModeLock>::iterator it = this->mode_locks.find(Name), it_end = it;
if (it != this->mode_locks.end())
it_end = this->mode_locks.upper_bound(Name);
return std::make_pair(it, it_end);
}
/** Get details for a specific mlock
* @param name The mode name
* @param param An optional param to match with
* @return The MLock, if any
*/
ModeLock *ChannelInfo::GetMLock(ChannelModeName name, const Anope::string &param)
{
std::multimap<ChannelModeName, ModeLock>::iterator it = this->mode_locks.find(name);
if (it != this->mode_locks.end())
{
if (param.empty())
return &it->second;
else
{
std::multimap<ChannelModeName, ModeLock>::iterator it_end = this->mode_locks.upper_bound(name);
for (; it != it_end; ++it)
{
if (Anope::Match(param, it->second.param))
return &it->second;
}
}
}
return NULL;
}
/** Check whether a user is permitted to be on this channel
* @param u The user
* @return true if they were banned, false if they are allowed
*/
bool ChannelInfo::CheckKick(User *user)
{
if (!user || !this->c)
return false;
if (user->isSuperAdmin)
return false;
/* We don't enforce services restrictions on clients on ulined services
* as this will likely lead to kick/rejoin floods. ~ Viper */
if (user->server->IsULined())
return false;
if (user->IsProtected())
return false;
bool set_modes = false, do_kick = false;
if (ircd->chansqline && SQLineManager::Check(this->c))
do_kick = true;
Anope::string mask, reason;
if (!user->HasMode(UMODE_OPER) && (this->HasFlag(CI_SUSPENDED) || this->HasFlag(CI_FORBIDDEN)))
{
get_idealban(this, user, mask);
reason = this->forbidreason.empty() ? GetString(user->Account(), _("This channel may not be used.")) : this->forbidreason;
set_modes = true;
do_kick = true;
}
if (!do_kick && matches_list(this->c, user, CMODE_EXCEPT))
return false;
const NickCore *nc = user->Account() || user->IsRecognized() ? user->Account() : NULL;
if (!do_kick)
{
for (unsigned j = 0, end = this->GetAkickCount(); j < end; ++j)
{
AutoKick *autokick = this->GetAkick(j);
if (autokick->HasFlag(AK_ISNICK) && autokick->nc == nc)
do_kick = true;
else
{
Entry akick_mask(autokick->mask);
if (akick_mask.Matches(user))
do_kick = true;
}
if (do_kick)
{
Log(LOG_DEBUG_2) << user->nick << " matched akick " << (autokick->HasFlag(AK_ISNICK) ? autokick->nc->display : autokick->mask);
autokick->last_used = Anope::CurTime;
if (autokick->HasFlag(AK_ISNICK))
get_idealban(this, user, mask);
else
mask = autokick->mask;
reason = autokick->reason.empty() ? Config->CSAutokickReason : autokick->reason;
break;
}
}
}
if (!do_kick && check_access(user, this, CA_NOJOIN))
{
get_idealban(this, user, mask);
reason = GetString(user->Account(), LanguageString::CHAN_NOT_ALLOWED_TO_JOIN);
do_kick = true;
}
if (!do_kick)
return false;
Log(LOG_DEBUG) << "Autokicking "<< user->GetMask() << " from " << this->name;
/* If the channel isn't syncing and doesn't have any users, join ChanServ
* Note that the user AND POSSIBLY the botserv bot exist here
* ChanServ always enforces channels like this to keep people from deleting bots etc
* that are holding channels.
*/
if (this->c->users.size() == (this->bi && this->c->FindUser(this->bi) ? 2 : 1) && !this->HasFlag(CI_INHABIT) && !this->c->HasFlag(CH_SYNCING))
{
/* If channel was forbidden, etc, set it +si to prevent rejoin */
if (set_modes)
{
c->SetMode(NULL, CMODE_NOEXTERNAL);
c->SetMode(NULL, CMODE_TOPIC);
c->SetMode(NULL, CMODE_SECRET);
c->SetMode(NULL, CMODE_INVITE);
}
/* Join ChanServ and set a timer for this channel to part ChanServ later */
new ChanServTimer(this->c);
}
this->c->SetMode(NULL, CMODE_BAN, mask);
this->c->Kick(NULL, user, "%s", reason.c_str());
return true;
}
void ChannelInfo::CheckTopic()
{
if (!this->c)
return;
/* We only compare the topics here, not the time or setter. This is because some (old) IRCds do not
* allow us to set the topic as someone else, meaning we have to bump the TS and change the setter to us.
* This desyncs what is really set with what we have stored, and we end up resetting the topic often when
* it is not required
*/
if (this->HasFlag(CI_TOPICLOCK) && this->last_topic != this->c->topic)
{
this->c->ChangeTopic(this->last_topic_setter, this->last_topic, this->last_topic_time);
}
else
{
this->last_topic = this->c->topic;
this->last_topic_setter = this->c->topic_setter;
this->last_topic_time = this->c->topic_time;
}
}
void ChannelInfo::RestoreTopic()
{
if (!this->c)
return;
if ((this->HasFlag(CI_KEEPTOPIC) || this->HasFlag(CI_TOPICLOCK)) && this->last_topic != this->c->topic)
{
this->c->ChangeTopic(!this->last_topic_setter.empty() ? this->last_topic_setter : whosends(this)->nick, this->last_topic, this->last_topic_time ? this->last_topic_time : Anope::CurTime);
}
}