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864 lines
23 KiB
C++
864 lines
23 KiB
C++
/* Registered channel functions
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*
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* (C) 2003-2011 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*/
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#include "services.h"
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#include "modules.h"
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// Awesome channel access hack for superadmin and founder
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static ChanAccess dummy_access;
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/** Default constructor
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* @param chname The channel name
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*/
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ChannelInfo::ChannelInfo(const Anope::string &chname) : Flags<ChannelInfoFlag, CI_END>(ChannelInfoFlagStrings), botflags(BotServFlagStrings)
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{
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if (chname.empty())
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throw CoreException("Empty channel passed to ChannelInfo constructor");
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this->founder = this->successor = NULL;
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this->last_topic_time = 0;
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this->levels = NULL;
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this->c = findchan(chname);
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if (this->c)
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this->c->ci = this;
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this->capsmin = this->capspercent = 0;
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this->floodlines = this->floodsecs = 0;
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this->repeattimes = 0;
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this->bi = NULL;
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this->name = chname;
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this->mode_locks = def_mode_locks;
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size_t t;
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/* Set default channel flags */
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for (t = CI_BEGIN + 1; t != CI_END; ++t)
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if (Config->CSDefFlags.HasFlag(static_cast<ChannelInfoFlag>(t)))
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this->SetFlag(static_cast<ChannelInfoFlag>(t));
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/* Set default bot flags */
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for (t = BS_BEGIN + 1; t != BS_END; ++t)
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if (Config->BSDefFlags.HasFlag(static_cast<BotServFlag>(t)))
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this->botflags.SetFlag(static_cast<BotServFlag>(t));
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this->bantype = Config->CSDefBantype;
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this->memos.memomax = Config->MSMaxMemos;
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this->last_used = this->time_registered = Anope::CurTime;
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this->ttb = new int16[TTB_SIZE];
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for (int i = 0; i < TTB_SIZE; ++i)
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this->ttb[i] = 0;
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reset_levels(this);
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RegisteredChannelList[this->name] = this;
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}
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/** Copy constructor
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* @param ci The ChannelInfo to copy settings to
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*/
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ChannelInfo::ChannelInfo(ChannelInfo *ci) : Flags<ChannelInfoFlag, CI_END>(ChannelInfoFlagStrings), botflags(BotServFlagStrings)
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{
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*this = *ci;
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if (this->founder)
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++this->founder->channelcount;
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this->access.clear();
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this->akick.clear();
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this->badwords.clear();
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if (this->bi)
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++this->bi->chancount;
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this->ttb = new int16[TTB_SIZE];
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for (int i = 0; i < TTB_SIZE; ++i)
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this->ttb[i] = ci->ttb[i];
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this->levels = new int16[CA_SIZE];
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for (int i = 0; i < CA_SIZE; ++i)
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this->levels[i] = ci->levels[i];
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for (unsigned i = 0; i < ci->GetAccessCount(); ++i)
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{
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ChanAccess *access = ci->GetAccess(i);
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this->AddAccess(access->mask, access->level, access->creator, access->last_seen);
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}
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for (unsigned i = 0; i < ci->GetAkickCount(); ++i)
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{
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AutoKick *akick = ci->GetAkick(i);
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if (akick->HasFlag(AK_ISNICK))
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this->AddAkick(akick->creator, akick->nc, akick->reason, akick->addtime, akick->last_used);
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else
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this->AddAkick(akick->creator, akick->mask, akick->reason, akick->addtime, akick->last_used);
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}
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for (unsigned i = 0; i < ci->GetBadWordCount(); ++i)
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{
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BadWord *bw = ci->GetBadWord(i);
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this->AddBadWord(bw->word, bw->type);
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}
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}
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/** Default destructor, cleans up the channel complete and removes it from the internal list
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*/
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ChannelInfo::~ChannelInfo()
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{
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unsigned i, end;
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FOREACH_MOD(I_OnDelChan, OnDelChan(this));
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Log(LOG_DEBUG) << "Deleting channel " << this->name;
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if (this->c)
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{
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if (this->bi && this->c->FindUser(this->bi))
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this->bi->Part(this->c);
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this->c->ci = NULL;
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}
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RegisteredChannelList.erase(this->name);
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this->ClearAccess();
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this->ClearAkick();
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this->ClearBadWords();
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if (this->levels)
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delete [] this->levels;
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if (!this->memos.memos.empty())
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{
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for (i = 0, end = this->memos.memos.size(); i < end; ++i)
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delete this->memos.memos[i];
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this->memos.memos.clear();
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}
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if (this->ttb)
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delete [] this->ttb;
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if (this->founder)
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--this->founder->channelcount;
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}
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/** Add an entry to the channel access list
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*
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* @param mask The mask of the access entry
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* @param level The channel access level the user has on the channel
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* @param creator The user who added the access
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* @param last_seen When the user was last seen within the channel
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* @return The new access class
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*
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* Creates a new access list entry and inserts it into the access list.
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*/
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ChanAccess *ChannelInfo::AddAccess(const Anope::string &mask, int16 level, const Anope::string &creator, int32 last_seen)
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{
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ChanAccess *new_access = new ChanAccess();
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new_access->mask = mask;
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new_access->nc = findcore(mask);
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new_access->level = level;
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new_access->last_seen = last_seen;
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if (!creator.empty())
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new_access->creator = creator;
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else
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new_access->creator = "Unknown";
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this->access.push_back(new_access);
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return new_access;
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}
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/** Get an entry from the channel access list by index
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*
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* @param index The index in the access list vector
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* @return A ChanAccess struct corresponding to the index given, or NULL if outside the bounds
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*
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* Retrieves an entry from the access list that matches the given index.
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*/
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ChanAccess *ChannelInfo::GetAccess(unsigned index)
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{
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if (this->access.empty() || index >= this->access.size())
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return NULL;
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return this->access[index];
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}
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/** Get an entry from the channel access list by NickCore
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*
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* @param u The User to find within the access list vector
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* @param level Optional channel access level to compare the access entries to
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* @return A ChanAccess struct corresponding to the NickCore, or NULL if not found
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*
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* Retrieves an entry from the access list that matches the given NickCore, optionally also matching a certain level.
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*/
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ChanAccess *ChannelInfo::GetAccess(User *u, int16 level)
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{
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if (!u)
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return NULL;
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if (u->isSuperAdmin || IsFounder(u, this))
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{
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dummy_access.level = u->isSuperAdmin ? ACCESS_SUPERADMIN : ACCESS_FOUNDER;
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dummy_access.mask = u->nick + "!*@*";
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dummy_access.nc = NULL;
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dummy_access.last_seen = Anope::CurTime;
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return &dummy_access;
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}
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if (this->access.empty())
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return NULL;
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NickAlias *na = NULL;
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if (!u->IsIdentified())
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na = findnick(u->nick);
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ChanAccess *highest = NULL;
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for (unsigned i = 0, end = this->access.size(); i < end; ++i)
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{
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ChanAccess *access = this->access[i];
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if (level && level != access->level)
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continue;
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/* Access entry is a mask and we match it */
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else if (!access->nc && (Anope::Match(u->nick, access->mask) || Anope::Match(u->GetDisplayedMask(), access->mask)))
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;
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/* Access entry is a nick core and we are identified for that account */
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else if (access->nc && u->IsIdentified() && u->Account() == access->nc)
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;
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else
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continue;
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if (u->IsIdentified() || (na && u->IsRecognized() && !this->HasFlag(CI_SECURE)))
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{
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/* Use the highest level access available */
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if (!highest || access->level > highest->level)
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highest = access;
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}
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}
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return highest;
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}
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/** Get an entry from the channel access list by NickCore
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*
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* @param u The NickCore to find within the access list vector
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* @param level Optional channel access level to compare the access entries to
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* @return A ChanAccess struct corresponding to the NickCore, or NULL if not found
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*
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* Retrieves an entry from the access list that matches the given NickCore, optionally also matching a certain level.
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*/
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ChanAccess *ChannelInfo::GetAccess(NickCore *nc, int16 level)
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{
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if (nc == this->founder)
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{
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dummy_access.level = ACCESS_FOUNDER;
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dummy_access.mask = nc->display;
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dummy_access.nc = nc;
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dummy_access.last_seen = Anope::CurTime;
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return &dummy_access;
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}
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for (unsigned i = 0, end = this->access.size(); i < end; ++i)
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{
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if (level && this->access[i]->level != level)
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continue;
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if (this->access[i]->nc && this->access[i]->nc == nc)
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return this->access[i];
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}
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return NULL;
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}
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/** Get an entry from the channel access list by mask
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*
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* @param u The mask to find within the access list vector
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* @param level Optional channel access level to compare the access entries to
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* @param wildcard True to match using wildcards
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* @return A ChanAccess struct corresponding to the mask, or NULL if not found
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*
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* Retrieves an entry from the access list that matches the given mask, optionally also matching a certain level.
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*/
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ChanAccess *ChannelInfo::GetAccess(const Anope::string &mask, int16 level, bool wildcard)
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{
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for (unsigned i = 0, end = this->access.size(); i < end; ++i)
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if (wildcard ? Anope::Match(this->access[i]->mask, mask) : this->access[i]->mask.equals_ci(mask))
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return this->access[i];
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return NULL;
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}
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/** Get the size of the accss vector for this channel
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* @return The access vector size
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*/
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unsigned ChannelInfo::GetAccessCount() const
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{
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return this->access.empty() ? 0 : this->access.size();
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}
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/** Erase an entry from the channel access list
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*
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* @param index The index in the access list vector
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*
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* Clears the memory used by the given access entry and removes it from the vector.
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*/
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void ChannelInfo::EraseAccess(unsigned index)
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{
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if (this->access.empty() || index >= this->access.size())
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return;
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delete this->access[index];
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this->access.erase(this->access.begin() + index);
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}
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/** Erase an entry from the channel access list
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*
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* @param access The access to remove
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*
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* Clears the memory used by the given access entry and removes it from the vector.
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*/
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void ChannelInfo::EraseAccess(ChanAccess *access)
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{
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for (unsigned i = 0, end = this->access.size(); i < end; ++i)
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{
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if (this->access[i] == access)
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{
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this->access.erase(this->access.begin() + i);
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break;
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}
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}
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}
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/** Clear the entire channel access list
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*
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* Clears the entire access list by deleting every item and then clearing the vector.
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*/
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void ChannelInfo::ClearAccess()
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{
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for (unsigned i = this->access.size(); i > 0; --i)
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delete this->access[i - 1];
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this->access.clear();
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}
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/** Add an akick entry to the channel by NickCore
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* @param user The user who added the akick
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* @param akicknc The nickcore being akicked
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* @param reason The reason for the akick
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* @param t The time the akick was added, defaults to now
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* @param lu The time the akick was last used, defaults to never
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* @return The AutoKick structure
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*/
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AutoKick *ChannelInfo::AddAkick(const Anope::string &user, NickCore *akicknc, const Anope::string &reason, time_t t, time_t lu)
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{
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if (!akicknc)
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return NULL;
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AutoKick *autokick = new AutoKick();
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autokick->SetFlag(AK_ISNICK);
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autokick->nc = akicknc;
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autokick->reason = reason;
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autokick->creator = user;
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autokick->addtime = t;
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autokick->last_used = lu;
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this->akick.push_back(autokick);
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return autokick;
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}
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/** Add an akick entry to the channel by reason
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* @param user The user who added the akick
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* @param mask The mask of the akick
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* @param reason The reason for the akick
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* @param t The time the akick was added, defaults to now
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* @param lu The time the akick was last used, defaults to never
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* @return The AutoKick structure
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*/
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AutoKick *ChannelInfo::AddAkick(const Anope::string &user, const Anope::string &mask, const Anope::string &reason, time_t t, time_t lu)
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{
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AutoKick *autokick = new AutoKick();
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autokick->mask = mask;
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autokick->reason = reason;
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autokick->creator = user;
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autokick->addtime = t;
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autokick->last_used = lu;
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this->akick.push_back(autokick);
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return autokick;
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}
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/** Get an entry from the channel akick list
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* @param index The index in the akick vector
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* @return The akick structure, or NULL if not found
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*/
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AutoKick *ChannelInfo::GetAkick(unsigned index)
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{
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if (this->akick.empty() || index >= this->akick.size())
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return NULL;
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return this->akick[index];
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}
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/** Get the size of the akick vector for this channel
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* @return The akick vector size
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*/
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unsigned ChannelInfo::GetAkickCount() const
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{
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return this->akick.empty() ? 0 : this->akick.size();
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}
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/** Erase an entry from the channel akick list
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* @param index The index of the akick
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*/
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void ChannelInfo::EraseAkick(unsigned index)
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{
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if (this->akick.empty() || index >= this->akick.size())
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return;
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delete this->akick[index];
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this->akick.erase(this->akick.begin() + index);
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}
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/** Clear the whole akick list
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*/
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void ChannelInfo::ClearAkick()
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{
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while (!this->akick.empty())
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EraseAkick(0);
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}
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/** Add a badword to the badword list
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* @param word The badword
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* @param type The type (SINGLE START END)
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* @return The badword
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*/
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BadWord *ChannelInfo::AddBadWord(const Anope::string &word, BadWordType type)
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{
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BadWord *bw = new BadWord;
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bw->word = word;
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bw->type = type;
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this->badwords.push_back(bw);
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FOREACH_MOD(I_OnBadWordAdd, OnBadWordAdd(this, bw));
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return bw;
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}
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/** Get a badword structure by index
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* @param index The index
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* @return The badword
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*/
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BadWord *ChannelInfo::GetBadWord(unsigned index)
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{
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if (this->badwords.empty() || index >= this->badwords.size())
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return NULL;
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return this->badwords[index];
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}
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/** Get how many badwords are on this channel
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* @return The number of badwords in the vector
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*/
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unsigned ChannelInfo::GetBadWordCount() const
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{
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return this->badwords.empty() ? 0 : this->badwords.size();
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}
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/** Remove a badword
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* @param index The index of the badword
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*/
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void ChannelInfo::EraseBadWord(unsigned index)
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{
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if (this->badwords.empty() || index >= this->badwords.size())
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return;
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delete this->badwords[index];
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this->badwords.erase(this->badwords.begin() + index);
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}
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/** Clear all badwords from the channel
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*/
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void ChannelInfo::ClearBadWords()
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{
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while (!this->badwords.empty())
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EraseBadWord(0);
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}
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/** Loads MLocked modes from extensible. This is used from database loading because Anope doesn't know what modes exist
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* until after it connects to the IRCd.
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*/
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void ChannelInfo::LoadMLock()
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{
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this->ClearMLock();
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std::vector<Anope::string> modenames_on, modenames_off;
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// Force +r
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ChannelMode *chm = ModeManager::FindChannelModeByName(CMODE_REGISTERED);
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if (chm)
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this->SetMLock(chm, true);
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this->GetExtRegular("db_mlock_modes_on", modenames_on);
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this->GetExtRegular("db_mlock_modes_off", modenames_off);
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if (!modenames_on.empty() || !modenames_off.empty())
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{
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for (std::vector<Anope::string>::iterator it = modenames_on.begin(), it_end = modenames_on.end(); it != it_end; ++it)
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{
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Mode *m = ModeManager::FindModeByName(*it);
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if (m && m->NameAsString.equals_cs(*it))
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{
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ChannelMode *cm = debug_cast<ChannelMode *>(m);
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this->SetMLock(cm, true);
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}
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}
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for (std::vector<Anope::string>::iterator it = modenames_off.begin(), it_end = modenames_off.end(); it != it_end; ++it)
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{
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Mode *m = ModeManager::FindModeByName(*it);
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if (m && m->NameAsString.equals_cs(*it))
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{
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ChannelMode *cm = debug_cast<ChannelMode *>(m);
|
|
this->SetMLock(cm, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
std::vector<std::pair<Anope::string, Anope::string> > params;
|
|
if (this->GetExtRegular("db_mlp", params))
|
|
{
|
|
for (std::vector<std::pair<Anope::string, Anope::string> >::iterator it = params.begin(), it_end = params.end(); it != it_end; ++it)
|
|
{
|
|
Mode *m = ModeManager::FindModeByName(it->first);
|
|
if (m && m->Class == MC_CHANNEL)
|
|
{
|
|
ChannelMode *cm = debug_cast<ChannelMode *>(m);
|
|
this->SetMLock(cm, true, it->second);
|
|
}
|
|
}
|
|
|
|
}
|
|
if (this->GetExtRegular("db_mlp_off", params))
|
|
{
|
|
for (std::vector<std::pair<Anope::string, Anope::string> >::iterator it = params.begin(), it_end = params.end(); it != it_end; ++it)
|
|
{
|
|
Mode *m = ModeManager::FindModeByName(it->first);
|
|
if (m && m->Class == MC_CHANNEL)
|
|
{
|
|
ChannelMode *cm = debug_cast<ChannelMode *>(m);
|
|
this->SetMLock(cm, false, it->second);
|
|
}
|
|
}
|
|
}
|
|
|
|
this->Shrink("db_mlock_modes_on");
|
|
this->Shrink("db_mlock_modes_off");
|
|
this->Shrink("db_mlp");
|
|
this->Shrink("db_mlp_off");
|
|
|
|
/* Create perm channel */
|
|
if (this->HasFlag(CI_PERSIST) && !this->c)
|
|
{
|
|
this->c = new Channel(this->name, this->time_registered);
|
|
if (ModeManager::FindChannelModeByName(CMODE_PERM) != NULL)
|
|
{
|
|
/* At this point, CMODE_PERM *must* be locked on the channel, so this is fine */
|
|
ircdproto->SendChannel(this->c, get_mlock_modes(this, true));
|
|
this->c->SetModesInternal(NULL, get_mlock_modes(this, true));
|
|
}
|
|
else
|
|
{
|
|
if (!this->bi)
|
|
whosends(this)->Assign(NULL, this);
|
|
if (this->c->FindUser(this->bi) == NULL)
|
|
this->bi->Join(this->c);
|
|
}
|
|
|
|
check_modes(this->c);
|
|
this->RestoreTopic();
|
|
}
|
|
}
|
|
|
|
/** Check if a mode is mlocked
|
|
* @param mode The mode
|
|
* @param status True to check mlock on, false for mlock off
|
|
* @return true on success, false on fail
|
|
*/
|
|
bool ChannelInfo::HasMLock(ChannelMode *mode, const Anope::string ¶m, bool status) const
|
|
{
|
|
std::multimap<ChannelModeName, ModeLock>::const_iterator it = this->mode_locks.find(mode->Name);
|
|
|
|
if (it != this->mode_locks.end())
|
|
{
|
|
if (mode->Type != MODE_REGULAR)
|
|
{
|
|
std::multimap<ChannelModeName, ModeLock>::const_iterator it_end = this->mode_locks.upper_bound(mode->Name);
|
|
|
|
for (; it != it_end; ++it)
|
|
{
|
|
const ModeLock &ml = it->second;
|
|
if (ml.param == param)
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
return it->second.set == status;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/** Set a mlock
|
|
* @param mode The mode
|
|
* @param status True for mlock on, false for mlock off
|
|
* @param param The param to use for this mode, if required
|
|
* @return true on success, false on failure (module blocking)
|
|
*/
|
|
bool ChannelInfo::SetMLock(ChannelMode *mode, bool status, const Anope::string ¶m, const Anope::string &setter, time_t created)
|
|
{
|
|
std::pair<ChannelModeName, ModeLock> ml = std::make_pair(mode->Name, ModeLock(status, mode->Name, param, setter, created));
|
|
|
|
EventReturn MOD_RESULT;
|
|
FOREACH_RESULT(I_OnMLock, OnMLock(this, &ml.second));
|
|
if (MOD_RESULT == EVENT_STOP)
|
|
return false;
|
|
|
|
/* First, remove this */
|
|
this->RemoveMLock(mode, param);
|
|
|
|
this->mode_locks.insert(ml);
|
|
|
|
return true;
|
|
}
|
|
|
|
/** Remove a mlock
|
|
* @param mode The mode
|
|
* @param param The param of the mode, required if it is a list or status mode
|
|
* @return true on success, false on failure
|
|
*/
|
|
bool ChannelInfo::RemoveMLock(ChannelMode *mode, const Anope::string ¶m)
|
|
{
|
|
EventReturn MOD_RESULT;
|
|
FOREACH_RESULT(I_OnUnMLock, OnUnMLock(this, mode, param));
|
|
if (MOD_RESULT == EVENT_STOP)
|
|
return false;
|
|
|
|
if (mode->Type == MODE_REGULAR || mode->Type == MODE_PARAM)
|
|
return this->mode_locks.erase(mode->Name) > 0;
|
|
else
|
|
{
|
|
// For list or status modes, we must check the parameter
|
|
std::multimap<ChannelModeName, ModeLock>::iterator it = this->mode_locks.find(mode->Name);
|
|
if (it != this->mode_locks.end())
|
|
{
|
|
std::multimap<ChannelModeName, ModeLock>::iterator it_end = this->mode_locks.upper_bound(mode->Name);
|
|
for (; it != it_end; ++it)
|
|
{
|
|
const ModeLock &ml = it->second;
|
|
if (ml.param == param)
|
|
{
|
|
this->mode_locks.erase(it);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/** Clear all mlocks on the channel
|
|
*/
|
|
void ChannelInfo::ClearMLock()
|
|
{
|
|
this->mode_locks.clear();
|
|
}
|
|
|
|
/** Get all of the mlocks for this channel
|
|
* @return The mlocks
|
|
*/
|
|
const std::multimap<ChannelModeName, ModeLock> &ChannelInfo::GetMLock() const
|
|
{
|
|
return this->mode_locks;
|
|
}
|
|
|
|
/** Get a list of modes on a channel
|
|
* @param Name The mode name to get a list of
|
|
* @return a pair of iterators for the beginning and end of the list
|
|
*/
|
|
std::pair<ChannelInfo::ModeList::iterator, ChannelInfo::ModeList::iterator> ChannelInfo::GetModeList(ChannelModeName Name)
|
|
{
|
|
std::multimap<ChannelModeName, ModeLock>::iterator it = this->mode_locks.find(Name), it_end = it;
|
|
if (it != this->mode_locks.end())
|
|
it_end = this->mode_locks.upper_bound(Name);
|
|
return std::make_pair(it, it_end);
|
|
}
|
|
|
|
/** Get details for a specific mlock
|
|
* @param name The mode name
|
|
* @param param An optional param to match with
|
|
* @return The MLock, if any
|
|
*/
|
|
ModeLock *ChannelInfo::GetMLock(ChannelModeName name, const Anope::string ¶m)
|
|
{
|
|
std::multimap<ChannelModeName, ModeLock>::iterator it = this->mode_locks.find(name);
|
|
if (it != this->mode_locks.end())
|
|
{
|
|
if (param.empty())
|
|
return &it->second;
|
|
else
|
|
{
|
|
std::multimap<ChannelModeName, ModeLock>::iterator it_end = this->mode_locks.upper_bound(name);
|
|
for (; it != it_end; ++it)
|
|
{
|
|
if (Anope::Match(param, it->second.param))
|
|
return &it->second;
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/** Check whether a user is permitted to be on this channel
|
|
* @param u The user
|
|
* @return true if they were banned, false if they are allowed
|
|
*/
|
|
bool ChannelInfo::CheckKick(User *user)
|
|
{
|
|
if (!user || !this->c)
|
|
return false;
|
|
|
|
if (user->isSuperAdmin)
|
|
return false;
|
|
|
|
/* We don't enforce services restrictions on clients on ulined services
|
|
* as this will likely lead to kick/rejoin floods. ~ Viper */
|
|
if (user->server->IsULined())
|
|
return false;
|
|
|
|
if (user->IsProtected())
|
|
return false;
|
|
|
|
bool set_modes = false, do_kick = false;
|
|
if (ircd->chansqline && SQLineManager::Check(this->c))
|
|
do_kick = true;
|
|
|
|
Anope::string mask, reason;
|
|
if (!user->HasMode(UMODE_OPER) && (this->HasFlag(CI_SUSPENDED) || this->HasFlag(CI_FORBIDDEN)))
|
|
{
|
|
get_idealban(this, user, mask);
|
|
reason = this->forbidreason.empty() ? GetString(user->Account(), _("This channel may not be used.")) : this->forbidreason;
|
|
set_modes = true;
|
|
do_kick = true;
|
|
}
|
|
|
|
if (!do_kick && matches_list(this->c, user, CMODE_EXCEPT))
|
|
return false;
|
|
|
|
const NickCore *nc = user->Account() || user->IsRecognized() ? user->Account() : NULL;
|
|
|
|
if (!do_kick)
|
|
{
|
|
for (unsigned j = 0, end = this->GetAkickCount(); j < end; ++j)
|
|
{
|
|
AutoKick *autokick = this->GetAkick(j);
|
|
|
|
if (autokick->HasFlag(AK_ISNICK) && autokick->nc == nc)
|
|
do_kick = true;
|
|
else
|
|
{
|
|
Entry akick_mask(autokick->mask);
|
|
if (akick_mask.Matches(user))
|
|
do_kick = true;
|
|
}
|
|
if (do_kick)
|
|
{
|
|
Log(LOG_DEBUG_2) << user->nick << " matched akick " << (autokick->HasFlag(AK_ISNICK) ? autokick->nc->display : autokick->mask);
|
|
autokick->last_used = Anope::CurTime;
|
|
if (autokick->HasFlag(AK_ISNICK))
|
|
get_idealban(this, user, mask);
|
|
else
|
|
mask = autokick->mask;
|
|
reason = autokick->reason.empty() ? Config->CSAutokickReason : autokick->reason;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!do_kick && check_access(user, this, CA_NOJOIN))
|
|
{
|
|
get_idealban(this, user, mask);
|
|
reason = GetString(user->Account(), LanguageString::CHAN_NOT_ALLOWED_TO_JOIN);
|
|
do_kick = true;
|
|
}
|
|
|
|
if (!do_kick)
|
|
return false;
|
|
|
|
Log(LOG_DEBUG) << "Autokicking "<< user->GetMask() << " from " << this->name;
|
|
|
|
/* If the channel isn't syncing and doesn't have any users, join ChanServ
|
|
* Note that the user AND POSSIBLY the botserv bot exist here
|
|
* ChanServ always enforces channels like this to keep people from deleting bots etc
|
|
* that are holding channels.
|
|
*/
|
|
if (this->c->users.size() == (this->bi && this->c->FindUser(this->bi) ? 2 : 1) && !this->HasFlag(CI_INHABIT) && !this->c->HasFlag(CH_SYNCING))
|
|
{
|
|
/* If channel was forbidden, etc, set it +si to prevent rejoin */
|
|
if (set_modes)
|
|
{
|
|
c->SetMode(NULL, CMODE_NOEXTERNAL);
|
|
c->SetMode(NULL, CMODE_TOPIC);
|
|
c->SetMode(NULL, CMODE_SECRET);
|
|
c->SetMode(NULL, CMODE_INVITE);
|
|
}
|
|
|
|
/* Join ChanServ and set a timer for this channel to part ChanServ later */
|
|
new ChanServTimer(this->c);
|
|
}
|
|
|
|
this->c->SetMode(NULL, CMODE_BAN, mask);
|
|
this->c->Kick(NULL, user, "%s", reason.c_str());
|
|
|
|
return true;
|
|
}
|
|
|
|
void ChannelInfo::CheckTopic()
|
|
{
|
|
if (!this->c)
|
|
return;
|
|
|
|
/* We only compare the topics here, not the time or setter. This is because some (old) IRCds do not
|
|
* allow us to set the topic as someone else, meaning we have to bump the TS and change the setter to us.
|
|
* This desyncs what is really set with what we have stored, and we end up resetting the topic often when
|
|
* it is not required
|
|
*/
|
|
if (this->HasFlag(CI_TOPICLOCK) && this->last_topic != this->c->topic)
|
|
{
|
|
this->c->ChangeTopic(this->last_topic_setter, this->last_topic, this->last_topic_time);
|
|
}
|
|
else
|
|
{
|
|
this->last_topic = this->c->topic;
|
|
this->last_topic_setter = this->c->topic_setter;
|
|
this->last_topic_time = this->c->topic_time;
|
|
}
|
|
}
|
|
|
|
void ChannelInfo::RestoreTopic()
|
|
{
|
|
if (!this->c)
|
|
return;
|
|
|
|
if ((this->HasFlag(CI_KEEPTOPIC) || this->HasFlag(CI_TOPICLOCK)) && this->last_topic != this->c->topic)
|
|
{
|
|
this->c->ChangeTopic(!this->last_topic_setter.empty() ? this->last_topic_setter : whosends(this)->nick, this->last_topic, this->last_topic_time ? this->last_topic_time : Anope::CurTime);
|
|
}
|
|
}
|
|
|