mirror of
https://github.com/anope/anope.git
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88 lines
2.3 KiB
C++
88 lines
2.3 KiB
C++
/* BotServ core functions
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*
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* (C) 2003-2012 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*/
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/*************************************************************************/
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#include "module.h"
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class CommandBSSetNoBot : public Command
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{
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public:
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CommandBSSetNoBot(Module *creator, const Anope::string &sname = "botserv/set/nobot") : Command(creator, sname, 2, 2)
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{
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this->SetDesc(_("Prevent a bot from being assigned to a channel"));
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this->SetSyntax(_("\037channel\037 {\037ON|OFF\037}"));
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) anope_override
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{
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ChannelInfo *ci = cs_findchan(params[0]);
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const Anope::string &value = params[1];
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if (ci == NULL)
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{
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source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
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return;
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}
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if (!source.HasCommand("botserv/set/nobot"))
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{
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source.Reply(ACCESS_DENIED);
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return;
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}
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if (value.equals_ci("ON"))
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{
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bool override = !source.AccessFor(ci).HasPriv("SET");
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Log(override ? LOG_ADMIN : LOG_COMMAND, source, this, ci) << "to enable nobot";
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ci->botflags.SetFlag(BS_NOBOT);
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if (ci->bi)
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ci->bi->UnAssign(source.GetUser(), ci);
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source.Reply(_("No Bot mode is now \002on\002 on channel %s."), ci->name.c_str());
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}
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else if (value.equals_ci("OFF"))
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{
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bool override = !source.AccessFor(ci).HasPriv("SET");
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Log(override ? LOG_ADMIN : LOG_COMMAND, source, this, ci) << "to disable nobot";
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ci->botflags.UnsetFlag(BS_NOBOT);
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source.Reply(_("No Bot mode is now \002off\002 on channel %s."), ci->name.c_str());
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}
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else
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this->OnSyntaxError(source, source.command);
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}
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bool OnHelp(CommandSource &source, const Anope::string &) anope_override
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{
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this->SendSyntax(source);
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source.Reply(_(" \n"
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"This option makes a channel be unassignable. If a bot \n"
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"is already assigned to the channel, it is unassigned\n"
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"automatically when you enable the option."));
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return true;
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}
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};
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class BSSetNoBot : public Module
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{
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CommandBSSetNoBot commandbssetnobot;
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public:
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BSSetNoBot(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE),
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commandbssetnobot(this)
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{
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this->SetAuthor("Anope");
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}
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};
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MODULE_INIT(BSSetNoBot)
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