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anope/src/modules.c
T
cyberbotx fb5d7d1815 Properly initialized new objects when needed so they don't contain garbage data.
Also, converted line endings in os_ignore_db from CR+LF to LF.

git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@1784 5417fbe8-f217-4b02-8779-1006273d7864
2008-11-22 02:31:23 +00:00

1419 lines
36 KiB
C

/* Modular support
*
* (C) 2003-2008 Anope Team
* Contact us at info@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
* $Id$
*
*/
#include "modules.h"
#include "language.h"
#include "version.h"
/**
* Declare all the list's we want to use here
**/
CommandHash *HOSTSERV[MAX_CMD_HASH];
CommandHash *BOTSERV[MAX_CMD_HASH];
CommandHash *MEMOSERV[MAX_CMD_HASH];
CommandHash *NICKSERV[MAX_CMD_HASH];
CommandHash *CHANSERV[MAX_CMD_HASH];
CommandHash *HELPSERV[MAX_CMD_HASH];
CommandHash *OPERSERV[MAX_CMD_HASH];
MessageHash *IRCD[MAX_CMD_HASH];
ModuleHash *MODULE_HASH[MAX_CMD_HASH];
Module *mod_current_module;
const char *mod_current_module_name = NULL;
char *mod_current_buffer = NULL;
User *mod_current_user;
ModuleCallBack *moduleCallBackHead = NULL;
char *ModuleGetErrStr(int status)
{
const char *module_err_str[] = {
"Module, Okay - No Error", /* MOD_ERR_OK */
"Module Error, Allocating memory", /* MOD_ERR_MEMORY */
"Module Error, Not enough parameters", /* MOD_ERR_PARAMS */
"Module Error, Already loaded", /* MOD_ERR_EXISTS */
"Module Error, File does not exist", /* MOD_ERR_NOEXIST */
"Module Error, No User", /* MOD_ERR_NOUSER */
"Module Error, Error during load time or module returned MOD_STOP", /* MOD_ERR_NOLOAD */
"Module Error, Unable to unload", /* MOD_ERR_NOUNLOAD */
"Module Error, Incorrect syntax", /* MOD_ERR_SYNTAX */
"Module Error, Unable to delete", /* MOD_ERR_NODELETE */
"Module Error, Unknown Error occuried", /* MOD_ERR_UNKOWN */
"Module Error, File I/O Error", /* MOD_ERR_FILE_IO */
"Module Error, No Service found for request", /* MOD_ERR_NOSERVICE */
"Module Error, No module name for request" /* MOD_ERR_NO_MOD_NAME */
};
return (char *) module_err_str[status];
}
/************************************************/
/**
*
**/
int encryption_module_init(void) {
int ret = 0;
alog("Loading Encryption Module: [%s]", EncModule);
ret = ModuleManager::LoadModule(EncModule, NULL);
if (ret == MOD_ERR_OK)
findModule(EncModule)->SetType(ENCRYPTION);
mod_current_module = NULL;
return ret;
}
/**
* Load the ircd protocol module up
**/
int protocol_module_init(void)
{
int ret = 0;
alog("Loading IRCD Protocol Module: [%s]", IRCDModule);
ret = ModuleManager::LoadModule(IRCDModule, NULL);
if (ret == MOD_ERR_OK)
{
findModule(IRCDModule)->SetType(PROTOCOL);
/* This is really NOT the correct place to do config checks, but
* as we only have the ircd struct filled here, we have to over
* here. -GD
*/
if (ircd->ts6)
{
if (!Numeric)
{
alog("This IRCd protocol requires a server numeric to be set in Anope's configuration.");
ret = -1;
}
else
{
ts6_uid_init();
}
}
}
mod_current_module = NULL;
return ret;
}
/**
* Unload ALL loaded modules, no matter what kind of module it is.
* Do NEVER EVER, and i mean NEVER (and if that isn't clear enough
* yet, i mean: NEVER AT ALL) call this unless we're shutting down,
* or we'll fuck up Anope badly (protocol handling won't work for
* example). If anyone calls this function without a justified need
* for it, i reserve the right to break their legs in a painful way.
* And if that isn't enough discouragement, you'll wake up with your
* both legs broken tomorrow ;) -GD
*/
void modules_unload_all(bool fini, bool unload_proto)
{
int idx;
ModuleHash *mh, *next;
if (!fini)
{
/*
* XXX: This was used to stop modules from executing destructors, we don't really
* support this now, so just return.. dirty. We need to rewrite the code that uses this param.
*/
return;
}
for (idx = 0; idx < MAX_CMD_HASH; idx++) {
mh = MODULE_HASH[idx];
while (mh) {
next = mh->next;
if (unload_proto || (mh->m->type != PROTOCOL)) {
mod_current_module = mh->m;
mod_current_module_name = mh->m->name.c_str();
mod_current_module_name = NULL;
delete mh->m;
}
mh = next;
}
}
}
void Module::InsertLanguage(int langNumber, int ac, const char **av)
{
int i;
if (debug)
alog("debug: %s Adding %d texts for language %d", this->name.c_str(), ac, langNumber);
if (this->lang[langNumber].argc > 0) {
moduleDeleteLanguage(langNumber);
}
this->lang[langNumber].argc = ac;
this->lang[langNumber].argv = new char *[ac];
for (i = 0; i < ac; i++) {
this->lang[langNumber].argv[i] = sstrdup(av[i]);
}
}
/**
* Search the list of loaded modules for the given name.
* @param name the name of the module to find
* @return a pointer to the module found, or NULL
*/
Module *findModule(const char *name)
{
int idx;
ModuleHash *current = NULL;
if (!name) {
return NULL;
}
idx = CMD_HASH(name);
for (current = MODULE_HASH[idx]; current; current = current->next) {
if (stricmp(name, current->name) == 0) {
return current->m;
}
}
return NULL;
}
/*******************************************************************************
* Command Functions
*******************************************************************************/
/**
* Create a Command struct ready for use in anope.
* @param name the name of the command
* @param func pointer to the function to execute when command is given
* @param has_priv pointer to function to check user priv's
* @param help_all help file index for all users
* @param help_reg help file index for all regustered users
* @param help_oper help file index for all opers
* @param help_admin help file index for all admins
* @param help_root help file indenx for all services roots
* @return a "ready to use" Command struct will be returned
*/
Command *createCommand(const char *name, int (*func) (User * u),
int (*has_priv) (User * u), int help_all,
int help_reg, int help_oper, int help_admin,
int help_root)
{
Command *c;
if (!name || !*name) {
return NULL;
}
if (!(c = new Command)) {
fatal("Out of memory!");
}
c->name = sstrdup(name);
c->routine = func;
c->has_priv = has_priv;
c->helpmsg_all = help_all;
c->helpmsg_reg = help_reg;
c->helpmsg_oper = help_oper;
c->helpmsg_admin = help_admin;
c->helpmsg_root = help_root;
c->help_param1 = NULL;
c->help_param2 = NULL;
c->help_param3 = NULL;
c->help_param4 = NULL;
c->core = 0;
c->next = NULL;
c->mod_name = NULL;
c->service = NULL;
c->all_help = NULL;
c->regular_help = NULL;
c->oper_help = NULL;
c->admin_help = NULL;
c->root_help = NULL;
return c;
}
/**
* Destroy a command struct freeing any memory.
* @param c Command to destroy
* @return MOD_ERR_OK on success, anything else on fail
*/
int destroyCommand(Command * c)
{
if (!c) {
return MOD_ERR_PARAMS;
}
if (c->core == 1) {
return MOD_ERR_UNKNOWN;
}
if (c->name) {
delete [] c->name;
}
c->routine = NULL;
c->has_priv = NULL;
c->helpmsg_all = -1;
c->helpmsg_reg = -1;
c->helpmsg_oper = -1;
c->helpmsg_admin = -1;
c->helpmsg_root = -1;
if (c->mod_name) {
delete [] c->mod_name;
}
if (c->service) {
delete [] c->service;
}
c->next = NULL;
delete c;
return MOD_ERR_OK;
}
/** Add a command to a command table. Only for internal use.
* only add if were unique, pos = 0;
* if we want it at the "head" of that command, pos = 1
* at the tail, pos = 2
* @param cmdTable the table to add the command to
* @param c the command to add
* @param pos the position in the cmd call stack to add the command
* @return MOD_ERR_OK will be returned on success.
*/
static int internal_addCommand(Module *m, CommandHash * cmdTable[], Command * c, int pos)
{
/* We can assume both param's have been checked by this point.. */
int index = 0;
CommandHash *current = NULL;
CommandHash *newHash = NULL;
CommandHash *lastHash = NULL;
Command *tail = NULL;
if (!cmdTable || !c || (pos < 0 || pos > 2)) {
return MOD_ERR_PARAMS;
}
index = CMD_HASH(c->name);
for (current = cmdTable[index]; current; current = current->next) {
if ((c->service) && (current->c) && (current->c->service)
&& (!strcmp(c->service, current->c->service) == 0)) {
continue;
}
if ((stricmp(c->name, current->name) == 0)) { /* the cmd exist's we are a addHead */
if (pos == 1) {
c->next = current->c;
current->c = c;
if (debug)
alog("debug: existing cmd: (0x%p), new cmd (0x%p)",
(void *) c->next, (void *) c);
return MOD_ERR_OK;
} else if (pos == 2) {
tail = current->c;
while (tail->next)
tail = tail->next;
if (debug)
alog("debug: existing cmd: (0x%p), new cmd (0x%p)",
(void *) tail, (void *) c);
tail->next = c;
c->next = NULL;
return MOD_ERR_OK;
} else
return MOD_ERR_EXISTS;
}
lastHash = current;
}
if (!(newHash = new CommandHash)) {
fatal("Out of memory");
}
newHash->next = NULL;
newHash->name = sstrdup(c->name);
newHash->c = c;
if (lastHash == NULL)
cmdTable[index] = newHash;
else
lastHash->next = newHash;
return MOD_ERR_OK;
}
int Module::AddCommand(CommandHash * cmdTable[], Command * c, int pos)
{
int status;
if (!cmdTable || !c) {
return MOD_ERR_PARAMS;
}
c->core = 0;
if (!c->mod_name) {
c->mod_name = sstrdup(this->name.c_str());
}
if (cmdTable == HOSTSERV) {
if (s_HostServ) {
c->service = sstrdup(s_HostServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else if (cmdTable == BOTSERV) {
if (s_BotServ) {
c->service = sstrdup(s_BotServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else if (cmdTable == MEMOSERV) {
if (s_MemoServ) {
c->service = sstrdup(s_MemoServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else if (cmdTable == CHANSERV) {
if (s_ChanServ) {
c->service = sstrdup(s_ChanServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else if (cmdTable == NICKSERV) {
if (s_NickServ) {
c->service = sstrdup(s_NickServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else if (cmdTable == HELPSERV) {
if (s_HelpServ) {
c->service = sstrdup(s_HelpServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else if (cmdTable == OPERSERV) {
if (s_OperServ) {
c->service = sstrdup(s_OperServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else
c->service = sstrdup("Unknown");
status = internal_addCommand(this, cmdTable, c, pos);
if (status != MOD_ERR_OK)
{
alog("ERROR! [%d]", status);
}
return status;
}
/** Remove a command from the command hash. Only for internal use.
* @param cmdTable the command table to remove the command from
* @param c the command to remove
* @param mod_name the name of the module who owns the command
* @return MOD_ERR_OK will be returned on success
*/
static int internal_delCommand(CommandHash * cmdTable[], Command * c, const char *mod_name)
{
int index = 0;
CommandHash *current = NULL;
CommandHash *lastHash = NULL;
Command *tail = NULL, *last = NULL;
if (!c || !cmdTable) {
return MOD_ERR_PARAMS;
}
index = CMD_HASH(c->name);
for (current = cmdTable[index]; current; current = current->next) {
if (stricmp(c->name, current->name) == 0) {
if (!lastHash) {
tail = current->c;
if (tail->next) {
while (tail) {
if (mod_name && tail->mod_name
&& (stricmp(mod_name, tail->mod_name) == 0)) {
if (last) {
last->next = tail->next;
} else {
current->c = tail->next;
}
return MOD_ERR_OK;
}
last = tail;
tail = tail->next;
}
} else {
cmdTable[index] = current->next;
delete [] current->name;
return MOD_ERR_OK;
}
} else {
tail = current->c;
if (tail->next) {
while (tail) {
if (mod_name && tail->mod_name
&& (stricmp(mod_name, tail->mod_name) == 0)) {
if (last) {
last->next = tail->next;
} else {
current->c = tail->next;
}
return MOD_ERR_OK;
}
last = tail;
tail = tail->next;
}
} else {
lastHash->next = current->next;
delete [] current->name;
return MOD_ERR_OK;
}
}
}
lastHash = current;
}
return MOD_ERR_NOEXIST;
}
/**
* Delete a command from the service given.
* @param cmdTable the cmdTable for the services to remove the command from
* @param name the name of the command to delete from the service
* @return returns MOD_ERR_OK on success
*/
int Module::DelCommand(CommandHash * cmdTable[], const char *dname)
{
Command *c = NULL;
Command *cmd = NULL;
int status = 0;
c = findCommand(cmdTable, dname);
if (!c) {
return MOD_ERR_NOEXIST;
}
for (cmd = c; cmd; cmd = cmd->next)
{
if (cmd->mod_name && cmd->mod_name == this->name)
{
status = internal_delCommand(cmdTable, cmd, this->name.c_str());
}
}
return status;
}
/**
* Search the command table gieven for a command.
* @param cmdTable the name of the command table to search
* @param name the name of the command to look for
* @return returns a pointer to the found command struct, or NULL
*/
Command *findCommand(CommandHash * cmdTable[], const char *name)
{
int idx;
CommandHash *current = NULL;
if (!cmdTable || !name) {
return NULL;
}
idx = CMD_HASH(name);
for (current = cmdTable[idx]; current; current = current->next) {
if (stricmp(name, current->name) == 0) {
return current->c;
}
}
return NULL;
}
/*******************************************************************************
* Message Functions
*******************************************************************************/
/**
* Create a new Message struct.
* @param name the name of the message
* @param func a pointer to the function to call when we recive this message
* @return a new Message object
**/
Message *createMessage(const char *name,
int (*func) (const char *source, int ac, const char **av))
{
Message *m = NULL;
if (!name || !func) {
return NULL;
}
if (!(m = new Message)) {
fatal("Out of memory!");
}
m->name = sstrdup(name);
m->func = func;
m->core = 0;
m->next = NULL;
return m;
}
/**
* find a message in the given table.
* Looks up the message <name> in the MessageHash given
* @param MessageHash the message table to search for this command, will almost always be IRCD
* @param name the name of the command were looking for
* @return NULL if we cant find it, or a pointer to the Message if we can
**/
Message *findMessage(MessageHash * msgTable[], const char *name)
{
int idx;
MessageHash *current = NULL;
if (!msgTable || !name) {
return NULL;
}
idx = CMD_HASH(name);
for (current = msgTable[idx]; current; current = current->next) {
if (stricmp(name, current->name) == 0) {
return current->m;
}
}
return NULL;
}
/**
* Add a message to the MessageHash.
* @param msgTable the MessageHash we want to add a message to
* @param m the Message we want to add
* @param pos the position we want to add the message to, E.G. MOD_HEAD, MOD_TAIL, MOD_UNIQUE
* @return MOD_ERR_OK on a successful add.
**/
int addMessage(MessageHash * msgTable[], Message * m, int pos)
{
/* We can assume both param's have been checked by this point.. */
int index = 0;
MessageHash *current = NULL;
MessageHash *newHash = NULL;
MessageHash *lastHash = NULL;
Message *tail = NULL;
int match = 0;
if (!msgTable || !m || (pos < 0 || pos > 2)) {
return MOD_ERR_PARAMS;
}
index = CMD_HASH(m->name);
for (current = msgTable[index]; current; current = current->next) {
match = stricmp(m->name, current->name);
if (match == 0) { /* the msg exist's we are a addHead */
if (pos == 1) {
m->next = current->m;
current->m = m;
if (debug)
alog("debug: existing msg: (0x%p), new msg (0x%p)",
(void *) m->next, (void *) m);
return MOD_ERR_OK;
} else if (pos == 2) {
tail = current->m;
while (tail->next)
tail = tail->next;
if (debug)
alog("debug: existing msg: (0x%p), new msg (0x%p)",
(void *) tail, (void *) m);
tail->next = m;
m->next = NULL;
return MOD_ERR_OK;
} else
return MOD_ERR_EXISTS;
}
lastHash = current;
}
if (!(newHash = new MessageHash)) {
fatal("Out of memory");
}
newHash->next = NULL;
newHash->name = sstrdup(m->name);
newHash->m = m;
if (lastHash == NULL)
msgTable[index] = newHash;
else
lastHash->next = newHash;
return MOD_ERR_OK;
}
/**
* Add the given message (m) to the MessageHash marking it as a core command
* @param msgTable the MessageHash we want to add to
* @param m the Message we are adding
* @return MOD_ERR_OK on a successful add.
**/
int addCoreMessage(MessageHash * msgTable[], Message * m)
{
if (!msgTable || !m) {
return MOD_ERR_PARAMS;
}
m->core = 1;
return addMessage(msgTable, m, 0);
}
/**
* remove the given message from the given message hash, for the given module
* @param msgTable which MessageHash we are removing from
* @param m the Message we want to remove
* @return MOD_ERR_OK on success, althing else on fail.
**/
int delMessage(MessageHash * msgTable[], Message * m)
{
int index = 0;
MessageHash *current = NULL;
MessageHash *lastHash = NULL;
Message *tail = NULL, *last = NULL;
if (!m || !msgTable) {
return MOD_ERR_PARAMS;
}
index = CMD_HASH(m->name);
for (current = msgTable[index]; current; current = current->next) {
if (stricmp(m->name, current->name) == 0) {
if (!lastHash) {
tail = current->m;
if (tail->next) {
while (tail) {
if (last) {
last->next = tail->next;
} else {
current->m = tail->next;
}
return MOD_ERR_OK;
last = tail;
tail = tail->next;
}
} else {
msgTable[index] = current->next;
delete [] current->name;
return MOD_ERR_OK;
}
} else {
tail = current->m;
if (tail->next) {
while (tail) {
if (last) {
last->next = tail->next;
} else {
current->m = tail->next;
}
return MOD_ERR_OK;
last = tail;
tail = tail->next;
}
} else {
lastHash->next = current->next;
delete [] current->name;
return MOD_ERR_OK;
}
}
}
lastHash = current;
}
return MOD_ERR_NOEXIST;
}
/**
* Destory a message, freeing its memory.
* @param m the message to be destroyed
* @return MOD_ERR_SUCCESS on success
**/
int destroyMessage(Message * m)
{
if (!m) {
return MOD_ERR_PARAMS;
}
if (m->name) {
delete [] m->name;
}
m->func = NULL;
m->next = NULL;
return MOD_ERR_OK;
}
/*******************************************************************************
* Module Callback Functions
*******************************************************************************/
int Module::AddCallback(const char *name, time_t when,
int (*func) (int argc, char *argv[]), int argc,
char **argv)
{
ModuleCallBack *newcb, *tmp, *prev;
int i;
newcb = new ModuleCallBack;
if (!newcb)
return MOD_ERR_MEMORY;
if (name)
newcb->name = sstrdup(name);
else
newcb->name = NULL;
newcb->when = when;
newcb->owner_name = sstrdup(this->name.c_str());
newcb->func = func;
newcb->argc = argc;
newcb->argv = new char *[argc];
for (i = 0; i < argc; i++) {
newcb->argv[i] = sstrdup(argv[i]);
}
newcb->next = NULL;
if (moduleCallBackHead == NULL) {
moduleCallBackHead = newcb;
} else { /* find place in list */
tmp = moduleCallBackHead;
prev = tmp;
if (newcb->when < tmp->when) {
newcb->next = tmp;
moduleCallBackHead = newcb;
} else {
while (tmp && newcb->when >= tmp->when) {
prev = tmp;
tmp = tmp->next;
}
prev->next = newcb;
newcb->next = tmp;
}
}
if (debug)
alog("debug: added module CallBack: [%s] due to execute at %ld",
newcb->name ? newcb->name : "?", (long int) newcb->when);
return MOD_ERR_OK;
}
/**
* Removes a entry from the modules callback list
* @param prev a pointer to the previous entry in the list, NULL for the head
**/
void moduleCallBackDeleteEntry(ModuleCallBack * prev)
{
ModuleCallBack *tmp = NULL;
int i;
if (prev == NULL) {
tmp = moduleCallBackHead;
moduleCallBackHead = tmp->next;
} else {
tmp = prev->next;
prev->next = tmp->next;
}
if (tmp->name)
delete [] tmp->name;
if (tmp->owner_name)
delete [] tmp->owner_name;
tmp->func = NULL;
for (i = 0; i < tmp->argc; i++) {
delete [] tmp->argv[i];
}
delete [] tmp->argv;
tmp->argc = 0;
tmp->next = NULL;
delete tmp;
}
/**
* Search the module callback list for a given module
* @param mod_name the name of the module were looking for
* @param found have we found it?
* @return a pointer to the ModuleCallBack struct or NULL - dont forget to check the found paramter!
**/
static ModuleCallBack *moduleCallBackFindEntry(const char *mod_name, bool * found)
{
ModuleCallBack *prev = NULL, *current = NULL;
*found = false;
current = moduleCallBackHead;
while (current != NULL) {
if (current->owner_name
&& (strcmp(mod_name, current->owner_name) == 0)) {
*found = true;
break;
} else {
prev = current;
current = current->next;
}
}
if (current == moduleCallBackHead) {
return NULL;
} else {
return prev;
}
}
void Module::DelCallback(const char *name)
{
ModuleCallBack *current = NULL;
ModuleCallBack *prev = NULL, *tmp = NULL;
int del = 0;
if (!name) {
return;
}
current = moduleCallBackHead;
while (current) {
if ((current->owner_name) && (current->name)) {
if ((strcmp(this->name.c_str(), current->owner_name) == 0)
&& (strcmp(current->name, name) == 0)) {
if (debug) {
alog("debug: removing CallBack %s for module %s", name,
this->name.c_str());
}
tmp = current->next; /* get a pointer to the next record, as once we delete this record, we'll lose it :) */
moduleCallBackDeleteEntry(prev); /* delete this record */
del = 1; /* set the record deleted flag */
}
}
if (del == 1) { /* if a record was deleted */
current = tmp; /* use the value we stored in temp */
tmp = NULL; /* clear it for next time */
del = 0; /* reset the flag */
} else {
prev = current; /* just carry on as normal */
current = current->next;
}
}
}
/**
* Remove all outstanding module callbacks for the given module.
* When a module is unloaded, any callbacks it had outstanding must be removed, else when they attempt to execute the func pointer will no longer be valid, and we'll seg.
* @param mod_name the name of the module we are preping for unload
**/
void moduleCallBackPrepForUnload(const char *mod_name)
{
bool found = false;
ModuleCallBack *tmp = NULL;
tmp = moduleCallBackFindEntry(mod_name, &found);
while (found) {
if (debug) {
alog("debug: removing CallBack for module %s", mod_name);
}
moduleCallBackDeleteEntry(tmp);
tmp = moduleCallBackFindEntry(mod_name, &found);
}
}
/**
* Return a copy of the complete last buffer.
* This is needed for modules who cant trust the strtok() buffer, as we dont know who will have already messed about with it.
* @reutrn a pointer to a copy of the last buffer - DONT mess with this, copy if first if you must do things to it.
**/
char *moduleGetLastBuffer(void)
{
char *tmp = NULL;
if (mod_current_buffer) {
tmp = strchr(mod_current_buffer, ' ');
if (tmp) {
tmp++;
}
}
return tmp;
}
/*******************************************************************************
* Module HELP Functions
*******************************************************************************/
/**
* Add help for Root admins.
* @param c the Command to add help for
* @param func the function to run when this help is asked for
**/
int moduleAddRootHelp(Command * c, int (*func) (User * u))
{
if (c) {
c->root_help = func;
return MOD_STOP;
}
return MOD_CONT;
}
/**
* Add help for Admins.
* @param c the Command to add help for
* @param func the function to run when this help is asked for
**/
int moduleAddAdminHelp(Command * c, int (*func) (User * u))
{
if (c) {
c->admin_help = func;
return MOD_STOP;
}
return MOD_CONT;
}
/**
* Add help for opers..
* @param c the Command to add help for
* @param func the function to run when this help is asked for
**/
int moduleAddOperHelp(Command * c, int (*func) (User * u))
{
if (c) {
c->oper_help = func;
return MOD_STOP;
}
return MOD_CONT;
}
/**
* Add help for registered users
* @param c the Command to add help for
* @param func the function to run when this help is asked for
**/
int moduleAddRegHelp(Command * c, int (*func) (User * u))
{
if (c) {
c->regular_help = func;
return MOD_STOP;
}
return MOD_CONT;
}
/**
* Add help for all users
* @param c the Command to add help for
* @param func the function to run when this help is asked for
**/
int moduleAddHelp(Command * c, int (*func) (User * u))
{
if (c) {
c->all_help = func;
return MOD_STOP;
}
return MOD_CONT;
}
/**
* Add output to nickserv help.
* when doing a /msg nickserv help, your function will be called to allow it to send out a notice() with the code you wish to dispaly
* @param func a pointer to the function which will display the code
**/
void moduleSetNickHelp(void (*func) (User * u))
{
if (mod_current_module) {
mod_current_module->nickHelp = func;
}
}
/**
* Add output to chanserv help.
* when doing a /msg chanserv help, your function will be called to allow it to send out a notice() with the code you wish to dispaly
* @param func a pointer to the function which will display the code
**/
void moduleSetChanHelp(void (*func) (User * u))
{
if (mod_current_module) {
mod_current_module->chanHelp = func;
}
}
/**
* Add output to memoserv help.
* when doing a /msg memoserv help, your function will be called to allow it to send out a notice() with the code you wish to dispaly
* @param func a pointer to the function which will display the code
**/
void moduleSetMemoHelp(void (*func) (User * u))
{
if (mod_current_module) {
mod_current_module->memoHelp = func;
}
}
/**
* Add output to botserv help.
* when doing a /msg botserv help, your function will be called to allow it to send out a notice() with the code you wish to dispaly
* @param func a pointer to the function which will display the code
**/
void moduleSetBotHelp(void (*func) (User * u))
{
if (mod_current_module) {
mod_current_module->botHelp = func;
}
}
/**
* Add output to operserv help.
* when doing a /msg operserv help, your function will be called to allow it to send out a notice() with the code you wish to dispaly
* @param func a pointer to the function which will display the code
**/
void moduleSetOperHelp(void (*func) (User * u))
{
if (mod_current_module) {
mod_current_module->operHelp = func;
}
}
/**
* Add output to hostserv help.
* when doing a /msg hostserv help, your function will be called to allow it to send out a notice() with the code you wish to dispaly
* @param func a pointer to the function which will display the code
**/
void moduleSetHostHelp(void (*func) (User * u))
{
if (mod_current_module) {
mod_current_module->hostHelp = func;
}
}
/**
* Add output to helpserv help.
* when doing a /msg helpserv help, your function will be called to allow it to send out a notice() with the code you wish to dispaly
* @param func a pointer to the function which will display the code
**/
void moduleSetHelpHelp(void (*func) (User * u))
{
if (mod_current_module) {
mod_current_module->helpHelp = func;
}
}
/**
* Display any extra module help for the given service.
* @param services which services is help being dispalyed for?
* @param u which user is requesting the help
**/
void moduleDisplayHelp(int service, User * u)
{
int idx;
ModuleHash *current = NULL;
Module *calling_module = mod_current_module;
const char *calling_module_name = mod_current_module_name;
for (idx = 0; idx != MAX_CMD_HASH; idx++) {
for (current = MODULE_HASH[idx]; current; current = current->next) {
mod_current_module_name = current->name;
mod_current_module = current->m;
if ((service == 1) && current->m->nickHelp) {
current->m->nickHelp(u);
} else if ((service == 2) && current->m->chanHelp) {
current->m->chanHelp(u);
} else if ((service == 3) && current->m->memoHelp) {
current->m->memoHelp(u);
} else if ((service == 4) && current->m->botHelp) {
current->m->botHelp(u);
} else if ((service == 5) && current->m->operHelp) {
current->m->operHelp(u);
} else if ((service == 6) && current->m->hostHelp) {
current->m->hostHelp(u);
} else if ((service == 7) && current->m->helpHelp) {
current->m->helpHelp(u);
}
}
}
mod_current_module = calling_module;
mod_current_module_name = calling_module_name;
}
/**
* Check the current version of anope against a given version number
* Specifiying -1 for minor,patch or build
* @param major The major version of anope, the first part of the verison number
* @param minor The minor version of anope, the second part of the version number
* @param patch The patch version of anope, the third part of the version number
* @param build The build revision of anope from SVN
* @return True if the version newer than the version specified.
**/
bool moduleMinVersion(int major, int minor, int patch, int build)
{
bool ret = false;
if (VERSION_MAJOR > major) { /* Def. new */
ret = true;
} else if (VERSION_MAJOR == major) { /* Might be newer */
if (minor == -1) {
return true;
} /* They dont care about minor */
if (VERSION_MINOR > minor) { /* Def. newer */
ret = true;
} else if (VERSION_MINOR == minor) { /* Might be newer */
if (patch == -1) {
return true;
} /* They dont care about patch */
if (VERSION_PATCH > patch) {
ret = true;
} else if (VERSION_PATCH == patch) {
#if 0
// XXX
if (build == -1) {
return true;
} /* They dont care about build */
if (VERSION_BUILD >= build) {
ret = true;
}
#endif
}
}
}
return ret;
}
#ifdef _WIN32
const char *ano_moderr(void)
{
static char errbuf[513];
DWORD err = GetLastError();
if (err == 0)
return NULL;
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err, 0, errbuf, 512,
NULL);
return errbuf;
}
#endif
/**
* Allow ircd protocol files to update the protect level info tables.
**/
void updateProtectDetails(const char *level_info_protect_word,
const char *level_info_protectme_word,
const char *fant_protect_add, const char *fant_protect_del,
const char *level_protect_word, const char *protect_set_mode,
const char *protect_unset_mode)
{
int i = 0;
CSModeUtil ptr;
LevelInfo l_ptr;
ptr = csmodeutils[i];
while (ptr.name) {
if (strcmp(ptr.name, "PROTECT") == 0) {
csmodeutils[i].bsname = sstrdup(fant_protect_add);
csmodeutils[i].mode = sstrdup(protect_set_mode);
} else if (strcmp(ptr.name, "DEPROTECT") == 0) {
csmodeutils[i].bsname = sstrdup(fant_protect_del);
csmodeutils[i].mode = sstrdup(protect_unset_mode);
}
ptr = csmodeutils[++i];
}
i = 0;
l_ptr = levelinfo[i];
while (l_ptr.what != -1) {
if (l_ptr.what == CA_PROTECT) {
levelinfo[i].name = sstrdup(level_info_protect_word);
} else if (l_ptr.what == CA_PROTECTME) {
levelinfo[i].name = sstrdup(level_info_protectme_word);
} else if (l_ptr.what == CA_AUTOPROTECT) {
levelinfo[i].name = sstrdup(level_protect_word);
}
l_ptr = levelinfo[++i];
}
}
/**
* Send a notice to the user in the correct language, or english.
* @param source Who sends the notice
* @param u The user to send the message to
* @param number The message number
* @param ... The argument list
**/
void moduleNoticeLang(char *source, User * u, int number, ...)
{
va_list va;
char buffer[4096], outbuf[4096];
char *fmt = NULL;
int lang = NSDefLanguage;
char *s, *t, *buf;
if ((mod_current_module_name) && (!mod_current_module || mod_current_module_name != mod_current_module->name)) {
mod_current_module = findModule(mod_current_module_name);
}
/* Find the users lang, and use it if we can */
if (u && u->na && u->na->nc) {
lang = u->na->nc->language;
}
/* If the users lang isnt supported, drop back to English */
if (mod_current_module->lang[lang].argc == 0) {
lang = LANG_EN_US;
}
/* If the requested lang string exists for the language */
if (mod_current_module->lang[lang].argc > number) {
fmt = mod_current_module->lang[lang].argv[number];
buf = sstrdup(fmt);
va_start(va, number);
vsnprintf(buffer, 4095, buf, va);
va_end(va);
s = buffer;
while (*s) {
t = s;
s += strcspn(s, "\n");
if (*s)
*s++ = '\0';
strscpy(outbuf, t, sizeof(outbuf));
notice_user(source, u, "%s", outbuf);
}
delete [] buf;
} else {
alog("%s: INVALID language string call, language: [%d], String [%d]", mod_current_module->name.c_str(), lang, number);
}
}
/**
* Get the text of the given lanugage string in the corrent language, or
* in english.
* @param u The user to send the message to
* @param number The message number
**/
const char *moduleGetLangString(User * u, int number)
{
int lang = NSDefLanguage;
if ((mod_current_module_name) && (!mod_current_module || mod_current_module_name != mod_current_module->name))
mod_current_module = findModule(mod_current_module_name);
/* Find the users lang, and use it if we can */
if (u && u->na && u->na->nc)
lang = u->na->nc->language;
/* If the users lang isnt supported, drop back to English */
if (mod_current_module->lang[lang].argc == 0)
lang = LANG_EN_US;
/* If the requested lang string exists for the language */
if (mod_current_module->lang[lang].argc > number) {
return mod_current_module->lang[lang].argv[number];
/* Return an empty string otherwise, because we might be used without
* the return value being checked. If we would return NULL, bad things
* would happen!
*/
} else {
alog("%s: INVALID language string call, language: [%d], String [%d]", mod_current_module->name.c_str(), lang, number);
return "";
}
}
/**
* Delete a language from a module
* @param langNumber the language Number to delete
**/
void moduleDeleteLanguage(int langNumber)
{
int idx = 0;
if ((mod_current_module_name) && (!mod_current_module || mod_current_module_name != mod_current_module->name)) {
mod_current_module = findModule(mod_current_module_name);
}
for (idx = 0; idx > mod_current_module->lang[langNumber].argc; idx++) {
delete [] mod_current_module->lang[langNumber].argv[idx];
}
mod_current_module->lang[langNumber].argc = 0;
}
void ModuleRunTimeDirCleanUp(void)
{
#ifndef _WIN32
DIR *dirp;
struct dirent *dp;
#else
BOOL fFinished;
HANDLE hList;
TCHAR szDir[MAX_PATH + 1];
TCHAR szSubDir[MAX_PATH + 1];
WIN32_FIND_DATA FileData;
char buffer[_MAX_PATH];
#endif
char dirbuf[BUFSIZE];
char filebuf[BUFSIZE];
#ifndef _WIN32
snprintf(dirbuf, BUFSIZE, "%s/modules/runtime", services_dir);
#else
snprintf(dirbuf, BUFSIZE, "\\%s", "modules/runtime");
#endif
if (debug) {
alog("debug: Cleaning out Module run time directory (%s) - this may take a moment please wait", dirbuf);
}
#ifndef _WIN32
if ((dirp = opendir(dirbuf)) == NULL) {
if (debug) {
alog("debug: cannot open directory (%s)", dirbuf);
}
return;
}
while ((dp = readdir(dirp)) != NULL) {
if (dp->d_ino == 0) {
continue;
}
if (!stricmp(dp->d_name, ".") || !stricmp(dp->d_name, "..")) {
continue;
}
snprintf(filebuf, BUFSIZE, "%s/%s", dirbuf, dp->d_name);
unlink(filebuf);
}
closedir(dirp);
#else
/* Get the current working directory: */
if (_getcwd(buffer, _MAX_PATH) == NULL) {
if (debug) {
alog("debug: Unable to set Current working directory");
}
}
snprintf(szDir, sizeof(szDir), "%s\\%s\\*", buffer, dirbuf);
hList = FindFirstFile(szDir, &FileData);
if (hList != INVALID_HANDLE_VALUE) {
fFinished = FALSE;
while (!fFinished) {
if (!(FileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
snprintf(filebuf, BUFSIZE, "%s/%s", dirbuf, FileData.cFileName);
DeleteFile(filebuf);
}
if (!FindNextFile(hList, &FileData)) {
if (GetLastError() == ERROR_NO_MORE_FILES) {
fFinished = TRUE;
}
}
}
} else {
if (debug) {
alog("debug: Invalid File Handle. GetLastError reports %d\n", GetLastError());
}
}
FindClose(hList);
#endif
if (debug) {
alog("debug: Module run time directory has been cleaned out");
}
}
/**
* Execute a stored call back
**/
void ModuleManager::RunCallbacks()
{
ModuleCallBack *tmp;
while ((tmp = moduleCallBackHead) && (tmp->when <= time(NULL))) {
if (debug)
alog("debug: executing callback: %s", tmp->name ? tmp->name : "<unknown>");
if (tmp->func) {
mod_current_module_name = tmp->owner_name;
tmp->func(tmp->argc, tmp->argv);
mod_current_module = NULL;
moduleCallBackDeleteEntry(NULL);
}
}
}
/* EOF */