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anope/modules/protocol/unreal.cpp
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/* Unreal IRCD 3.2.x functions
*
* (C) 2003-2012 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
/*************************************************************************/
#include "module.h"
IRCDVar myIrcd = {
"UnrealIRCd 3.2.x", /* ircd name */
"+Soiq", /* Modes used by pseudoclients */
1, /* SVSNICK */
1, /* Vhost */
1, /* Supports SNlines */
1, /* Supports SQlines */
1, /* Supports SZlines */
0, /* Join 2 Message */
0, /* Chan SQlines */
0, /* Quit on Kill */
1, /* vidents */
1, /* svshold */
1, /* time stamp on mode */
1, /* O:LINE */
1, /* UMODE */
1, /* No Knock requires +i */
1, /* Can remove User Channel Modes with SVSMODE */
0, /* Sglines are not enforced until user reconnects */
0, /* ts6 */
"$", /* TLD Prefix for Global */
12, /* Max number of modes we can send per line */
0 /* IRCd sends a SSL users certificate fingerprint */
};
class UnrealIRCdProto : public IRCDProto
{
/* SVSNOOP */
void SendSVSNOOP(const Server *server, bool set) anope_override
{
UplinkSocket::Message() << "f " << server->GetName() << " " << (set ? "+" : "-");
}
void SendAkillDel(const XLine *x) anope_override
{
if (x->IsRegex() || x->HasNickOrReal())
return;
/* ZLine if we can instead */
try
{
if (x->GetUser() == "*")
{
sockaddrs(x->GetHost());
ircdproto->SendSZLineDel(x);
return;
}
}
catch (const SocketException &) { }
UplinkSocket::Message() << "BD - G " << x->GetUser() << " " << x->GetHost() << " " << Config->OperServ;
}
void SendTopic(BotInfo *whosets, Channel *c) anope_override
{
UplinkSocket::Message(whosets) << ") " << c->name << " " << c->topic_setter << " " << c->topic_time + 1 << " :" << c->topic;
}
void SendVhostDel(User *u) anope_override
{
const BotInfo *bi = findbot(Config->HostServ);
u->RemoveMode(bi, UMODE_CLOAK);
u->RemoveMode(bi, UMODE_VHOST);
ModeManager::ProcessModes();
u->SetMode(bi, UMODE_CLOAK);
}
void SendAkill(User *u, XLine *x) anope_override
{
if (x->IsRegex() || x->HasNickOrReal())
{
if (!u)
{
/* No user (this akill was just added), and contains nick and/or realname. Find users that match and ban them */
for (Anope::insensitive_map<User *>::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it)
if (x->manager->Check(it->second, x))
this->SendAkill(it->second, x);
return;
}
const XLine *old = x;
if (old->manager->HasEntry("*@" + u->host))
return;
/* We can't akill x as it has a nick and/or realname included, so create a new akill for *@host */
XLine *xline = new XLine("*@" + u->host, old->By, old->Expires, old->Reason, old->UID);
old->manager->AddXLine(xline);
x = xline;
Log(findbot(Config->OperServ), "akill") << "AKILL: Added an akill for " << x->Mask << " because " << u->GetMask() << "#" << u->realname << " matches " << old->Mask;
}
/* ZLine if we can instead */
try
{
if (x->GetUser() == "*")
{
sockaddrs(x->GetHost());
ircdproto->SendSZLine(u, x);
return;
}
}
catch (const SocketException &) { }
// Calculate the time left before this would expire, capping it at 2 days
time_t timeleft = x->Expires - Anope::CurTime;
if (timeleft > 172800 || !x->Expires)
timeleft = 172800;
UplinkSocket::Message() << "BD + G " << x->GetUser() << " " << x->GetHost() << " " << x->By << " " << Anope::CurTime + timeleft << " " << x->Created << " :" << x->GetReason();
}
void SendSVSKillInternal(const BotInfo *source, const User *user, const Anope::string &buf) anope_override
{
UplinkSocket::Message(source) << "h " << user->nick << " :" << buf;
}
void SendModeInternal(const BotInfo *source, const Channel *dest, const Anope::string &buf) anope_override
{
UplinkSocket::Message(source) << "G " << dest->name << " " << buf;
}
void SendModeInternal(const BotInfo *bi, const User *u, const Anope::string &buf) anope_override
{
UplinkSocket::Message(bi) << "v " << u->nick <<" " << buf;
}
void SendClientIntroduction(const User *u) anope_override
{
Anope::string modes = "+" + u->GetModes();
UplinkSocket::Message() << "& " << u->nick << " 1 " << u->timestamp << " " << u->GetIdent() << " " << u->host << " " << u->server->GetName() << " 0 " << modes << " " << u->host << " * :" << u->realname;
}
void SendKickInternal(const BotInfo *source, const Channel *chan, const User *user, const Anope::string &buf) anope_override
{
if (!buf.empty())
UplinkSocket::Message(source) << "H " << chan->name << " " << user->nick << " :" << buf;
else
UplinkSocket::Message(source) << "H " << chan->name << " " << user->nick;
}
/* SERVER name hop descript */
/* Unreal 3.2 actually sends some info about itself in the descript area */
void SendServer(const Server *server) anope_override
{
if (!Config->Numeric.empty())
UplinkSocket::Message() << "SERVER " << server->GetName() << " " << server->GetHops() << " :U0-*-" << Config->Numeric << " " << server->GetDescription();
else
UplinkSocket::Message() << "SERVER " << server->GetName() << " " << server->GetHops() << " :" << server->GetDescription();
}
/* JOIN */
void SendJoin(const User *user, Channel *c, const ChannelStatus *status) anope_override
{
UplinkSocket::Message(Me) << "~ " << c->creation_time << " " << c->name << " :" << user->nick;
if (status)
{
/* First save the channel status incase uc->Status == status */
ChannelStatus cs = *status;
/* If the user is internally on the channel with flags, kill them so that
* the stacker will allow this.
*/
UserContainer *uc = c->FindUser(user);
if (uc != NULL)
uc->Status->ClearFlags();
BotInfo *setter = findbot(user->nick);
for (unsigned i = 0; i < ModeManager::ChannelModes.size(); ++i)
if (cs.HasFlag(ModeManager::ChannelModes[i]->Name))
c->SetMode(setter, ModeManager::ChannelModes[i], user->nick, false);
}
}
/* unsqline
*/
void SendSQLineDel(const XLine *x) anope_override
{
UplinkSocket::Message() << "d " << x->Mask;
}
/* SQLINE */
/*
** - Unreal will translate this to TKL for us
**
*/
void SendSQLine(User *, const XLine *x) anope_override
{
UplinkSocket::Message() << "c " << x->Mask << " :" << x->GetReason();
}
/*
** svso
** parv[0] = sender prefix
** parv[1] = nick
** parv[2] = options
*/
void SendSVSO(const BotInfo *source, const Anope::string &nick, const Anope::string &flag) anope_override
{
UplinkSocket::Message(source) << "BB " << nick << " " << flag;
}
/* NICK <newnick> */
void SendChangeBotNick(const BotInfo *oldnick, const Anope::string &newnick) anope_override
{
UplinkSocket::Message(oldnick) << "& " << newnick << " " << Anope::CurTime;
}
/* Functions that use serval cmd functions */
void SendVhost(User *u, const Anope::string &vIdent, const Anope::string &vhost) anope_override
{
if (!vIdent.empty())
UplinkSocket::Message(Me) << "AZ " << u->nick << " " << vIdent;
if (!vhost.empty())
UplinkSocket::Message(Me) << "AL " << u->nick << " " << vhost;
}
void SendConnect() anope_override
{
/*
NICKv2 = Nick Version 2
VHP = Sends hidden host
UMODE2 = sends UMODE2 on user modes
NICKIP = Sends IP on NICK
TOKEN = Use tokens to talk
SJ3 = Supports SJOIN
NOQUIT = No Quit
TKLEXT = Extended TKL we don't use it but best to have it
SJB64 = Base64 encoded time stamps
ESVID = Allows storing account names as services stamp
MLOCK = Supports the MLOCK server command
VL = Version Info
NS = Config->Numeric Server
*/
if (!Config->Numeric.empty())
UplinkSocket::Message() << "PROTOCTL NICKv2 VHP UMODE2 NICKIP TOKEN SJOIN SJOIN2 SJ3 NOQUIT TKLEXT ESVID MLOCK VL";
else
UplinkSocket::Message() << "PROTOCTL NICKv2 VHP UMODE2 NICKIP TOKEN SJOIN SJOIN2 SJ3 NOQUIT TKLEXT ESVID MLOCK";
UplinkSocket::Message() << "PASS :" << Config->Uplinks[CurrentUplink]->password;
SendServer(Me);
}
/* SVSHOLD - set */
void SendSVSHold(const Anope::string &nick) anope_override
{
UplinkSocket::Message() << "BD + Q H " << nick << " " << Config->ServerName << " " << Anope::CurTime + Config->NSReleaseTimeout << " " << Anope::CurTime << " :Being held for registered user";
}
/* SVSHOLD - release */
void SendSVSHoldDel(const Anope::string &nick) anope_override
{
UplinkSocket::Message() << "BD - Q * " << nick << " " << Config->ServerName;
}
/* UNSGLINE */
/*
* SVSNLINE - :realname mask
*/
void SendSGLineDel(const XLine *x) anope_override
{
UplinkSocket::Message() << "BR - :" << x->Mask;
}
/* UNSZLINE */
void SendSZLineDel(const XLine *x) anope_override
{
UplinkSocket::Message() << "BD - Z * " << x->GetHost() << " " << Config->OperServ;
}
/* SZLINE */
void SendSZLine(User *, const XLine *x) anope_override
{
// Calculate the time left before this would expire, capping it at 2 days
time_t timeleft = x->Expires - Anope::CurTime;
if (timeleft > 172800 || !x->Expires)
timeleft = 172800;
UplinkSocket::Message() << "BD + Z * " << x->GetHost() << " " << x->By << " " << Anope::CurTime + timeleft << " " << x->Created << " :" << x->GetReason();
}
/* SGLINE */
/*
* SVSNLINE + reason_where_is_space :realname mask with spaces
*/
void SendSGLine(User *, const XLine *x) anope_override
{
Anope::string edited_reason = x->GetReason();
edited_reason = edited_reason.replace_all_cs(" ", "_");
UplinkSocket::Message() << "BR + " << edited_reason << " :" << x->Mask;
}
/* svsjoin
parv[0] - sender
parv[1] - nick to make join
parv[2] - channel to join
parv[3] - (optional) channel key(s)
*/
/* In older Unreal SVSJOIN and SVSNLINE tokens were mixed so SVSJOIN and SVSNLINE are broken
when coming from a none TOKEN'd server
*/
void SendSVSJoin(const BotInfo *source, const Anope::string &nick, const Anope::string &chan, const Anope::string &param) anope_override
{
if (!param.empty())
UplinkSocket::Message(source) << "BX " << nick << " " << chan << " :" << param;
else
UplinkSocket::Message(source) << "BX " << nick << " :" << chan;
}
void SendSWhois(const BotInfo *source, const Anope::string &who, const Anope::string &mask) anope_override
{
UplinkSocket::Message(source) << "BA " << who << " :" << mask;
}
void SendEOB() anope_override
{
UplinkSocket::Message(Me) << "ES";
}
bool IsNickValid(const Anope::string &nick) anope_override
{
if (nick.equals_ci("ircd") || nick.equals_ci("irc"))
return false;
return true;
}
bool IsChannelValid(const Anope::string &chan) anope_override
{
if (chan.find(':') != Anope::string::npos || chan[0] != '#')
return false;
return true;
}
void SendLogin(User *u) anope_override
{
if (!u->Account())
return;
const BotInfo *ns = findbot(Config->NickServ);
if (Capab.count("ESVID") > 0)
ircdproto->SendMode(ns, u, "+d %s", u->Account()->display.c_str());
else
ircdproto->SendMode(ns, u, "+d %d", u->timestamp);
}
void SendLogout(User *u) anope_override
{
const BotInfo *ns = findbot(Config->NickServ);
ircdproto->SendMode(ns, u, "+d 1");
}
void SendChannel(Channel *c) anope_override
{
/* Unreal does not support updating a channels TS without actually joining a user,
* so we will join and part us now
*/
BotInfo *bi = c->ci->WhoSends();
if (!bi)
;
else if (c->FindUser(bi) == NULL)
{
bi->Join(c);
bi->Part(c);
}
else
{
bi->Part(c);
bi->Join(c);
}
}
};
class UnrealExtBan : public ChannelModeList
{
public:
UnrealExtBan(ChannelModeName mName, char modeChar) : ChannelModeList(mName, modeChar) { }
bool Matches(const User *u, const Entry *e) anope_override
{
const Anope::string &mask = e->mask;
if (mask.find("~c:") == 0)
{
Anope::string channel = mask.substr(3);
ChannelMode *cm = NULL;
if (channel[0] != '#')
{
char modeChar = ModeManager::GetStatusChar(channel[0]);
channel.erase(channel.begin());
cm = ModeManager::FindChannelModeByChar(modeChar);
if (cm != NULL && cm->Type != MODE_STATUS)
cm = NULL;
}
Channel *c = findchan(channel);
if (c != NULL)
{
UserContainer *uc = c->FindUser(u);
if (uc != NULL)
if (cm == NULL || uc->Status->HasFlag(cm->Name))
return true;
}
}
else if (mask.find("~j:") == 0 || mask.find("~n:") == 0 || mask.find("~q:") == 0)
{
Anope::string real_mask = mask.substr(3);
Entry en(this->Name, real_mask);
if (en.Matches(u))
return true;
}
else if (mask.find("~r:") == 0)
{
Anope::string real_mask = mask.substr(3);
if (Anope::Match(u->realname, real_mask))
return true;
}
else if (mask.find("~R:") == 0)
{
if (u->HasMode(UMODE_REGISTERED) && mask.equals_ci(u->nick))
return true;
}
else if (mask.find("~a:") == 0)
{
Anope::string real_mask = mask.substr(3);
if (u->Account() && Anope::Match(u->Account()->display, real_mask))
return true;
}
return false;
}
};
class ChannelModeFlood : public ChannelModeParam
{
public:
ChannelModeFlood(char modeChar, bool minusNoArg) : ChannelModeParam(CMODE_FLOOD, modeChar, minusNoArg) { }
/* Borrowed part of this check from UnrealIRCd */
bool IsValid(const Anope::string &value) const anope_override
{
if (value.empty())
return false;
try
{
Anope::string rest;
if (value[0] != ':' && convertTo<unsigned>(value[0] == '*' ? value.substr(1) : value, rest, false) > 0 && rest[0] == ':' && rest.length() > 1 && convertTo<unsigned>(rest.substr(1), rest, false) > 0 && rest.empty())
return true;
}
catch (const ConvertException &) { }
/* '['<number><1 letter>[optional: '#'+1 letter],[next..]']'':'<number> */
size_t end_bracket = value.find(']', 1);
if (end_bracket == Anope::string::npos)
return false;
Anope::string xbuf = value.substr(0, end_bracket);
if (value[end_bracket + 1] != ':')
return false;
commasepstream args(xbuf.substr(1));
Anope::string arg;
while (args.GetToken(arg))
{
/* <number><1 letter>[optional: '#'+1 letter] */
size_t p = 0;
while (p < arg.length() && isdigit(arg[p]))
++p;
if (p == arg.length() || !(arg[p] == 'c' || arg[p] == 'j' || arg[p] == 'k' || arg[p] == 'm' || arg[p] == 'n' || arg[p] == 't'))
continue; /* continue instead of break for forward compatability. */
int v = arg.substr(0, p).is_number_only() ? convertTo<int>(arg.substr(0, p)) : 0;
if (v < 1 || v > 999)
return false;
}
return true;
}
};
class ChannelModeUnrealSSL : public ChannelMode
{
public:
ChannelModeUnrealSSL(ChannelModeName n, char c) : ChannelMode(n, c)
{
}
bool CanSet(User *u) const anope_override
{
return false;
}
};
class Unreal32IRCdMessage : public IRCdMessage
{
public:
bool OnMode(const Anope::string &source, const std::vector<Anope::string> &params) anope_override
{
if (params.size() < 2)
return true;
bool server_source = Server::Find(source) != NULL;
Anope::string modes = params[1];
for (unsigned i = 2; i < params.size() - (server_source ? 1 : 0); ++i)
modes += " " + params[i];
if (params[0][0] == '#' || params[0][0] == '&')
do_cmode(source, params[0], modes, server_source ? params[params.size() - 1] : "");
else
do_umode(params[0], modes);
return true;
}
/*
** NICK - new
** source = NULL
** parv[0] = nickname
** parv[1] = hopcount
** parv[2] = timestamp
** parv[3] = username
** parv[4] = hostname
** parv[5] = servername
** if NICK version 1:
** parv[6] = servicestamp
** parv[7] = info
** if NICK version 2:
** parv[6] = servicestamp
** parv[7] = umodes
** parv[8] = virthost, * if none
** parv[9] = info
** if NICKIP:
** parv[9] = ip
** parv[10] = info
**
** NICK - change
** source = oldnick
** parv[0] = new nickname
** parv[1] = hopcount
*/
bool OnNick(const Anope::string &source, const std::vector<Anope::string> &params) anope_override
{
if (params.size() == 7)
{
/*
<codemastr> that was a bug that is now fixed in 3.2.1
<codemastr> in some instances it would use the non-nickv2 format
<codemastr> it's sent when a nick collision occurs
- so we have to leave it around for now -TSL
*/
do_nick(source, params[0], params[3], params[4], params[5], params[6], Anope::string(params[2]).is_pos_number_only() ? convertTo<time_t>(params[2]) : 0, "", "*", "", "");
}
else if (params.size() == 11)
{
Anope::string decoded_ip;
Anope::B64Decode(params[9], decoded_ip);
sockaddrs ip;
ip.ntop(params[9].length() == 8 ? AF_INET : AF_INET6, decoded_ip.c_str());
Anope::string vhost = params[8];
if (vhost.equals_cs("*"))
vhost.clear();
User *user = do_nick(source, params[0], params[3], params[4], params[5], params[10], Anope::string(params[2]).is_pos_number_only() ? convertTo<time_t>(params[2]) : 0, ip.addr(), vhost, "", params[7]);
if (user)
{
const NickAlias *na = NULL;
if (params[6] == "0")
;
else if (params[6].is_pos_number_only())
{
if (convertTo<time_t>(params[6]) == user->timestamp)
na = findnick(user->nick);
}
else
{
na = findnick(params[6]);
}
if (na)
{
user->Login(na->nc);
if (!Config->NoNicknameOwnership && na->nc->HasFlag(NI_UNCONFIRMED) == false && nickserv)
user->SetMode(findbot(Config->NickServ), UMODE_REGISTERED);
}
else if (nickserv)
nickserv->Validate(user);
}
}
else if (params.size() != 2)
{
Anope::string vhost = params[8];
if (vhost.equals_cs("*"))
vhost.clear();
/* NON NICKIP */
User *user = do_nick(source, params[0], params[3], params[4], params[5], params[9], Anope::string(params[2]).is_pos_number_only() ? convertTo<time_t>(params[2]) : 0, "", vhost, "", params[7]);
if (user)
{
const NickAlias *na = NULL;
if (params[6] == "0")
;
else if (params[6].is_pos_number_only())
{
if (convertTo<time_t>(params[6]) == user->timestamp)
na = findnick(user->nick);
}
else
{
na = findnick(params[6]);
}
if (na)
{
user->Login(na->nc);
if (!Config->NoNicknameOwnership && na->nc->HasFlag(NI_UNCONFIRMED) == false && nickserv)
user->SetMode(findbot(Config->NickServ), UMODE_REGISTERED);
}
else if (nickserv)
nickserv->Validate(user);
}
}
else
do_nick(source, params[0], "", "", "", "", Anope::string(params[1]).is_pos_number_only() ? convertTo<time_t>(params[1]) : 0, "", "", "", "");
return true;
}
bool OnServer(const Anope::string &source, const std::vector<Anope::string> &params) anope_override
{
if (params[1].equals_cs("1"))
{
Anope::string vl = myStrGetToken(params[2], ' ', 0);
Anope::string upnumeric = myStrGetToken(vl, '-', 2);
Anope::string desc = myStrGetTokenRemainder(params[2], ' ', 1);
do_server(source, params[0], Anope::string(params[1]).is_pos_number_only() ? convertTo<unsigned>(params[1]) : 0, desc, upnumeric);
}
else
do_server(source, params[0], Anope::string(params[1]).is_pos_number_only() ? convertTo<unsigned>(params[1]) : 0, params[2], "");
ircdproto->SendPing(Config->ServerName, params[0]);
return true;
}
/*
** source = sender prefix
** parv[0] = channel name
** parv[1] = topic nickname
** parv[2] = topic time
** parv[3] = topic text
*/
bool OnTopic(const Anope::string &, const std::vector<Anope::string> &params) anope_override
{
if (params.size() != 4)
return true;
Channel *c = findchan(params[0]);
if (!c)
{
Log() << "TOPIC for nonexistant channel " << params[0];
return true;
}
c->ChangeTopicInternal(params[1], params[3], Anope::string(params[2]).is_pos_number_only() ? convertTo<time_t>(params[2]) : Anope::CurTime);
return true;
}
bool OnCapab(const Anope::string &source, const std::vector<Anope::string> &params) anope_override
{
for (unsigned i = 0; i < params.size(); ++i)
{
Anope::string capab = params[i];
if (capab.find("CHANMODES") != Anope::string::npos)
{
Anope::string modes(capab.begin() + 10, capab.end());
commasepstream sep(modes);
Anope::string modebuf;
sep.GetToken(modebuf);
for (size_t t = 0, end = modebuf.length(); t < end; ++t)
{
switch (modebuf[t])
{
case 'b':
ModeManager::AddChannelMode(new UnrealExtBan(CMODE_BAN, 'b'));
continue;
case 'e':
ModeManager::AddChannelMode(new UnrealExtBan(CMODE_EXCEPT, 'e'));
continue;
case 'I':
ModeManager::AddChannelMode(new UnrealExtBan(CMODE_INVITEOVERRIDE, 'I'));
continue;
default:
ModeManager::AddChannelMode(new ChannelModeList(CMODE_END, modebuf[t]));
}
}
sep.GetToken(modebuf);
for (size_t t = 0, end = modebuf.length(); t < end; ++t)
{
switch (modebuf[t])
{
case 'k':
ModeManager::AddChannelMode(new ChannelModeKey('k'));
continue;
case 'f':
ModeManager::AddChannelMode(new ChannelModeFlood('f', false));
continue;
case 'L':
ModeManager::AddChannelMode(new ChannelModeParam(CMODE_REDIRECT, 'L'));
continue;
default:
ModeManager::AddChannelMode(new ChannelModeParam(CMODE_END, modebuf[t]));
}
}
sep.GetToken(modebuf);
for (size_t t = 0, end = modebuf.length(); t < end; ++t)
{
switch (modebuf[t])
{
case 'l':
ModeManager::AddChannelMode(new ChannelModeParam(CMODE_LIMIT, 'l', true));
continue;
case 'j':
ModeManager::AddChannelMode(new ChannelModeParam(CMODE_JOINFLOOD, 'j', true));
continue;
default:
ModeManager::AddChannelMode(new ChannelModeParam(CMODE_END, modebuf[t], true));
}
}
sep.GetToken(modebuf);
for (size_t t = 0, end = modebuf.length(); t < end; ++t)
{
switch (modebuf[t])
{
case 'p':
ModeManager::AddChannelMode(new ChannelMode(CMODE_PRIVATE, 'p'));
continue;
case 's':
ModeManager::AddChannelMode(new ChannelMode(CMODE_SECRET, 's'));
continue;
case 'm':
ModeManager::AddChannelMode(new ChannelMode(CMODE_MODERATED, 'm'));
continue;
case 'n':
ModeManager::AddChannelMode(new ChannelMode(CMODE_NOEXTERNAL, 'n'));
continue;
case 't':
ModeManager::AddChannelMode(new ChannelMode(CMODE_TOPIC, 't'));
continue;
case 'i':
ModeManager::AddChannelMode(new ChannelMode(CMODE_INVITE, 'i'));
continue;
case 'r':
ModeManager::AddChannelMode(new ChannelModeRegistered('r'));
continue;
case 'R':
ModeManager::AddChannelMode(new ChannelMode(CMODE_REGISTEREDONLY, 'R'));
continue;
case 'c':
ModeManager::AddChannelMode(new ChannelMode(CMODE_BLOCKCOLOR, 'c'));
continue;
case 'O':
ModeManager::AddChannelMode(new ChannelModeOper('O'));
continue;
case 'A':
ModeManager::AddChannelMode(new ChannelModeAdmin('A'));
continue;
case 'Q':
ModeManager::AddChannelMode(new ChannelMode(CMODE_NOKICK, 'Q'));
continue;
case 'K':
ModeManager::AddChannelMode(new ChannelMode(CMODE_NOKNOCK, 'K'));
continue;
case 'V':
ModeManager::AddChannelMode(new ChannelMode(CMODE_NOINVITE, 'V'));
continue;
case 'C':
ModeManager::AddChannelMode(new ChannelMode(CMODE_NOCTCP, 'C'));
continue;
case 'u':
ModeManager::AddChannelMode(new ChannelMode(CMODE_AUDITORIUM, 'u'));
continue;
case 'z':
ModeManager::AddChannelMode(new ChannelMode(CMODE_SSL, 'z'));
continue;
case 'N':
ModeManager::AddChannelMode(new ChannelMode(CMODE_NONICK, 'N'));
continue;
case 'S':
ModeManager::AddChannelMode(new ChannelMode(CMODE_STRIPCOLOR, 'S'));
continue;
case 'M':
ModeManager::AddChannelMode(new ChannelMode(CMODE_REGMODERATED, 'M'));
continue;
case 'T':
ModeManager::AddChannelMode(new ChannelMode(CMODE_NONOTICE, 'T'));
continue;
case 'G':
ModeManager::AddChannelMode(new ChannelMode(CMODE_FILTER, 'G'));
continue;
case 'Z':
ModeManager::AddChannelMode(new ChannelModeUnrealSSL(CMODE_END, 'Z'));
continue;
default:
ModeManager::AddChannelMode(new ChannelMode(CMODE_END, modebuf[t]));
}
}
}
}
IRCdMessage::OnCapab(source, params);
return true;
}
bool OnSJoin(const Anope::string &source, const std::vector<Anope::string> &params) anope_override
{
Channel *c = findchan(params[1]);
time_t ts = Anope::string(params[0]).is_pos_number_only() ? convertTo<time_t>(params[0]) : 0;
bool keep_their_modes = true;
if (!c)
{
c = new Channel(params[1], ts);
c->SetFlag(CH_SYNCING);
}
/* Our creation time is newer than what the server gave us */
else if (c->creation_time > ts)
{
c->creation_time = ts;
c->Reset();
}
/* Their TS is newer than ours, our modes > theirs, unset their modes if need be */
else if (ts > c->creation_time)
keep_their_modes = false;
/* If we need to keep their modes, and this SJOIN string contains modes */
if (keep_their_modes && params.size() >= 4)
{
Anope::string modes;
for (unsigned i = 2; i < params.size() - 1; ++i)
modes += " " + params[i];
if (!modes.empty())
modes.erase(modes.begin());
/* Set the modes internally */
c->SetModesInternal(NULL, modes);
}
ChannelMode *ban = ModeManager::FindChannelModeByName(CMODE_BAN),
*except = ModeManager::FindChannelModeByName(CMODE_EXCEPT),
*invex = ModeManager::FindChannelModeByName(CMODE_INVITEOVERRIDE);
spacesepstream sep(params[params.size() - 1]);
Anope::string buf;
while (sep.GetToken(buf))
{
/* Ban */
if (keep_their_modes && ban && buf[0] == '&')
{
buf.erase(buf.begin());
c->SetModeInternal(NULL, ban, buf);
}
/* Except */
else if (keep_their_modes && except && buf[0] == '"')
{
buf.erase(buf.begin());
c->SetModeInternal(NULL, except, buf);
}
/* Invex */
else if (keep_their_modes && invex && buf[0] == '\'')
{
buf.erase(buf.begin());
c->SetModeInternal(NULL, invex, buf);
}
else
{
std::list<ChannelMode *> Status;
char ch;
/* Get prefixes from the nick */
while ((ch = ModeManager::GetStatusChar(buf[0])))
{
buf.erase(buf.begin());
ChannelMode *cm = ModeManager::FindChannelModeByChar(ch);
if (!cm)
{
Log() << "Received unknown mode prefix " << ch << " in SJOIN string";
continue;
}
if (keep_their_modes)
Status.push_back(cm);
}
User *u = finduser(buf);
if (!u)
{
Log(LOG_DEBUG) << "SJOIN for nonexistant user " << buf << " on " << c->name;
continue;
}
EventReturn MOD_RESULT;
FOREACH_RESULT(I_OnPreJoinChannel, OnPreJoinChannel(u, c));
/* Add the user to the channel */
c->JoinUser(u);
/* Update their status internally on the channel
* This will enforce secureops etc on the user
*/
for (std::list<ChannelMode *>::iterator it = Status.begin(), it_end = Status.end(); it != it_end; ++it)
c->SetModeInternal(NULL, *it, buf);
/* Now set whatever modes this user is allowed to have on the channel */
chan_set_correct_modes(u, c, 1);
/* Check to see if modules want the user to join, if they do
* check to see if they are allowed to join (CheckKick will kick/ban them)
* Don't trigger OnJoinChannel event then as the user will be destroyed
*/
if (MOD_RESULT != EVENT_STOP && c->ci && c->ci->CheckKick(u))
continue;
FOREACH_MOD(I_OnJoinChannel, OnJoinChannel(u, c));
}
}
/* Channel is done syncing */
if (c->HasFlag(CH_SYNCING))
{
/* Unset the syncing flag */
c->UnsetFlag(CH_SYNCING);
c->Sync();
}
return true;
}
};
/** This is here because:
*
* If we had three servers, A, B & C linked like so: A<->B<->C
* If Anope is linked to A and B splits from A and then reconnects
* B introduces itself, introduces C, sends EOS for C, introduces Bs clients
* introduces Cs clients, sends EOS for B. This causes all of Cs clients to be introduced
* with their server "not syncing". We now send a PING immediately when receiving a new server
* and then finish sync once we get a pong back from that server.
*/
bool event_pong(const Anope::string &source, const std::vector<Anope::string> &params)
{
Server *s = Server::Find(source);
if (s && !s->IsSynced())
s->Sync(false);
return true;
}
/* netinfo
* argv[0] = max global count
* argv[1] = time of end sync
* argv[2] = unreal protocol using (numeric)
* argv[3] = cloak-crc (> u2302)
* argv[4] = free(**)
* argv[5] = free(**)
* argv[6] = free(**)
* argv[7] = ircnet
*/
bool event_netinfo(const Anope::string &source, const std::vector<Anope::string> &params)
{
UplinkSocket::Message() << "AO " << maxusercnt << " " << Anope::CurTime << " " << convertTo<int>(params[2]) << " " << params[3] << " 0 0 0 :" << params[7];
return true;
}
/* Unreal sends USER modes with this */
/*
umode2
parv[0] - sender
parv[1] - modes to change
*/
bool event_umode2(const Anope::string &source, const std::vector<Anope::string> &params)
{
if (params.size() < 1)
return true;
do_umode(source, params[0]);
return true;
}
bool event_setname(const Anope::string &source, const std::vector<Anope::string> &params)
{
if (params.size() != 1)
return true;
User *u = finduser(source);
if (!u)
{
Log(LOG_DEBUG) << "SETNAME for nonexistent user " << source;
return true;
}
u->SetRealname(params[0]);
return true;
}
bool event_chgname(const Anope::string &source, const std::vector<Anope::string> &params)
{
if (params.size() != 2)
return true;
User *u = finduser(params[0]);
if (!u)
{
Log(LOG_DEBUG) << "CHGNAME for nonexistent user " << params[0];
return true;
}
u->SetRealname(params[1]);
return true;
}
bool event_setident(const Anope::string &source, const std::vector<Anope::string> &params)
{
if (params.size() != 1)
return true;
User *u = finduser(source);
if (!u)
{
Log(LOG_DEBUG) << "SETIDENT for nonexistent user " << source;
return true;
}
u->SetVIdent(params[0]);
return true;
}
bool event_chgident(const Anope::string &source, const std::vector<Anope::string> &params)
{
if (params.size() != 2)
return true;
User *u = finduser(params[0]);
if (!u)
{
Log(LOG_DEBUG) << "CHGIDENT for nonexistent user " << params[0];
return true;
}
u->SetVIdent(params[1]);
return true;
}
bool event_sethost(const Anope::string &source, const std::vector<Anope::string> &params)
{
if (params.size() != 1)
return true;
User *u = finduser(source);
if (!u)
{
Log(LOG_DEBUG) << "SETHOST for nonexistent user " << source;
return true;
}
/* When a user sets +x we recieve the new host and then the mode change */
if (u->HasMode(UMODE_CLOAK))
u->SetDisplayedHost(params[0]);
else
u->SetCloakedHost(params[0]);
return true;
}
bool event_chghost(const Anope::string &source, const std::vector<Anope::string> &params)
{
if (params.size() != 2)
return true;
User *u = finduser(params[0]);
if (!u)
{
Log(LOG_DEBUG) << "debug: CHGHOST for nonexistent user " << params[0];
return true;
}
u->SetDisplayedHost(params[1]);
return true;
}
bool event_sdesc(const Anope::string &source, const std::vector<Anope::string> &params)
{
Server *s = Server::Find(source);
if (s)
s->SetDescription(params[0]);
return true;
}
class ProtoUnreal : public Module
{
Message message_away, message_join, message_kick,
message_kill, message_mode, message_nick, message_part,
message_ping, message_pong, message_pong2, message_privmsg,
message_quit, message_server, message_squit, message_topic,
message_svsmode, message_svsmode2, message_svs2mode, message_svs2mode2, message_whois,
message_capab, message_capab2, message_chghost, message_chghost2, message_chgident, message_chgident2,
message_chgname, message_chgname2, message_netinfo, message_netinfo2, message_sethost, message_sethost2,
message_setident, message_setident2, message_setname, message_setname2, message_error,
message_umode2, message_umode22, message_sjoin, message_sdesc, message_sdesc2;
/* Non-token of these in messages.cpp */
Message message_stats, message_time, message_version;
UnrealIRCdProto ircd_proto;
Unreal32IRCdMessage ircd_message;
void AddModes()
{
ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_VOICE, 'v', '+', 0));
ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_HALFOP, 'h', '%', 1));
ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_OP, 'o', '@', 2));
/* Unreal sends +q as * and +a as ~ */
ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_PROTECT, 'a', '~', 3));
ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_OWNER, 'q', '*', 4));
/* Add user modes */
ModeManager::AddUserMode(new UserMode(UMODE_SERV_ADMIN, 'A'));
ModeManager::AddUserMode(new UserMode(UMODE_BOT, 'B'));
ModeManager::AddUserMode(new UserMode(UMODE_CO_ADMIN, 'C'));
ModeManager::AddUserMode(new UserMode(UMODE_FILTER, 'G'));
ModeManager::AddUserMode(new UserMode(UMODE_HIDEOPER, 'H'));
ModeManager::AddUserMode(new UserMode(UMODE_HIDEIDLE, 'I'));
ModeManager::AddUserMode(new UserMode(UMODE_NETADMIN, 'N'));
ModeManager::AddUserMode(new UserMode(UMODE_REGPRIV, 'R'));
ModeManager::AddUserMode(new UserMode(UMODE_PROTECTED, 'S'));
ModeManager::AddUserMode(new UserMode(UMODE_NOCTCP, 'T'));
ModeManager::AddUserMode(new UserMode(UMODE_WEBTV, 'V'));
ModeManager::AddUserMode(new UserMode(UMODE_WHOIS, 'W'));
ModeManager::AddUserMode(new UserMode(UMODE_ADMIN, 'a'));
ModeManager::AddUserMode(new UserMode(UMODE_DEAF, 'd'));
ModeManager::AddUserMode(new UserMode(UMODE_GLOBOPS, 'g'));
ModeManager::AddUserMode(new UserMode(UMODE_HELPOP, 'h'));
ModeManager::AddUserMode(new UserMode(UMODE_INVIS, 'i'));
ModeManager::AddUserMode(new UserMode(UMODE_OPER, 'o'));
ModeManager::AddUserMode(new UserMode(UMODE_PRIV, 'p'));
ModeManager::AddUserMode(new UserMode(UMODE_GOD, 'q'));
ModeManager::AddUserMode(new UserMode(UMODE_REGISTERED, 'r'));
ModeManager::AddUserMode(new UserMode(UMODE_SNOMASK, 's'));
ModeManager::AddUserMode(new UserMode(UMODE_VHOST, 't'));
ModeManager::AddUserMode(new UserMode(UMODE_WALLOPS, 'w'));
ModeManager::AddUserMode(new UserMode(UMODE_CLOAK, 'x'));
ModeManager::AddUserMode(new UserMode(UMODE_SSL, 'z'));
}
public:
ProtoUnreal(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, PROTOCOL),
message_away("6", OnAway),
message_join("C", OnJoin),
message_kick("H", OnKick), message_kill(".", OnKill),
message_mode("G", OnMode),
message_nick("&", OnNick), message_part("D", OnPart),
message_ping("8", OnPing), message_pong("PONG", event_pong),
message_pong2("9", event_pong), message_privmsg("!", ::OnPrivmsg),
message_quit(",", OnQuit),
message_server("'", OnServer), message_squit("-", OnSQuit),
message_topic(")", OnTopic), message_svsmode("SVSMODE", OnMode),
message_svsmode2("n", OnMode), message_svs2mode("SVS2MODE", OnMode), message_svs2mode2("v", OnMode),
message_whois("#", OnWhois), message_capab("PROTOCTL", OnCapab),
message_capab2("_", OnCapab), message_chghost("CHGHOST", event_chghost), message_chghost2("AL", event_chghost),
message_chgident("CHGIDENT", event_chgident), message_chgident2("AZ", event_chgident),
message_chgname("CHGNAME", event_chgname), message_chgname2("BK", event_chgname),
message_netinfo("NETINFO", event_netinfo), message_netinfo2("AO", event_netinfo),
message_sethost("SETHOST", event_sethost), message_sethost2("AA", event_sethost),
message_setident("SETIDENT", event_setident), message_setident2("AD", event_setident),
message_setname("SETNAME", event_setname), message_setname2("AE", event_setname),
message_error("5", OnError), message_umode2("UMODE2", event_umode2),
message_umode22("|", event_umode2), message_sjoin("~", OnSJoin),
message_sdesc("SDESC", event_sdesc), message_sdesc2("AG", event_sdesc),
message_stats("2", OnStats), message_time(">", OnTime), message_version("+", OnVersion)
{
this->SetAuthor("Anope");
pmodule_ircd_var(&myIrcd);
pmodule_ircd_proto(&this->ircd_proto);
pmodule_ircd_message(&this->ircd_message);
this->AddModes();
Implementation i[] = { I_OnUserNickChange, I_OnChannelCreate, I_OnChanRegistered, I_OnDelChan, I_OnMLock, I_OnUnMLock };
ModuleManager::Attach(i, this, sizeof(i) / sizeof(Implementation));
ModuleManager::SetPriority(this, PRIORITY_FIRST);
}
~ProtoUnreal()
{
pmodule_ircd_var(NULL);
pmodule_ircd_proto(NULL);
pmodule_ircd_message(NULL);
}
void OnUserNickChange(User *u, const Anope::string &) anope_override
{
u->RemoveModeInternal(ModeManager::FindUserModeByName(UMODE_REGISTERED));
}
void OnChannelCreate(Channel *c) anope_override
{
if (Config->UseServerSideMLock && Capab.count("MLOCK") > 0 && c->ci)
{
Anope::string modes = c->ci->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "");
UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(c->creation_time) << " " << c->ci->name << " " << modes;
}
}
void OnChanRegistered(ChannelInfo *ci) anope_override
{
if (!ci->c || !Config->UseServerSideMLock)
return;
Anope::string modes = ci->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "");
UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " " << modes;
}
void OnDelChan(ChannelInfo *ci) anope_override
{
if (!ci->c || !Config->UseServerSideMLock)
return;
UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " :";
}
EventReturn OnMLock(ChannelInfo *ci, ModeLock *lock) anope_override
{
ChannelMode *cm = ModeManager::FindChannelModeByName(lock->name);
if (cm && ci->c && (cm->Type == MODE_REGULAR || cm->Type == MODE_PARAM) && Capab.count("MLOCK") > 0 && Config->UseServerSideMLock)
{
Anope::string modes = ci->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "") + cm->ModeChar;
UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " " << modes;
}
return EVENT_CONTINUE;
}
EventReturn OnUnMLock(ChannelInfo *ci, ModeLock *lock) anope_override
{
ChannelMode *cm = ModeManager::FindChannelModeByName(lock->name);
if (cm && ci->c && (cm->Type == MODE_REGULAR || cm->Type == MODE_PARAM) && Capab.count("MLOCK") > 0 && Config->UseServerSideMLock)
{
Anope::string modes = ci->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "").replace_all_cs(cm->ModeChar, "");
UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " " << modes;
}
return EVENT_CONTINUE;
}
};
MODULE_INIT(ProtoUnreal)