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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-08 22:43:13 +02:00

Get rid of Debug(()) function calls. I never use it anyway.

This commit is contained in:
Bram Matthys
2021-07-12 18:54:05 +02:00
parent a57bdba220
commit 05aeba9ba9
21 changed files with 2 additions and 105 deletions
-4
View File
@@ -1406,11 +1406,7 @@ int server_sync(Client *cptr, ConfigItem_link *aconf)
if (!cptr->serv->conf)
cptr->serv->conf = aconf; /* Only set serv->conf to aconf if not set already! Bug #0003913 */
if (incoming)
{
cptr->serv->conf->refcount++;
Debug((DEBUG_ERROR, "reference count for %s (%s) is now %d",
cptr->name, cptr->serv->conf->servername, cptr->serv->conf->refcount));
}
cptr->serv->conf->class->clients++;
cptr->local->class = cptr->serv->conf->class;
RunHook(HOOKTYPE_SERVER_CONNECT, cptr);