mirror of
https://github.com/unrealircd/unrealircd.git
synced 2026-07-08 22:43:13 +02:00
Get rid of Debug(()) function calls. I never use it anyway.
This commit is contained in:
@@ -1406,11 +1406,7 @@ int server_sync(Client *cptr, ConfigItem_link *aconf)
|
||||
if (!cptr->serv->conf)
|
||||
cptr->serv->conf = aconf; /* Only set serv->conf to aconf if not set already! Bug #0003913 */
|
||||
if (incoming)
|
||||
{
|
||||
cptr->serv->conf->refcount++;
|
||||
Debug((DEBUG_ERROR, "reference count for %s (%s) is now %d",
|
||||
cptr->name, cptr->serv->conf->servername, cptr->serv->conf->refcount));
|
||||
}
|
||||
cptr->serv->conf->class->clients++;
|
||||
cptr->local->class = cptr->serv->conf->class;
|
||||
RunHook(HOOKTYPE_SERVER_CONNECT, cptr);
|
||||
|
||||
Reference in New Issue
Block a user