From 067e5bdfcef2562cbc8f9991efbaf975ecd1db26 Mon Sep 17 00:00:00 2001 From: Bram Matthys Date: Thu, 24 Dec 2015 18:01:09 +0100 Subject: [PATCH] Mention Modules forum in release notes. --- doc/RELEASE-NOTES | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/doc/RELEASE-NOTES b/doc/RELEASE-NOTES index 7b91d778b..3c26b99b3 100644 --- a/doc/RELEASE-NOTES +++ b/doc/RELEASE-NOTES @@ -21,6 +21,8 @@ Be sure not to use any other (older) documentation as it isn't fully compatible with UnrealIRCd 4. In particular, do NOT use unreal32docs*html. ==[ UPGRADING FROM 3.2.x ]== +If you are upgrading from 3.2.x then there are three important things to know: + 1) NEW FILE LOCATIONS In UnrealIRCd 4 the location of the configuration files and other files have been changed. On *NIX the directory where you compile the IRCd from @@ -41,6 +43,14 @@ to UnrealIRCd 4 format. There's no need to start from scratch. Please read https://www.unrealircd.org/docs/Upgrading_from_3.2.x !! +3) THIRD PARTY MODULES +If you are using 3rd party modules then they will need an update to run on +UnrealIRCd 4. Due to the many core changes in UnrealIRCd 4 it was simply +impossible to make 3.2.x modules work out-of-the-box on 4.x. +Contact your developer for a new version or ask on our Modules forum where +someone may be kind enough to convert the module for you if you ask nicely: +https://forums.unrealircd.org/viewforum.php?f=52 + ==[ RUNNING A MIXED 3.2.X / 4.X NETWORK ]== You can run a mixed 3.2.x <-> 4.x network if you a follow a few simple rules: https://www.unrealircd.org/docs/Running_a_mixed_UnrealIRCd_3.2_and_UnrealIRCd_4_network