From 07353dcf4b252161b44bc2e19224e0ca6c4d485e Mon Sep 17 00:00:00 2001 From: codemastr Date: Sat, 22 Jul 2000 16:14:32 +0000 Subject: [PATCH] Fixed a V:line bug --- Changes | 1 + src/s_bsd.c | 6 +++--- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/Changes b/Changes index 8f363f26e..6a4bd0891 100644 --- a/Changes +++ b/Changes @@ -464,3 +464,4 @@ - Fixed a +L bug - Fixed a typo in Config - SJ3 fixes. Let's hope this works (f*cken hell..) +- Fixed a V:line bug diff --git a/src/s_bsd.c b/src/s_bsd.c index 6503f359c..3d6c20ab6 100644 --- a/src/s_bsd.c +++ b/src/s_bsd.c @@ -944,7 +944,7 @@ static int completed_connection(cptr) aClient *cptr; { aConfItem *aconf; - + extern char serveropts[]; SetHandshake(cptr); aconf = find_conf(cptr->confs, cptr->name, CONF_CONNECT_SERVER); @@ -963,8 +963,8 @@ static int completed_connection(cptr) return -1; } sendto_one(cptr, "PROTOCTL %s", PROTOCTL_SERVER); - sendto_one(cptr, "SERVER %s 1 :%s", - my_name_for_link(me.name, aconf), me.info); + sendto_one(cptr, "SERVER %s 1 :U%d-%s %s", + my_name_for_link(me.name, aconf), UnrealProtocol, serveropts,me.info); if (!IsDead(cptr)) start_auth(cptr);