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- Undid that. Version is now 3.3-willneverbereleased.
Added comment to changelog: ***** THIS WAS THE DEVELOPMENT BRANCH FOR UNREAL3.3*. HOWEVER, 3.3* HAS BEEN DISCONTINUED. FOCUS IS ON 4.* (NEXT-GEN IRCD) AND 3.2* (CURRENT STABLE IRCD). FOR 3.2* USE THE BRANCH 'unreal3_2_fixes' DO NOT USE THIS 3.3* BRANCH FOR ANYTHING OTHER THAN COPYING FEATURES/FIXES FROM 3.3* TO 3.2* !! *****
This commit is contained in:
@@ -1851,3 +1851,14 @@ start wircd.exe as usual (window mode).
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Remember to use different listening ports (or interfaces) on every
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Remember to use different listening ports (or interfaces) on every
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unrealircd-*.conf files.
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unrealircd-*.conf files.
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- Changed version into 3.2.8 as this will be the target for devel branch
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- Changed version into 3.2.8 as this will be the target for devel branch
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- Undid that. Version is now 3.3-willneverbereleased.
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*****
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THIS WAS THE DEVELOPMENT BRANCH FOR UNREAL3.3*. HOWEVER, 3.3* HAS BEEN
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DISCONTINUED. FOCUS IS ON 4.* (NEXT-GEN IRCD) AND 3.2* (CURRENT STABLE IRCD).
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FOR 3.2* USE THE BRANCH 'unreal3_2_fixes'
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DO NOT USE THIS 3.3* BRANCH FOR ANYTHING OTHER THAN COPYING FEATURES/FIXES
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FROM 3.3* TO 3.2* !!
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*****
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+3
-3
@@ -50,9 +50,9 @@
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#define UnrealProtocol 2308
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#define UnrealProtocol 2308
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#define PATCH1 "3"
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#define PATCH1 "3"
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#define PATCH2 ".2"
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#define PATCH2 ".3"
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#define PATCH3 ".8"
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#define PATCH3 "-willneverbereleased"
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#define PATCH4 "-devel"
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#define PATCH4 ""
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#define PATCH5 ""
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#define PATCH5 ""
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#define PATCH6 ""
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#define PATCH6 ""
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#define PATCH7 ""
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#define PATCH7 ""
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