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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-06 20:03:13 +02:00

Reformat all source code, using 'make format' (clang-format 21.1.8)

This reformats entire UnrealIRCd source code, according to
.clang-format which was previously commited.

This is reproducable using clang-format version 21.1.8.

These are only visual changes, they have no effect on code.

This commit will be added to .git-blame-ignore-revs so 'git blame'
and the similar blame view on GitHub will ignore this commit.
This commit is contained in:
Bram Matthys
2026-07-05 12:09:16 +02:00
parent 678aeb5c17
commit 548d66d26c
348 changed files with 17458 additions and 17664 deletions
+11 -12
View File
@@ -20,17 +20,17 @@
#include "unrealircd.h"
#define MSG_SMOD "SMOD"
#define MSG_SMOD "SMOD"
#define SMOD_FLAG_REQUIRED 'R'
#define SMOD_FLAG_GLOBAL 'G'
#define SMOD_FLAG_LOCAL 'L'
#define SMOD_FLAG_GLOBAL 'G'
#define SMOD_FLAG_LOCAL 'L'
ModuleHeader MOD_HEADER = {
"require-module",
"5.0.1",
"Require/deny modules across the network",
"UnrealIRCd Team",
"unrealircd-6",
"require-module",
"5.0.1",
"Require/deny modules across the network",
"UnrealIRCd Team",
"unrealircd-6",
};
typedef struct _denymod DenyMod;
@@ -278,7 +278,7 @@ int reqmods_configrun_deny(ConfigFile *cf, ConfigEntry *ce, int type)
// Just use a default reason if none was specified (since it's optional)
if (!dmod->reason || !strlen(dmod->reason))
safe_strdup(dmod->reason, "no reason");
safe_strdup(dmod->reason, "no reason");
AddListItem(dmod, DenyModList);
return 1;
}
@@ -431,7 +431,7 @@ CMD_FUNC(cmd_smod)
if (!p)
continue; /* malformed request */
modflag = *modbuf; // Get the module flag (FIXME: parses only first letter atm)
modbuf = p+1;
modbuf = p + 1;
strlcpy(name, modbuf, sizeof(name)); // Let's work on a copy of the param
version = strchr(name, ':');
@@ -468,8 +468,7 @@ CMD_FUNC(cmd_smod)
log_data_client("me", &me),
log_data_string("module_name", name));
abort = 1; // Always SQUIT here too (explicitly required by admins)
}
else if (modflag == 'G')
} else if (modflag == 'G')
{
unreal_log(ULOG_WARNING, "link", "LINK_MISSING_GLOBAL_MODULE", client,
"Server $me is missing module '$module_name', which is "