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* EventAdd() changed the order of parameters and expects every_msec now
which specifies the time in milliseconds rather than seconds. This allows for additional precision, or at least multiple calls per second. The minimum allowed every_msec value is 100 at this time. The prototype is now: EventAdd(Module *module, char *name, vFP event, void *data, long every_msec, int count);
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@@ -175,9 +175,9 @@ MOD_LOAD()
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load_db();
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if (reputation_starttime == 0)
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reputation_starttime = TStime();
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EventAdd(ModInf.handle, "delete_old_records", DELETE_OLD_EVERY, 0, delete_old_records, NULL);
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EventAdd(ModInf.handle, "add_scores", BUMP_SCORE_EVERY, 0, add_scores, NULL);
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EventAdd(ModInf.handle, "save_db", SAVE_DB_EVERY, 0, save_db_evt, NULL);
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EventAdd(ModInf.handle, "delete_old_records", delete_old_records, NULL, DELETE_OLD_EVERY*1000, 0);
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EventAdd(ModInf.handle, "add_scores", add_scores, NULL, BUMP_SCORE_EVERY*1000, 0);
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EventAdd(ModInf.handle, "save_db", save_db_evt, NULL, SAVE_DB_EVERY*1000, 0);
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return MOD_SUCCESS;
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}
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