From 5e16df15a0a51b85b7c95f2f31ec398bfc31c8a7 Mon Sep 17 00:00:00 2001 From: Bram Matthys Date: Sat, 24 Apr 2004 19:58:53 +0000 Subject: [PATCH] - Some doc/release notes updates on win module support. --- .RELEASE.NOTES | 3 +++ Changes | 1 + doc/unreal32docs.de.html | 6 ++++-- doc/unreal32docs.html | 8 +++++--- 4 files changed, 13 insertions(+), 5 deletions(-) diff --git a/.RELEASE.NOTES b/.RELEASE.NOTES index 506544aa7..38ddaae82 100644 --- a/.RELEASE.NOTES +++ b/.RELEASE.NOTES @@ -43,5 +43,8 @@ Unreal3.2 Release Notes - Windows: now using new Inno Setup which made the installer 300k smaller - Docs, help.conf and other text updates. +==[ COMMING UP ]== +- You can expect module support on windows in a nearby release. + ==[ ADDITIONAL INFO ]== * See Changelog diff --git a/Changes b/Changes index 09816423e..24a283dc4 100644 --- a/Changes +++ b/Changes @@ -3110,3 +3110,4 @@ seen. gmtime warning still there ** internal pre2 release ** - Added temporary fix for include "http://www.blah.com/"; crashbug...although I doubt many people would use it. Reported by Angrywolf (#0001757). +- Some doc/release notes updates on win module support. diff --git a/doc/unreal32docs.de.html b/doc/unreal32docs.de.html index 7429bac15..baeecfb15 100644 --- a/doc/unreal32docs.de.html +++ b/doc/unreal32docs.de.html @@ -247,14 +247,16 @@ Host ermitteln. Aus diesem Grund sollten die Keys geheimgehalten werden. Die Keys müssen auf allen Servern des Netzwerks identisch sein.

3.2 - Module

-

UnrealIRCd unterstützt (nicht in den Windows Versionen) Module, was sehr nützlich +

UnrealIRCd unterstützt Module, was sehr nützlich ist, weil:
- Module können durch /rehash geladen und entladen werden, wodurch Bugs behoben werden können, ohne dass ein Neustart erforderlich ist.
- Andere Entwickler können weitere Module mit neuen Befehlen oder anderen Usermodi erstellen.
UnrealIRCd selbst enthält nur wenige Module. Durch eine Suche auf www.unrealircd.com - (modules) oder per Google können weitere 3rd party Module gefunden werden.

+ (modules) oder per Google können weitere 3rd party Module gefunden werden.
+In diesem Augenblick wurden module am Windows nicht unterstützt, aber +du kannst support fur diesem feature erwarten in ein nächste version.

Achtung: Minimal muss das commands Modul geladen sein!

3.3 - Snomasks

diff --git a/doc/unreal32docs.html b/doc/unreal32docs.html index 5d68dd8e7..684c73268 100644 --- a/doc/unreal32docs.html +++ b/doc/unreal32docs.html @@ -223,12 +223,14 @@ Windows:
have to keep them secret. _The cloak keys must be the same on all servers on the network_.

3.2 - Modules

-

UnrealIRCd supports modules (except under windows) which is nice because:
+

UnrealIRCd supports modules which is nice because:
- You can load/reload/unload them while the ircd is running (by /rehash). This allows some bugs to be fixed or new features to be added without requiring a restart.
- Other people can create (3rd party) modules with new commands, usermodes and even channelmodes.
UnrealIRCd only comes with a few modules, take a look at www.unrealircd.com -> modules - or use google to find 3rd party modules.

-

Note that you need to load at least the commands module!

+ or use google to find 3rd party modules.
+NOTE: currently modules are not supported on windows, you can however expect this is in a nearby release

+

You need to load at least the commands module or else the ircd won't load!

+

3.3 - Snomasks

Snomasks are server notice masks, it's a special type of usermode that controls which