From 5e16df15a0a51b85b7c95f2f31ec398bfc31c8a7 Mon Sep 17 00:00:00 2001
From: Bram Matthys
Date: Sat, 24 Apr 2004 19:58:53 +0000
Subject: [PATCH] - Some doc/release notes updates on win module support.
---
.RELEASE.NOTES | 3 +++
Changes | 1 +
doc/unreal32docs.de.html | 6 ++++--
doc/unreal32docs.html | 8 +++++---
4 files changed, 13 insertions(+), 5 deletions(-)
diff --git a/.RELEASE.NOTES b/.RELEASE.NOTES
index 506544aa7..38ddaae82 100644
--- a/.RELEASE.NOTES
+++ b/.RELEASE.NOTES
@@ -43,5 +43,8 @@ Unreal3.2 Release Notes
- Windows: now using new Inno Setup which made the installer 300k smaller
- Docs, help.conf and other text updates.
+==[ COMMING UP ]==
+- You can expect module support on windows in a nearby release.
+
==[ ADDITIONAL INFO ]==
* See Changelog
diff --git a/Changes b/Changes
index 09816423e..24a283dc4 100644
--- a/Changes
+++ b/Changes
@@ -3110,3 +3110,4 @@ seen. gmtime warning still there
** internal pre2 release **
- Added temporary fix for include "http://www.blah.com/"; crashbug...although I doubt
many people would use it. Reported by Angrywolf (#0001757).
+- Some doc/release notes updates on win module support.
diff --git a/doc/unreal32docs.de.html b/doc/unreal32docs.de.html
index 7429bac15..baeecfb15 100644
--- a/doc/unreal32docs.de.html
+++ b/doc/unreal32docs.de.html
@@ -247,14 +247,16 @@ Host ermitteln. Aus diesem Grund sollten die Keys geheimgehalten werden. Die
Keys müssen auf allen Servern des Netzwerks identisch sein.
3.2 - Module
-
UnrealIRCd unterstützt (nicht in den Windows Versionen) Module, was sehr nützlich
+
UnrealIRCd unterstützt Module, was sehr nützlich
ist, weil:
- Module können durch /rehash geladen und entladen werden, wodurch Bugs
behoben werden können, ohne dass ein Neustart erforderlich ist.
- Andere Entwickler können weitere Module mit neuen Befehlen oder anderen
Usermodi erstellen.
UnrealIRCd selbst enthält nur wenige Module. Durch eine Suche auf www.unrealircd.com
- (modules) oder per Google können weitere 3rd party Module gefunden werden.
+ (modules) oder per Google können weitere 3rd party Module gefunden werden.
+In diesem Augenblick wurden module am Windows nicht unterstützt, aber
+du kannst support fur diesem feature erwarten in ein nächste version.
Achtung: Minimal muss das commands Modul geladen sein!
3.3 - Snomasks
diff --git a/doc/unreal32docs.html b/doc/unreal32docs.html
index 5d68dd8e7..684c73268 100644
--- a/doc/unreal32docs.html
+++ b/doc/unreal32docs.html
@@ -223,12 +223,14 @@ Windows:
have to keep them secret. _The cloak keys must be the same on all servers on the network_.
3.2 - Modules
-
UnrealIRCd supports modules (except under windows) which is nice because:
+
UnrealIRCd supports modules which is nice because:
- You can load/reload/unload them while the ircd is running (by /rehash). This allows some bugs to be fixed or new features to be added without requiring a restart.
- Other people can create (3rd party) modules with new commands, usermodes and even channelmodes.
UnrealIRCd only comes with a few modules, take a look at www.unrealircd.com -> modules
- or use google to find 3rd party modules.
-
Note that you need to load at least the commands module!
+ or use google to find 3rd party modules.
+NOTE: currently modules are not supported on windows, you can however expect this is in a nearby release
+You need to load at least the commands module or else the ircd won't load!
+
3.3 - Snomasks
Snomasks are server notice masks, it's a special type of usermode that controls which