diff --git a/extras/doxygen/Developers.md b/extras/doxygen/Developers.md index fa5f57f99..85be6d146 100644 --- a/extras/doxygen/Developers.md +++ b/extras/doxygen/Developers.md @@ -8,10 +8,11 @@ Here you should be able to find a lot of information on the data structures and functions available to you when coding for UnrealIRCd. ## Wiki documentation ## -* Be sure to check the [Module API](https://www.unrealircd.org/docs/Dev:Module_API) article on the wiki, which currently provides a better overview of the module API. +* Be sure to check the [Module API](https://www.unrealircd.org/docs/Dev:Module_API) article on the wiki + as well, which provides a better *overview* of the module API ## Doxygen docs ## +* [Functions and structs ordered by purpose](modules.html) - **this contains most of the module API!** * [The most common structs](group__CommonStructs.html) - like Client, User, Server, Channel, etc. * [All structs](classes.html) - in a simple alphabetical index -* [Functions and structs ordered by purpose](modules.html) - this is work in progress and still needs expansion! * [Browse by source file](dir_68267d1309a1af8e8297ef4c3efbcdba.html) - see all src/*.c files and their (documented) functions.