mirror of
https://github.com/unrealircd/unrealircd.git
synced 2026-07-07 08:03:12 +02:00
branch off from current unreal3_2_fixes (post-Unreal3.2.3), for Unreal 3.3* (that's the idea at least).
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@@ -0,0 +1,149 @@
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/************************************************************************
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* Unreal Internet Relay Chat Daemon, src/api-command.c
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* Copyright (C) 2004 Dominick Meglio and The UnrealIRCd Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "struct.h"
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#include "common.h"
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#include "sys.h"
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#include "msg.h"
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#include "h.h"
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#include <string.h>
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char *cmdstr = NULL;
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int CommandExists(char *name)
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{
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aCommand *p;
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for (p = CommandHash[toupper(*name)]; p; p = p->next)
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{
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if (!stricmp(p->cmd, name))
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return 1;
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}
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for (p = TokenHash[*name]; p; p = p->next)
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{
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if (!strcmp(p->cmd, name))
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return 1;
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}
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return 0;
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}
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Command *CommandAdd(Module *module, char *cmd, char *tok, int (*func)(), unsigned char params, int flags) {
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Command *command;
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if (find_Command_simple(cmd) || (tok && find_Command_simple(tok)))
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{
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if (module)
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module->errorcode = MODERR_EXISTS;
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return NULL;
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}
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command = MyMallocEx(sizeof(Command));
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command->cmd = add_Command_backend(cmd,func,params, 0, flags);
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command->tok = NULL;
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command->cmd->owner = module;
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if (tok) {
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command->tok = add_Command_backend(tok,func,params,1,flags);
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command->cmd->friend = command->tok;
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command->tok->friend = command->cmd;
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command->tok->owner = module;
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}
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else
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command->cmd->friend = NULL;
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if (module) {
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ModuleObject *cmdobj = (ModuleObject *)MyMallocEx(sizeof(ModuleObject));
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cmdobj->object.command = command;
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cmdobj->type = MOBJ_COMMAND;
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AddListItem(cmdobj, module->objects);
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module->errorcode = MODERR_NOERROR;
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}
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if (flags & M_ANNOUNCE)
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{
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char *tmp;
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if (cmdstr)
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tmp = MyMallocEx(strlen(cmdstr)+strlen(cmd)+2);
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else
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tmp = MyMallocEx(strlen(cmd)+2);
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if (cmdstr)
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{
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strcpy(tmp, cmdstr);
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strcat(tmp, ",");
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}
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strcat(tmp, cmd);
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if (cmdstr)
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{
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IsupportSetValue(IsupportFind("CMDS"), tmp);
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free(cmdstr);
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}
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else
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IsupportAdd(NULL, "CMDS", tmp);
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cmdstr = tmp;
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}
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return command;
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}
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void CommandDel(Command *command) {
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Cmdoverride *ovr, *ovrnext;
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if (command->cmd->flags & M_ANNOUNCE)
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{
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char *tmp = MyMallocEx(strlen(cmdstr)+1);
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char *tok;
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for (tok = strtok(cmdstr, ","); tok; tok = strtok(NULL, ","))
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{
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if (!stricmp(tok, command->cmd->cmd))
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continue;
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if (tmp)
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strcat(tmp, ",");
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strcat(tmp, tok);
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}
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free(cmdstr);
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if (!*tmp)
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{
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IsupportDel(IsupportFind("CMDS"));
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cmdstr = NULL;
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}
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else
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cmdstr = tmp;
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}
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DelListItem(command->cmd, CommandHash[toupper(*command->cmd->cmd)]);
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if (command->tok)
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DelListItem(command->tok, TokenHash[*command->tok->cmd]);
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if (command->cmd->owner) {
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ModuleObject *cmdobj;
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for (cmdobj = command->cmd->owner->objects; cmdobj; cmdobj = (ModuleObject *)cmdobj->next) {
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if (cmdobj->type == MOBJ_COMMAND && cmdobj->object.command == command) {
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DelListItem(cmdobj,command->cmd->owner->objects);
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MyFree(cmdobj);
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break;
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}
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}
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}
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for (ovr = command->cmd->overriders; ovr; ovr = ovrnext)
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{
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ovrnext = ovr->next;
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CmdoverrideDel(ovr);
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}
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MyFree(command->cmd->cmd);
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MyFree(command->cmd);
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if (command->tok) {
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MyFree(command->tok->cmd);
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MyFree(command->tok);
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}
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MyFree(command);
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}
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