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Fix OOB write if a trusted linked server sends malicious data.
NOTE: Linked servers are considered trusted in UnrealIRCd.
This is not exploitable beyond a crash, due to -fstack-protector-all,
a hardening compiler flag we added many years ago. Even without
that flag it would be rather difficult, and i didn't manage to,
but this should never happen anyway since this flag is only
missing in gcc/clang versions that are more than 15 years old.
This issue was introduced by the move to CMD_BIGLINES in
6c5de62c18 in 6.2.2 release.
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@@ -50,6 +50,7 @@ hardening and has quite a number of bug fixes.
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### Fixes:
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* Crash when using [Extended Server Bans](https://www.unrealircd.org/docs/Extended_server_bans)
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with invalid syntax in the configuration file.
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* Crash on malicious server-to-server traffic (OOB write), bug introduced in 6.2.2.
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* Linking could cause splitting the wrong server when a duplicate link was detected.
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* Don't show confusing `CENTRAL_BLOCKLIST_TIMEOUT` message when user is shunned by CBL.
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* Various memory leaks were fixed. Mostly a couple of bytes on `REHASH` in
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