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Downgrade libsodium to 1.0.20 to fix arm64 compile issue
Version 1.0.21 which we shipped with 6.2.3 has this bug, reported by PhotoJim at https://bugs.unrealircd.org/view.php?id=6615. And yes, libsodium also has this weird -stable thing, which does have the fix, but that's basically just a snapshot of their git version, it's a .tar.gz that gets updated every X time and it does not have a GPG signature, while I have the policy nowadays to verify GPG signatures for libraries we ship. So I am option to just downgrade a version, for now, which is fine since we shipped with 1.0.20 for quite some time until recently.
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@@ -746,7 +746,7 @@ AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libsodium*])],[ha
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AS_IF([test "$has_system_sodium" = "no"],[
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dnl REMEMBER TO CHANGE WITH A NEW SODIUM RELEASE!
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sodium_version="1.0.21"
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sodium_version="1.0.20"
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AC_MSG_RESULT(extracting sodium library)
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cur_dir=`pwd`
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cd extras
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