From 9bb05733c874e2056da98205d91beaa5feb76d5d Mon Sep 17 00:00:00 2001 From: Bram Matthys Date: Wed, 20 Nov 2013 16:09:07 +0100 Subject: [PATCH] update release notes --- .RELEASE.NOTES | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) diff --git a/.RELEASE.NOTES b/.RELEASE.NOTES index f0580e270..902886ea2 100644 --- a/.RELEASE.NOTES +++ b/.RELEASE.NOTES @@ -13,7 +13,18 @@ Unreal3.2.10.2 Release Notes SUMMARY of the changes in this release. There have been 79 changes in total, for the full list of changes see the Changelog. -==[ .1 RELEASE]== +==[ .2 RELEASE ]== +The following bugs in version 3.2.10 & 3.2.10.1 were fixed in this version: +- A remote crash issue when compiled with SSL (NULL pointer dereference) +- A second issue that can potentially lead to a crash (read-after-free) + +In addition to these 3.2.10.x fixes there were also some minor bugs fixed, +mostly in the area of server linking and flood hardening. + +The external libraries of the Windows version have been updated (openssl, +c-ares, zlib). The bundled c-ares source (for *NIX) has been updated too. + +==[ .1 RELEASE ]== The following bugs in version 3.2.10 were fixed in this 3.2.10.1 release: - Windows only: outgoing connects from Windows caused severe linking issues, including killing of (ghost) users on the Windows server. @@ -22,8 +33,8 @@ The following bugs in version 3.2.10 were fixed in this 3.2.10.1 release: - A compile problem on OpenBSD. - '/REHASH -global' did not rehash all servers. - Some documentation updates. -These were the only changes in 3.2.10.1. +==[ 3.2.10 RELEASE ]== Below is a summary of all changes with respect to 3.2.9: ==[ NEW ]==