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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-12 17:14:46 +02:00

** UnrealIRCd 6.2.2-rc1 **

(Actually the Windows build is still building :D)
This commit is contained in:
Bram Matthys
2026-01-31 09:44:57 +01:00
parent 287184649c
commit bb4d1b528f
9 changed files with 35 additions and 36 deletions
+2 -2
View File
@@ -7,7 +7,7 @@ dnl src/windows/unrealinst.iss
dnl doc/Config.header
dnl src/version.c.SH
AC_INIT([unrealircd], [6.2.3-git], [https://bugs.unrealircd.org/], [], [https://unrealircd.org/])
AC_INIT([unrealircd], [6.2.3-rc1], [https://bugs.unrealircd.org/], [], [https://unrealircd.org/])
AC_CONFIG_SRCDIR([src/ircd.c])
AC_CONFIG_HEADER([include/setup.h])
AC_CONFIG_AUX_DIR([autoconf])
@@ -40,7 +40,7 @@ AC_DEFINE_UNQUOTED([UNREAL_VERSION_MINOR], [$UNREAL_VERSION_MINOR], [Minor versi
# The version suffix such as a beta marker or release candidate
# marker. (e.g.: -rcX for unrealircd-3.2.9-rcX). This macro is a
# string instead of an integer because it contains arbitrary data.
UNREAL_VERSION_SUFFIX=["-git"]
UNREAL_VERSION_SUFFIX=["-rc1"]
AC_DEFINE_UNQUOTED([UNREAL_VERSION_SUFFIX], ["$UNREAL_VERSION_SUFFIX"], [Version suffix such as a beta marker or release candidate marker. (e.g.: -rcX for unrealircd-3.2.9-rcX)])
AC_PATH_PROG(RM,rm)