diff --git a/Config b/Config index de1e9232e..8f67360fe 100755 --- a/Config +++ b/Config @@ -707,7 +707,7 @@ while [ -z "$TEST" ] ; do echo "What is the maximum number of sockets (and file descriptors) that" echo "UnrealIRCd may use?" echo "It is recommended to leave this at the default setting 'auto'," - echo "which at present results in a limit of up to 8192, depending on" + echo "which at present results in a limit of up to 16384, depending on" echo "the system. When you boot UnrealIRCd later you will always see" echo "the effective limit." echo $n "[$TEST] -> $c" diff --git a/include/config.h b/include/config.h index 0d9330188..e891c4dc2 100644 --- a/include/config.h +++ b/include/config.h @@ -162,11 +162,11 @@ (defined(HAVE_POLL) || defined(HAVE_EPOLL) || defined(HAVE_KQUEUE)) /* Have poll/epoll/kqueue and either no --with-maxconnections or * --with-maxconnections=0, either of which indicates 'automatic' mode. - * At the time of writing we will try a limit of 8192. + * At the time of writing we will try a limit of 16384. * It will automatically be lowered at boottime if we can only use * 4096, 2048 or 1024. No problem. */ - #define MAXCONNECTIONS 8192 + #define MAXCONNECTIONS 16384 #elif defined(MAXCONNECTIONS_REQUEST) && (MAXCONNECTIONS_REQUEST >= 1) /* --with-maxconnections=something */ #define MAXCONNECTIONS MAXCONNECTIONS_REQUEST