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ModData: moddata_localvar -> moddata_local_variable,

moddata_globalvar -> moddata_global_variable,
and the just-added moddata_localclient -> moddata_local_client
..all this so it's more consistent
This commit is contained in:
Bram Matthys
2019-09-15 09:47:54 +02:00
parent b2f32c1746
commit ffe5abe30b
9 changed files with 92 additions and 92 deletions
+1 -1
View File
@@ -979,7 +979,7 @@ struct LocalClient {
char *sni_servername; /**< Servername as sent by client via SNI (Server Name Indication) in SSL/TLS, otherwise NULL */
int cap_protocol; /**< CAP protocol in use. At least 300 for any CAP capable client. 302 for 3.2, etc.. */
int identbufcnt; /**< Counter for 'ident' reading code */
ModData moddata[MODDATA_MAX_LOCALCLIENT]; /**< LocalClient attached module data, used by the ModData system */
ModData moddata[MODDATA_MAX_LOCAL_CLIENT]; /**< LocalClient attached module data, used by the ModData system */
};
/** User information (persons, not servers), you use sptr->user to access these (see also @link Client @endlink).