and refer to this as well.
Suggested by PeGaSuS in https://bugs.unrealircd.org/view.php?id=6610
This also moves extras/tls.cnf to doc/conf/tls/tls.cnf which
also gets installed in ~/unrealircd/conf/tls/ (or whatever CONFDIR is)
And just to be clear: this means you can run "./unrealircd makecert"
without needing to go into BUILDDIR (or even having it at all).
At the same time, the generation commands have been modified slightly
so two warnings during certificate generation are no longer there.
We previously upgraded to 1.0.21 and then downgraded to 1.0.20.
Benefit of 1.0.22 is that they also claim to have fixed a warning flood
i am getting with clang 22.
Version 1.0.21 which we shipped with 6.2.3 has this bug, reported
by PhotoJim at https://bugs.unrealircd.org/view.php?id=6615.
And yes, libsodium also has this weird -stable thing, which does
have the fix, but that's basically just a snapshot of their git
version, it's a .tar.gz that gets updated every X time and it does
not have a GPG signature, while I have the policy nowadays to
verify GPG signatures for libraries we ship. So I am option to just
downgrade a version, for now, which is fine since we shipped with
1.0.20 for quite some time until recently.
In particular, this disables default +F for #__SYNC__ channels.
The test suite has a "+F off" but when on 3 servers, each 75
clones are connecting, the MODE is too late and the join limit
is already reached sometimes. Causing tests to fail.
Use extras/startup/unrealircd.service if you want a system-wide unit
file, which is normally what people tend to use. The benefit of this
is that it allows setting some security options.
Use extras/startup/unrealircd_user.service if you want a user unit
file. This works if you don't have root on the machine.
* In 2016 we switched from OpenSSL to LibreSSL because the OpenSSL
codebase was in a bit of bad shape and LibreSSL promised to be a
more modern codebase. Now, almost a decade later, OpenSSL has had
many code cleanups and is more security aware (code audits etc),
especially since OpenSSL v3 things are looking OK and it seems
LibreSSL doesn't have much progress nowadays. Which is understandable
as they have a lot fewer coders available but has an effect on things
like how long it took for TLSv1.3 to appear and for other new things
like PQC. It also seems like security fixes are now slower than
OpenSSL instead of the other way around. Anyway, I think they did their
job well (together with other people) in "triggering" the OpenSSL
project to get things back on track. Let's switch back now.
* For context: it seems several Linux distro's that used to do go for
LibreSSL have also switched back to OpenSSL.
* LibreSSL is still and will continue to be a supported library to
use with UnrealIRCd (especially with OpenBSD and FreeBSD in mind).
So, if there are any issues (compile problems, configuration problems,
some feature not detected), then please report it on our bug tracker
at https://bugs.unrealircd.org/ ! We will have to rely more on such
user-reports now that the main devs will likely only work with OpenSSL.
Also... i have cleaned up the Makefile.windows a bit to be more consistent
Hopefully i didn't make a mistake there...
[skip ci]
Is same as baseline.txt but with this line added:
+"FS_KEMs","127.0.0.1/127.0.0.1","5901","OK","X25519MLKEM768","",""
This so debian 13 test succeeds (and other future distros with OpenSSL 3.5+)