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Commit Graph

29 Commits

Author SHA1 Message Date
Bram Matthys 08a32429ff Update extban API to use more consts 2021-09-10 13:39:26 +02:00
Bram Matthys a43637d55d Add extban->is_banned_events which you need to set to indicate to
which BANCHK_* events you want to listen, eg BANCHK_JOIN, BANCHK_MSG.
You can use BANCHK_ALL to watch on all events.
Only BANCHK_TKL is not included there and needs an explicit
BANCHK_ALL|BANCHK_TKL.

The caller will now take care of BANCHK_* filtering so we won't
waste any CPU on calling an is_banned() function that isn't
interested at all in the event that we have.

Also, no longer require an extban->is_banned function, since some
extbans don't use it. This too saves useless calls.
2021-08-14 18:25:36 +02:00
Bram Matthys b80a9adef9 Set extended ban names instead of using module name placeholders. 2021-08-14 10:28:26 +02:00
Bram Matthys d41e3e0f6e src/modules/extbans/*.c: memset(&req, 0, sizeof(req)); before ExtbanAdd() 2021-08-14 09:27:01 +02:00
Bram Matthys 5a387f9c0b Rename extban.flag to extban.letter.
TODO: Should probably do this for umode/cmode as well ;)
2021-08-14 09:07:22 +02:00
Bram Matthys f23546b27c More conv_param() changes, the +3 rule changed, and matches the rest.
The .conv_param() now receives the ban minus the ~own-extban.
And it should also return the part minus the ~own-extban.

Changes to findmod_by_bantype():
1) Takes a string now, rather than a single char value,
   so it is ready for named extbans.
2) Second parameter added so you can easily jump to the remainder.
   Eg:
   extban = findmod_by_bantype(b->banstr, &nextbanstr);
   [..check if extban is non-NULL and then..]
   b->banstr = nextbanstr;
2021-08-14 08:57:33 +02:00
Bram Matthys 5269b647d5 Round three of extban API overhaul, this changes extban->conv_param().
More changes will follow related to that...
2021-08-13 17:59:45 +02:00
Bram Matthys 98291c9f69 ExtBans API: Now we can get rid of the +3 everywhere in is_banned().
When extban->is_banned() is called the banstr now no longer points
to "~x:something" but to "something". This will be more useful later...
2021-08-13 14:39:34 +02:00
Bram Matthys bff6fdde6f Start of extban API recode. I created the current API in 2003 and..
well.. let's hope I have gained some good insights since then.. :D
2021-08-13 14:17:07 +02:00
Bram Matthys 4e5dd044f5 Require module header with version "unrealircd-6" now 2021-08-10 14:37:10 +02:00
Bram Matthys 9aff820d1a Find_* -> find_*, eg Find_alias -> find_alias. 2019-10-26 09:57:15 +02:00
Bram Matthys 798f502875 Mass change (at least this one could be fully automated): 'chptr' -> 'channel'
to be consistent with the 'sptr' -> 'client' rename earlier.
2019-10-05 08:49:10 +02:00
Bram Matthys 3a64077f51 Use 'client' everywhere (if there is no confusion) instead of 'sptr' or 'cptr'.
This so I - and others - don't constantly have to wonder whether the client
is called sptr, cptr or acptr in a simple routine.
Insane --> 212 files changed, 6814 insertions(+), 6945 deletions(-)
Couldn't just mass-replace of course since there are places where there
are multiple clients involved. So had to check each function.
Also renamed some 'acptr' to 'target' and such.

I will write a page with new style rules later.. but in short if there is
only 1 client involved it will now be called 'client'.
2019-10-04 15:25:35 +02:00
Bram Matthys bb1bb35f50 MOD_LOAD(xyz) is now just MOD_LOAD(), same for MOD_TEST, MOD_INIT,
MOD_UNLOAD. And MOD_HEADER(xyz) is now MOD_HEADER even without ()
since this isn't a function, really.
To make things understandable I added the following to the
developer section of the release notes:

* The module header is now as follows:
  ModuleHeader MOD_HEADER
    = {
          "nameofmodule",
          "5.0",
          "Some description",
          "Name of Author",
          "unrealircd-5",
      };
  There's a new author field, the version must start with a digit,
  and also the name of the module must match the loadmodule name.
  So for example third/funmod must also be named third/funmod.
* The MOD_TEST, MOD_INIT, MOD_LOAD and MOD_UNLOAD functions no longer
  take a name argument. So: MOD_INIT(mymod) is now MOD_INIT()
2019-09-13 15:27:40 +02:00
Bram Matthys 9114c0ed85 The name of the module must now match the relative path, e.g.
the chanmodes/delayjoin module must be named chanmodes/delayjoin
in the module header.
This because currently we have two module names for each module,
one is the name from the MOD_HEADER and the other is the
relative path, such as used by loadmodule and is_module_loaded().

This commit also (not entirely, but practically) breaks loading
of modules outside the regular modules path. I don't think that's
a problem, although it could use a bit more documentation.
2019-09-13 15:09:07 +02:00
Bram Matthys bf2c5110db IsPerson() -> IsUser(), MyClient() -> MyUser(), etc.
This so we have a few simple concepts:
Client: this can be a user, server, or something unknown yet
Then the type of clients:
User: this is a user, someone with a nick name.
Server: this is a server
Etc.
2019-09-11 17:43:17 +02:00
Bram Matthys 23116d344a Give structs the same name as the typedefs. Rename aClient to Client,
aChannel to Channel, and some more. Third party module coders will
love this. But.. it makes things more logical and the doxygen output
will look more clean and logical as well.
(More changes will follow)
2019-09-11 09:48:00 +02:00
Bram Matthys 10faaf91ba Bump module header version to "unrealircd-5", add author field
and remove old dependency field (never used, was always NULL,
broken since 3.2.x)
I'll add some constraints later on things like names and versions.
IOTW: more changes to follow, don't mass update your own mods yet.
2019-08-26 20:29:47 +02:00
Bram Matthys 0d2d4d5bca Rename match() and _match() to match_simple() -AND- invert the return value
of match_simple() and match_esc(). So, developers, be aware, this is how
you should use the function in a correct way:
if (match_simple("*fun*", str))
    printf("It was fun\n");

Rationale:
I've always been annoyed by the inversed logic, even though it was similar
to strcmp. So I've reverted it.
I could have chosen to maintain match() rather than this match_simple()
name, but this way I force (3rd party module) devs to update their function,
while otherwise everything would mysteriously fail due to the inverted logic.
2019-08-17 09:20:49 +02:00
Bram Matthys e1fcc3a667 Rename match() and _match() both to match_simple()
and get rid of the "bahamut optimized version".
Stage 1 of 2.
2019-08-17 09:15:34 +02:00
Bram Matthys c01c9248f5 Revert e428c77c47 (only to try again later) 2019-08-17 09:05:09 +02:00
Bram Matthys e428c77c47 match() -> match_nuh() and _match -> match_simple() 2019-08-17 08:56:18 +02:00
Bram Matthys be49ef0bb8 More extban API changes... fun... 2019-06-22 15:11:16 +02:00
Bram Matthys 086d370704 Change extban API: pass 'msg' in BANCHK_MSG and (new) BANCHK_LEAVE_MSG. 2019-06-17 20:19:34 +02:00
Bram Matthys 2509482e02 Update UnrealIRCd version 2018-09-28 09:31:35 +02:00
Bram Matthys 8b45169f82 Get rid of $Id$ in /MODULE (version) output. Just report as "4.0" 2015-10-11 18:18:31 +02:00
Bram Matthys fe14e21175 Update all MOD_TEST/MOD_INIT/MOD_LOAD/MOD_UNLOAD calls to new format 2015-07-08 18:02:19 +02:00
Travis McArthur 752a34011d Remove IsAnOper 2015-07-06 18:09:37 -07:00
Bram Matthys aa7553abe2 new extban ~O:operclassname. Enables you to make a netadmin only channel like +iI ~O:netadmin*
&remove old adminonly (+A) channel mode a bit more
2015-06-26 16:08:50 +02:00