allow {
mask *;
password "secret";
password "letmein";
}
This is always an "OR" type of match, any match means you pass.
I was actually doing this for the dual-cert stuff from previous commit,
where this can come in handy:
link irc1.example.org {
...
password "AHMYBevUxXKU/S3pdBSjXP4zi4VOetYQQVJXoNYiBR0=" { spkifp; };
password "jNw8P4QMg9tqjEJ4/lFikXBNHdIGSeN2B4/T322VjIo=" { spkifp; };
...
}
Maybe a bit odd since only <10 things use this category but it makes it
stand out as a separate thing much better. As for a level (not that it
matters) it is between 'info' and 'warn'.
Also rename them to describe better what they do.
ConfigFile:
cf_filename -> filename
cf_next -> next
cf_entries -> items
ConfigEntry:
ce_fileptr -> file
ce_varlinenum -> line_number
ce_fileposstart -> file_position_start
ce_fileposend -> file_position_end
ce_sectlinenum -> section_linenumber
ce_varname -> name
ce_vardata -> value
ce_cond -> conditional_config
ce_entries -> items
ce_next -> next
ce_prevlevel -> parent
Also add doxygen docs for both structs.
This so I - and others - don't constantly have to wonder whether the client
is called sptr, cptr or acptr in a simple routine.
Insane --> 212 files changed, 6814 insertions(+), 6945 deletions(-)
Couldn't just mass-replace of course since there are places where there
are multiple clients involved. So had to check each function.
Also renamed some 'acptr' to 'target' and such.
I will write a page with new style rules later.. but in short if there is
only 1 client involved it will now be called 'client'.
old authentication types that are already deprecated in UnrealIRCd 4.x.
They don't contain any rounds which means they can be cracked at a rate of
millions per second. Use the secure hashing type 'argon2' instead
(or, if you must, use the less secure 'bcrypt' type).
aChannel to Channel, and some more. Third party module coders will
love this. But.. it makes things more logical and the doxygen output
will look more clean and logical as well.
(More changes will follow)
deprecated because they can be cracked at high speeds. They still
work, but a warning will be shown on boot and on rehash.
Please use 'bcrypt' or (even better) the new 'argon2' type instead:
"./unrealircd mkpasswd argon2" or "/mkpasswd argon2 passwd" on IRC.
Also, not in release notes because it would take up too much text:
Unix crypt is a bit more complicated: most types are outright 'bad',
while other types have reasonable security similar to 'bcrypt'.
To be honest these people should probably use 'argon2' since it's
a lot better. Then again, warning about this when it's still such
a common hashing method (now, in 2018) may be a bit overzealous.
So: not warning about crypt types $5/$6 which use SHA256/SHA512
with normally at least 5000 rounds (unless deliberately weakened
by the user), but we do warn about other crypt() usage.
Also, mkpasswd support for those deprecated types has been removed since
there's no good reason to generate new password hashes with these.
Also, make this the default for './unrealircd mkpasswd'.
The Windows version also works.. I just need to create a new library
package, will be done later today or tomorrow.
https://bugs.unrealircd.org/view.php?id=5116
password "AHMYBevUxXKU/S3pdBSjXP4zi4VOetYQQVJXoNYiBR0=" { spkifp; };
This value will stay the same even for new SSL/TLS certificates,
as long as the key stays the same. This can be useful in case of
Let's Encrypt (if you use a tool that keeps the same key, that is,
certbot does not at the moment). Suggested by grawity (#5014).
Also make auth type 'sslclientcert' available as 'cert' and
make 'sslclientcertfp' available as 'certfp'.
Now you can just add password "$ZaJw56to$uSEc[etc..]"; to your configuration file without needing an explicit { md5; }; or { sha1; };.
Naturally you can still specify an auth-type if you want to, and for types like 'sslclientcert' it's still required.