This was a long standing requests by devs.
So if third/something is version 1.2.3 in the repository, and you have
src/modules/third/something.c which is version 1.2.4 then neither
'./unrealircd module upgrade' nor './unrealircd module upgrade third/something'
will overwrite the module. It will stay the local 1.2.4 version.
A new status inst/LOCAL was added "module installed, local version is newer
than available online"
The command './unrealircd install third/something' would still (re)install
the online version, though, i think that makes sense.
When working on this I noticed that './unrealircd module upgrade' previously
always recompiled the module, even if it was not updated. This is no longer so.
1) We now always look at the module { } block even for unmanaged modules
(so .c files that you put manually in src/modules/third)
2) New module::compile-flags to allow specifying compile flags / libraries / etc.
See https://www.unrealircd.org/docs/Special_module_manager_block_in_source_file
So the new stuff is:
module {
.....
// Simple library dependency:
compile-flags "-lsomelib";
// Can even use:
compile-flags "$(mysql_config --cflags) $(mysql_config --libs)";
.....
}
This was requested long ago by various people.
And yes, this allows shell commands to be executed if the 3rd party indicates so.
The added risk should be small, since the module could do similarly evil stuff at
runtime, unless you compile with a totally different user compared to runtime.
The most common case where compile time vs runtime is completely different would
be for packaging (deb/rpm/whatever), which presumably ship with zero 3rd party
modules, so then there shouldn't be a concern either.
Obviously, for 3rd party modules in the unrealircd-contrib repository we screen
modules to make sure they don't do anything evil: "No malicious code or intent"
in https://www.unrealircd.org/docs/Rules_for_3rd_party_modules_in_unrealircd-contrib
This gets rid of src/buildmod and unifies the process a little, which
i need later.
We still compile the 3rd party modules unconditionally and twice (during
both make and make install). Which is a quirk that is in there since U6
and maybe U5 already :D. That's because we don't check if header files
have changed. There was previously a "is the .c file newer than the .so"
in there, though, that is gone now. Anyway, that's something for later.
Another quirk is that we do not halt compile if a 3rd party module fails
to compile. Which was sortof intentional at one point but.. is not ideal,
so will probably changed as well.
Anyway, that's not why i am doing all this stuff right now...
... in case you want to do fine-tuning.
Defaults to DOWNLOAD_CONNECT_TIMEOUT (15 seconds) and
DOWNLOAD_TRANSFER_TIMEOUT (20 seconds).
For example, the module manager uses a shorter timeout of 7 and 20.
(that was already the case, but now it uses the generic api so
it needed an option to set it to those values)
even when multiple modules were upgraded.
Actually not sure about the cause and how this is possible, but running
'make install' only once at the end is the solution, which is something
that should be done that way anyway.
Reported by westor in https://bugs.unrealircd.org/view.php?id=5919
and other systems where 'make' was not GNU Make.
It now uses the same detection mechanism as in ./Config, which
should be known to work.
Reported by Valware and rj1 in https://bugs.unrealircd.org/view.php?id=6195
Also rename them to describe better what they do.
ConfigFile:
cf_filename -> filename
cf_next -> next
cf_entries -> items
ConfigEntry:
ce_fileptr -> file
ce_varlinenum -> line_number
ce_fileposstart -> file_position_start
ce_fileposend -> file_position_end
ce_sectlinenum -> section_linenumber
ce_varname -> name
ce_vardata -> value
ce_cond -> conditional_config
ce_entries -> items
ce_next -> next
ce_prevlevel -> parent
Also add doxygen docs for both structs.
Normally, channel operators are only notified when another chanop
invites someone to their channel - as this would allow the user to
join the channel later if it becomes invite-only. This is still
the default behaviour. But now, it can be configured to notify
operators about any invitation done to their channel, eitner by
another op or by normal user. This will allow them to see whether
someone floods others with invitations to their channels.
Enable the option with set::normal-user-invite-notification yes;
checking repositories and downloading C files (this was a TODO item).
Give a clear hard error if ALL repositories failed
(failed to connect, download or parse).
Make a few commands work regardless of repository status.
In fact, these don't connect to repositories at all since they
don't need to. Thus, these commands are always available:
./unrealircd module [uninstall|generate-repository|parse-c-file]
of which only 'uninstall' is of importance for end-users.
Finally, make parse-c-file print a better error in case the file
could not be opened. Note that this command is only there for
module developers and repository managers, not end-users.