This is a mandatory module to load, and included in modules.default.conf.
This also meant that the crule_test() etc efunctions are available
before running config test routines, so we now have a flag for
early efuncs. I guess we could consider doing that for all efuncs
though, so not sure if this flag is really needed.
and that nick could be on someones watch list. In such a case we
should not only send RPL_LOGON but also a RPL_GONEAWAY.
Reported by Khaled and fix suggested by Khaled & Sadie.
Often you have default values for the config, and then a subsequent config
parsing run would overwrite the return value (= memory leak), merging/appending
would make no sense either, so it would force a free in all code before
calling us, well... let's just deal with it ourselves instead then ;)
The spamfilter::action stop ill prevent processing other spamfilters.
This would normally be a bit unusual, and potentially dangerous when you
do exclude things this way, but can be useful in some circumstances.
Stopping only affects the same type of spamfilters (general or central
spamfilters), so they don't interfere.
The tkldb write DB bug had to do with that it was processing
central spamfilters, which should be skipped just like config
based spamfilters were already skipped.
you can now configure to hide the message content in spamfilter hit
messages. Generally it is very useful to see if a spamfilter hit is
correct or not, so the default is 'always', but it also has privacy
implications so there is now this option to disable it.
Suggested by alice, quite a while ago.
https://www.unrealircd.org/docs/Set_block#set::spamfilter::show-message-content-on-hit
Also as mentioned there:
UnrealIRCd has the following spying countermeasure (for many years) to help
that spamfilters are not abused for spying. When a spamfilter hit happens
that has an action like gline or blocking, it is visible to the user that an
action was taken. There is also the action 'warn', which means: take no
action and only warn IRCOps, that one would be easy to use as a spy tool, so
when this happens and message content was revealed, numeric 659
(RPL_SPAMCMDFWD) is sent to the client to indicate that the message is
allowed through but IRCOps were informed.
With this new set::spamfilter::show-message-content-on-hit feature, when
the message content was hidden due to this setting (eg due to 'never' or
'channel-only'), the warn message will not be sent as there is no need to
inform the user in such a case.
to limit actions to limit-ban-action as the highest, and limit
ban times to limit-ban-time the highest, see
https://www.unrealircd.org/docs/Central_Spamfilter
This also changes highest_spamfilter_action() to highest_ban_action().
* This means we always run spamfilters, even if users are exempts
* This way we can gather hits for exempted users on individual
spamfilter entries, and possibly detect false positives
(which relies on the assumption that those users are innocent)
* The hit counters are shown in in RPL_STATSSPAMF and also
exposed via the JSON-RCP API.
* This commit also adds set::central-spamfilter::except but more
on that later since i still want to set a default for that in
a future commit.
* This also changes take_action() to take flags and adds the
option TAKE_ACTION_SIMULATE_USER_ACTION which i intended to
use but didn't in the end... not sure if i should keep it :D
Not sure if that could possibly get triggered, actually, as
it would mean the (async) SSL_connect() would have to succeed
instantly and then the SSL_write() would have to fail, but
better safe than sorry.
This uses the RPC2 API. Tested with staging.
Note that there are likely some bugs here or there, like memory leaks,
but the functionality is there.
Also still need to implement various stuff, including spamreport::rate-limit