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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-09 03:03:13 +02:00
Commit Graph

32 Commits

Author SHA1 Message Date
Bram Matthys 6130c1b5ae Update Windows build because library package with cURL changed
due to switch to 'cmake'. This is for unrealircd-libraries-6.2.3.zip from
https://www.unrealircd.org/docs/Windows_external_libraries_for_UnrealIRCd
2026-01-31 14:35:55 +01:00
Bram Matthys 256308a707 Switch back to OpenSSL for the Windows build:
* In 2016 we switched from OpenSSL to LibreSSL because the OpenSSL
  codebase was in a bit of bad shape and LibreSSL promised to be a
  more modern codebase. Now, almost a decade later, OpenSSL has had
  many code cleanups and is more security aware (code audits etc),
  especially since OpenSSL v3 things are looking OK and it seems
  LibreSSL doesn't have much progress nowadays. Which is understandable
  as they have a lot fewer coders available but has an effect on things
  like how long it took for TLSv1.3 to appear and for other new things
  like PQC. It also seems like security fixes are now slower than
  OpenSSL instead of the other way around. Anyway, I think they did their
  job well (together with other people) in "triggering" the OpenSSL
  project to get things back on track. Let's switch back now.
* For context: it seems several Linux distro's that used to do go for
  LibreSSL have also switched back to OpenSSL.
* LibreSSL is still and will continue to be a supported library to
  use with UnrealIRCd (especially with OpenBSD and FreeBSD in mind).
  So, if there are any issues (compile problems, configuration problems,
  some feature not detected), then please report it on our bug tracker
  at https://bugs.unrealircd.org/ ! We will have to rely more on such
  user-reports now that the main devs will likely only work with OpenSSL.

Also... i have cleaned up the Makefile.windows a bit to be more consistent
Hopefully i didn't make a mistake there...

[skip ci]
2025-09-08 17:02:56 +02:00
Bram Matthys 36b6e00701 Windows libs have been updated and libressl stopped using version numbers
so update buildbot vs2019.bat with the SSLLIB names.
[skip ci]
2024-07-03 09:15:22 +02:00
Bram Matthys 8135a6fdfe Possibly fix Windows build. 2023-07-16 18:29:56 +02:00
Bram Matthys 85537efdbd BuildBot on Windows: Updates for new libraries
[skip ci]
2022-12-07 11:03:17 +01:00
Bram Matthys 8f3ef69fae Updates for Windows BuildBot
[skip ci]
2021-10-31 17:33:53 +01:00
Bram Matthys 44e420dc58 Add GeoIP / geoip_classic to Windows build.
Also fix an issue with convert_to_absolute_path() and remotely fetched files.
2021-10-31 14:16:39 +01:00
Bram Matthys 36481b1f8e Windows BuildBot: parallel build with JOM, should be 4-5 times faster now.
[skip ci]
2021-08-29 11:28:54 +02:00
Bram Matthys 3b5caea331 *sigh*
[skip ci]
2021-08-28 18:34:17 +02:00
Bram Matthys a15666d287 Windows build: Ah, shouldn't have quotes at all, otherwise
a mysterious error appears. Great.
[skip ci]
2021-08-28 18:17:58 +02:00
Bram Matthys cdde22d338 Windows: fix missing quote in vs2019.bat causing make custommodule to fail.
[skip ci]
2021-08-28 17:44:41 +02:00
Bram Matthys feb60f7bc6 Windows: fix path in vs2019.bat
[skip ci]
2021-08-28 17:28:06 +02:00
Bram Matthys 880c29e006 Make BuildBot test UnrealIRCd 6 on Windows
[skip ci]
2021-08-28 17:18:12 +02:00
Bram Matthys 623745d274 Fix Windows BuildBot
[skip ci]
2021-05-05 11:23:42 +02:00
Bram Matthys 57a6dd3600 Fix windows build. Now that we are using c-ares 1.17.1, the include
directory has changed that needs to be specified on Windows.
[skip ci]
2021-03-10 14:37:33 +01:00
Bram Matthys bf104160d6 Update Windows build to use newest LibreSSL.
[skip ci]
2020-05-24 19:35:42 +02:00
Bram Matthys f5168b6323 Buildbot: U5: curl-ssl -> curl (always SSL/TLS after all...) 2019-08-22 15:40:03 +02:00
Bram Matthys b8c6e2e88b Updates for BuildBot on Windows:
32 to 64 bit transition, visual studio 2019 and some directory name
updates as we now put all the shit in c:\dev\unrealircd-5-libs,
or c:\projects\unrealircd-5-libs in case of buildbot..
2019-08-22 15:34:05 +02:00
Bram Matthys 645989e602 Rename makefile.win32 to makefile.windows, among several other changes.
(Would surprise me if this compiles without failure, tho)
@skipci
2019-08-11 17:46:12 +02:00
Bram Matthys 1108b58951 Remove old TRE regex engine. Hasn't been maintained since 2010
and has various outstanding crash and 100% CPU issues.
We have been encouraging the PCRE2 engine since the start of
UnrealIRCd 4 already.
TRE is being phased out of U4 by the end of the year, so we can
safely remove it in U5 already.
2019-05-25 10:42:46 +02:00
Bram Matthys e30712f3d4 Update Windows libraries and the Windows build command for build tests.
[skip travis ci]
2018-12-21 15:42:32 +01:00
Bram Matthys e470541a8b Windows............ whatever. 2018-12-10 18:28:13 +01:00
Bram Matthys 267f6adc54 Tadah. Fix vs2017, reported by Gottem. 2018-12-10 18:15:22 +01:00
Bram Matthys 942da806dd Make build test compile with Argon2 lib 2018-12-09 17:56:04 +01:00
Bram Matthys 26c194d8db Update paths. Again.
Slashes in my editor are special so a replace with \u becomes..
ah well.. long story.
2018-07-15 18:19:11 +02:00
Bram Matthys 4900fb01df Remove Visual Studio 2012 leftovers.
[skip ci]
2018-07-15 18:11:49 +02:00
Bram Matthys 54a6e2f61f Update build command for vs2017 with new deps 2018-07-15 18:11:00 +02:00
Bram Matthys fa2afa8d0b vs2012.bat/vs2017.bat: Apparently %* should work on Windows.. 2017-11-27 19:42:44 +01:00
Bram Matthys be0b499d94 Add ability to use vs2012/vs2017 command with CUSTOMMODULE:
Visual Studio 2012:
call extras/build-tests/windows/compilecmd/vs2012.bat CUSTOMMODULE MODULEFILE=xyz
Visual Studio 2017:
call extras/build-tests/windows/compilecmd/vs2017.bat CUSTOMMODULE MODULEFILE=xyz
2017-11-27 17:57:57 +01:00
Bram Matthys 7851742bc5 Does this work? ;) 2017-11-27 17:19:20 +01:00
Bram Matthys 1070e43141 Windows: update dependencies (libs). 2017-11-11 11:04:51 +01:00
Bram Matthys 99f9d1aa7c AppVeyor: restructuring, add vs2017 target, .. 2017-10-22 16:02:48 +02:00