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880 Commits

Author SHA1 Message Date
Bram Matthys a73186362b * Add link::options::no-certificate-verification
* Code cleanup: split connect flags in CONNECT_OUTGOING_* and CONNECT_*
* Don't print tls_link_notification_verify() stuff for localhost conns
2025-07-26 13:26:46 +02:00
Bram Matthys 0729382ba2 Rename ::ecdh-curves to groups and add X25519MLKEM768 to group list.
Post-quantum cryptography (PQC). Release notes will follow later.
2025-07-24 14:47:49 +02:00
Bram Matthys 641413cfa9 Update Unicode block lists with Unicode 16.0.0 from 2024-02-02.
And provide instructions on how to generate this thing.
2025-03-24 09:32:50 +01:00
Bram Matthys cc75840189 Add unicode_count() crule, e.g. unicode_count('Emoticons')
This will return the number of characters that are in the unicode block
with that name.

spamfilter {
	rule "unicode_count('Emoticons')>2";
	target { private; channel; private-notice; channel-notice; }
	action block;
	reason "Too much emotion";
}

In this commit we also make it so we pass the ClientContext (including
clictx->textanalysis) in crule_context.
2025-03-23 18:14:32 +01:00
Bram Matthys 6bd6e974d4 Add num_bytes and num_unicode_characters to TextAnalysis struct.
Also so you can easily put the unicode_blockmap[] in perspective
e.g. if you want to do percentages.
2025-03-23 12:43:01 +01:00
Bram Matthys 3142b57f77 Move text analysis to main command handler (parse2()).
In CommandAdd() the flag CMD_TEXTANALYSIS now means that the last
parameter of the command will run through the text analysis system.

This flag is set in PRIVMSG NOTICE PART QUIT AWAY SETNAME TOPIC
2025-03-23 12:28:43 +01:00
Bram Matthys 9b89166280 Add deconfused to TextAnalysis. Add ClientContext * to match_spamfilter().
Make match_spamfilter use the clictx->textanalysis->deconfused rather than
calculating its own. The latter will probably disappear altogether.

Unrelated but also fixed: properly set e->unicode_blocks.
2025-03-23 12:13:38 +01:00
Bram Matthys 9691a6d819 Create TextAnalysis framework (hook), this counts the unicode block
switches like antimixedutf8 did, and counts the number of characters
used per unicode block. Potentially more can be added later, this is
flexible and modules can add stuff (..well not yet.. the struct is
missing some members..).

Use it from antimixedutf8 so that it now uses the new code, which is
similar to what I made and then reverted in July 2023:
https://github.com/unrealircd/unrealircd/commit/3e2f668f10fccedfd035526d7b20d7ca6819a8ae
..except that it now calculated in src/modules/utf8functions.c.
But yeah, this needs more testing and possibly (default) score
adjustments to deal with false positives !! And a warning in release notes :D

Put the text analysis in ClientContext member textanalysis,
so typically accessed through clictx->textanalysis.
Note that this struct can (and often is) NULL, for example if it is
a remote client, if it is not a PRIVMSG/NOTICE (will improve later)
or if the utf8functions module is not loaded (to keep things optional).

BREAKING CHANGE is that ClientContext is now passed in the
HOOKTYPE_CAN_SEND_TO_CHANNEL and HOOKTYPE_CAN_SEND_TO_USER hooks.

So HOOKTYPE_CAN_SEND_TO_USER prototype changed from:
int hooktype_can_send_to_user(Client *client, Client *target, const char **text, const char **errmsg, SendType sendtype);
To:
int hooktype_can_send_to_user(Client *client, Client *target, const char **text, const char **errmsg, SendType sendtype, ClientContext *clictx);

And HOOKTYPE_CAN_SEND_TO_CHANNEL prototype changes from:
int hooktype_can_send_to_channel(Client *client, Channel *channel, Membership *member, const char **text, const char **errmsg, SendType sendtype);
To:
int hooktype_can_send_to_channel(Client *client, Channel *channel, Membership *member, const char **text, const char **errmsg, SendType sendtype, ClientContext *clictx);

A side-affect of this change for antimixedutf8 purposes is that,
while the analysis is only done once per line, the 'actions' are
performed for each target, so the action will run 4 times for
"PRIVMSG a,b,c,d :text" although that may not be important in
practice. Just mentioning.
2025-03-23 11:44:24 +01:00
Bram Matthys e1fac402d5 Add spamfilter { input-conversion confusables; ..... } for UTF8 conversion
of lookalike characters to simple latin characters.

Also add SPAMINFO command so you can see the result of the conversion.
2025-03-22 08:31:22 +01:00
Bram Matthys d15c82346e Pass ClientContext in CMD_FUNC() and friends. So extra arg. Breaking change.
It now passes 'clictx' which at the moment only has clictx->cmd which
points to the command handler. So only useful in very few cases where
you have like a generic command handler and thus have no idea for which
command you are being called. In the future, with this new ClientContext
struct, we can simply add new fields to the struct without breaking
things in the core and in (third party) modules.

If you use the magic functions in your modules CMD_FUNC(cmd_mycmd),
OVERRIDE_FUNC(myoverride), CALL_NEXT_COMMAND_OVERRIDE() and such then
you shouldn't have any compile errors as these will use the correct
prototypes and variable names automatically. In a few cases you can't
use these, in which case you will need to update your modules.
2025-03-21 15:40:42 +01:00
Bram Matthys 094efeee25 Add spamfilter::show-message-content-on-hit to override on a spamfilter basis.
This works the same as set::spamfilter::show-message-content-on-hit
https://www.unrealircd.org/docs/Set_block#set::spamfilter::show-message-content-on-hit
but per spamfilter { } in the conf.

Indirectly suggested in https://bugs.unrealircd.org/view.php?id=6437
2025-02-15 12:14:44 +01:00
Bram Matthys ae166bd99e Add spamfilter::input-conversion none; to not use StripControlChars()
for matching. Docs and release notes text will follow later.
2025-02-15 11:05:37 +01:00
Bram Matthys 42caa34b5c Fix small memory leak if running in DEBUGMODE (mostly for me :D). 2024-12-11 18:25:55 +01:00
Bram Matthys 7d37795353 Don't list security groups by default, add 'public <yes|no>'
* [Security group blocks](https://www.unrealircd.org/docs/Security-group_block)
  are now hidden in lists by default. If you want the security group to be shown
  in things like `MODE #channel +b ~security-group:x` (which shows a list)
  then you need to use `public yes;`. The default security groups
  like known-users, webirc-users, etc. are public by default.
2024-09-23 13:11:24 +02:00
Bram Matthys 55c04d9887 vhost: move struct as well, reorder and document. 2024-09-20 14:51:50 +02:00
Bram Matthys 2ef39497c7 Similar to previous commit, move maxperip stuff from core to module.
This was in src/hash.c, src/list.c and src/modules/stats.c.
Now all in src/modules/nick.c... or should this go into a new module?

Again, this needs some more testing, like previous commit.
2024-09-14 20:18:22 +02:00
Bram Matthys 710afe7cc7 Move throttling code from src/hash.c to src/modules/connect-flood.c
Better to have this all in one place. Though, must admit, the
config checking is still in src/conf.c and a bit of a hassle to move.

Some testing may be wise to see if everything still works ;)
2024-09-14 19:55:43 +02:00
alice 255dfe6bf7 Fix redefinition of struct RPCClient within struct.h, which occurs if you have an old compiler. (#296)
Reported in https://bugs.unrealircd.org/view.php?id=6469 by hughmungus
2024-09-10 14:31:33 +00:00
Bram Matthys 4f3e524602 Add function set_client_ip() and call HOOKTYPE_IP_CHANGE there if needed.
This to replace the scattered IP setting. It is very important to always
use set_client_ip() from this point. Everywhere!

Also, in addition to client->ip, this adds client->rawip that contains
the IP in network byte order. In older UnrealIRCd versions we always had
the raw IP but not the IP as a string, so we moved to IP as a string,
but it can be useful to have both in terms of optimizations.
Of course, then the client->ip and client->rawip always need to 100% match,
hence the set_client_ip().

This also changes IsIPV6() to do A BUGFIX, it changes it from:
* if local user is the user connected over IPv6? Otherwise, does it have ':' in the IP?
To:
* check if the IPv6 flag is set (which is set if IP contains ':')
This may seem insignificant but it means that for spoofed IP addresses,
such as WEBIRC or transparant proxy, we use the correct transport.
Previously, if the proxy was IPv6 then even if the spoofed user was using
IPv4, the ident check would still be tried over IPv6. That sort of fun.
From now in, in such a situation client->local->socket_type will be
SOCKET_TYPE_IPV6 but since client->ip (and rawip) will contain IPv4
the IsIPV6() will actually return false, as it should be.

Also, in the HOOKTYPE_IP_CHANGE, enforce that if HOOK_DENY is returned,
the the user is killed by dead_link(). The user must be killed because
that is what we expect, and you cannot use exit_client() because from
some code paths that would be too much freed structures / hassle,
as a comment in src/modules/connect-flood.c correctly states:
/* There are two reasons why we can't use exit_client() here:
 * 1) Because the HOOKTYPE_IP_CHANGE call may be too deep.
 *    Eg: read_packet -> webserver_packet_in ->
 *    webserver_handle_request_header -> webserver_handle_request ->
 *    RunHook().... and then returning without touching anything
 *    after an exit_client() would not be feasible.
 * 2) Because in HOOKTYPE_ACCEPT we always need to use dead_socket
 *    if we want to print a friendly message to TLS users.
 */
2024-07-20 12:22:26 +02:00
Bram Matthys f33a0d2c1b Add initial ASN support:
* Including default download via unrealircd.org
* Shown in WHOIS - currently in RLP_WHOISCOUNTRY, not sure
  if that is correct.
* Shown in connect notices [asn: XYZ] [asname: BLAH BLAH]
* Shown in json user expansion (JSON logging and JSON-RPC)
* Only via geoip_classic at the moment
* Structs and serializing in geoip_base done
* Extbans not added yet
2024-07-12 10:31:52 +02:00
Bram Matthys e03a5dfd5f Support ::destination and ::exclude-destination in security groups / mask items
at selected places (there needs to be explicit code in place to handle this).
At the moment it is supported at two places only:
* For spamfilters (was already possible via crules via ::rule with
  a destination('xyz') but now non-crule destination "#xyz"; works as well, eg:
  spamfilter {
          ...
          except {
                  destination "#main";
          }
  }
  Note that if you want to exempt a destination in all spamfilters,
  we already have set::spamfilter::except for that!
* In restrict commands for like channel-message and such:
  set {
          restrict-commands {
                  channel-message {
                          except {
                                  connect-time 600;
                                  destination "#test";
                          }
                  }
           }
  }

Allow passing a crule_context via user_allowed_by_security_group_context()
and make user_allowed_by_security_group() call that.

Actually document spamfilter::except online in the docs (yeah you
won't see it in this commit, just mentioning...)

And yeah, by now i wonder if we should really call it crule_context
since it is more like a security group matching context, but.. whatever.
2024-07-06 09:16:53 +02:00
Bram Matthys bc7c69dd20 Make ban user::mask and require authentication::mask a Mask item. Finally.
As requested in
https://bugs.unrealircd.org/view.php?id=6159 by PeGaSuS
https://bugs.unrealircd.org/view.php?id=6319 by BlackBishop
https://bugs.unrealircd.org/view.php?id=6397 by Valware

The mask item https://www.unrealircd.org/docs/Mask_item
means you can use all the power of mask items and security groups and
multiple matching criteria.

This requires a bit more testing as username/hostname are NULL now
so some code paths may have to be adjusted. The function call to add
server bans has changed too. And, really need to check that soft bans
are not broken... because they might be ;D
2024-06-30 19:06:37 +02:00
Adrian Sandu 2c49668db8 Add option set::tls::certificate-expiry-notification (#286)
This way you can disable the check and notification about TLS certificate expiring. The check is (still) on by default.
2024-06-14 07:57:33 +00:00
Bram Matthys f83967c582 Bump URL_MEMORY_BACKED_CHUNK_SIZE from 128 to 8192 as intended.
This to avoid doing too many realloc() calls (at theexpense of
some wasted bytes, but that should be acceptable nowadays).
2024-05-03 14:34:09 +02:00
Bram Matthys fb2381b1ad Deal better with lack of an internet connection when booting the first time.
* When booting for the first time (without any cached files) the IRCd
  downloads GeoIP.dat. If that fails, e.g. due to lack of internet connectivity,
  we now show a warning and continue booting instead of it being a hard error.
  Note that we already dealt with this properly after the file has been cached
  (so after first download), see "What if your web server is down" in
  [Remote includes](https://www.unrealircd.org/docs/Remote_includes#What_if_your_web_server_is_down).
2024-05-03 13:04:16 +02:00
Bram Matthys ae0206a92a Add oper::auto-join. This setting overrides set::oper-auto-join.
Suggested by Chris_dc in https://bugs.unrealircd.org/view.php?id=6255
2024-01-10 17:06:35 +01:00
Bram Matthys c9adae83fc Doxygen updates, mostly for https://www.unrealircd.org/docs/Dev:URL_API
Or actually: https://www.unrealircd.org/api/6/structOutgoingWebRequest.html

[skip ci]
2023-11-27 18:20:57 +01:00
Bram Matthys 5f767a8fe8 Proxy block: rework and add support for X-Forwarded-For, Cloudflare, etc. 2023-11-27 12:10:17 +01:00
Bram Matthys 026d5522a8 Remove WSU() items forwarded & secure, since these are in webserver nowadays. 2023-11-27 10:07:34 +01:00
Bram Matthys 02ac1fc0b3 Add an option to check websocket Origin header via
listen {
	websocket {
		allow-origin { *.example.net; }
	}
}

This allows you to limit websockets to a particular domain, IF the
user is using a normal browser.

Note that any non-browser (eg a websocket command line program) could
just spoof the Origin header, so for that case it doesn't really add
any security or real restriction.
2023-11-26 20:08:17 +01:00
Bram Matthys 55d1398fca Move dns.h include to unrealircd.h and remove it elsewhere.
Because I need c-ares prototypes in modules.h, for next commit.
[skip ci]
2023-11-25 09:05:55 +01:00
Bram Matthys 6ce1958e1c Add URL API and use it at one place from central-blocklist. Docs at:
https://www.unrealircd.org/docs/Dev:URL_API
2023-11-25 08:31:12 +01:00
Bram Matthys 7d024f8086 URL API: add request->connect_timeout & request->transfer_timeout
... in case you want to do fine-tuning.

Defaults to DOWNLOAD_CONNECT_TIMEOUT (15 seconds) and
DOWNLOAD_TRANSFER_TIMEOUT (20 seconds).

For example, the module manager uses a shorter timeout of 7 and 20.
(that was already the case, but now it uses the generic api so
 it needed an option to set it to those values)
2023-11-24 14:38:20 +01:00
Bram Matthys 2ae33225d0 In url_curl.c we properly did remove(tmpfile) but in url_unreal.c we did not.
Also add a flag to say not to remove the tmpfile -- not working yet.
[skip ci]
2023-11-24 13:17:21 +01:00
Bram Matthys 1282d2f2be URL API: Response callback is now two structs so we can easily extend.
callback(OutgoingWebRequest *request, OutgoingWebResponse *response)
2023-11-24 12:31:49 +01:00
Bram Matthys eed9d22e3b URL API: work towards callback w/struct -- actually this is an interim step 2023-11-24 12:04:28 +01:00
Bram Matthys 3548b7e2af New URL API (not really a unrealircd module api tho) - work in progress.
No longer url_start_async(a,b,c,d,e,f,g,...) but usings structs so
simply url_start_async(tehstruct);
makes it easy to add fields later without forcing all modules to
change the prototype.

Work in progress....
2023-11-24 11:27:39 +01:00
Bram Matthys 5b7e375213 Limit operclass name to a-zA-Z0-9_- and use the same validation in ~operclass extban.
This fixes the issue where +e/+I ~operclass:name gets cut off if the
name contains any digits.

Reported by BlackBishop in https://bugs.unrealircd.org/view.php?id=6353

Also, we previously allowed any characters in the operclass, which is not
a great idea.
2023-10-23 09:51:01 +02:00
Bram Matthys 088d2595d5 Fix crash on REHASH with crule (such as spamfilter::rule).
This happens when !, || or && are used, though the exact requirements
for the crash may also require a function with arguments.

Reported by BlackBishop.
2023-10-04 10:14:09 +02:00
Bram Matthys 87295deb67 Remove client->local->next_nick_allowed which is unused nowadays.
It was moved to the generic anti-flood framework which is
FloodCounter flood[MAXFLOODOPTIONS];
2023-10-02 14:26:01 +02:00
Bram Matthys 937236126f Add new spamfilter type 'raw' which matches against a raw command/protocol line.
SPAMFILTER add -simple R block - Hi_there! LIST*

Though it is more useful in complex spamfilter rules in the conf, presumably.
2023-07-16 19:47:43 +02:00
Bram Matthys b272b6700a Add security-group::rule support, see https://www.unrealircd.org/docs/Crule 2023-07-16 12:09:01 +02:00
Bram Matthys 59c6c99ba3 spamfilter::rule: add destination('#xyz') support (supports wildcards) 2023-07-16 11:29:53 +02:00
Bram Matthys 9b11366a8e crule: code cleanups / conform a bit more to unrealircd style 2023-07-16 10:52:03 +02:00
Bram Matthys b325f88795 crule/spamfilter: pass text in crule context, not used yet, but could
be useful in some future crule function.
[skip ci]
2023-07-16 10:46:39 +02:00
Bram Matthys 2beefcd2ee crule: remove CR_DEBUG, bump some limits and remove collapse() call 2023-07-16 10:40:11 +02:00
Bram Matthys 4c3d2a6d6d Fix write bug in tkldb and add spamfilter::action stop.
The spamfilter::action stop ill prevent processing other spamfilters.
This would normally be a bit unusual, and potentially dangerous when you
do exclude things this way, but can be useful in some circumstances.

Stopping only affects the same type of spamfilters (general or central
spamfilters), so they don't interfere.

The tkldb write DB bug had to do with that it was processing
central spamfilters, which should be skipped just like config
based spamfilters were already skipped.
2023-07-11 14:32:11 +02:00
Bram Matthys 32701e6f99 Central spamfilter: don't stop processing on 1 bad spamfilter block. 2023-07-11 13:34:28 +02:00
Bram Matthys f333aa0c09 New option set::spamfilter::show-message-content-on-hit:
you can now configure to hide the message content in spamfilter hit
messages. Generally it is very useful to see if a spamfilter hit is
correct or not, so the default is 'always', but it also has privacy
implications so there is now this option to disable it.

Suggested by alice, quite a while ago.

https://www.unrealircd.org/docs/Set_block#set::spamfilter::show-message-content-on-hit

Also as mentioned there:
UnrealIRCd has the following spying countermeasure (for many years) to help
that spamfilters are not abused for spying. When a spamfilter hit happens
that has an action like gline or blocking, it is visible to the user that an
action was taken. There is also the action 'warn', which means: take no
action and only warn IRCOps, that one would be easy to use as a spy tool, so
when this happens and message content was revealed, numeric 659
(RPL_SPAMCMDFWD) is sent to the client to indicate that the message is
allowed through but IRCOps were informed.
With this new set::spamfilter::show-message-content-on-hit feature, when
the message content was hidden due to this setting (eg due to 'never' or
'channel-only'), the warn message will not be sent as there is no need to
inform the user in such a case.
2023-07-11 12:11:26 +02:00
Bram Matthys f277880fb3 Add set::central-spamfilter::limit-ban-action and ::limit-ban-time
to limit actions to limit-ban-action as the highest, and limit
ban times to limit-ban-time the highest, see
https://www.unrealircd.org/docs/Central_Spamfilter

This also changes highest_spamfilter_action() to highest_ban_action().
2023-07-11 10:17:51 +02:00