user target string (nick!user@host:info), insteaf of doing it at like 5 places.
- Spamfilter target 'u' (user): the host field (nick!user@HOST:realname) is now escaped
with brackets if it's an IPv6 address, eg: blah!blah@[1:2:3:4:5:6:7:8]:hello, reported
by aquanight and others (#0003010).
map the command '/BLAH 5' to 'NICK idiot5'. More info in docs on alias block.
- Modulized: badwords system (src/badwords.c is now gone) and StripColors/StripControlCodes
to m_message, multiple netsynch routines to m_server, send_list to m_list, a certain mode
routine to m_svsmode, all /MSG IRC.. webtv stuff to src/modules/webtv.c which is compiled
with m_message.
This means another ~1500 lines of code are now in modules (and thus can be upgraded on
the fly), which brings the total of modulized lines at 32K.
and 2000 lines total that can be hotfixed if needed ;). The effort involved in moving all
this sucks a lot though :/. This might need some more testing to make sure it doesn't break
anything.
- Updated support OS list in documentation.
still cutoff if the nick is too long. Basically this is the same way as Hybrid does it
so it should work ok :).
- Added nick character system. This allows you to choose which (additional) characters
to allow in nicks via set::allowed-nickchars. See unreal32docs.html -> section 3.16
for a list of available languages and more info on how to use it.
Current list: dutch, french, german, italian, spanish, euro-west, chinese-trad,
chinese-simp, chinese-ja, chinese.
If you wonder why your language is not yet included or why a certain mistake is present,
then please understand that we are most likely not experienced (at all) in your language.
If you are a native of your language (or know the language well), and your language
is not included yet or you have some corrections, then contact syzop@vulnscan.org or
report it as a bug on http://bugs.unrealircd.org/
- Modulized a lot of commands and related subfunctions: NICK (750 lines), USER (200),
MODE (2300), WATCH (250), JOIN (600), PART (250), MOTD (100), OPERMOTD (100),
BOTMOTD (100), LUSERS (100). More will follow soon (probably including more subfunctions
related to existing commands).
Gilou and Trankill for making me able to trace this issue down (#0002032).
- Fixed qline notices again: now gives msg #1 for local qlined-nick attempts, and
another msg in case of a remote client (eg: oper) using a qlined nick.
work just the same as the HOOKTYPE_LOCAL_* variants).
- Module coders: HOOKTYPE_REMOTE_CONNECT is now also called during net-merge. You can use
IsSynched(sptr->srvptr) to find out if it's called due to a net merge (0) or a connect (1).
- Added spamfiler 'user' (u) target. This regex is checked against nick!user@host:realname
when a user connects. This makes it easy to ban drones with simple patterns.
For example: '/spamfilter add u gzline 86400 Drone[0-9]+!.+@.+:Drone[0-9]'
would kill any drones that have both a nick and realname with 'Drone' followed by digits.
- Module coders: if CmdoverrideAdd() is called for an override that is already in place, it
now sets MODERR_EXISTS as errorcode and returns NULL (previously it added duplicates).
In the past module coders had many issues with PERM mods... you had to use weird tricks,
but now you can (and should!) just override on INIT and on HOOKTYPE_REHASH_COMPLETE.
- Moved register_user declaration to h.h, updated call in m_pingpong.c (due new 'ip' field).
- Usermode +v ('receive dcc send rejection notices') is oper-only now for privacy reasons.
- Added dcc allow { }, which allows one to make exceptions over deny dcc { }.
- Added deny dcc::soft and allow dcc::soft item, if set to 'yes' it allows someone
to explicitly override it per-person via /DCCALLOW (see next).
- Added DCCALLOW system, taken directly from bahamut.
With this system you can block certain (or all) DCC SENDs and then allow the user to
'override' this limit for every user he/she trusts via '/DCCALLOW +User'.
This is an attempt to stop (or at least limit) the spreading of viruses/etc.
See '/DCCALLOW HELP' for more info.
- Added example dccallow.conf which filters everything except some known
'safe types' (jpg, jpeg, png, gif, etc). Note that the purpose of this file
is NOT to get a complete list, rather to limit it to a few 'known safe' entries.
- Added set::maxdccallow: max number of entries of the DCCALLOW list (default: 10).
called which might look a bit ugly, but is better than before (scattered on 3 places).
- Added snomasks 'N' which allows you to see nick changes of clients on other servers,
requested by several people (#0001323).
These bans look like ~<type>:<stuff>. Currently the following bans are available:
~q: quiet bans (ex: ~q:*!*@blah.blah.com). People matching these bans can join
but are unable to speak, unless they have +v or higher.
~c: channel bans (ex: ~c:#idiots). People in #idiots are unable to join the channel.
~r: gecos (realname) bans (ex: ~r:*Stupid_bot_script*). If the realname of a user
matches this then (s)he is unable to join.
NOTE: an underscore ('_') matches both a space (' ') and an underscore ('_'),
so this ban would match 'Stupid bot script v1.4'.
These bantypes can also be used in the channel exception list (+e).
+e ~r:*w00t* makes anyone with 'w00t' in their realname able to join,
and +e ~c:#admin makes anyone in #admin able to join, etc..
This system allows modules to add extended bantypes too.
This feature requires some additional testing, also the module interface will
probably be changed in the next few weeks, and perhaps more extended bans will
be added before next release.. we'll see...
this will currently produce a lot of warnings with -Wall.
- Fixed 159 of 184 warnings detected by the above, the other warnings are false.
Most warnings had to do with long vs int, and thus the format strings (%d->%ld)
or the vars (int->long) have been changed (many of these were time_t/TS vs int).
Only a few rare crashbugs were discovered.
- Module coders: for HOOKTYPE_LOCAL_CHANMODE the 'sendts' parameter was changed
from type 'int' to 'time_t', while in most circumstances (like on ia32)
you won't notice, I suggest you to update your callback functions anyway.
- Possibly fixed an issue with set::modes-on-join and mode +f, it could have
set random remove-chanmode times in the default chanmode line.
- Changed some useless stuff.
- Enabled EXTCMODE by default, I presume it's stable but can't promise anything.
- Module coders: changed 'allowed' callback function for umodes&snomasks,
from 'aClient *sptr' to 'aClient *sptr, int what'.
'what' will be MODE_ADD if trying to add and MODE_DEL if trying to remove.