map the command '/BLAH 5' to 'NICK idiot5'. More info in docs on alias block.
- Modulized: badwords system (src/badwords.c is now gone) and StripColors/StripControlCodes
to m_message, multiple netsynch routines to m_server, send_list to m_list, a certain mode
routine to m_svsmode, all /MSG IRC.. webtv stuff to src/modules/webtv.c which is compiled
with m_message.
This means another ~1500 lines of code are now in modules (and thus can be upgraded on
the fly), which brings the total of modulized lines at 32K.
- Rephrased/editted part of example.conf and unreal32docs to make it a littttttle bit easier
for beginners / try to mention the FAQ a bit more explicitly.
- Redid some net synching code to make it more efficient (#2716).
- Fixed spamfilter crash problem: the action 'viruschan' is now no longer incompatible
with target 'user'. Reported by Monk (#0002570).
It also sends a numeric to the user saying the command has been processed, but a copy
has been sent to ircops. I feel this is a good idea for privacy reasons (anti-spy),
though I don't know how users will react to this. If you are using this on your network
and get users bothering you about it (or before that ;p), it's probably a good idea
to explain it somewhere on your site or FAQ :).
Example usage:
/spamfilter add p warn - Testing_mirc_decode_filter \$decode\(.*\)
[WARNING] The numeric text is likely to change in the next few weeks (early-cvs-commit).
- If a class block was removed and any other blocks would be referencing the class block
(such as: allow::class, oper::class, link::class), then this would cause a crash.
Reported by Mike_ (#0002646).
- [Module coders] Added new function: do_cmd(cptr, sptr, cmd, parc, parv) which is an
uniform method to call any other commands. For more info, see description in src/parcket.c.
This will be used for any further modulization of commands that need to call other
commands, like NICK (will be done soon).
to send to normal users w/the snomask set.
- Fixed dcc filtering a bit more.
- Made usermode 'g' operonly since it didn't do much, reported by DukePyrolator (#0002024).
weirdness, this also affected spamfilter (so any spamfilters added only at notice
and not at msg on windows would not work). Now using the real 'notice' parameter.
- Module coders: if CmdoverrideAdd() is called for an override that is already in place, it
now sets MODERR_EXISTS as errorcode and returns NULL (previously it added duplicates).
In the past module coders had many issues with PERM mods... you had to use weird tricks,
but now you can (and should!) just override on INIT and on HOOKTYPE_REHASH_COMPLETE.
- Moved register_user declaration to h.h, updated call in m_pingpong.c (due new 'ip' field).
- Usermode +v ('receive dcc send rejection notices') is oper-only now for privacy reasons.
- Added dcc allow { }, which allows one to make exceptions over deny dcc { }.
- Added deny dcc::soft and allow dcc::soft item, if set to 'yes' it allows someone
to explicitly override it per-person via /DCCALLOW (see next).
- Added DCCALLOW system, taken directly from bahamut.
With this system you can block certain (or all) DCC SENDs and then allow the user to
'override' this limit for every user he/she trusts via '/DCCALLOW +User'.
This is an attempt to stop (or at least limit) the spreading of viruses/etc.
See '/DCCALLOW HELP' for more info.
- Added example dccallow.conf which filters everything except some known
'safe types' (jpg, jpeg, png, gif, etc). Note that the purpose of this file
is NOT to get a complete list, rather to limit it to a few 'known safe' entries.
- Added set::maxdccallow: max number of entries of the DCCALLOW list (default: 10).
- It now goes to <prefix> and higher, so '/notice +#chan hi!' goes to +vhoaq
- You need at least voice in order to be able to msg/notice +#chan, %#chan or @#chan
- You need at least ops in order to be able to msg/notice &#chan or ~#chan
- Any multi-prefix targets will be converted automatically (eg: ~&@#chan to @#chan).
- internal: use of the CHANOPPFX macro is now deprecated.
All of this was done to make it a bit more 'safe' and userfriendly (#0001812).
- Improved 'viruschan' spamfilter target:
- better msg after the forced join
- +oaq's in set::spamfilter::virus-help-channel receive a notice about
which filter the user matched.
- it disables all commands except PONG, ADMIN, and msg/notices to
set::spamfilter::virus-help-channel.
- Made snomask +S also show the spamfilter reason field.
- Added class::pingfreq checking, should be 30-600 now.. else you might
get mysterious (mass) disconnect issues.
- Lol, I made /connect dissapear during modulizing ;).
- Added snomasks 'S' (Spamfilter) which notifies you of any spamfilter matches.
- [internal] always return after spamfilter match, don't continue looping trough
targets list (eg in case of: /msg #a,#b,#c spamspam), otherwise you would get
duplicate notification msgs.
- Added SENDSNO server command, similar to SENDUMODE but for snomasks, this is
used by the spamfilter snomask (+S) so you get network-wide notifications.
- Added "compiled for.." versioning system, this way a beta17 module can't be loaded
on beta18, etc... People often forgot to recompile their modules or had old ones
somewhere by mistake, therefore crashing after upgrades... this should fix this
(in the future). Module coders don't have to do anything for making this work,
it's done automatically (via modules.h).
- Fixed 'no server notice on /restart or /die', reported by Lx (#0001062). This was caused
by a bug in flush_connections(&me), hopefully there won't be any side effects.
- Fixed file owner problems when IRC_UID/IRC_GID is used (eg: when running chrooted).
- Fixed crashbug if we were unable to write a remote include file to disk.
- Normal users can now get a list, versioninfo will be hidden however.
- Opers get some additional details like hooks and commandoverride's.
- Opers can use /module <servername> to get a remote list of loaded modules.
- Added flag [3RD] to show it's a 3rd party module
This was requested by by quite some people because serveradmins started to load
"spy modules" without clearly mentioning it in the MOTD (which is highly unethical
and in some countries even illegal due to privacy law). Also the remote module
list was requested by quite a few opers.
Sure, this isn't a 100% guarantee but at least if someone goes hiding stuff
then it's clear what their intentions are (and thus will be refused support, ..).
- Changed emailaddr in help window at windows to unreal-users mailinglist.
- Made the cloak mismatch msg during linking a bit more scary.
- Added comment to 'Install as a service' option in installer to help n00bs a bit.
Also colour -> color ;P.
And... removed doc/Unreal31_to_32.html because it's no longer needed now
since I have integrated it in the features section / unreal32docs.html.
- Module changes: added two hooks: HOOKTYPE_USERMSG and HOOKTYPE_CHANMSG, changed umode_get.
The HOOKTYPE_USERMSG has been tested with a +D (deaf for private msgs except for opers)
module, the channel thing not yet...
added global/local mode flag to umode_get, or use umode_lget (local) / umode_gget (global) :P.
Blah.