these "network settings" and other settings has been lost in time.
Rename some of these variables and macro's.
ircnetwork -> NETWORK_NAME
ircnet005 -> NETWORK_NAME_005
defserv ->? DEFAULT_SERVER
hidden_host -> CLOAK_PREFIX
helpchan -> HELP_CHANNEL
Also one config change (visible to admins):
set::hiddenhost-prefix is now set::cloak-prefix
We still accept the old name, though.
The example conf has been updated as well, but not the wiki yet.
just like client->user is set if the client is a user.
Rename client->srvptr to client->uplink: this is the uplink that the client
is connected to. If the client is a user then it is set to the server that
the client is connected to, if the client is a server then it is set to the
server that the server is connected to (the.. tadah.. uplink).
For local clients it is always set to &me.
for fake lag calculations only (well, except for 1 corner case).
As said, modules should use the new function:
void add_fake_lag(Client *client, long msec)
Just as a reminder: don't blindly assume that if anything is set here
that the user is logged in, there is IsLoggedIn(client) for that.
Reason: if the account name starts with a digit or is "*" then the
user isn't actually logged in ;)
This means we now have $client.user.username but the expansion system
does not allow items more than 2 deep atm (only $client.something
but not $client.something.other). Will fix later. (TODO)
In the meantime the connection notice will look weird :D
Based on previous reports and patches from k4be in
https://github.com/unrealircd/unrealircd/pull/129
Looks much cleaner now.
This also filters out the edge case where user_account_login()
could have been called when a user transitioned from "not logged in"
to "unconfirmed account". It did not cause any issues AFAICT but
it is not really expected either.
https://bugs.unrealircd.org/view.php?id=5925
This does two things in cmd_uid() now:
* It checks if parameter 6 in UID is a valid UID, using valid_uid()
* It checks if the first 3 characters of the UID match the SID
The new target type is called 'T' and we match against "name=value"
of each message tag (or just "name" if it is without value).
Example: SPAMFILTER ADD -simple T kill 0 this_is_a_test +typing=active
(No this is not a suggestion :D)
This probably won't be used much at all, but it is good to have the
option available in case there is some massive problem,
especially since more message tags may pop up sooner or later.
Caveat: this is actually a bit slow as we may have to check multiple
message tags for a single line.
If there are zero message-tag spamfilters then we will automatically
short-circuit and save all this CPU, which will be the most common case.
not always kicking in on *line either.
We now check for shuns/*lines in user_account_login(), so upon
SASL or NS IDENTIFY etc. This also means that the client could
now be killed in that function, so callers should take extra
care and take that into account. We check for IsDead() in our
calls now (if it's our client anyway).
Hopefully this doesn't break anything.........
I forgot to include message tags earlier, so this is a breaking change:
-int hooktype_local_nickchange(Client *client, char *newnick);
-int hooktype_remote_nickchange(Client *client, char *newnick);
+int hooktype_local_nickchange(Client *client, MessageTag *mtags, char *newnick);
+int hooktype_remote_nickchange(Client *client, MessageTag *mtags, char *newnick);
Be sure to update your hooks!
You can use something like: #if UNREAL_VERSION_TIME>=202115
notices to IRCOps and in ircd.log.
See the release notes for more details.
Module coders:
You can use HOOKTYPE_CONNECT_EXTINFO to add your own additional
information as well. See get_connect_extinfo() for inspiration.
Use nvplist_add() or nvplist_add_fmt() to easily add your info
to the list.
Module coders II:
Small note: this moves the sending of the far connect notice
to /under/ HOOKTYPE_REMOTE_CONNECT instead of /above/.
by armyn in https://bugs.unrealircd.org/view.php?id=5769.
The default behavior in 5.x is to continue matching:
allow { ip *@*; class clients; maxperip 2; }
allow { ip *@*; password "iwantmore"; class clients; maxperip 10; }
This so users who provide a password get additional rights,
such as a higher maxperip or a different class, etc.
If the user connects without a password then we simply continue
to the next block and use the general block with only 2 maxperip.
However, some people want to use passwords to keep other users out.
That is entirely understandable as it is an 'allow block' after all.
For example:
allow { ip *@*; class clients; maxperip 2; }
allow { ip *@*.nl; password "tehdutch"; class clients; maxperip 2; options { reject-on-auth-failure; } }
In this case anyone without the correct password will be rejected access.
form an insecure connection. There we explain a bit on the why and how to
configure some random IRC clients.
This also silently adds support for multi-line messages in
set::plaintext-policy::user-message (for warn) and
set::plaintext-policy::oper-message (for warn and deny).
set::oper-auto-join or tld::channel was broken. It worked for the
very first user since boot or rehash, but after that only the
first channel was joined. Reported by PeGaSuS in
https://bugs.unrealircd.org/view.php?id=5535
1) Fix issue if HOOKTYPE_IS_HANDSHAKE_FINISHED rejects the user
2) Fix authprompt issue. We now allow adding the TKL in
place_ban_host() for soft-kline/etc. Previously all the
soft-kline/gline/zline/gzline acted like soft-kill.
3) The blacklist module did not allow clients in with action 'warn',
reported by westor in https://bugs.unrealircd.org/view.php?id=5501
In the configuration item you can now achieve the same via:
except ban { mask 1.2.3.4; type maxperip; }
Or even:
except ban { mask { 1.2.3.4; 8.8.8.8; }; type maxperip; }
etc.
Suggested by The_Myth in https://bugs.unrealircd.org/view.php?id=5507
Also, fixed an issue where the IRCd was counting servers as
clients for maxperip, which doesn't make much sense in practice,
so it only counts users now.
/** Calculate the cloaked host for a client.
* @param client The client
* @param curr The real host or real IP
* @param buf Buffer to store the new cloaked host in
* @param buflen Length of the buffer (should be HOSTLEN+1)
*/
void make_cloakedhost(Client *client, char *curr, char *buf, size_t buflen)