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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-29 19:06:38 +02:00
Commit Graph

12 Commits

Author SHA1 Message Date
Mantas Mikulėnas e818ab1a16 Add an option to hide the notices about TLS parameters 2016-03-09 00:25:33 +02:00
Bram Matthys 8b45169f82 Get rid of $Id$ in /MODULE (version) output. Just report as "4.0" 2015-10-11 18:18:31 +02:00
Bram Matthys 13fffa4e1a split all the local client stuff to acptr->local. makes it a lot easier to catch bugs.
If the IRCd crashes then it's likely not by this change but rather an existing issue that was previously gone unnoticed.
2015-07-19 12:48:18 +02:00
Bram Matthys 421b224d8e Fix SSL client certificate fingerprint authentication not working for server linking. Broken since May 23 already. 2015-07-18 22:05:22 +02:00
Bram Matthys f22cef97d4 Why do we have those unnecessary (SSL *) casts everywhere? Poof. Gone. 2015-07-15 15:54:36 +02:00
Bram Matthys fe14e21175 Update all MOD_TEST/MOD_INIT/MOD_LOAD/MOD_UNLOAD calls to new format 2015-07-08 18:02:19 +02:00
Bram Matthys 83268d31bb Convert all HookAddEx to HookAdd with new priority syntax (and same for HookAddVoidEx.. etc...) 2015-07-08 17:19:47 +02:00
Bram Matthys f0be219f98 forgot to mark 2 modules as official (so unreal runs always 'tainted') 2015-06-28 10:41:24 +02:00
Bram Matthys 5ff5e01aa2 Rename moddata_client_XXX_string to moddata_client_XXX 2015-05-19 11:22:11 +02:00
Bram Matthys 7ad4b6db67 Module coders: introduce moddata_client_set_string() and moddata_client_get_string(). Will document later in ModData wiki page (which does not exist yet). 2015-05-18 17:15:02 +02:00
Bram Matthys 222c780d64 broadcast cert fingerprint on connect 2015-05-18 17:01:04 +02:00
Bram Matthys f9fb628aed Implemented certificate fingerprint: available through /WHOIS and synch'ed network-wide (via ModData system). Thanks to DBoyz and Nath (#4136) for the contributed patches. Initial commit (but it works). 2015-05-18 16:48:41 +02:00