I needed the target for echo-message, and also in the history module we no
longer save to the history any @#channel messages, since otherwise they
could be played back to people we shouldn't see them ;)
LoadPersistentPointer(modinfo, removefld_list, floodprot_free_removefld_list);
SavePersistentPointer(modinfo, removefld_list);
The above example was for a pointer, there are also functions for int and long,
which are even more simple:
LoadPersistentInt(modinfo, somevar)
SavePersistentInt(modinfo, somevar)
and
LoadPersistentLong(modinfo, somevar)
SavePersistentLong(modinfo, somevar)
both are untested, but will be tested soon...
in case of a change in the quit comment, such as color stripping / blocking.
The default is 'no', but some users may like this to be 'yes' so things like
+S only affect the channel and not the quit for all channels.
This hereby also lays the groundwork for some next commits of 'i' :)
The configuration item name may still change if I think of a better one....
will not be called. This is used, for example, by m_cap when the CAP LS
handshake is still in progress. Modules can add their own requirements
as they see fit.
Note that, as for (CAP) functionality, this adds nothing new, it just
implements it in a cleaner way, rather than all over the place,
like in UnrealIRCd 4.x.
You now call it with a path like is_module_loaded("extbans/timedban").
This, among other reasons, so you can differentiate between modules with
the same name, such as "usermodes/noctcp" and "chanmodes/noctcp".
This also includes buffer modifications to have a larger read buffer
and IRCv3 implementations (partial or not) for:
labeled-response, msgid, server-time, batch and account-tag.
As said, it is the initial and partial implementation.
There are still various FIXME's and TODO's, the API of various
functions may still change (actually that is true for the next
months, even) and some stuff is currently in the core that will
be moved to modules.
encouraged to use CMD_OVERRIDE_FUNC(override_xyz) rather than declaring
the function themselves. This works similar to CMD_FUNC(somecmd).
Example:
/* Forward declaration */
CMD_OVERRIDE_FUNC(override_xyz);
[..]
MOD_LOAD(somemodule)
{
CmdoverrideAdd(modinfo->module, "XYZ", override_xyz);
[..]
CMD_OVERRIDE_FUNC(override_xyz)
{
/* Do something useful here */
Previously various information was only available for directly attached
servers, since it is communicated via PROTOCTL.
Now, we will also communicate information about leafs behind us.
IRCOps can use the /SINFO command to see these server features.
Services codes don't need to do anything, or at least are not expected
to do anything. They can still receive the information and do something
with it, of course...
Read the following technical documentation for full information,
as it will outline very specific rules for using the command S2S:
https://www.unrealircd.org/docs/Server_protocol:SINFO_command
There's now no longer a difference between a rehash or boot.
2) Other cleanups in s_conf.c as well. Looks better now.
3) Sort the 005 tokens alphabetically. Enforcing some other 'logical order'
was futile and this makes things consistent between rehashes.
For module coders this adds some new functions, such as IsupportSet,
IsupportSetFmt and IsupportDelByName. I'll document them later.
for CONFIG_LISTEN. This so a module can have custom options in
the listen block. Like all other CONFIG_* options you are supposed
to return 1 if your module handles this option and 0 if not.
From HOOKTYPE_CONFIGTEST you can also return -1 to indicate error
for an option that is handled by the module.
Note that 'cep' is passed, that is the option for the variable
that is being checked, and not the 'ce', the parent of the listen
block. If you want to access the parent, then use ce->ce_prevlevel.
We previously introduced the "require sasl" block which allows you to
force users from certain IP addresses to authenticate with their nickname
and password via SASL. We now offer a new experimental module called
'saslemulation' which will help non-SASL users by showing a notice and
asking them to authenticate to their account via /AUTH <user>:<pass>.
See https://www.unrealircd.org/docs/Set_block#set::sasl-emulation
Note that this is work in progress, although the functionality of
already works. Still need to do some cleaning and expand the scope.
And more testing...
This is meant to blacklist modules that are in modules.default.conf (or
elsewhere). The 'loadmodule' line for any such module is effective ignored.
https://bugs.unrealircd.org/view.php?id=5118
Note: I had to move the loadmodule code. Previously this was done as each
config file (include) was loaded into memory. Now it is done after *ALL*
config files have been read into memory. This shouldn't matter for module
devs, though..
-int hooktype_mode_deop(aClient *sptr, aClient *victim, aChannel *chptr, u_int what, char modechar, long my_access, char **badmode);
+int hooktype_mode_deop(aClient *sptr, aClient *victim, aChannel *chptr, u_int what, int modechar, long my_access, char **badmode);
.. this to get rid of a compiler warning and potential problem.
Can't safely use shorts with variable argument functions I think,
or maybe only with reduced type checking which is not what we want.
-void hooktype_channel_synced(aChannel *chptr, unsigned short merge, unsigned short removetheirs, unsigned short nomode);
+void hooktype_channel_synced(aChannel *chptr, int merge, int removetheirs, int nomode);
module but at least the code can be updated on the fly (or replaced
with some other secondary alternative module in the future).
src/charsys.c -> src/modules/charsys.c
This also means everyone needs to load the modules/charsys module.
* API change for HOOKTYPE_PRE_INVITE:
(aClient *sptr, aClient *target, aChannel *chptr, int *override)
Modules must now send the error message instead of only returning
HOOK_DENY. Also check for operoverride and set *override=1.
This so modules can send their own error messages instead of the
default message being sent ("channel is +V" - which is not true).
Reported by Gottem (#5023).
This so saslmechs are properly sent in case of services (re)connect,
otherwise the CAP NEW is sent too early when the saslmechs are
not known yet.
NOTE: This makes sending "EOS" mandatory for any SASL servers.
You should be doing this since 14 years ago (it was added
in 3.2beta18 in August 2003) so hopefully that is the case.
Anope is good anyway :)
Fix force-rejoin not working if doing SVSMODE -x/+x (Koragg, #5015).
Note to module coders:
Please use the following procedure in case of an user/host change:
* userhost_save_current(acptr);
* << change username or hostname here (or both) >>
* userhost_changed(acptr);
This function will take care of notifying other clients about
the userhost change, such as doing PART+JOIN+MODE if force-rejoin
is enabled, and sending :xx CHGHOST user host messages to
"CAP chghost" capable clients.
Also, small note to everyone:
If force-rejoin is enabled we will not send the PART+JOIN+MODE to
"CAP chghost" capable clients. Doing so is just a hack to notify
people of a userhost change. "CAP chghost" users can thus benefit
from the reduced noise in this respect.