These bans look like ~<type>:<stuff>. Currently the following bans are available:
~q: quiet bans (ex: ~q:*!*@blah.blah.com). People matching these bans can join
but are unable to speak, unless they have +v or higher.
~c: channel bans (ex: ~c:#idiots). People in #idiots are unable to join the channel.
~r: gecos (realname) bans (ex: ~r:*Stupid_bot_script*). If the realname of a user
matches this then (s)he is unable to join.
NOTE: an underscore ('_') matches both a space (' ') and an underscore ('_'),
so this ban would match 'Stupid bot script v1.4'.
These bantypes can also be used in the channel exception list (+e).
+e ~r:*w00t* makes anyone with 'w00t' in their realname able to join,
and +e ~c:#admin makes anyone in #admin able to join, etc..
This system allows modules to add extended bantypes too.
This feature requires some additional testing, also the module interface will
probably be changed in the next few weeks, and perhaps more extended bans will
be added before next release.. we'll see...
If set to 'yes' or '1' it will strip all part comments,
if set to something else it will use that as a part comment.
- Partial cleanup of m_part (hopefully I didn't destroy anything).
- Minor stats compile warning fixed
with the same oper block. Suggested by kain.
- Made /dns oper-only (the ircd command, not your client /dns command :p).
- Various help.conf fixes. Reported by nukie (#0001373).
this will currently produce a lot of warnings with -Wall.
- Fixed 159 of 184 warnings detected by the above, the other warnings are false.
Most warnings had to do with long vs int, and thus the format strings (%d->%ld)
or the vars (int->long) have been changed (many of these were time_t/TS vs int).
Only a few rare crashbugs were discovered.
- Module coders: for HOOKTYPE_LOCAL_CHANMODE the 'sendts' parameter was changed
from type 'int' to 'time_t', while in most circumstances (like on ia32)
you won't notice, I suggest you to update your callback functions anyway.
- Possibly fixed an issue with set::modes-on-join and mode +f, it could have
set random remove-chanmode times in the default chanmode line.
- Added 'action' field to ban version { } which can be: kill: kills the user (default),
tempshun: shun the specific connection only, kline/zline/gline/gzline/shun: place
a ban on *@IP. Time of those bans can be specified in set::ban-version-tkl-time.
It's up to the admin to take a good decision, sometimes zlines are best (=won't use
much sockets but will reconnect quite quickly), sometimes tempshun (=will use 1 socket
but generates nearly no network traffic), sometimes klines/glines, etc..
- Changed some useless stuff.
- Enabled EXTCMODE by default, I presume it's stable but can't promise anything.
- Module coders: changed 'allowed' callback function for umodes&snomasks,
from 'aClient *sptr' to 'aClient *sptr, int what'.
'what' will be MODE_ADD if trying to add and MODE_DEL if trying to remove.
- Added checks for /sethost&/chghost to same host.
- Added remove-chanmode-after-X-minutes in +f.
The format is +f [30j#R5]:15, where 5 is the "do -R after 5 minutes". For a default
action like +i you would have to do the same: +f [30j#i5]:15 (remove 'i' after 5 minutes).
Additionally, 2 config items are added:
- set::modef-default-unsettime, if this is set to for example '5' then things like
+f [30j]:15 will be transormed into +f [30j#i5]:15. It's just a default, the user can still
override it. By default this feature is not used.
- set::modef-max-unsettime, specifies the maximum amount of time for the <time> parameter,
by default this is set to 60 (=1 hour), the value should be between 0 and 255.
I didn't do the extended tests I usually do but it seems stable, also the docs are updated
but are probably updated again later to make it a bit more readable.
Feel free to report any bugs as soon as you discover them.
The only thing I could think of is: _usually_ only 1 server will have the -i/-R/.. timer
running, so if that server splits (or even worse dies) it will only be -i/-R/.. at that server
and when they sync back they merge chanmodes so +i/+R is set again.
I don't consider this a huge problem but maybe it can be inconveniently, if people have
a lot of trouble with this I'll have to consider a 50% recode of the +f system :/.
- Module coders: new hooks: part, kick, chanmode, topic. changed: quit (added 'comment' param).
- Enlarged REPORT_* vars a bit.
- IPv6: UnrealIRCd can now lookup ip6.arpa addresses too (original IRCnet patch modified for
UnrealIRCd by Onliner).
If BUFFERPOOL dbuf_put would return -1, but at some places !dbuf_put was used,
I've changed it so it will return 0 (so use !dbuf_put now, don't use dbuf_put(...) < 0 :P).
I also added some nice warning thing. I couldn't send from the send routine because that's risky ;).
And...... I also doubled the default BUFFERPOOL, so if you leave everything the default then
BUFFERPOOL is now 52Mb instead of 26Mb, which should be ok for now.
- Module changes: added two hooks: HOOKTYPE_USERMSG and HOOKTYPE_CHANMSG, changed umode_get.
The HOOKTYPE_USERMSG has been tested with a +D (deaf for private msgs except for opers)
module, the channel thing not yet...
added global/local mode flag to umode_get, or use umode_lget (local) / umode_gget (global) :P.
Blah.
* same for scan message
* don't say "you have not registered" on NOTICE in unregistered state.
* made a send_prot(aClient, ConfigItem_link) for sending PROTOCTL message,
takes care of sending ZIP in token in case of a ziplink (indeed, I don't
send "ZIP" if it's not marked as a ziplink).
* added automatic fallback tot uncompressed link in case one of the sides
has zip turned off or not compiled in.
* added configcheck for link::options::zip turned on when not compiled
in (just like we do with ssl).