setting the default class::sendq that pretty much everyone overrides
in class (isn't this even required? ;D).
Rename to DEFAULT_SENDQ since we have DEFAULT_RECVQ too.
and not just the operating system.
This makes us use SSL_CTX_set_min_proto_version(), which unfortunately is
a less fine-grained control for disabling specific SSL/TLS versions.
However, after that we use SSL_CTX_set_options with SSL_OP_NO_xxx.
The latter is deprecated though. Will revisit this change before U5 release..
systems without explicit_bzero. Current usage is only in the PRNG which
is not very important anyway. We can re-visit later by attempting to
provide a fallback portable version, but from what I've seen this is
pretty ugly.
and has various outstanding crash and 100% CPU issues.
We have been encouraging the PCRE2 engine since the start of
UnrealIRCd 4 already.
TRE is being phased out of U4 by the end of the year, so we can
safely remove it in U5 already.
For example, msgid / message-ids is not a CAP, while server-time is.
There mere fact of something being in CAP or not shouldn't cause
something to be in different directories ;).
not found then this was not treated as a fatal error. Now it is, since
you will fail later in the installation process when a certificate file
is being made (resulting in mysterious 'req: command not found' errors).
Also, improve the error message both for the missing openssl library
and openssl binary case.
usually the fast badwords system is used instead)
* Code deduplication in src/modules/{chanmodes,usermodes}/censor.c
to src/match.c -- which may be moved later again to efuncs.
* Add --without-tre:
This means USE_TRE will be enabled by default right now
but if using --without-tre it will be undef'ed. This so we
can prepare for the TRE phase-out in 2020.
* Remove include/badwords.h, put contents in include/struct.h
is another warning being triggered.
-copy paste comment from configure.ac-
We check for the -Woption even though we are going to use -Wno-option.
This is due to the following (odd) gcc behavior:
"When an unrecognized warning option is requested (e.g.,
-Wunknown-warning), GCC emits a diagnostic stating that the option is not
recognized. However, if the -Wno- form is used, the behavior is slightly
different: no diagnostic is produced for -Wno-unknown-warning unless
other diagnostics are being produced. This allows the use of new -Wno-
options with old compilers, but if something goes wrong, the compiler
warns that an unrecognized option is present."
Since we don't want to use any unrecognized -Wno-option, we test for
-Woption instead.
The new question in ./Config now defaults to 'auto' (both for new installs
and for upgrades). You can still specify a manual limit but it is no longer
recommended.
A MAXCONNECTIONS of 'auto' means - at present - that UnrealIRCd will try
to set a limit of 8192. This is quite a bump from the original 1024.
On systems where this is not possible we will simply use the highest amount
possible, such as 4096 on many systems, or 1024.
In fact, we now no longer error when MAXCONNECTIONS is higher than the
'ulimit -n' limit but will adjust ourselves to the limit.
Only if the effective limit is below 100 we will print out a fatal error
since running in such a scenario is highly discouraged.
The reason for this change is that nowadays with drone attacks we may need
to be able to handle more concurrent sockets. Also, many Linux distro's
have a default setting of unlimited or 4096 nowadays, out of the box.
For people packaging UnrealIRCd (not end-users):
The ./configure --with-fd-setsize=xx option was removed and the
optional(!!) --with-maxconnections=xx option has been added.
We recommend you NOT to pass this option. Not passing it means that
the previously mentioned 'auto' mode will be used, which is likely
best for most users.
Module coders:
Although it is unlikely you accessed the 'MAXCLIENTS' variable,
if you did, it is now called 'maxclients' (lowercase) since it is
adjusted at runtime and no longer a macro.
to control synchronization of the +beI setter across server links
(that is, the feature just introduced one commit ago):
set {
topic-setter [nick|nick-user-host]; /* nick = default */
ban-setter [nick|nick-user-host]; /* nick = default */
ban-setter-sync [yes|no]; /* yes = default */
};
This also means that --with-topicisnuhost / TOPIC_NICK_IS_NUHOST
is now removed, since this now goes via set::topic-setter.
Also, moved the "first" PROTOCTL from include/common.h to send_proto()
in src/s_serv.c so the bunch of PROTOCTL lines is all in one place
(and so I could conditionally send SJSBY).
Ok, it's not entirely all in one place, PROTOCTL EAUTH is still sent
at another place (early, duh), but still..