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Commit Graph

179 Commits

Author SHA1 Message Date
Bram Matthys 817abc4101 Add security-group::server-port and similary in match item, to match
users by server port (eg 6667, 6697, 8000, etc).

This also adds security-group::exclude-server-port for consistency.

And in crules the function server_port() returns the server port number,
so you can use rule 'server_port()>6690' for example.

Note that for remote clients this will only work after previous
commit (b2d0ec1af3) is loaded on all
servers, otherwise all remote clients are seen as having a server_port
of zero (0). Though you probably usually only care about this on local
users anyway.
2025-09-14 17:28:04 +02:00
Bram Matthys b49cb1e720 An additional dbuf_delete() in free_client() that should be unneeded.
In all my tests on real servers this was never a reported leak,
because the dbuf_delete() already happens at other places where the
client is marked dead.

However, with my (private) fuzzing patches I need this freeing because
of a slightly different code path.

I'm putting the patch in mainline just in case I'm wrong and it does
trigger in some kind of niche situation.
2024-11-17 08:11:55 +01:00
Bram Matthys 2ef39497c7 Similar to previous commit, move maxperip stuff from core to module.
This was in src/hash.c, src/list.c and src/modules/stats.c.
Now all in src/modules/nick.c... or should this go into a new module?

Again, this needs some more testing, like previous commit.
2024-09-14 20:18:22 +02:00
Bram Matthys f062d3f178 Fix memory leak if using sni blocks 2023-07-16 18:52:32 +02:00
Bram Matthys 28df14ad43 Add duplicate_nvplist_append()
[skip ci]
2023-07-08 18:10:41 +02:00
Bram Matthys def77c4d52 Initial work on spamreport { } block. Not really useful yet.
Early commit before i make it actually work and implement the rest
and hunting for memory leaks etc...
2023-07-08 15:35:08 +02:00
Bram Matthys d998846c64 Support setting tags via spamfilter { } blocks 2023-07-06 18:25:43 +02:00
Bram Matthys 995d28cacb Add duplicate_security_group() function, and also:
unreal_duplicate_masks()
duplicate_nvplist()
duplicate_name_list()

And use this for when proxy::type is web, to duplicate the
exact criteria to the ban exception as mentioned in previous
commit.
2023-05-26 16:15:09 +02:00
Bram Matthys 40bdef6cd9 Make exceeds_maxperip() use a hash table (performance improvement) 2023-05-17 19:44:10 +02:00
Bram Matthys 2184f38e7e Expose more WHOWAS fields in JSON-RPC and change add_history() to take a reason
for the add, like: nick-change, quit, server terminating. Add logon time.

I also think i will move from user.get_whowas to a whowas.XXX since the
returned object is not a user object and getting more different each commit :D.
2023-04-15 09:00:06 +02:00
Bram Matthys 7c22f37a9f JSON-RPC: add log.subscribe and log.unsubscribe
https://www.unrealircd.org/docs/JSON-RPC:Log
2023-04-08 17:56:59 +02:00
Bram Matthys a3c151a16a RPC: add rpc.set_issuer, eg set to logged in user on the admin panel.
This so UnrealIRCd knows who is issuing the commands.
This information is then passed on to unrealircd.org/issued-by and
is planned to be used by the logging system too.

https://www.unrealircd.org/docs/JSON-RPC:Rpc#rpc.set_issuer
2023-03-31 12:55:31 +02:00
Bram Matthys 977c4b433a Make it so services can CHGHOST/CHGIDENT in the SASL / registration phase.
This so users can come online directly with the correct vhost set,
and not first with a standard (usually cloaked) host while auto-(re-)joining
followed by a CHGHOST later.

This is a long outstanding wish from users, I think.

Services can simply send a CHGHOST/CHGIDENT to the UID, for example
right before they send the SASL ... D S message (SASL succeeded)
they can send like: CHGHOST 002ABCDEF some.nice.host

Then UnrealIRCd 6.0.7-git and later will handle the CHGHOST even if
the user is not known yet. Technically, the server where the UID is
on will handle the message. And remote servers that don't know the
user with this UID yet will forward to the server with the SID-portion
of the UID. The CHGHOST will not be a broadcast but the vhost will
show up in the UID protocol message that introduces the user.
For CHGIDENT it is a similar story.

Light testing has been done but more extensive testing is welcomed.
2023-02-08 10:49:15 +01:00
Bram Matthys b8cbe63915 Support server.rehash for remote servers with full detailed response.
(Required RPC modules to be loaded on the remote server, tho)

This adds support for remote async RPC requests that take a little longer,
in such a case we don't call free_client() upon return of rpc_call().
2023-01-13 16:51:47 +01:00
Bram Matthys cbdde31c1d Move client->local->rpc to client->rpc 2023-01-13 15:49:41 +01:00
Bram Matthys a5bdf317fb JSON-RPC: begin with a server.* API, also fill client->local->rpc for
RPC clients with the RPC user and such.

Most of this work is for server.rehash which causes the request to
be saved, then a rehash begins, and a few seconds later (or whenever)
the entire rehash log and success/failure is indicated in the
JSON-RPC response.

TODO: all documentation for this
2023-01-11 15:43:50 +01:00
Bram Matthys b710fb188b Add get_nvplist() function.
Requested by westor in https://bugs.unrealircd.org/view.php?id=6125
2022-06-19 13:13:33 +00:00
Bram Matthys 1d613a592c Remove freeing of client->local->listener and refdec from exit_client()
to free_client().
2022-06-19 13:13:33 +00:00
Bram Matthys 39688517b0 Make "./unrealircd rehash" show output on the terminal, same for
"./unrealircd reloadtls" and there is now also a "./unrealircd status"

The output is colorized if the terminal supports it (just like on the
boot screen) and also the exit status is 0 for success and non-0 for
failure. The purpose of all this is that you can easily detect rehash
errors on the command line.

These three commands communicate to UnrealIRCd via the new control
UNIX socket, which is in ~/data/unrealircd.ctl.
This also does a lot of other stuff because we now have an internal
tool called bin/unrealircdctl which is called by ./unrealircd for
some of the commands to communicate to the unrealircd.ctl socket.
Later on more of the existing functionality may be moved to that
tool and we may also provide it on Windows in CLI mode so people
have more of the same functionality as on *NIX.
2022-01-02 20:17:36 +01:00
Bram Matthys 2a574120f5 Rename function to avoid clashes 2021-12-11 10:25:15 +01:00
Bram Matthys 720f597ad6 Get rid of current snomask system and allow ircops to set any snomask
(that is: a-z A-Z) so to use the dynamic system with the new logging.
Largely untested.
2021-09-22 15:49:20 +02:00
Bram Matthys 0bde5b7070 Randomly getting rid of some strcpy and strcat 2021-09-11 17:43:15 +02:00
Bram Matthys 5dc6411419 Const const const. This completes the work in h.h. 2021-09-11 10:21:54 +02:00
Bram Matthys 9438ddfd93 Add consts in user.c 2021-09-10 15:40:50 +02:00
Bram Matthys 8b19168f1b Get rid of client->server->up, since client->uplink->name provides the
same information.
2021-08-10 13:52:10 +02:00
Bram Matthys 420eb2ffb6 Rename client->serv to client->server: this is set if the client is a server,
just like client->user is set if the client is a user.

Rename client->srvptr to client->uplink: this is the uplink that the client
is connected to. If the client is a user then it is set to the server that
the client is connected to, if the client is a server then it is set to the
server that the server is connected to (the.. tadah.. uplink).
For local clients it is always set to &me.
2021-08-10 12:52:46 +02:00
Bram Matthys 90a01ed7f9 Rename client->local->lasttime to client->local->last_msg_received
(Last time any message was received, i.e. the socket was read)
2021-08-10 12:40:07 +02:00
Bram Matthys 73f8976a3a Rename client->local->firsttime to client->local->creationtime
(Time user was created (connected on IRC))
2021-08-10 12:38:07 +02:00
Bram Matthys 6b36399533 Rename client->local->last to client->local->idle_since
(Last time a RESETIDLE message was received (PRIVMSG))
2021-08-10 12:34:13 +02:00
Bram Matthys 4dbc2ac860 Rename client->local->since to client->local->fake_lag, since it is used
for fake lag calculations only (well, except for 1 corner case).

As said, modules should use the new function:
void add_fake_lag(Client *client, long msec)
2021-08-10 12:26:19 +02:00
Bram Matthys 3832081eed Rename client->user->svid to client->user->account.
Just as a reminder: don't blindly assume that if anything is set here
that the user is logged in, there is IsLoggedIn(client) for that.
Reason: if the account name starts with a digit or is "*" then the
user isn't actually logged in ;)
2021-08-10 08:14:35 +02:00
Bram Matthys b055b862e4 New: NameValue struct and functions nv_find_by_name() / nv_find_by_value().
These were previously used by the config system as config_binary_flags_search()
but can be useful in other areas as well.
2021-08-09 17:43:15 +02:00
k4be c97b9bb494 Move invites from core to module 2021-07-14 20:20:56 +02:00
Bram Matthys 191990b881 Code cleanup: at some places "ClientUser" was used instead of "User". 2021-05-28 15:26:58 +02:00
Bram Matthys d9c0397e25 Code cleanup: this zeroing isn't useful as we already memset. 2021-05-28 15:25:10 +02:00
Bram Matthys 4fa468bd4f on DelListItem set prev/next to NULL on the item itself (not the list) 2021-05-17 11:31:55 +02:00
Bram Matthys 022ed9ae71 Remove explicit setting of send/receive buffer as modern OSs don't
need this and it slows things down for servers.

For clients it's not much of an issue, since traffic rates are low.

However, for server-to-server links it is an entirely different matter.
It is (only) noticeable if you have lots of traffic, such as when there
is a lot to sync while linking two servers, and especially when the two
servers are geographically further apart.
Tested with 100,000 G-lines on both sides being synced (20MB traffic):
* 20ms RTT (same country/state): speed up of x3
* 200ms RTT (transpacific): speed up of x6
2021-03-14 16:04:43 +01:00
Bram Matthys 2765eaac26 Add find_nvplist() 2021-03-10 17:24:38 +01:00
Bram Matthys c71214cefe Rename nvplist functions to match the rest, fix resource leak,
and move the functions to list.c where they belong.
nvplist_add()		-> add_nvplist()
nvplist_add_fmt()	-> add_fmt_nvplist()
(new)			-> free_nvplist
2021-02-02 18:39:17 +01:00
Bram Matthys 9d85b112dc Fix typo
[skip ci]
2021-01-31 18:56:18 +01:00
Bram Matthys 5d7bd995fa Show correct idle time when a fresh user connects.
Reported by The_Myth in https://bugs.unrealircd.org/view.php?id=5454
2019-10-26 19:18:24 +02:00
Bram Matthys 24c60fd85e Fix some doxygen tags (eg @notes to @note) 2019-10-26 09:33:09 +02:00
Bram Matthys cc36b34f93 Remove unnecessary (void) casts everywhere.
Only use (void) for system/library calls that you want to ignore
explicitly, eg (void)close, if the return value is irrelevant.
2019-10-14 08:23:30 +02:00
Bram Matthys 3a64077f51 Use 'client' everywhere (if there is no confusion) instead of 'sptr' or 'cptr'.
This so I - and others - don't constantly have to wonder whether the client
is called sptr, cptr or acptr in a simple routine.
Insane --> 212 files changed, 6814 insertions(+), 6945 deletions(-)
Couldn't just mass-replace of course since there are places where there
are multiple clients involved. So had to check each function.
Also renamed some 'acptr' to 'target' and such.

I will write a page with new style rules later.. but in short if there is
only 1 client involved it will now be called 'client'.
2019-10-04 15:25:35 +02:00
Bram Matthys 40cd6aa639 Get rid of reference counting in User, which was unused. 2019-10-04 13:25:56 +02:00
Bram Matthys 3126a3fae4 BIG changes internally that will break all modules and required many
code changes in UnrealIRCd itself:
1) Clients are no longer freed directly by exit_client. Most fields
   are freed, but 'sptr' itself is not, so you can use IsDead() on it.
2) exit_client now returns void rather than int
3) ALL command functions return void rather than int.
   Of course this also affects do_cmd, command overrides, etc.

This is a direct consequence of the removal of 'cptr' earlier, as that
was used to signal certain things that are now no longer possible
(and it raises the question if things were always correctly signaled
in the first place, so may fix some bugs).
It also makes the code more resillient against cases where you forgot
to check if the client was freed. Still, you are encouraged to do an
IsDead(sptr) if you are calling functions that may kill clients,
such as command functions or things that may use spamfilter.

More changes will follow, such as the removal of FLUSH_BUFFER.
2019-10-04 10:28:41 +02:00
Bram Matthys 117a87dd8e I/O engine performance improvements (and fixes)
This is work in progress. The work was already done but the patch was
postponed until after alpha3 since it's not sufficiently stable yet.
2019-09-22 08:43:27 +02:00
Bram Matthys bea2564e5d IRCStatistics ircstats; -> IRCCounts irccounts; (this is used for LUSERS) 2019-09-15 14:39:51 +02:00
Bram Matthys f81f221b13 Use memory pool for Client and LocalClient. Also reorder struct a bit. 2019-09-15 12:28:50 +02:00
Bram Matthys 1a24a634e5 Make Link functions (make_link, free_link) use memory pool code.
Also clean up a bit.
2019-09-15 11:33:17 +02:00