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328 Commits

Author SHA1 Message Date
Bram Matthys b3fd6b9bca Optimization: use umode_letter_to_handler[] for faster has_user_mode()
and find_user_mode(). That's one array of 256 elements, instead of
iterating a linked list where - if you are unfortunate - one may
need like 26 iterations.

In sendto_channel() we did the check for user mode +T before the
sendflags & SKIP_CTCP, that makes no sense and caused useless CPU.
We now do it the other way around, and also only lookup the user
mode just once (if needed).

The umode_letter_to_handler[] code may crash, it is not well tested
yet, only had two runs so far. Seems to work ok even with REHASH tho,
but have not tested delayed module unloading for example.
2025-09-28 16:49:20 +02:00
Bram Matthys b4e65b1414 Fix various "too early" cutoffs with new set::utf8-only feature 2025-09-20 15:52:31 +02:00
Bram Matthys f22f8d0dcd Add set::utf8-only: if set to 'yes' this means all IRC traffic is UTF only.
See https://www.unrealircd.org/docs/Set_block#set::utf8-only and the
UTF8ONLY specification at https://ircv3.net/specs/extensions/utf8-only
for more information.

Reported by PeGaSuS, who reported it based on a #unreal-support message
from uMut, who reported it based on a message from itsonlybinary.
This closes https://bugs.unrealircd.org/view.php?id=6458

This feature still needs to go through our internal tests.
2025-09-20 09:00:52 +02:00
Bram Matthys 7820676616 SetDeadSocket() in close_connection()
to avoid a crash in todays code which was like:
1) exit_client gets called
2) close_connection() sets client->direction to NULL
3) a bit further it calls remove_dependents()
4) a sendto is attempted and the new code accesses
   client->direction which is unexpected to be NULL

Actually i should probably trace the cause of the sendto_one()
but that is another story ;)
2023-05-28 18:13:34 +02:00
Bram Matthys 82dd83f7dc Use BIGLINES in RRPC when possible (and deal with splitting up again
when it is not possible, mixed server scenario).
Now a big RRPC response like server.module_list for a remote server
(44KB) fits in only 3 lines, instead of almost 100 lines.
2023-05-28 16:11:38 +02:00
Bram Matthys 2fcb5b4669 * Server to server lines can now be 16384 bytes in size when
`PROTOCTL BIGLINES` is set. This will allow us to do things more
  efficiently and possibly raise some other limits in the future.
  This 16k is the size of the complete line, including sender,
  message tags, content and \r\n. Also, in server-to-server traffic
  we now allow 30 parameters (MAXPARA*2).
  The original input size limits for non-servers remain the same: the
  complete line can be 4k+512, with the non-mtag portion limit set
  at 512 bytes (including \r\n), and MAXPARA is still 15 as well.
* I chose 16k because I don't want to first raise it to like 8k
  and then realize later that 16k would be better and raise it again.
* To receive BIGLINES in a command, you need to `CommandAdd()` with
  flags `CMD_BIGLINES`, without it you still get regular 512 max.
  This is so, because a lot of the code does not expect longer than
  512 bytes lines or in parameters, so we can gradually change that
  (where needed).
2023-05-28 15:06:32 +02:00
Bram Matthys 89075e532a Send throttling and some other error messages to SSL/TLS users (encrypted).
This is the start of "be more friendly to TLS users with disconnect
error messages" from https://bugs.unrealircd.org/view.php?id=5532

As that bug explains:
Consider doing the SSL/TLS handshake even for throttling errors and such
when the (reject) connection rate is below a certain amount per second.  If
it is higher than a certain rate, then fall back to the original behavior to
reject the user instantly without handshake or looking at any data.
Rationale: the current/original behavior is there so the ircd can handle
floods, both in terms of traffic and in terms of CPU usage (the SSL/TLS
handshake is quite costly after all).  The downside of the current behavior
is that TLS users don't see the error message, usually.  This feature
request tries to find a middle ground.

Still a TODO item:
* We don't detect high rates yet, so we only do this new behavior atm
  and not yet the old behavior during high connection rates.
* Verify that error messages/behavior hasn't changed (too) much,
  like the throttling and the banning disconnect messages.
2023-05-18 11:17:37 +02:00
Bram Matthys 63cfe56208 Use LineCache in sendto_local_common_channels() 2023-05-15 17:12:38 +02:00
Bram Matthys 0874e376bc Add LineCache which is used when sending a message to a channel.
When sending to channel members this will cache full IRC protocol
lines, including message tags and \r\n, for similar clients.
This avoid the need for many mtags_to_string() calls and also
entire parts of sendbuf_to_one() can be skipped as well.
The "Similar clients" cache entries are defined as clients that:
1) Are of the same type: normal local client, ircop local client
   or remote client.
2) Have the same CAPs set, that is: we only look at CAPs that actually
   have anything to do with message tags ('clicaps_affecting_mtag')
3) Optionally there can be an explicit line_opts. It is not used yet
   but could be used when there are different type of lines sent
   depending on other criteria, such as chanop status or something
   else that doesn't fit in #1 and #2.
2023-05-15 15:27:52 +02:00
Val Lorentz ebcfe6a6bc Add sendtaggednumeric/sendtaggednumericfmt (#250)
They are similar to sendnumeric/sendnumericfmt, but allow an array of message
tags are parameter.

sendnumeric/sendnumericfmt are now shorthands for sendtaggednumeric/sendtaggednumericfmt
which pass NULL as mtags.
2023-04-15 14:34:38 +00:00
Bram Matthys 254afbb9c6 Make set::hide-ban-reason not affect opers (eg. show full gline reason).
Suggested by Chris_dc in https://bugs.unrealircd.org/view.php?id=6252

This uses unrealircd.org/real-quit-reason internally, but is only
exposed to servers, never to users. It results in using that quit
reason for IRCOps, while using the regular quit reason for normal users.
2023-04-05 07:26:12 +02:00
Bram Matthys 89611887cb Previous fix for big tags was insufficient. 4K+4K+512 rule should now be OK.
This also adds the MAXLINELENGTH define which is set to 4K+4K+512,
it can be used when you are dealing with complete lines (quite rare
in the code, mostly in socket code and labeled response).
And now also #define READBUFSIZE MAXLINELENGTH
but it is used beyond read buffers, als in write buffers of course.
2023-03-25 07:30:22 +01:00
Bram Matthys da3c1c6544 ** UnrealIRCd 6.0.7 ** 2023-03-24 13:26:29 +01:00
Bram Matthys feb2c9c418 Don't print "Link to server [..] closed" for RPC and control sockets. 2022-06-19 13:13:33 +00:00
Bram Matthys 479e9213ae Fix warning about "sending text to self" reading unitialized memory from
the stack and putting it in the log message.

Bug found internally, was not reported by anyone.
2022-04-01 09:18:14 +02:00
Bram Matthys aba8eb7a2b Fix OOB write in packet sending routine.
Bug found internally, was not reported by anyone.
2022-04-01 09:17:11 +02:00
Bram Matthys 39688517b0 Make "./unrealircd rehash" show output on the terminal, same for
"./unrealircd reloadtls" and there is now also a "./unrealircd status"

The output is colorized if the terminal supports it (just like on the
boot screen) and also the exit status is 0 for success and non-0 for
failure. The purpose of all this is that you can easily detect rehash
errors on the command line.

These three commands communicate to UnrealIRCd via the new control
UNIX socket, which is in ~/data/unrealircd.ctl.
This also does a lot of other stuff because we now have an internal
tool called bin/unrealircdctl which is called by ./unrealircd for
some of the commands to communicate to the unrealircd.ctl socket.
Later on more of the existing functionality may be moved to that
tool and we may also provide it on Windows in CLI mode so people
have more of the same functionality as on *NIX.
2022-01-02 20:17:36 +01:00
Bram Matthys 4bc2848b9e Fix a prototype and change a largely unused log category to avoid clashes. 2021-12-10 10:28:35 +01:00
Bram Matthys d128510ee4 More fixes for $client.detail -> $client.details 2021-11-01 07:11:56 +01:00
Bram Matthys 520804edc2 Add set::whois-detail which allows you to configure which items
to expose to which users and in what detail.

The default configuration is as follows:

set {
	whois-details {
		basic		{ everyone full; }
		modes		{ everyone none;	self full;	oper full; }
		realhost	{ everyone none;	self full;	oper full; }
		registered-nick	{ everyone full; }
		channels	{ everyone limited;	self full;	oper full; }
		server		{ everyone full; }
		away		{ everyone full; }
		oper		{ everyone limited;	self full;	oper full; }
		secure		{ everyone limited;	self full;	oper full; }
		bot		{ everyone full; }
		services	{ everyone full; }
		reputation	{ everyone none;	self none;	oper full; }
		geo		{ everyone none;	self none;	oper full; }
		certfp		{ everyone full; }
		shunned		{ everyone none;	self none;	oper full; }
		account		{ everyone full; }
		swhois		{ everyone full; }
		idle		{ everyone limited;	self full;	oper full; }
	}
}

Oh, yeah, and for "secure" this also adds displaying of the TLS cipher
in /WHOIS for ircops and self by default. For all others it is limited
to just "is using a Secure Connection".

This also removes the newly added set::geoip::whois-for-anyone since
it is now configured via set::whois-details::geo.

Module coders: HOOKTYPE_WHOIS changed and you may no longer send
directly to the client from this hook. Instead, you should use
add to the NameValuePrioList, usually via the functions
add_nvplist_numeric() and add_nvplist_numeric_fmt().
For inspiration see bot_whois in src/modules/usermodes/bot.c
and reputation_whois in src/modules/reputation.c
2021-09-27 17:27:26 +02:00
Bram Matthys ee8cc0e8e2 Get rid of Usermode_Table[] and use a linked list called usermodes.
Just like already done for Channelmode_Table[] -> channelmodes.
2021-09-26 12:46:34 +02:00
Bram Matthys bf6d47716e An extra -Wformat-nonliteral fix for clang 3.x (ubuntu 16.04 / debian 8). 2021-09-25 15:55:49 +02:00
Bram Matthys 4a4d069f11 Get rid of ignore for -Wformat-nonliteral in two entire files,
now it is only in 5 functions in entire UnrealIRCd. Acceptable.
2021-09-25 15:16:45 +02:00
Bram Matthys bf7a72a850 Usermode_Table[].flag -> Usermode_Table[].letter
just like how it is now in U6 in channel modes and extended bans
2021-09-25 09:13:34 +02:00
Bram Matthys 618049fca1 Add buildnumeric() function, which will only be used sporadically as you
would normally use sendnumeric() instead.

The buildnumeric() function prepares a buffer but does not send it.
It is used in eg CAN_KICK / CAN_SET_TOPIC, where you need to set an
'errbuf' with a full IRC protocol line to reject the request (which
then may or may not be sent depending on operoverride privileges).
2021-09-25 09:03:48 +02:00
Bram Matthys 43e4c5444f We already got rid of sendto_ops(), now get rid of sendto_realops().
Use the new logging instead.
2021-09-23 19:57:05 +02:00
Bram Matthys 20c4ac2cd1 Move all wallops code out of the core. 2021-09-23 19:21:19 +02:00
Bram Matthys b94707a51b Change (or delete) old sendto_ops() calls. Function is now gone. 2021-09-23 19:14:10 +02:00
Bram Matthys 720f597ad6 Get rid of current snomask system and allow ircops to set any snomask
(that is: a-z A-Z) so to use the dynamic system with the new logging.
Largely untested.
2021-09-22 15:49:20 +02:00
Bram Matthys 7fdd14de95 Remove sendto_snomask() and sendto_snomask_global() as this is no longer
the way we do things with the new logging stuff.

And converted the last few calls to these functions to unreal_log().
2021-09-22 14:27:50 +02:00
Bram Matthys 139098919b Get rid of PREFIX_* in sendto_channel(), message.c and in chanmsg hook.
We use char *member_modes like we now have at all the other places,
which contains eg "o".

TODO: fix prefix sending rules or remove some if 0'd out code

And not sure if we want to do it entirely this way :D
2021-09-20 15:54:57 +02:00
Bram Matthys 4cea88645c Modularize member modes (vhoaq).
Still need to clean up a bit after this, but it passes all tests :)
2021-09-13 18:44:18 +02:00
Bram Matthys cf936078d4 Get rid of the legacy numeric stuff. The file src/numeric.c is removed
as all the numerics are in include/numeric.h now, so we can have
format string checks with a few macro tricks.
(See also previous commits)
2021-09-12 16:31:26 +02:00
Bram Matthys fc9bf5d607 Change sendnumeric() so it can check for format string problems.
This already found a few issues.

As a side-effect, this also means you can only use RPL_xxx and
ERR_xxx in the 2nd argument from now on. You can no longer use
a dynamic integer (eg 'reply') at runtime, since then the format
string cannot be checked.

More to follow, after making sure it works on Windows too.
2021-09-12 14:30:34 +02:00
Bram Matthys 0bde5b7070 Randomly getting rid of some strcpy and strcat 2021-09-11 17:43:15 +02:00
Bram Matthys fcf020b99e It's raining consts... 2021-09-11 09:56:22 +02:00
Bram Matthys 7cabd4b79e Const const const 2021-09-11 08:17:12 +02:00
Bram Matthys ac84d4f207 Const const const... modules.c and elsewhere. 2021-09-11 07:53:30 +02:00
Bram Matthys 6f91b2854a Add extra logging for build tests to trace issues. 2021-09-11 07:02:17 +02:00
Bram Matthys 463c7d4ddf Spoof remote connecting/disconnecting notices with sender being the
server where the client is (or was) on. Just like we did in UnrealIRCd 5.

Not sure if API-wise and variable-name-wise I want to do it this way,
but whatever...
2021-09-10 08:54:29 +02:00
Bram Matthys 4c2aeab75e Windows compile fixes 2021-08-28 16:35:37 +02:00
Bram Matthys f75a9c8544 Sync ModData in UID command if mdata.sync = MODDATA_SYNC_EARLY.
This way we should be able to show certfp and webirc status
in far connect notices, and later various other details too.
2021-08-16 14:01:45 +02:00
Bram Matthys a94017c731 Remove sendto_ops_and_log(), use unreal_log() instead! 2021-08-11 19:10:30 +02:00
Bram Matthys edfd0d434f Newlog: convert remaining sendto_ops_and_log() 2021-08-11 19:09:07 +02:00
Bram Matthys 609a6600aa Remove ircd_log(), use unreal_log() instead! 2021-08-11 18:01:00 +02:00
Bram Matthys ca3c91ca17 Newlog: channel.c, send.c, support.c, windows/gui.c 2021-08-11 17:12:11 +02:00
Bram Matthys fe21fd6024 Remove sendto_realops_and_log() and map some remaining temporary
to sendto_ops_and_log() which will soon disappear too.
2021-08-11 15:47:00 +02:00
Bram Matthys 641d514853 Move traffic stats from client->local->sendM/sendK/receiveM/receiveK/sendB/receiveB
into a client->local->traffic struct.
2021-08-10 13:22:59 +02:00
Bram Matthys 420eb2ffb6 Rename client->serv to client->server: this is set if the client is a server,
just like client->user is set if the client is a user.

Rename client->srvptr to client->uplink: this is the uplink that the client
is connected to. If the client is a user then it is set to the server that
the client is connected to, if the client is a server then it is set to the
server that the server is connected to (the.. tadah.. uplink).
For local clients it is always set to &me.
2021-08-10 12:52:46 +02:00
Bram Matthys a076e7a93a Remove client->local->lastsq since it is unused (only written, never read) 2021-08-10 12:36:06 +02:00