1
0
mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-01 14:26:37 +02:00
Commit Graph

57 Commits

Author SHA1 Message Date
Bram Matthys 9308e5b8a0 Change maximum chanmode +l value to 1 million and "coincidentally" also
change the IsInvalidChannelTS() macro to check for this value or lower.
2021-08-11 15:39:15 +02:00
Bram Matthys 9efe590a8e Newlog and fishy timestamp handling:
* New macro IsInvalidChannelTS() which evaluates to ts < 750000
* Check for faulty creation time ("fishy timestamp") at ALL places
  where channel->creationtime is set.
* Also, important, changed behavior:
  if !IsInvalidChannelTS then:
  1) We print our warning
  2) We pretend ts is our channel creationtime (which may be
     TStime() if the channel did not previously exist)
  3) We allow the command through and allow it to merge (in case of SJOIN)

This makes it so we still log the error (noisy) but on the other hand
we won't get "infected" by fishy timestamps since we will never set
them, no matter what happens.
2021-08-11 15:29:45 +02:00
Bram Matthys c9c78a32ed $client.detail -> $client.details... sigh. 2021-08-11 09:23:27 +02:00
Bram Matthys d38c10fae0 Fix calls to unreal_log().. LOG_INFO -> ULOG_INFO.. so easy to make this
mistake... too easy ;)
2021-08-11 09:21:33 +02:00
Bram Matthys 78f16710c4 Newlog: convert all OperOverride messages (INVITE, KICK, MODE, TOPIC) 2021-08-11 09:13:13 +02:00
Bram Matthys 4e5dd044f5 Require module header with version "unrealircd-6" now 2021-08-10 14:37:10 +02:00
Bram Matthys 420eb2ffb6 Rename client->serv to client->server: this is set if the client is a server,
just like client->user is set if the client is a user.

Rename client->srvptr to client->uplink: this is the uplink that the client
is connected to. If the client is a user then it is set to the server that
the client is connected to, if the client is a server then it is set to the
server that the server is connected to (the.. tadah.. uplink).
For local clients it is always set to &me.
2021-08-10 12:52:46 +02:00
Bram Matthys 3c7112469b Drop 2nd argument to find_channel which was always NULL everywhere anyway. 2021-08-05 17:02:39 +02:00
Bram Matthys 6bad375ad7 Rename channel->chname to channel->name. 2021-08-05 16:34:45 +02:00
Bram Matthys 52297e24b6 Don't send "local" channel modes to remote servers.
They were already ignored in MODE by remote UnrealIRCd servers,
but this makes it so local modes (+Z and +d at the moment)
are not sent across the wire.

This also changes the channel_modes() function to have an additional
'hide_local_modes' argument. Set this to 1 if you are building a
buffer that will be sent to remote servers, otherwise use 0,
which is far more common.

Also, this will skip saving of local channel modes to channeldb
since all of these are temporary, or at the moment anyway.

Thanks to alice for reporting this bug and providing a good test
case to help fix this issue and the previous ones.
2021-06-19 17:25:26 +02:00
Bram Matthys 3ad6878865 Set new maximums for channel mode +H. If the channel is +r then the maximum
is now 5000 lines / 31 days. For unregistered it is 200 lines / 31 days.
Previous setting was 200 lines / 7 days for both.

Admins can tweak these settings, see:
https://www.unrealircd.org/docs/Set_block#set::history

More code to deal with corner issues will follow later.

UnrealIRCd module coders [!]:
This also changes the channel mode API conv_param. You can use
the UNREAL_VERSION_TIME >= 202120 condition to detect this.
Eg:
 #if UNREAL_VERSION_TIME < 202120
 int my_conv_param(char *para, Client *client);
 #else
 int my_conv_param(char *para, Client *client, Channel *channel);
 #endif
2021-05-22 18:15:26 +02:00
Bram Matthys 380e039d95 *** UnrealIRCd 5.0.8 *** 2021-01-08 15:32:55 +01:00
Bram Matthys 8bed1cb42e Channel mode +l is now limited between 1 and 1 billion, so positive
numbers only. This makes things more logical for end-users.
This fixes https://bugs.unrealircd.org/view.php?id=5746,
bug reported by KindOne.
The same issue was also fixed by previous commit, but still:
it is better to limit things to a narrower range, this so you
don't get different behavior depending on the CPU a server uses.
2020-08-29 14:40:09 +02:00
Bram Matthys ca22b6282e Fix bounce modes raising a warning to ircops (Unknown channel mode +& from ..)
reported by k4be.
2020-01-18 16:52:01 +01:00
Bram Matthys c789ac6abe Add channel:override:mlock operclass permission which allows overriding
MLOCK restrictions when services are down (set::services-server).
Suggested by westor in https://bugs.unrealircd.org/view.php?id=5273
By default all opers with the *-with-override privilege have this,
which sounds OK to me.
2019-12-30 17:52:22 +01:00
Bram Matthys 52c8ef3815 get_sno_str -> get_snomask_string, get_mode_str -> get_usermode_string,
get_snostr -> get_snomask_string_raw, get_modestr -> get_usermode_string_raw
2019-10-26 11:42:05 +02:00
Bram Matthys 24c60fd85e Fix some doxygen tags (eg @notes to @note) 2019-10-26 09:33:09 +02:00
Bram Matthys 845f9ca8ed Uniform spelling: seetle on sync/synced/desync/desynced, rather than
synch/synched/desynch/desynched.
2019-10-25 14:07:58 +02:00
Bram Matthys ff067cd826 More kill path stuff gone now. 2019-10-17 07:32:45 +02:00
Bram Matthys c60bd2e441 Try to use more me.id where possible (rather than me.name) 2019-10-14 08:09:57 +02:00
Bram Matthys f40c9f3c88 Change various client->name to client->id in S2S traffic. More to
follow tomorrow, including me.name to me.id changes (though these
are far less important) and send.c + non-sendto_server hunts...
2019-10-13 20:41:13 +02:00
Bram Matthys 77bee69951 Fix Windows build 2019-10-11 14:46:13 +02:00
Bram Matthys aec54db360 Add is_extended_ban() which does a quick check for "~x:". This, rather
than scattered checks - which are sometimes different - everywhere in
the source code.
Also extban handler "is_ok" was being called with EXBTYPE_EXCEPT
rather than EXBTYPE_INVEX for +I. (Not reported by anyone)
2019-10-11 11:17:50 +02:00
Bram Matthys 04334f022e Fixes for Windows build 2019-10-09 18:20:06 +02:00
Bram Matthys 22dec96f9a No clean_channelname() anymore but a valid_channelname() function. Also,
deal with servers with different set::allowed-channelchars settings:
* We reject the link if set::allowed-channelchars settings differ between
  UnrealIRCd 5 servers.
* For the case where you have a mixed network consisting of UnrealIRCd 4.x
  and UnrealIRCd 5.x servers we try not to desync, BUT will not allow
  anyone to join the invalid channels locally. For IRCOps a message is
  printed with additional information on such a failed JOIN attempt.
See https://www.unrealircd.org/docs/Set_block#set::allowed-channelchars
for the different settings, which are best and U4<->U5 advice.
2019-10-09 18:11:02 +02:00
Bram Matthys 798f502875 Mass change (at least this one could be fully automated): 'chptr' -> 'channel'
to be consistent with the 'sptr' -> 'client' rename earlier.
2019-10-05 08:49:10 +02:00
Bram Matthys 3a64077f51 Use 'client' everywhere (if there is no confusion) instead of 'sptr' or 'cptr'.
This so I - and others - don't constantly have to wonder whether the client
is called sptr, cptr or acptr in a simple routine.
Insane --> 212 files changed, 6814 insertions(+), 6945 deletions(-)
Couldn't just mass-replace of course since there are places where there
are multiple clients involved. So had to check each function.
Also renamed some 'acptr' to 'target' and such.

I will write a page with new style rules later.. but in short if there is
only 1 client involved it will now be called 'client'.
2019-10-04 15:25:35 +02:00
Bram Matthys 3126a3fae4 BIG changes internally that will break all modules and required many
code changes in UnrealIRCd itself:
1) Clients are no longer freed directly by exit_client. Most fields
   are freed, but 'sptr' itself is not, so you can use IsDead() on it.
2) exit_client now returns void rather than int
3) ALL command functions return void rather than int.
   Of course this also affects do_cmd, command overrides, etc.

This is a direct consequence of the removal of 'cptr' earlier, as that
was used to signal certain things that are now no longer possible
(and it raises the question if things were always correctly signaled
in the first place, so may fix some bugs).
It also makes the code more resillient against cases where you forgot
to check if the client was freed. Still, you are encouraged to do an
IsDead(sptr) if you are calling functions that may kill clients,
such as command functions or things that may use spamfilter.

More changes will follow, such as the removal of FLUSH_BUFFER.
2019-10-04 10:28:41 +02:00
Bram Matthys ab3feff7c2 exit_client() now takes 3 parameters rather than 5:
** Exit this IRC client, and all the dependents (users, servers) if this is a server.
* @param sptr        The client to exit.
* @param recv_mtags  Message tags to use as a base (if any).
* @param comment     The (s)quit message
* @returns FLUSH_BUFFER is returned if a local client disconnects,
*          otherwise 0 is returned. This so it can be used from
*          command functions like: return exit_client(sptr, ....);
2019-10-02 14:54:09 +02:00
Bram Matthys 4ac8015f84 Remove 'cptr' from all commands, hooks, etc. It only confuses people and
'sptr' is sufficient and in most cases the only one you should care about.
Should you need it, you can access sptr->direction in cases where you
need the old information (usually only for some sendto_* functions
and some protoctl checks), so 'cptr' was redundant too.

[!] This change likely introduces some bugs. This was many hours of work.
I only cut some corners in 4 functions, which will be fixed at a later
stage..... yes, more major changes to come.

On the plus side, I likely fixed some bugs in the process. Situations
where cptr vs sptr usage was incorrect. Eg using cptr->name (near server)
when sptr->name should be used (the actual source server), etc....
2019-10-02 14:25:40 +02:00
Bram Matthys 396ae3f218 Module coders: rename M_* to CMD_*, eg M_SERVER -> CMD_SERVER.
Also add more doxygen documentation.
2019-09-30 10:25:26 +02:00
Bram Matthys bea2564e5d IRCStatistics ircstats; -> IRCCounts irccounts; (this is used for LUSERS) 2019-09-15 14:39:51 +02:00
Bram Matthys 9fc1e758ab Mass change of dst = strdup(str) to safe_strdup(dst,str) but with a manual
audit since 'dst' must now be initialized memory.
There's still a raw_strdup() if you insist.

This is step 2 of X of memory allocation changes
2019-09-14 16:58:01 +02:00
Bram Matthys de87b439b7 Update memory allocation routines. Step 1 of X. 2019-09-14 16:52:53 +02:00
Bram Matthys 3592d8db3a Update name in first few lines of .c files.
Eg: src/modules/m_away.c is src/modules/away.c nowadays.
2019-09-13 15:46:20 +02:00
Bram Matthys baf02e8980 Rename all m_* functions to cmd_* functions. 2019-09-13 15:45:19 +02:00
Bram Matthys bb1bb35f50 MOD_LOAD(xyz) is now just MOD_LOAD(), same for MOD_TEST, MOD_INIT,
MOD_UNLOAD. And MOD_HEADER(xyz) is now MOD_HEADER even without ()
since this isn't a function, really.
To make things understandable I added the following to the
developer section of the release notes:

* The module header is now as follows:
  ModuleHeader MOD_HEADER
    = {
          "nameofmodule",
          "5.0",
          "Some description",
          "Name of Author",
          "unrealircd-5",
      };
  There's a new author field, the version must start with a digit,
  and also the name of the module must match the loadmodule name.
  So for example third/funmod must also be named third/funmod.
* The MOD_TEST, MOD_INIT, MOD_LOAD and MOD_UNLOAD functions no longer
  take a name argument. So: MOD_INIT(mymod) is now MOD_INIT()
2019-09-13 15:27:40 +02:00
Bram Matthys 70410b3f33 Remove unused variables (67 files done, will do rest another time). 2019-09-12 17:57:01 +02:00
Bram Matthys 9b113c27e4 Document some more structs and group them in a logical place. 2019-09-11 19:07:11 +02:00
Bram Matthys bf2c5110db IsPerson() -> IsUser(), MyClient() -> MyUser(), etc.
This so we have a few simple concepts:
Client: this can be a user, server, or something unknown yet
Then the type of clients:
User: this is a user, someone with a nick name.
Server: this is a server
Etc.
2019-09-11 17:43:17 +02:00
Bram Matthys 2df5326615 Overhaul of all client flag macros (mass renaming, always use getters/setters/checkers) 2019-09-11 16:00:47 +02:00
Bram Matthys cb236eea88 Rename cptr->from to cptr->direction, since the 'from' is rather misleading
as cptr->from is NOT (necessarily) the server where cptr is connected to.
So we now call it cptr->direction since it indicates the directly connected
server (or &me)... in other words: the direction of the client path.
2019-09-11 14:03:27 +02:00
Bram Matthys e8d53ffe8e And more type changes to make things consistent and more readable. 2019-09-11 11:04:31 +02:00
Bram Matthys 23116d344a Give structs the same name as the typedefs. Rename aClient to Client,
aChannel to Channel, and some more. Third party module coders will
love this. But.. it makes things more logical and the doxygen output
will look more clean and logical as well.
(More changes will follow)
2019-09-11 09:48:00 +02:00
Bram Matthys ab0608a98c Don't send OperOverride notice if &me (server)
[skip ci]
2019-09-07 11:06:04 +02:00
Bram Matthys cf873d826a Add MessageTag *mtags argument to various (channel related) hooks, in case
they need access to those. For more information, see:
https://bugs.unrealircd.org/view.php?id=5343
2019-09-06 14:30:16 +02:00
Bram Matthys 10faaf91ba Bump module header version to "unrealircd-5", add author field
and remove old dependency field (never used, was always NULL,
broken since 3.2.x)
I'll add some constraints later on things like names and versions.
IOTW: more changes to follow, don't mass update your own mods yet.
2019-08-26 20:29:47 +02:00
Bram Matthys a3b5f29626 Mass change of time_t in printf-like functions to %lld with an
explicit cast to (long long). On *NIX we could get away with
lazily assuming time_t is of the same length as long (and use %ld),
even though the specification says nothing about it.
Unfortunately on Windows things are not that simple:
'time_t' is 'long long' (64 bits) and both 'int' and 'long'
are 32 bits, even when compiling in 64 bit mode.

This problem could be 'fixed' in multiple ways:
One way would be to minimize the usage of time_t and use 'long long'
or 'uint64_t' everywhere for variables to minimize casting later.
I, however, chose to maintain 'time_t' for most of time grabbing
and time calculations (eg: delta), and do the explicit cast in
any printf-like functions that may be there.
Both solutions work. I mostly like the explicit time_t look, so one
can immediately recognize a variable relates to time.
2019-08-24 18:33:52 +02:00
Bram Matthys ccf80d16f2 SnomaskAdd(): remove 3rd argument (unset_on_deoper), as all snomasks
are IRCOp-only now, they will always be removed on deoper.

-extern Snomask *SnomaskAdd(Module *module, char ch, int unset_on_deoper, int (*allowed)(aClient *sptr, int what), long *mode);
+extern Snomask *SnomaskAdd(Module *module, char ch, int (*allowed)(aClient *sptr, int what), long *mode);
2019-08-23 20:23:54 +02:00
Bram Matthys 02a4bbc348 Get rid of this stupid 'TS' type, just use 'time_t'. 2019-08-22 18:39:28 +02:00