random numbers. We will also no longer be using rand()/random() anywhere.
Thanks to dek\ for pointing out this is potentionally dangerous, especially on
win32 with NOSPOOF enabled.
Instead of 1 big list of *lines, it's now an array to easily distinct between types.
Also made tk->usermask static (USERLEN+2) instead of dynamic.
These changes should give enough speed improvement to make the new anti-spam/anti-ads
feature fast enough.
These bans look like ~<type>:<stuff>. Currently the following bans are available:
~q: quiet bans (ex: ~q:*!*@blah.blah.com). People matching these bans can join
but are unable to speak, unless they have +v or higher.
~c: channel bans (ex: ~c:#idiots). People in #idiots are unable to join the channel.
~r: gecos (realname) bans (ex: ~r:*Stupid_bot_script*). If the realname of a user
matches this then (s)he is unable to join.
NOTE: an underscore ('_') matches both a space (' ') and an underscore ('_'),
so this ban would match 'Stupid bot script v1.4'.
These bantypes can also be used in the channel exception list (+e).
+e ~r:*w00t* makes anyone with 'w00t' in their realname able to join,
and +e ~c:#admin makes anyone in #admin able to join, etc..
This system allows modules to add extended bantypes too.
This feature requires some additional testing, also the module interface will
probably be changed in the next few weeks, and perhaps more extended bans will
be added before next release.. we'll see...
this will currently produce a lot of warnings with -Wall.
- Fixed 159 of 184 warnings detected by the above, the other warnings are false.
Most warnings had to do with long vs int, and thus the format strings (%d->%ld)
or the vars (int->long) have been changed (many of these were time_t/TS vs int).
Only a few rare crashbugs were discovered.
- Module coders: for HOOKTYPE_LOCAL_CHANMODE the 'sendts' parameter was changed
from type 'int' to 'time_t', while in most circumstances (like on ia32)
you won't notice, I suggest you to update your callback functions anyway.
- Possibly fixed an issue with set::modes-on-join and mode +f, it could have
set random remove-chanmode times in the default chanmode line.
- Added checks for /sethost&/chghost to same host.
- Added remove-chanmode-after-X-minutes in +f.
The format is +f [30j#R5]:15, where 5 is the "do -R after 5 minutes". For a default
action like +i you would have to do the same: +f [30j#i5]:15 (remove 'i' after 5 minutes).
Additionally, 2 config items are added:
- set::modef-default-unsettime, if this is set to for example '5' then things like
+f [30j]:15 will be transormed into +f [30j#i5]:15. It's just a default, the user can still
override it. By default this feature is not used.
- set::modef-max-unsettime, specifies the maximum amount of time for the <time> parameter,
by default this is set to 60 (=1 hour), the value should be between 0 and 255.
I didn't do the extended tests I usually do but it seems stable, also the docs are updated
but are probably updated again later to make it a bit more readable.
Feel free to report any bugs as soon as you discover them.
The only thing I could think of is: _usually_ only 1 server will have the -i/-R/.. timer
running, so if that server splits (or even worse dies) it will only be -i/-R/.. at that server
and when they sync back they merge chanmodes so +i/+R is set again.
I don't consider this a huge problem but maybe it can be inconveniently, if people have
a lot of trouble with this I'll have to consider a 50% recode of the +f system :/.
- Module coders: new hooks: part, kick, chanmode, topic. changed: quit (added 'comment' param).
- Enlarged REPORT_* vars a bit.
- IPv6: UnrealIRCd can now lookup ip6.arpa addresses too (original IRCnet patch modified for
UnrealIRCd by Onliner).
If BUFFERPOOL dbuf_put would return -1, but at some places !dbuf_put was used,
I've changed it so it will return 0 (so use !dbuf_put now, don't use dbuf_put(...) < 0 :P).
I also added some nice warning thing. I couldn't send from the send routine because that's risky ;).
And...... I also doubled the default BUFFERPOOL, so if you leave everything the default then
BUFFERPOOL is now 52Mb instead of 26Mb, which should be ok for now.
* same for scan message
* don't say "you have not registered" on NOTICE in unregistered state.
* made a send_prot(aClient, ConfigItem_link) for sending PROTOCTL message,
takes care of sending ZIP in token in case of a ziplink (indeed, I don't
send "ZIP" if it's not marked as a ziplink).
* added automatic fallback tot uncompressed link in case one of the sides
has zip turned off or not compiled in.
* added configcheck for link::options::zip turned on when not compiled
in (just like we do with ssl).
which is set if dead_link is called. You will now see "Write error",
"Max SendQ exceeded" etc error messages in the quit reason instead of just
the "Dead socket" message. Changed "notice" parameter of dead_link, now just
the reason and not a format string, maybe rename that var.
instead of using a 2nd flag here for the special case of "the first zip msg"
like in hybrid/etc I use cptr->zip->first to flag that. Except for the many
#ifdef ZIP_LINKS blocks added I also had to do some stuff outside it, like
crc32->our_crc32 because zlib defines it, made a READBUF define (8192),
added a msg var to parsing/send functions.. blah.. etc ;P.
I've also put the patch online at www.vulnscan.org/tmp/zip_links.diff so you
can easily look what I've changed.
TODO: ask in ./Config if ziplinks should be enabled and let ./configure check
for zlib + add the library to IRCDLIBS in Makefile if enabled.
TODO: some little code cleanups