MOD_UNLOAD. And MOD_HEADER(xyz) is now MOD_HEADER even without ()
since this isn't a function, really.
To make things understandable I added the following to the
developer section of the release notes:
* The module header is now as follows:
ModuleHeader MOD_HEADER
= {
"nameofmodule",
"5.0",
"Some description",
"Name of Author",
"unrealircd-5",
};
There's a new author field, the version must start with a digit,
and also the name of the module must match the loadmodule name.
So for example third/funmod must also be named third/funmod.
* The MOD_TEST, MOD_INIT, MOD_LOAD and MOD_UNLOAD functions no longer
take a name argument. So: MOD_INIT(mymod) is now MOD_INIT()
This so we have a few simple concepts:
Client: this can be a user, server, or something unknown yet
Then the type of clients:
User: this is a user, someone with a nick name.
Server: this is a server
Etc.
as cptr->from is NOT (necessarily) the server where cptr is connected to.
So we now call it cptr->direction since it indicates the directly connected
server (or &me)... in other words: the direction of the client path.
aChannel to Channel, and some more. Third party module coders will
love this. But.. it makes things more logical and the doxygen output
will look more clean and logical as well.
(More changes will follow)
and remove old dependency field (never used, was always NULL,
broken since 3.2.x)
I'll add some constraints later on things like names and versions.
IOTW: more changes to follow, don't mass update your own mods yet.
explicit cast to (long long). On *NIX we could get away with
lazily assuming time_t is of the same length as long (and use %ld),
even though the specification says nothing about it.
Unfortunately on Windows things are not that simple:
'time_t' is 'long long' (64 bits) and both 'int' and 'long'
are 32 bits, even when compiling in 64 bit mode.
This problem could be 'fixed' in multiple ways:
One way would be to minimize the usage of time_t and use 'long long'
or 'uint64_t' everywhere for variables to minimize casting later.
I, however, chose to maintain 'time_t' for most of time grabbing
and time calculations (eg: delta), and do the explicit cast in
any printf-like functions that may be there.
Both solutions work. I mostly like the explicit time_t look, so one
can immediately recognize a variable relates to time.
are IRCOp-only now, they will always be removed on deoper.
-extern Snomask *SnomaskAdd(Module *module, char ch, int unset_on_deoper, int (*allowed)(aClient *sptr, int what), long *mode);
+extern Snomask *SnomaskAdd(Module *module, char ch, int (*allowed)(aClient *sptr, int what), long *mode);
of match_simple() and match_esc(). So, developers, be aware, this is how
you should use the function in a correct way:
if (match_simple("*fun*", str))
printf("It was fun\n");
Rationale:
I've always been annoyed by the inversed logic, even though it was similar
to strcmp. So I've reverted it.
I could have chosen to maintain match() rather than this match_simple()
name, but this way I force (3rd party module) devs to update their function,
while otherwise everything would mysteriously fail due to the inverted logic.
So rename src/modules/m_*.c to src/modules/*.c and update makefiles
and modules.default.conf. Also remove m_ at various places in the
source files, but not the CMD_FUNC(), just the module name.